Using and Porting GNU Pascal


GNU GENERAL PUBLIC LICENSE

Version 2, June 1991

Copyright © 1989, 1991 Free Software Foundation, Inc.
59 Temple Place - Suite 330, Boston, MA 02111-1307, USA

Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.

Preamble

The licenses for most software are designed to take away your freedom to share and change it. By contrast, the GNU General Public License is intended to guarantee your freedom to share and change free software--to make sure the software is free for all its users. This General Public License applies to most of the Free Software Foundation's software and to any other program whose authors commit to using it. (Some other Free Software Foundation software is covered by the GNU Library General Public License instead.) You can apply it to your programs, too.

When we speak of free software, we are referring to freedom, not price. Our General Public Licenses are designed to make sure that you have the freedom to distribute copies of free software (and charge for this service if you wish), that you receive source code or can get it if you want it, that you can change the software or use pieces of it in new free programs; and that you know you can do these things.

To protect your rights, we need to make restrictions that forbid anyone to deny you these rights or to ask you to surrender the rights. These restrictions translate to certain responsibilities for you if you distribute copies of the software, or if you modify it.

For example, if you distribute copies of such a program, whether gratis or for a fee, you must give the recipients all the rights that you have. You must make sure that they, too, receive or can get the source code. And you must show them these terms so they know their rights.

We protect your rights with two steps: (1) copyright the software, and (2) offer you this license which gives you legal permission to copy, distribute and/or modify the software.

Also, for each author's protection and ours, we want to make certain that everyone understands that there is no warranty for this free software. If the software is modified by someone else and passed on, we want its recipients to know that what they have is not the original, so that any problems introduced by others will not reflect on the original authors' reputations.

Finally, any free program is threatened constantly by software patents. We wish to avoid the danger that redistributors of a free program will individually obtain patent licenses, in effect making the program proprietary. To prevent this, we have made it clear that any patent must be licensed for everyone's free use or not licensed at all.

The precise terms and conditions for copying, distribution and modification follow.

TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION

  1. This License applies to any program or other work which contains a notice placed by the copyright holder saying it may be distributed under the terms of this General Public License. The "Program", below, refers to any such program or work, and a "work based on the Program" means either the Program or any derivative work under copyright law: that is to say, a work containing the Program or a portion of it, either verbatim or with modifications and/or translated into another language. (Hereinafter, translation is included without limitation in the term "modification".) Each licensee is addressed as "you". Activities other than copying, distribution and modification are not covered by this License; they are outside its scope. The act of running the Program is not restricted, and the output from the Program is covered only if its contents constitute a work based on the Program (independent of having been made by running the Program). Whether that is true depends on what the Program does.
  2. You may copy and distribute verbatim copies of the Program's source code as you receive it, in any medium, provided that you conspicuously and appropriately publish on each copy an appropriate copyright notice and disclaimer of warranty; keep intact all the notices that refer to this License and to the absence of any warranty; and give any other recipients of the Program a copy of this License along with the Program. You may charge a fee for the physical act of transferring a copy, and you may at your option offer warranty protection in exchange for a fee.
  3. You may modify your copy or copies of the Program or any portion of it, thus forming a work based on the Program, and copy and distribute such modifications or work under the terms of Section 1 above, provided that you also meet all of these conditions:
    1. You must cause the modified files to carry prominent notices stating that you changed the files and the date of any change.
    2. You must cause any work that you distribute or publish, that in whole or in part contains or is derived from the Program or any part thereof, to be licensed as a whole at no charge to all third parties under the terms of this License.
    3. If the modified program normally reads commands interactively when run, you must cause it, when started running for such interactive use in the most ordinary way, to print or display an announcement including an appropriate copyright notice and a notice that there is no warranty (or else, saying that you provide a warranty) and that users may redistribute the program under these conditions, and telling the user how to view a copy of this License. (Exception: if the Program itself is interactive but does not normally print such an announcement, your work based on the Program is not required to print an announcement.)
    These requirements apply to the modified work as a whole. If identifiable sections of that work are not derived from the Program, and can be reasonably considered independent and separate works in themselves, then this License, and its terms, do not apply to those sections when you distribute them as separate works. But when you distribute the same sections as part of a whole which is a work based on the Program, the distribution of the whole must be on the terms of this License, whose permissions for other licensees extend to the entire whole, and thus to each and every part regardless of who wrote it. Thus, it is not the intent of this section to claim rights or contest your rights to work written entirely by you; rather, the intent is to exercise the right to control the distribution of derivative or collective works based on the Program. In addition, mere aggregation of another work not based on the Program with the Program (or with a work based on the Program) on a volume of a storage or distribution medium does not bring the other work under the scope of this License.
  4. You may copy and distribute the Program (or a work based on it, under Section 2) in object code or executable form under the terms of Sections 1 and 2 above provided that you also do one of the following:
    1. Accompany it with the complete corresponding machine-readable source code, which must be distributed under the terms of Sections 1 and 2 above on a medium customarily used for software interchange; or,
    2. Accompany it with a written offer, valid for at least three years, to give any third party, for a charge no more than your cost of physically performing source distribution, a complete machine-readable copy of the corresponding source code, to be distributed under the terms of Sections 1 and 2 above on a medium customarily used for software interchange; or,
    3. Accompany it with the information you received as to the offer to distribute corresponding source code. (This alternative is allowed only for noncommercial distribution and only if you received the program in object code or executable form with such an offer, in accord with Subsection b above.)
    The source code for a work means the preferred form of the work for making modifications to it. For an executable work, complete source code means all the source code for all modules it contains, plus any associated interface definition files, plus the scripts used to control compilation and installation of the executable. However, as a special exception, the source code distributed need not include anything that is normally distributed (in either source or binary form) with the major components (compiler, kernel, and so on) of the operating system on which the executable runs, unless that component itself accompanies the executable. If distribution of executable or object code is made by offering access to copy from a designated place, then offering equivalent access to copy the source code from the same place counts as distribution of the source code, even though third parties are not compelled to copy the source along with the object code.
  5. You may not copy, modify, sublicense, or distribute the Program except as expressly provided under this License. Any attempt otherwise to copy, modify, sublicense or distribute the Program is void, and will automatically terminate your rights under this License. However, parties who have received copies, or rights, from you under this License will not have their licenses terminated so long as such parties remain in full compliance.
  6. You are not required to accept this License, since you have not signed it. However, nothing else grants you permission to modify or distribute the Program or its derivative works. These actions are prohibited by law if you do not accept this License. Therefore, by modifying or distributing the Program (or any work based on the Program), you indicate your acceptance of this License to do so, and all its terms and conditions for copying, distributing or modifying the Program or works based on it.
  7. Each time you redistribute the Program (or any work based on the Program), the recipient automatically receives a license from the original licensor to copy, distribute or modify the Program subject to these terms and conditions. You may not impose any further restrictions on the recipients' exercise of the rights granted herein. You are not responsible for enforcing compliance by third parties to this License.
  8. If, as a consequence of a court judgment or allegation of patent infringement or for any other reason (not limited to patent issues), conditions are imposed on you (whether by court order, agreement or otherwise) that contradict the conditions of this License, they do not excuse you from the conditions of this License. If you cannot distribute so as to satisfy simultaneously your obligations under this License and any other pertinent obligations, then as a consequence you may not distribute the Program at all. For example, if a patent license would not permit royalty-free redistribution of the Program by all those who receive copies directly or indirectly through you, then the only way you could satisfy both it and this License would be to refrain entirely from distribution of the Program. If any portion of this section is held invalid or unenforceable under any particular circumstance, the balance of the section is intended to apply and the section as a whole is intended to apply in other circumstances. It is not the purpose of this section to induce you to infringe any patents or other property right claims or to contest validity of any such claims; this section has the sole purpose of protecting the integrity of the free software distribution system, which is implemented by public license practices. Many people have made generous contributions to the wide range of software distributed through that system in reliance on consistent application of that system; it is up to the author/donor to decide if he or she is willing to distribute software through any other system and a licensee cannot impose that choice. This section is intended to make thoroughly clear what is believed to be a consequence of the rest of this License.
  9. If the distribution and/or use of the Program is restricted in certain countries either by patents or by copyrighted interfaces, the original copyright holder who places the Program under this License may add an explicit geographical distribution limitation excluding those countries, so that distribution is permitted only in or among countries not thus excluded. In such case, this License incorporates the limitation as if written in the body of this License.
  10. The Free Software Foundation may publish revised and/or new versions of the General Public License from time to time. Such new versions will be similar in spirit to the present version, but may differ in detail to address new problems or concerns. Each version is given a distinguishing version number. If the Program specifies a version number of this License which applies to it and "any later version", you have the option of following the terms and conditions either of that version or of any later version published by the Free Software Foundation. If the Program does not specify a version number of this License, you may choose any version ever published by the Free Software Foundation.
  11. If you wish to incorporate parts of the Program into other free programs whose distribution conditions are different, write to the author to ask for permission. For software which is copyrighted by the Free Software Foundation, write to the Free Software Foundation; we sometimes make exceptions for this. Our decision will be guided by the two goals of preserving the free status of all derivatives of our free software and of promoting the sharing and reuse of software generally.

    NO WARRANTY

  12. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
  13. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.

END OF TERMS AND CONDITIONS

How to Apply These Terms to Your New Programs

If you develop a new program, and you want it to be of the greatest possible use to the public, the best way to achieve this is to make it free software which everyone can redistribute and change under these terms.

To do so, attach the following notices to the program. It is safest to attach them to the start of each source file to most effectively convey the exclusion of warranty; and each file should have at least the "copyright" line and a pointer to where the full notice is found.

one line to give the program's name and a brief idea of what it does.
Copyright (C) 19yy  name of author

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.

Also add information on how to contact you by electronic and paper mail.

If the program is interactive, make it output a short notice like this when it starts in an interactive mode:

Gnomovision version 69, Copyright (C) 19yy name of author
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details
type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.

The hypothetical commands `show w' and `show c' should show the appropriate parts of the General Public License. Of course, the commands you use may be called something other than `show w' and `show c'; they could even be mouse-clicks or menu items--whatever suits your program.

You should also get your employer (if you work as a programmer) or your school, if any, to sign a "copyright disclaimer" for the program, if necessary. Here is a sample; alter the names:

Yoyodyne, Inc., hereby disclaims all copyright interest in the program
`Gnomovision' (which makes passes at compilers) written by James Hacker.

signature of Ty Coon, 1 April 1989
Ty Coon, President of Vice

This General Public License does not permit incorporating your program into proprietary programs. If your program is a subroutine library, you may consider it more useful to permit linking proprietary applications with the library. If this is what you want to do, use the GNU Library General Public License instead of this License.

Contributors to GNU Pascal

GNU Pascal is the work of Jukka Virtanen. Several people have contributed to GNU Pascal.

GNU Pascal is based on GNU CC by Richard Stallman. Several people have contributed to GNU CC.

Funding Free Software

If you want to have more free software a few years from now, it makes sense for you to help encourage people to contribute funds for its development. The most effective approach known is to encourage commercial redistributors to donate.

Users of free software systems can boost the pace of development by encouraging for-a-fee distributors to donate part of their selling price to free software developers--the Free Software Foundation, and others.

The way to convince distributors to do this is to demand it and expect it from them. So when you compare distributors, judge them partly by how much they give to free software development. Show distributors they must compete to be the one who gives the most.

To make this approach work, you must insist on numbers that you can compare, such as, "We will donate ten dollars to the Frobnitz project for each disk sold." Don't be satisfied with a vague promise, such as "A portion of the profits are donated," since it doesn't give a basis for comparison.

Even a precise fraction "of the profits from this disk" is not very meaningful, since creative accounting and unrelated business decisions can greatly alter what fraction of the sales price counts as profit. If the price you pay is $50, ten percent of the profit is probably less than a dollar; it might be a few cents, or nothing at all.

Some redistributors do development work themselves. This is useful too; but to keep everyone honest, you need to inquire how much they do, and what kind. Some kinds of development make much more long-term difference than others. For example, maintaining a separate version of a program contributes very little; maintaining the standard version of a program for the whole community contributes much. Easy new ports contribute little, since someone else would surely do them; difficult ports such as adding a new CPU to the GNU C compiler contribute more; major new features or packages contribute the most.

By establishing the idea that supporting further development is "the proper thing to do" when distributing free software for a fee, we can assure a steady flow of resources into making more free software.

Copyright (C) 1994 Free Software Foundation, Inc.
Verbatim copying and redistribution of this section is permitted
without royalty; alteration is not permitted.

Protect Your Freedom--Fight "Look And Feel"

This section is a political message from the League for Programming Freedom to the users of GNU CC. We have included it here because the issue of interface copyright is important to the GNU project.

Apple, Lotus, and now CDC have tried to create a new form of legal monopoly: a copyright on a user interface.

An interface is a kind of language--a set of conventions for communication between two entities, human or machine. Until a few years ago, the law seemed clear: interfaces were outside the domain of copyright, so programmers could program freely and implement whatever interface the users demanded. Imitating de-facto standard interfaces, sometimes with improvements, was standard practice in the computer field. These improvements, if accepted by the users, caught on and became the norm; in this way, much progress took place.

Computer users, and most software developers, were happy with this state of affairs. However, large companies such as Apple and Lotus would prefer a different system--one in which they can own interfaces and thereby rid themselves of all serious competitors. They hope that interface copyright will give them, in effect, monopolies on major classes of software.

Other large companies such as IBM and Digital also favor interface monopolies, for the same reason: if languages become property, they expect to own many de-facto standard languages. But Apple and Lotus are the ones who have actually sued. Apple's lawsuit was defeated, for reasons only partly related to the general issue of interface copyright.

Lotus won lawsuits against two small companies, which were thus put out of business. Then they sued Borland; they won in the trial court (no surprise, since it was the same court that had ruled for Lotus twice before), but the decision was reversed by the court of appeals, with help from the League for Programming Freedom in the form of a friend-of-the-court brief. We are now waiting to see if the Supreme Court will hear the case. If it does, the League for Programming Freedom will again submit a brief.

The battle is not over. Just this summer a company that produced a simulator for a CDC computer was shut down by a copyright lawsuit by CDC, which charged that the simulator infringed the copyright on the manuals for the computer.

If the monopolists get their way, they will hobble the software field:

If interface monopolies are accepted, other large companies are waiting to grab theirs:

Users invest a great deal of time and money in learning to use computer interfaces. Far more, in fact, than software developers invest in developing and even implementing the interfaces. Whoever can own an interface, has made its users into captives, and misappropriated their investment.

To protect our freedom from monopolies like these, a group of programmers and users have formed a grass-roots political organization, the League for Programming Freedom.

The purpose of the League is to oppose monopolistic practices such as interface copyright and software patents. The League calls for a return to the legal policies of the recent past, in which programmers could program freely. The League is not concerned with free software as an issue, and is not affiliated with the Free Software Foundation.

The League's activities include publicizing the issues, as is being done here, and filing friend-of-the-court briefs on behalf of defendants sued by monopolists.

The League's membership rolls include Donald Knuth, the foremost authority on algorithms, John McCarthy, inventor of Lisp, Marvin Minsky, founder of the MIT Artificial Intelligence lab, Guy L. Steele, Jr., author of well-known books on Lisp and C, as well as Richard Stallman, the developer of GNU CC. Please join and add your name to the list. Membership dues in the League are $42 per year for programmers, managers and professionals; $10.50 for students; $21 for others.

Activist members are especially important, but members who have no time to give are also important. Surveys at major ACM conferences have indicated a vast majority of attendees agree with the League on both issues (interface copyrights and software patents). If just ten percent of the programmers who agree with the League join the League, we will probably triumph.

To join, or for more information, phone (617) 243-4091 or write to:

League for Programming Freedom
1 Kendall Square #143
P.O. Box 9171
Cambridge, MA 02139

You can also send electronic mail to lpf@uunet.uu.net.

In addition to joining the League, here are some suggestions from the League for other things you can do to protect your freedom to write programs:

Democracy means nothing if you don't use it. Stand up and be counted!

The GNU Manifesto

The GNU Manifesto which appears below was written by Richard Stallman at the beginning of the GNU project, to ask for participation and support. For the first few years, it was updated in minor ways to account for developments, but now it seems best to leave it unchanged as most people have seen it.

Since that time, we have learned about certain common misunderstandings that different wording could help avoid. Footnotes added in 1993 help clarify these points.

For up-to-date information about the available GNU software, please see the latest issue of the GNU's Bulletin. The list is much too long to include here.

What's GNU? Gnu's Not Unix!

GNU, which stands for Gnu's Not Unix, is the name for the complete Unix-compatible software system which I am writing so that I can give it away free to everyone who can use it.(1) Several other volunteers are helping me. Contributions of time, money, programs and equipment are greatly needed.

So far we have an Emacs text editor with Lisp for writing editor commands, a source level debugger, a yacc-compatible parser generator, a linker, and around 35 utilities. A shell (command interpreter) is nearly completed. A new portable optimizing C compiler has compiled itself and may be released this year. An initial kernel exists but many more features are needed to emulate Unix. When the kernel and compiler are finished, it will be possible to distribute a GNU system suitable for program development. We will use TeX as our text formatter, but an nroff is being worked on. We will use the free, portable X window system as well. After this we will add a portable Common Lisp, an Empire game, a spreadsheet, and hundreds of other things, plus on-line documentation. We hope to supply, eventually, everything useful that normally comes with a Unix system, and more.

GNU will be able to run Unix programs, but will not be identical to Unix. We will make all improvements that are convenient, based on our experience with other operating systems. In particular, we plan to have longer file names, file version numbers, a crashproof file system, file name completion perhaps, terminal-independent display support, and perhaps eventually a Lisp-based window system through which several Lisp programs and ordinary Unix programs can share a screen. Both C and Lisp will be available as system programming languages. We will try to support UUCP, MIT Chaosnet, and Internet protocols for communication.

GNU is aimed initially at machines in the 68000/16000 class with virtual memory, because they are the easiest machines to make it run on. The extra effort to make it run on smaller machines will be left to someone who wants to use it on them.

To avoid horrible confusion, please pronounce the `G' in the word `GNU' when it is the name of this project.

Why I Must Write GNU

I consider that the golden rule requires that if I like a program I must share it with other people who like it. Software sellers want to divide the users and conquer them, making each user agree not to share with others. I refuse to break solidarity with other users in this way. I cannot in good conscience sign a nondisclosure agreement or a software license agreement. For years I worked within the Artificial Intelligence Lab to resist such tendencies and other inhospitalities, but eventually they had gone too far: I could not remain in an institution where such things are done for me against my will.

So that I can continue to use computers without dishonor, I have decided to put together a sufficient body of free software so that I will be able to get along without any software that is not free. I have resigned from the AI lab to deny MIT any legal excuse to prevent me from giving GNU away.

Why GNU Will Be Compatible with Unix

Unix is not my ideal system, but it is not too bad. The essential features of Unix seem to be good ones, and I think I can fill in what Unix lacks without spoiling them. And a system compatible with Unix would be convenient for many other people to adopt.

How GNU Will Be Available

GNU is not in the public domain. Everyone will be permitted to modify and redistribute GNU, but no distributor will be allowed to restrict its further redistribution. That is to say, proprietary modifications will not be allowed. I want to make sure that all versions of GNU remain free.

Why Many Other Programmers Want to Help

I have found many other programmers who are excited about GNU and want to help.

Many programmers are unhappy about the commercialization of system software. It may enable them to make more money, but it requires them to feel in conflict with other programmers in general rather than feel as comrades. The fundamental act of friendship among programmers is the sharing of programs; marketing arrangements now typically used essentially forbid programmers to treat others as friends. The purchaser of software must choose between friendship and obeying the law. Naturally, many decide that friendship is more important. But those who believe in law often do not feel at ease with either choice. They become cynical and think that programming is just a way of making money.

By working on and using GNU rather than proprietary programs, we can be hospitable to everyone and obey the law. In addition, GNU serves as an example to inspire and a banner to rally others to join us in sharing. This can give us a feeling of harmony which is impossible if we use software that is not free. For about half the programmers I talk to, this is an important happiness that money cannot replace.

How You Can Contribute

I am asking computer manufacturers for donations of machines and money. I'm asking individuals for donations of programs and work.

One consequence you can expect if you donate machines is that GNU will run on them at an early date. The machines should be complete, ready to use systems, approved for use in a residential area, and not in need of sophisticated cooling or power.

I have found very many programmers eager to contribute part-time work for GNU. For most projects, such part-time distributed work would be very hard to coordinate; the independently-written parts would not work together. But for the particular task of replacing Unix, this problem is absent. A complete Unix system contains hundreds of utility programs, each of which is documented separately. Most interface specifications are fixed by Unix compatibility. If each contributor can write a compatible replacement for a single Unix utility, and make it work properly in place of the original on a Unix system, then these utilities will work right when put together. Even allowing for Murphy to create a few unexpected problems, assembling these components will be a feasible task. (The kernel will require closer communication and will be worked on by a small, tight group.)

If I get donations of money, I may be able to hire a few people full or part time. The salary won't be high by programmers' standards, but I'm looking for people for whom building community spirit is as important as making money. I view this as a way of enabling dedicated people to devote their full energies to working on GNU by sparing them the need to make a living in another way.

Why All Computer Users Will Benefit

Once GNU is written, everyone will be able to obtain good system software free, just like air.(2)

This means much more than just saving everyone the price of a Unix license. It means that much wasteful duplication of system programming effort will be avoided. This effort can go instead into advancing the state of the art.

Complete system sources will be available to everyone. As a result, a user who needs changes in the system will always be free to make them himself, or hire any available programmer or company to make them for him. Users will no longer be at the mercy of one programmer or company which owns the sources and is in sole position to make changes.

Schools will be able to provide a much more educational environment by encouraging all students to study and improve the system code. Harvard's computer lab used to have the policy that no program could be installed on the system if its sources were not on public display, and upheld it by actually refusing to install certain programs. I was very much inspired by this.

Finally, the overhead of considering who owns the system software and what one is or is not entitled to do with it will be lifted.

Arrangements to make people pay for using a program, including licensing of copies, always incur a tremendous cost to society through the cumbersome mechanisms necessary to figure out how much (that is, which programs) a person must pay for. And only a police state can force everyone to obey them. Consider a space station where air must be manufactured at great cost: charging each breather per liter of air may be fair, but wearing the metered gas mask all day and all night is intolerable even if everyone can afford to pay the air bill. And the TV cameras everywhere to see if you ever take the mask off are outrageous. It's better to support the air plant with a head tax and chuck the masks.

Copying all or parts of a program is as natural to a programmer as breathing, and as productive. It ought to be as free.

Some Easily Rebutted Objections to GNU's Goals

"Nobody will use it if it is free, because that means they can't rely on any support."

"You have to charge for the program to pay for providing the support."

If people would rather pay for GNU plus service than get GNU free without service, a company to provide just service to people who have obtained GNU free ought to be profitable.(3)

We must distinguish between support in the form of real programming work and mere handholding. The former is something one cannot rely on from a software vendor. If your problem is not shared by enough people, the vendor will tell you to get lost.

If your business needs to be able to rely on support, the only way is to have all the necessary sources and tools. Then you can hire any available person to fix your problem; you are not at the mercy of any individual. With Unix, the price of sources puts this out of consideration for most businesses. With GNU this will be easy. It is still possible for there to be no available competent person, but this problem cannot be blamed on distribution arrangements. GNU does not eliminate all the world's problems, only some of them.

Meanwhile, the users who know nothing about computers need handholding: doing things for them which they could easily do themselves but don't know how.

Such services could be provided by companies that sell just hand-holding and repair service. If it is true that users would rather spend money and get a product with service, they will also be willing to buy the service having got the product free. The service companies will compete in quality and price; users will not be tied to any particular one. Meanwhile, those of us who don't need the service should be able to use the program without paying for the service.

"You cannot reach many people without advertising, and you must charge for the program to support that."

"It's no use advertising a program people can get free."

There are various forms of free or very cheap publicity that can be used to inform numbers of computer users about something like GNU. But it may be true that one can reach more microcomputer users with advertising. If this is really so, a business which advertises the service of copying and mailing GNU for a fee ought to be successful enough to pay for its advertising and more. This way, only the users who benefit from the advertising pay for it.

On the other hand, if many people get GNU from their friends, and such companies don't succeed, this will show that advertising was not really necessary to spread GNU. Why is it that free market advocates don't want to let the free market decide this?(4)

"My company needs a proprietary operating system to get a competitive edge."

GNU will remove operating system software from the realm of competition. You will not be able to get an edge in this area, but neither will your competitors be able to get an edge over you. You and they will compete in other areas, while benefiting mutually in this one. If your business is selling an operating system, you will not like GNU, but that's tough on you. If your business is something else, GNU can save you from being pushed into the expensive business of selling operating systems.

I would like to see GNU development supported by gifts from many manufacturers and users, reducing the cost to each.(5)

"Don't programmers deserve a reward for their creativity?"

If anything deserves a reward, it is social contribution. Creativity can be a social contribution, but only in so far as society is free to use the results. If programmers deserve to be rewarded for creating innovative programs, by the same token they deserve to be punished if they restrict the use of these programs.

"Shouldn't a programmer be able to ask for a reward for his creativity?"

There is nothing wrong with wanting pay for work, or seeking to maximize one's income, as long as one does not use means that are destructive. But the means customary in the field of software today are based on destruction.

Extracting money from users of a program by restricting their use of it is destructive because the restrictions reduce the amount and the ways that the program can be used. This reduces the amount of wealth that humanity derives from the program. When there is a deliberate choice to restrict, the harmful consequences are deliberate destruction.

The reason a good citizen does not use such destructive means to become wealthier is that, if everyone did so, we would all become poorer from the mutual destructiveness. This is Kantian ethics; or, the Golden Rule. Since I do not like the consequences that result if everyone hoards information, I am required to consider it wrong for one to do so. Specifically, the desire to be rewarded for one's creativity does not justify depriving the world in general of all or part of that creativity.

"Won't programmers starve?"

I could answer that nobody is forced to be a programmer. Most of us cannot manage to get any money for standing on the street and making faces. But we are not, as a result, condemned to spend our lives standing on the street making faces, and starving. We do something else.

But that is the wrong answer because it accepts the questioner's implicit assumption: that without ownership of software, programmers cannot possibly be paid a cent. Supposedly it is all or nothing.

The real reason programmers will not starve is that it will still be possible for them to get paid for programming; just not paid as much as now.

Restricting copying is not the only basis for business in software. It is the most common basis because it brings in the most money. If it were prohibited, or rejected by the customer, software business would move to other bases of organization which are now used less often. There are always numerous ways to organize any kind of business.

Probably programming will not be as lucrative on the new basis as it is now. But that is not an argument against the change. It is not considered an injustice that sales clerks make the salaries that they now do. If programmers made the same, that would not be an injustice either. (In practice they would still make considerably more than that.)

"Don't people have a right to control how their creativity is used?"

"Control over the use of one's ideas" really constitutes control over other people's lives; and it is usually used to make their lives more difficult.

People who have studied the issue of intellectual property rights carefully (such as lawyers) say that there is no intrinsic right to intellectual property. The kinds of supposed intellectual property rights that the government recognizes were created by specific acts of legislation for specific purposes.

For example, the patent system was established to encourage inventors to disclose the details of their inventions. Its purpose was to help society rather than to help inventors. At the time, the life span of 17 years for a patent was short compared with the rate of advance of the state of the art. Since patents are an issue only among manufacturers, for whom the cost and effort of a license agreement are small compared with setting up production, the patents often do not do much harm. They do not obstruct most individuals who use patented products.

The idea of copyright did not exist in ancient times, when authors frequently copied other authors at length in works of non-fiction. This practice was useful, and is the only way many authors' works have survived even in part. The copyright system was created expressly for the purpose of encouraging authorship. In the domain for which it was invented--books, which could be copied economically only on a printing press--it did little harm, and did not obstruct most of the individuals who read the books.

All intellectual property rights are just licenses granted by society because it was thought, rightly or wrongly, that society as a whole would benefit by granting them. But in any particular situation, we have to ask: are we really better off granting such license? What kind of act are we licensing a person to do?

The case of programs today is very different from that of books a hundred years ago. The fact that the easiest way to copy a program is from one neighbor to another, the fact that a program has both source code and object code which are distinct, and the fact that a program is used rather than read and enjoyed, combine to create a situation in which a person who enforces a copyright is harming society as a whole both materially and spiritually; in which a person should not do so regardless of whether the law enables him to.

"Competition makes things get done better."

The paradigm of competition is a race: by rewarding the winner, we encourage everyone to run faster. When capitalism really works this way, it does a good job; but its defenders are wrong in assuming it always works this way. If the runners forget why the reward is offered and become intent on winning, no matter how, they may find other strategies--such as, attacking other runners. If the runners get into a fist fight, they will all finish late.

Proprietary and secret software is the moral equivalent of runners in a fist fight. Sad to say, the only referee we've got does not seem to object to fights; he just regulates them ("For every ten yards you run, you can fire one shot"). He really ought to break them up, and penalize runners for even trying to fight.

"Won't everyone stop programming without a monetary incentive?"

Actually, many people will program with absolutely no monetary incentive. Programming has an irresistible fascination for some people, usually the people who are best at it. There is no shortage of professional musicians who keep at it even though they have no hope of making a living that way.

But really this question, though commonly asked, is not appropriate to the situation. Pay for programmers will not disappear, only become less. So the right question is, will anyone program with a reduced monetary incentive? My experience shows that they will.

For more than ten years, many of the world's best programmers worked at the Artificial Intelligence Lab for far less money than they could have had anywhere else. They got many kinds of non-monetary rewards: fame and appreciation, for example. And creativity is also fun, a reward in itself.

Then most of them left when offered a chance to do the same interesting work for a lot of money.

What the facts show is that people will program for reasons other than riches; but if given a chance to make a lot of money as well, they will come to expect and demand it. Low-paying organizations do poorly in competition with high-paying ones, but they do not have to do badly if the high-paying ones are banned.

"We need the programmers desperately. If they demand that we stop helping our neighbors, we have to obey."

You're never so desperate that you have to obey this sort of demand. Remember: millions for defense, but not a cent for tribute!

"Programmers need to make a living somehow."

In the short run, this is true. However, there are plenty of ways that programmers could make a living without selling the right to use a program. This way is customary now because it brings programmers and businessmen the most money, not because it is the only way to make a living. It is easy to find other ways if you want to find them. Here are a number of examples.

A manufacturer introducing a new computer will pay for the porting of operating systems onto the new hardware.

The sale of teaching, hand-holding and maintenance services could also employ programmers.

People with new ideas could distribute programs as freeware, asking for donations from satisfied users, or selling hand-holding services. I have met people who are already working this way successfully.

Users with related needs can form users' groups, and pay dues. A group would contract with programming companies to write programs that the group's members would like to use.

All sorts of development can be funded with a Software Tax:

Suppose everyone who buys a computer has to pay x percent of the price as a software tax. The government gives this to an agency like the NSF to spend on software development.

But if the computer buyer makes a donation to software development himself, he can take a credit against the tax. He can donate to the project of his own choosing--often, chosen because he hopes to use the results when it is done. He can take a credit for any amount of donation up to the total tax he had to pay.

The total tax rate could be decided by a vote of the payers of the tax, weighted according to the amount they will be taxed on.

The consequences:

In the long run, making programs free is a step toward the post-scarcity world, where nobody will have to work very hard just to make a living. People will be free to devote themselves to activities that are fun, such as programming, after spending the necessary ten hours a week on required tasks such as legislation, family counseling, robot repair and asteroid prospecting. There will be no need to be able to make a living from programming.

We have already greatly reduced the amount of work that the whole society must do for its actual productivity, but only a little of this has translated itself into leisure for workers because much nonproductive activity is required to accompany productive activity. The main causes of this are bureaucracy and isometric struggles against competition. Free software will greatly reduce these drains in the area of software production. We must do this, in order for technical gains in productivity to translate into less work for us.

The Purpose of GNU Pascal

The purpose of the GNU Pascal project is to produce a Pascal compiler (called GNU Pascal or GPC) which

Pascal was originally designed for teaching. GNU Pascal provides a smooth way to proceed to challenging programming tasks without learning a completely different language.

GNU Pascal compiler is part of the GNU Compiler family combining a language independent part of the GNU Compiler with a Pascal specific front end.

Other compilers of the family currently include compilers for the C, C++ and Objective C languages.

Installing GNU Pascal

This chapter covers:

The preferred way to distribute GNU software is distribution of the source code. However it is nontrivial to compile GNU Pascal on non-UNIX systems, so we also provide ready-to-run binaries for the following platforms:

To install a binary distribution, cd to the main directory and unpack the archive while preserving the stored directory structure. In concrete, to install a ZIP archive under DOS with PKunzip, type

  C:\> pkunzip -d archive

where archive is the name of the distribution file. To install a TGZ archive under Linux, become root, then extract the archive from the root of the filesystem:

  # tar xzf archive.tar.gz

Binary distributions include `libgcc.' and `specs', files that are normally part of gcc. If you have gcc installed, they will be replaced unless you manually install the archive.

Compilation instructions for the different platforms and more about the extenders mentioned above follow.

Installation on a UNIX system

GPC is based on GNU CC; you will need the GCC sources to build it. It must be the same version as the one GPC is implemented with. Although you need GCC to build the GNU Pascal compiler, you don't need GCC to compile Pascal programs once GNU Pascal is installed.

Here is the generic procedure for installing GNU Pascal on a Unix system. See See section System V compatible unices (e.g. Linux) for System V compatible unices (e.g. Linux), See section Alpha OSF/1 for Alpha OSF/1 systems.

  1. Unpack source distributions. Sources for GNU CC and GNU Pascal must be unpacked in separate directories. It is possible, though not required, to build the compiler(s) in a directory other than the one containing the sources. In either case, you need a `make' that understands the VPATH variable. GNU make does, although at least GNU make version 3.71 has a bug in the way it treats VPATH. GNU make version 3.74 is known to work. XREF See the section problems. If you have built GNU Pascal previously in the same directory for a different target machine, do `make distclean' to delete all files that might be invalid. One of the files this deletes is `Makefile'; if `make distclean' complains that `Makefile' does not exist, it probably means that the directory is already suitably clean.
  2. Configure and build GNU CC Chdir to the GCC object directory and configure GCC. Configuration of GNU CC is treated in depth in Chapter 4 of "Using and Porting GNU CC" Usually,
    % ../gcc/configure --prefix=/usr
    
    will do the job. This creates all the necessary config files, links and Makefile in the GCC object directory.
  3. The standard directory for installing GNU CC and GNU Pascal is `/usr/local/lib'. If you want to install its files somewhere else, specify `--prefix=dir' when you run `configure'. Here dir is a directory name to use instead of `/usr/local' for all purposes with one exception: the directory `/usr/local/include' is searched for header files no matter where you install the compiler. To override this name, use the --local-prefix option below.
  4. Specify `--local-prefix=dir' if you want the compiler to search directory `dir/include' for locally installed header files instead of `/usr/local/include'. You should specify `--local-prefix' only if your site has a different convention (not `/usr/local') for where to put site-specific files. Do not specify `/usr' as the `--local-prefix'! The directory you use for `--local-prefix' must not contain any of the system's standard header files. If it did contain them, certain programs would be miscompiled (including GNU Emacs, on certain targets), because this would override and nullify the header file corrections made by the fixincludes script.
  5. Make sure the Bison parser generator is installed. (This is unnecessary if the Bison output files `c-parse.c' and `cexp.c' are more recent than `c-parse.y' and `cexp.y' and you do not plan to change the `.y' files.) Bison versions older than Sept 8, 1988 will produce incorrect output for `c-parse.c'.
  6. If you have chosen a configuration for GNU Pascal which requires other GNU tools (such as GAS or the GNU linker) instead of the standard system tools, install the required tools in the build directory under the names `as', `ld' or whatever is appropriate. This will enable the compiler to find the proper tools for compilation of the program `enquire'. Alternatively, you can do subsequent compilation using a value of the PATH environment variable such that the necessary GNU tools come before the standard system tools.
  7. Build the C compiler:
    % make LANGUAGES=c
    
    (Just `make' would also build the C++ and Objective C compilers). You do not need to install the compiler you just built, but leave the objects in place, since GPC will directly load most of the GCC object files.
  8. Configure GNU Pascal for your system. Normally, you just `cd' to the directory containing the source code and type `./configure'. If you're using `csh' on an old version of System V, you might need to type `sh configure' instead to prevent `csh' from trying to execute `configure' itself (under AIX, you may need to use ksh instead of sh). To compile the GNU Pascal in a different directory from the one containing the source code, `cd' to the directory where you want the object files and executables to go and run the `configure' script. `configure' automatically checks for the source code in the directory that `configure' is in. If for some reason `configure' is not able to find the source directory, rerun `configure' with the option `--srcdir=dir', where dir is the directory that contains the source code. Note that the gpc `configure' script does not accept most of the switches usually given to a `configure' script because is gets this information from the GCC configuration files. Running `configure' takes a while. While it is running, it prints some messages that tell what it is doing. If you don't want to see any messages, run `configure' with its standard output redirected to /dev/null; for example, `./configure >/dev/null'. If `configure' is unable to locate GNU CC sources or object code, it will print an error message and exit. In that case, run `configure' again with `--with-gccsrc=dir' and / or `--with-gccbin=dir' arguments. When it is finished, `configure' prints a short summary of the information it has collected.
    Configuration summary:
      GCC version:          2.7.2
      GCC sources in:       ../gcc-2.7.2
      GCC object code in:   ../gcc-i486-linux
      GPC sources in:       .
      Installation path:    /usr/bin, /usr/lib/gcc-lib/i486-linux/2.7.2
      Compiler:             gcc
      Compiler flags:       -g -O
      RTS compiler:         gcc
    
    Now, type "make" to build the compiler and runtime system.
    
  9. Building the compiler. Once you are satisfied with the configuration as determined by `configure', you can build the compiler:
    make
    
    Optionally, you may supply CFLAGS, LDFLAGS or RTSFLAGS. CFLAGS is used for compiler and RTS, RTSFLAGS are for RTS only, i.e.: 'make CFLAGS="-m486 -O2" RTSFLAGS=-Wall'
  10. When everything compiles, you can verify what the make -n install command does, and if you are satisfied run it without the -n option to install the compiler (gpc1), front end (gpc), run time system (libgpc.a) to the same place where gcc was installed. It is sort of stupid to have a separate incarnation of `gcc.c'; the difference now is that "gpc" also searches from library `libgpc.a' and `-lm'. In addition `gcc.c' specifies the interface to the Pascal compiler (gpc1). This command will vanish when "gcc" knows how to compile Pascal programs.

Configuration dependent notes:

System V compatible unices (e.g. Linux)

Compiling the Runtime System (RTS) on a System V compatible unix requires "-DSYSV" to be set in CFLAGS. `configure' recognizes a number of System V compatible unices, but not all.

If you see:

../srcdir/rts/rts-rt0.c: In function `_p_initialize':
../srcdir/rts/rts-rt0.c:286: `SIGEMT' undeclared (first use this function)
../srcdir/rts/rts-rt0.c:290: `SIGSYS' undeclared (first use this function)

while building `libgpc.a', you have to add "-DSYSV" to your MY_CFLAGS.

Example:

% make MY_CFLAGS=-DSYSV other-make-flags-you-want-to-use

Please send a report, with the canonical name of the system to `gpc@kampi.hut.fi'

Alpha OSF/1

For alpha OSF/1 v3.2 (GCC 2.6.3): If your linker starts to output error messages like:

Warning: Linking some objects which contain exception information sections
    and some which do not. This may cause fatal runtime exception handling
    problems (last obj encountered without exceptions was <OBJ/LIB>)

I do not know why these started to appear, but you can get rid of these if you do as follows in the GPC object directory.

You need to trigger the Makefile dependencies, e.g. by doing the touch command below. What happens is that it re-generates the version.c and rts/version.c files, which need to be recompiled with ALPHA_BUG defined.

Example:

% touch Makefile
% make MY_CFLAGS=-DALPHA_BUG other-make-flags-you-want-to-use

GNU Pascal for MS-DOS with DJGPP

You cannot build GNU CC (or GNU Pascal) by itself on MS-DOS; it will not compile under any MS-DOS compiler except itself. The official MS-DOS port of GCC is called djgpp, and it is available from `simtel.coast.net' and it's mirrors all over the world. The `configure' script is replaced by an MS-DOS batch file called `configure.bat' wich does essentially the same. A pre-configured source distribution should be available from the same site where you got djgpp.

GNU Pascal for MS-DOS or OS/2 with EMX

EMX is a FreeWare 32-bit DOS extender which adds some properties of UNIX to the DOS and OS/2 operating systems written by Eberhard Mattes. You can find it, for example, via anonymous `ftp' on the server `ftp.uni-stuttgart.de' in the directory `pub/systems/os2/emx*'.

The EMX extender for DOS and OS/2 makes it relatively easy to port GNU tools--such as the GNU Pascal Compiler--to these platforms. However, it is not straightforward to compile it. There is no bash. No symbolic links. 8.3 file names. Etc. It took me about two complete days to find out what to do--not much when facing the about 15 MegaBytes of sources, but enough. The method I finally did it through might be not the best one but it works, and I document it here. If somebody finds a cleaner way how to compile GNU Pascal for EMX, please let me know! <peter.gerwinski@uni-essen.de>.

  1. I assume you have the EMX package installed with GNU development tools and the nmake make utility. If you are using a DOS system, you are in trouble now, because the required utility nmake is an OS/2 program. I was not able to replace it with, for example, Borland make; if you are, please inform me.
  2. Get the patched source code GCCSRC1.ZIP, GCCSRC2.ZIP, GCCSRC3.ZIP for GCC version 2.7.2. (The correct version is important.) Get the original source ZIP archive for GNU Pascal (GPC) 2.7.2 from `kampi.hut.fi'.
  3. Unzip the source for GCC. E.g. with PKUNZIP, when the ZIP files are in the `C:\' directory:
      pkunzip -d c:\gccsrc? \
    
  4. Unzip the source for GPC in the `emx\gnu' directory.
      cd \emx\gnu
      pkunzip -d c:\gpc-272
    
  5. Rename the GCC subdirectory in `\emx\gnu' to make things more symmetric. (-: Don't omit this because the Makefile I created relies on this naming.)
      rendir gcc-2.7 gcc-272
    
    (with OS/2: `ren')
  6. Cd to the EMX subdirectory and run the nmake utility telling it whether you are using a FAT or a HPFS partition. Use UPPERCASE here--nmake is case-sensitive.
      cd gpc-272\emx
      nmake FS=FAT
    
    Be patient -- this will take a while to complete.
  7. That's it. Hope that not too much went wrong. Write some tiny test programs. Write useful larger programs with GPC ...

GNU Pascal for Windows NT and Windows 95 with CygWin32

CygWin32 is a project to make it easy to port Unix applications to machines which run an OS which supports the Win32 API - ie Windows 95 and Windows NT. Windows NT runs on more than just the 386 too. Currently, cygwin32 is in beta stage; it is available from `ftp://ftp.cygnus.com/pub/gnu-win32/' This (beta) GCC is incompatible with GNU Pascal, but neither gcc-2.6.3 nor gcc-2.7.2 does support the cygwin32 platform. To patch cygwin32 support into a regular GNU CC distribution, you need a special patch, available from the site where you got the GNU Pascal sources. Because of the unix-ish environment provided by cygwin32, configuring and building GNU Pascal is essentially the same as a unix configuration.

Currently, GNU Pascal does not support the stack calling convention of the Win32 API, thus making it impossible to access system DLL's.

Building and Installing a Cross-Compiler

GNU Pascal can function as a cross-compiler for many machines, but not all. Also, only a few combinations have been tested. If you need information about GNU tools in a cross-configuration, `ftp://ftp.cygnus.com/pub/embedded/crossgcc/' is the place to be.

Since GNU Pascal generates assembler code, you probably need a cross-assembler that GNU Pascal can run, in order to produce object files. If you want to link on other than the target machine, you need a cross-linker as well. You also need header files and libraries suitable for the target machine that you can install on the host machine.

Steps of Cross-Compilation

To compile and run a program using a cross-compiler involves several steps:

It is most convenient to do all of these steps on the same host machine, since then you can do it all with a single invocation of GNU Pascal. This requires a suitable cross-assembler and cross-linker. For some targets, the GNU assembler and linker are available.

Configuring GNU CC as a Cross-Compiler

No special actions have to be taken to configure GNU Pascal as a crosscompiler. Cross-compiler specific configuration is done only for GCC. Section 4.2 of "Using and Porting GNU CC" deals with cross-configurations in great detail. Once cross-binutils and a C library for the target machine are in place, GCC can be configured (from the GCC object directory). Suppose we are on a Linux system and want a cross-compiler that produces code that runs on MS-DOS:

% ../gcc/configure --prefix=/usr --target=i386-go32

This creates all the necessary config files, links and Makefile in the GCC object directory. Now, proceed with the compilation and installation process like in the case of the native configuration described before. Do not remove files from the GCC object directory; the cross-compiler is used to compile the GNU Pascal runtime system (RTS) for the target system.

Building the Pascal Cross-Compiler

Once you have verified the C cross-compiler, the Pascal cross-compiler can be configured and built. Note that the `configure' script does not require any cross-compiler related switches because GPC inherits all of this from GNU CC. Assuming GCC object code is in `../gcc-i386-go32/',

% ../gpc/configure --srcdir=../gpc --gccdir=../gcc-i386-go32 --gccsrc=../gcc
% make

Then, "make install" the cross-compiler.

GNU Pascal Command Options

When you invoke GPC, it normally does preprocessing, compilation, assembly and linking. The "overall options" allow you to stop this process at an intermediate stage. For example, the `-c' option says not to run the linker. Then the output consists of object files output by the assembler.

Other options are passed on to one stage of processing. Some options control the preprocessor and others the compiler itself. Yet other options control the assembler and linker; most of these are not documented here, since you rarely need to use any of them.

The gpc program accepts options and file names as operands. Many options have multiletter names; therefore multiple single-letter options may not be grouped: `-dr' is very different from `-d -r'.

You can mix options and other arguments. For the most part, the order you use doesn't matter. Order does matter when you use several options of the same kind; for example, if you specify `-L' more than once, the directories are searched in the order specified.

Many options have long names starting with `-f' or with `-W'---for example, `-fforce-mem', `-fstrength-reduce', `-Wformat' and so on. Most of these have both positive and negative forms; the negative form of `-ffoo' would be `-fno-foo'. This manual documents only one of these two forms, whichever one is not the default.

Option Summary

Here is a summary of all the options, grouped by type. Explanations are in the following sections.

Overall Options
See section Options Controlling the Kind of Output.
-c  --automake  -S  -E  -o file  -pipe  -v  -x language
Pascal Language Options
See section Options Controlling Pascal Dialect.
--nested-comments --char-escapes --c-numbers
--standard-pascal --extended-pascal --object-pascal --borland-pascal
--pascal-sc --extended-syntax
Code Generation Options
See section Options for Code Generation Conventions.
--short-circuit --lazy-io --setlimit
--call-saved-reg  --call-used-reg
--fixed-reg  --inhibit-size-directive
--no-common  --no-ident  --no-gnu-linker
--pcc-struct-return  --pic  --PIC
--reg-struct-return  --shared-data  --short-enums
--short-double  --volatile  --volatile-global
--verbose-asm --pack-struct
Warning Options
See section Options to Request or Suppress Warnings.
--syntax-only  --pedantic  --pedantic-errors
-w  -W  -Wall  -Waggregate-return  -Wbad-function-cast
-Wcast-align -Wcast-qual  -Wchar-subscript  -Wcomment
-Wconversion -Wenum-clash  -Werror  -Wformat
-Wid-clash-len  -Wimplicit  -Wimport  -Winline
-Wlarger-than-len  -Wmissing-declarations
-Wmissing-prototypes  -Wnested-externs
-Wno-import  -Woverloaded-virtual -Wparentheses
-Wpointer-arith  -Wredundant-decls -Wreorder -Wreturn-type -Wshadow
-Wstrict-prototypes  -Wswitch  -Wsynth  -Wtemplate-debugging
-Wtraditional  -Wtrigraphs -Wuninitialized  -Wunused
-Wwrite-strings
Debugging Options
See section Options for Debugging Your Program or GNU Pascal.
-a  -dletters  -fpretend-float
-g  -glevel -gcoff  -gdwarf  -gdwarf+
-ggdb  -gstabs  -gstabs+  -gxcoff  -gxcoff+
-p  -pg  -print-file-name=library  -print-libgcc-file-name
-print-prog-name=program  -print-search-dirs  -save-temps
--lines  --debug-gpi
Optimization Options
See section Options That Control Optimization.
--caller-saves  --cse-follow-jumps  --cse-skip-blocks
--delayed-branch   --expensive-optimizations
--fast-math  --float-store  --force-addr  --force-mem
--inline-functions  --keep-inline-functions
--no-default-inline  --no-defer-pop  --no-function-cse
--no-inline  --no-peephole  --omit-frame-pointer
--rerun-cse-after-loop  --schedule-insns
--schedule-insns2  --strength-reduce  --thread-jumps
--unroll-all-loops  --unroll-loops
-O  -O0  -O1  -O2  -O3
Preprocessor Options
See section Options Controlling the Preprocessor.
-Aquestion(answer)  -C  -dD  -dM  -dN
-Dmacro[=defn]  -E  -H
-idirafter dir
-include file  -imacros file
-iprefix file  -iwithprefix dir
-iwithprefixbefore dir  -isystem dir
-M  -MD  -MM  -MMD  -MG  -nostdinc  -P  -trigraphs
-undef  -Umacro  -Wp,option
Assembler Option
See section Passing Options to the Assembler.
-Wa,option
Linker Options
See section Options for Linking.
object-file-name  -llibrary
-nostartfiles  -nodefaultlibs  -nostdlib
-s  -static  -shared  -symbolic
-Wl,option  -Xlinker option
-u symbol
Directory Options
See section Options for Directory Search.
-Bprefix  -Idir  -I-  -Ldir
Target Options
See section Specifying Target Machine and Compiler Version.
-b machine  -V version
Machine Dependent Options
See section Hardware Models and Configurations.
M680x0 Options
-m68000  -m68020  -m68020-40  -m68030  -m68040  -m68881
-mbitfield  -mc68000  -mc68020  -mfpa  -mnobitfield
-mrtd  -mshort  -msoft-float

VAX Options
-mg  -mgnu  -munix

SPARC Options
-mapp-regs  -mcypress  -mepilogue  -mflat  -mfpu  -mhard-float
-mhard-quad-float  -mno-app-regs  -mno-flat  -mno-fpu
-mno-epilogue  -mno-unaligned-doubles
-msoft-float  -msoft-quad-float
-msparclite  -msupersparc  -munaligned-doubles  -mv8

SPARC V9 compilers support the following options
in addition to the above:

-mmedlow  -mmedany
-mint32  -mint64  -mlong32  -mlong64
-mno-stack-bias  -mstack-bias

Convex Options
-mc1  -mc2  -mc32  -mc34  -mc38
-margcount  -mnoargcount
-mlong32  -mlong64
-mvolatile-cache  -mvolatile-nocache

AMD29K Options
-m29000  -m29050  -mbw  -mnbw  -mdw  -mndw
-mlarge  -mnormal  -msmall
-mkernel-registers  -mno-reuse-arg-regs
-mno-stack-check  -mno-storem-bug
-mreuse-arg-regs  -msoft-float  -mstack-check
-mstorem-bug  -muser-registers

ARM Options
-mapcs -m2 -m3 -m6 -mbsd -mxopen -mno-symrename

M88K Options
-m88000  -m88100  -m88110  -mbig-pic
-mcheck-zero-division  -mhandle-large-shift
-midentify-revision  -mno-check-zero-division
-mno-ocs-debug-info  -mno-ocs-frame-position
-mno-optimize-arg-area  -mno-serialize-volatile
-mno-underscores  -mocs-debug-info
-mocs-frame-position  -moptimize-arg-area
-mserialize-volatile  -mshort-data-num  -msvr3
-msvr4  -mtrap-large-shift  -muse-div-instruction
-mversion-03.00  -mwarn-passed-structs

RS/6000 and PowerPC Options
-mcpu=cpu  type
-mpower  -mno-power  -mpower2  -mno-power2
-mpowerpc  -mno-powerpc
-mpowerpc-gpopt  -mno-powerpc-gpopt
-mpowerpc-gfxopt  -mno-powerpc-gfxopt
-mnew-mnemonics  -mno-new-mnemonics
-mfull-toc   -mminimal-toc  -mno-fop-in-toc  -mno-sum-in-toc
-msoft-float  -mhard-float -mmultiple -mno-multiple
-mstring -mno-string -mbit-align -mno-bit-align
-mstrict-align -mno-strict-align -mrelocatable -mno-relocatable
-mtoc -mno-toc -mtraceback -mno-traceback
-mlittle -mlittle-endian -mbig -mbig-endian
-mcall-aix -mcall-sysv -mprototype

RT Options
-mcall-lib-mul  -mfp-arg-in-fpregs  -mfp-arg-in-gregs
-mfull-fp-blocks  -mhc-struct-return  -min-line-mul
-mminimum-fp-blocks  -mnohc-struct-return

MIPS Options
-mabicalls  -mcpu=cpu  type  -membedded-data
-membedded-pic  -mfp32  -mfp64  -mgas  -mgp32  -mgp64
-mgpopt  -mhalf-pic  -mhard-float  -mint64 -mips1
-mips2 -mips3  -mlong64  -mlong-calls  -mmemcpy
-mmips-as  -mmips-tfile  -mno-abicalls
-mno-embedded-data  -mno-embedded-pic
-mno-gpopt  -mno-long-calls
-mno-memcpy  -mno-mips-tfile  -mno-rnames  -mno-stats
-mrnames -msoft-float
-m4650 -msingle-float -mmad
-mstats  -EL  -EB  -G num  -nocpp

i386 Options
-m486  -m386 -mieee-fp  -mno-fancy-math-387
-mno-fp-ret-in-387  -msoft-float  -msvr3-shlib
-mno-wide-multiply -mrtd -malign-double
-mreg-alloc=list -mregparm=num
-malign-jumps=num -malign-loops=num
-malign-functions=num

HPPA Options
-mdisable-fpregs  -mdisable-indexing  -mfast-indirect-calls
-mgas  -mjump-in-delay -mlong-millicode-calls -mno-disable-fpregs
-mno-disable-indexing -mno-fast-indirect-calls -mno-gas
-mno-jump-in-delay -mno-millicode-long-calls
-mno-portable-runtime -mno-soft-float -msoft-float
-mpa-risc-1-0  -mpa-risc-1-1  -mportable-runtime -mschedule=list

Intel 960 Options
-mcpu type  -masm-compat  -mclean-linkage
-mcode-align  -mcomplex-addr  -mleaf-procedures
-mic-compat  -mic2.0-compat  -mic3.0-compat
-mintel-asm  -mno-clean-linkage  -mno-code-align
-mno-complex-addr  -mno-leaf-procedures
-mno-old-align  -mno-strict-align  -mno-tail-call
-mnumerics  -mold-align  -msoft-float  -mstrict-align
-mtail-call

DEC Alpha Options
-mfp-regs  -mno-fp-regs  -mno-soft-float
-msoft-float

Clipper Options
-mc300 -mc400

H8/300 Options
-mrelax  -mh

System V Options
-Qy  -Qn  -YP,paths  -Ym,dir

Options Controlling the Kind of Output

Compilation can involve up to four stages: preprocessing, compilation proper, assembly and linking, always in that order. The first three stages apply to an individual source file, and end by producing an object file; linking combines all the object files (those newly compiled, and those specified as input) into an executable file.

For any given input file, the file name suffix determines what kind of compilation is done:

file.p
file.pas
Pascal source code which must be preprocessed.
file.i
Pascal source code which should not be preprocessed.
file.h
Pascal header file (not to be compiled or linked).
file.s
Assembler code.
file.S
Assembler code which must be preprocessed.
other
An object file to be fed straight into linking. Any file name with no recognized suffix is treated this way.

You can specify the input language explicitly with the `-x' option:

-x language
Specify explicitly the language for the following input files (rather than letting the compiler choose a default based on the file name suffix). This option applies to all following input files until the next `-x' option. Possible values for language are:
pascal c  objective-c  c++
c-header  cpp-output  c++-cpp-output
assembler  assembler-with-cpp
-x none
Turn off any specification of a language, so that subsequent files are handled according to their file name suffixes (as they are if `-x' has not been used at all).

If you only want some of the stages of compilation, you can use `-x' (or filename suffixes) to tell gcc where to start, and one of the options `-c', `-S', or `-E' to say where gpc is to stop. Note that some combinations (for example, `-x cpp-output -E' instruct gpc to do nothing at all.

-c
Compile or assemble the source files, but do not link. The linking stage simply is not done. The ultimate output is in the form of an object file for each source file. By default, the object file name for a source file is made by replacing the suffix `.p', `.pas', `.i', `.s', etc., with `.o'. Unrecognized input files, not requiring compilation or assembly, are ignored.
--automake
Check whether Modules/Units used by the main program must be recompiled and do the recompilation. For example, if the program `mainprog.pas' uses the Modules `module1.pas' and `module2.pas', the modules are automatically compiled if necessary when you specify
  gpc --automake mainprog.pas
Options to be passed to "child" compilations must be given explicitely as a "String" argument to --automake, for example:
  gpc -O --automake="-O" mainprog.pas
(For an explanation of the -O option, see See section Options That Control Optimization.) WARNING: The AutoMake mechanism is a new feature in version 2.7.2 and may be unstable.
-S
Stop after the stage of compilation proper; do not assemble. The output is in the form of an assembler code file for each non-assembler input file specified. By default, the assembler file name for a source file is made by replacing the suffix `.p', `.pas', `.i', etc., with `.s'. Input files that don't require compilation are ignored.
-E
Stop after the preprocessing stage; do not run the compiler proper. The output is in the form of preprocessed source code, which is sent to the standard output. Input files which don't require preprocessing are ignored.
-o file
Place output in file file. This applies regardless to whatever sort of output is being produced, whether it be an executable file, an object file, an assembler file or preprocessed C code. Since only one output file can be specified, it does not make sense to use `-o' when compiling more than one input file, unless you are producing an executable file as output. If `-o' is not specified, the default is to put an executable file in `a.out', the object file for `source.suffix' in `source.o', its assembler file in `source.s', and all preprocessed C source on standard output.
-v
Print (on standard error output) the commands executed to run the stages of compilation. Also print the version number of the compiler driver program and of the preprocessor and the compiler proper.
-pipe
Use pipes rather than temporary files for communication between the various stages of compilation. This fails to work on some systems where the assembler is unable to read from a pipe; but the GNU assembler has no trouble.

Options Controlling Pascal Dialect

In cases where the different Pascal dialects contradict, GNU Pascal complies to the ISO standard by default. However you can change this behavior using command-line options or associated compiler switches.

--nested-comments (*$N+*)
Enable { nested comments (* like this one *) in your } Pascal source. Without this option, comments may start with { and end with *). The compiler switch $N is equivalent to --nested-comments and allows local specifications. A cross reference to compiler switches is in preparation.
--char-escapes (*$E+*)
Enable C-style character escape sequences in strings.
--c-numbers (*$C+*)
Enable C-style octal and hexadecimal numbers: The decimal number 255 is equal to the hexadecimal number `16#FF' (Extended Pascal notation) or `$FF' (Borland Pascal notation) or `0xFF' (C notation--works only with this switch active) or the octal number `0177' (C notation--ditto).
--standard-pascal --extended-pascal --object-pascal --borland-pascal --pascal-sc
By default, GNU Pascal allows redefinition of keywords. Each of this switches causes GNU Pascal to forbid the redefinition of keywords of the specified standard. Furthermore, --borland-pascal implies --nested-comments (see above), and --pascal-sc implies --extended-syntax (see below).
--extended-syntax (*$X+*)
Enables "dangerous" features of GNU Pascal such as

Options for Code Generation Conventions

These machine-independent options control the interface conventions used in code generation.

Most of them have both positive and negative forms; the negative form of `-ffoo' would be `-fno-foo'. In the table below, only one of the forms is listed--the one which is not the default. You can figure out the other form by either removing `no-' or adding it.

--short-circuit (*$B-*)
Use short circuit evaluation of Boolean expressions. By default, Boolean expressions are evaluated completely even if the result is kwown already.
--lazy-io (*$L+*)
Enable "lazy I/O", i.e. do a put as soon as you can and do get as late as you can.
--setlimit:number
Define the maximum number of elements a set can hold to be number.
--pcc-struct-return
Return "short" Record values in memory like longer ones, rather than in registers. This convention is less efficient, but it has the advantage of allowing intercallability between GNU Pascal-compiled files and files compiled with other compilers. The precise convention for returning structures in memory depends on the target configuration macros. Short structures and unions are those whose size and alignment match that of some integer type.
--reg-struct-return
Use the convention that Record values are returned in registers when possible. This is more efficient for small structures than `--pcc-struct-return'. If you specify neither `--pcc-struct-return' nor its contrary `--reg-struct-return', GNU Pascal defaults to whichever convention is standard for the target. If there is no standard convention, GNU Pascal defaults to `--pcc-struct-return', except on targets where GNU Pascal is the principal compiler. In those cases, we can choose the standard, and we chose the more efficient register return alternative.
--short-enums
Allocate to enumeral types only as many bytes as it needs for the declared range of possible values.
--short-double
Use a smaller size for Real.
--shared-data
Requests that the data and non-const variables of this compilation be shared data rather than private data. The distinction makes sense only on certain operating systems, where shared data is shared between processes running the same program, while private data exists in one copy per process.
--no-common
Allocate even uninitialized global variables in the bss section of the object file, rather than generating them as common blocks. This has the effect that if the same variable is declared (without external) in two different compilations, you will get an error when you link them. The only reason this might be useful is if you wish to verify that the program will work on other systems which always work this way.
--no-ident
Ignore the `#ident' directive.
--no-gnu-linker
Do not output global initializations (such as C++ constructors and destructors) in the form used by the GNU linker (on systems where the GNU linker is the standard method of handling them). Use this option when you want to use a non-GNU linker, which also requires using the collect2 program to make sure the system linker includes constructors and destructors. (collect2 is included in the GNU Pascal distribution.) For systems which must use collect2, the compiler driver gpc is configured to do this automatically.
--inhibit-size-directive
Don't output a .size assembler directive, or anything else that would cause trouble if the function is split in the middle, and the two halves are placed at locations far apart in memory. This option is used when compiling `crtstuff.c'; you should not need to use it for anything else.
--verbose-asm
Put extra commentary information in the generated assembly code to make it more readable. This option is generally only of use to those who actually need to read the generated assembly code (perhaps while debugging the compiler itself).
--volatile
Consider all memory references through pointers to be volatile.
--volatile-global
Consider all memory references to external and global data items to be volatile.
--pic
Generate position-independent code (PIC) suitable for use in a shared library, if supported for the target machine. Such code accesses all constant addresses through a global offset table (GOT). If the GOT size for the linked executable exceeds a machine-specific maximum size, you get an error message from the linker indicating that `--pic' does not work; in that case, recompile with `--PIC' instead. (These maximums are 16k on the m88k, 8k on the Sparc, and 32k on the m68k and RS/6000. The 386 has no such limit.) Position-independent code requires special support, and therefore works only on certain machines. For the 386, GNU Pascal supports PIC for System V but not for the Sun 386i. Code generated for the IBM RS/6000 is always position-independent. The GNU assembler does not fully support PIC. Currently, you must use some other assembler in order for PIC to work. We would welcome volunteers to upgrade GAS to handle this; the first part of the job is to figure out what the assembler must do differently.
--PIC
If supported for the target machine, emit position-independent code, suitable for dynamic linking and avoiding any limit on the size of the global offset table. This option makes a difference on the m68k, m88k and the Sparc. Position-independent code requires special support, and therefore works only on certain machines.
--fixed-reg
Treat the register named reg as a fixed register; generated code should never refer to it (except perhaps as a stack pointer, frame pointer or in some other fixed role). reg must be the name of a register. The register names accepted are machine-specific and are defined in the REGISTER_NAMES macro in the machine description macro file. This flag does not have a negative form, because it specifies a three-way choice.
--call-used-reg
Treat the register named reg as an allocatable register that is clobbered by function calls. It may be allocated for temporaries or variables that do not live across a call. Functions compiled this way will not save and restore the register reg. Use of this flag for a register that has a fixed pervasive role in the machine's execution model, such as the stack pointer or frame pointer, will produce disastrous results. This flag does not have a negative form, because it specifies a three-way choice.
--call-saved-reg
Treat the register named reg as an allocatable register saved by functions. It may be allocated even for temporaries or variables that live across a call. Functions compiled this way will save and restore the register reg if they use it. Use of this flag for a register that has a fixed pervasive role in the machine's execution model, such as the stack pointer or frame pointer, will produce disastrous results. A different sort of disaster will result from the use of this flag for a register in which function values may be returned. This flag does not have a negative form, because it specifies a three-way choice.
--pack-struct
Pack all structure members together without holes. Usually you would not want to use this option, since it makes the code suboptimal, and the offsets of structure members won't agree with system libraries.

Options to Request or Suppress Warnings

Warnings are diagnostic messages that report constructions which are not inherently erroneous but which are risky or suggest there may have been an error.

You can request many specific warnings with options beginning `-W', for example `-Wimplicit' to request warnings on implicit declarations. Each of these specific warning options also has a negative form beginning `-Wno-' to turn off warnings; for example, `-Wno-implicit'. This manual lists only one of the two forms, whichever is not the default.

These options control the amount and kinds of warnings produced by GNU Pascal:

GPC note: theses are all in toplev.c, but not all of them apply.

-fsyntax-only
Check the code for syntax errors, but don't do anything beyond that.
-pedantic
Issue all the warnings demanded by strict ANSI standard Pascal; reject all programs that use forbidden extensions. Valid ANSI standard Pascal programs should compile properly with or without this option (though a rare few will require `-ansi'). However, without this option, certain GNU extensions and traditional Pascal features are supported as well. With this option, they are rejected. `-pedantic' does not cause warning messages for use of the alternate keywords whose names begin and end with `__'. Pedantic warnings are also disabled in the expression that follows __extension__. However, only system header files should use these escape routes; application programs should avoid them. This option is not intended to be useful; it exists only to satisfy pedants who would otherwise claim that GNU CC fails to support the ANSI standard. Some users try to use `-pedantic' to check programs for strict ANSI C conformance. They soon find that it does not do quite what they want: it finds some non-ANSI practices, but not all--only those for which ANSI C requires a diagnostic. A feature to report any failure to conform to ANSI C might be useful in some instances, but would require considerable additional work and would be quite different from `-pedantic'. We recommend, rather, that users take advantage of the extensions of GNU C and disregard the limitations of other compilers. Aside from certain supercomputers and obsolete small machines, there is less and less reason ever to use any other C compiler other than for bootstrapping GNU CC.
-pedantic-errors
Like `-pedantic', except that errors are produced rather than warnings.
-w
Inhibit all warning messages.
-Wno-import
Inhibit warning messages about the use of `#import'.
-Wchar-subscripts
Warn if an array subscript has type char. This is a common cause of error, as programmers often forget that this type is signed on some machines.
-Wcomment
Warn whenever a comment-start sequence `/*' appears in a comment.
-Wformat
Check calls to printf and scanf, etc., to make sure that the arguments supplied have types appropriate to the format string specified.
-Wimplicit
Warn whenever a function or parameter is implicitly declared.
-Wparentheses
Warn if parentheses are omitted in certain contexts, such as when there is an assignment in a context where a truth value is expected, or when operators are nested whose precedence people often get confused about.
-Wreturn-type
Warn whenever a function is defined with a return-type that defaults to int. Also warn about any return statement with no return-value in a function whose return-type is not void.
-Wswitch
Warn whenever a switch statement has an index of enumeral type and lacks a case for one or more of the named codes of that enumeration. (The presence of a default label prevents this warning.) case labels outside the enumeration range also provoke warnings when this option is used.
-Wtrigraphs
Warn if any trigraphs are encountered (assuming they are enabled).
-Wunused
Warn whenever a variable is unused aside from its declaration, whenever a function is declared static but never defined, whenever a label is declared but not used, and whenever a statement computes a result that is explicitly not used. To suppress this warning for an expression, simply cast it to void. For unused variables and parameters, use the `unused' attribute.
-Wuninitialized
An automatic variable is used without first being initialized. These warnings are possible only in optimizing compilation, because they require data flow information that is computed only when optimizing. If you don't specify `-O', you simply won't get these warnings. These warnings occur only for variables that are candidates for register allocation. Therefore, they do not occur for a variable that is declared volatile, or whose address is taken, or whose size is other than 1, 2, 4 or 8 bytes. Also, they do not occur for structures, unions or arrays, even when they are in registers. Note that there may be no warning about a variable that is used only to compute a value that itself is never used, because such computations may be deleted by data flow analysis before the warnings are printed. These warnings are made optional because GNU CC is not smart enough to see all the reasons why the code might be correct despite appearing to have an error. Here is one example of how this can happen:
{
  int x;
  switch (y)
    {
    case 1: x = 1;
      break;
    case 2: x = 4;
      break;
    case 3: x = 5;
    }
  foo (x);
}
If the value of y is always 1, 2 or 3, then x is always initialized, but GNU CC doesn't know this. Here is another common case:
{
  int save_y;
  if (change_y) save_y = y, y = new_y;
  ...
  if (change_y) y = save_y;
}
This has no bug because save_y is used only if it is set. Some spurious warnings can be avoided if you declare all the functions you use that never return as noreturn.
-Wall
All of the above `-W' options combined. These are all the options which pertain to usage that we recommend avoiding and that we believe is easy to avoid, even in conjunction with macros.

The remaining `-W...' options are not implied by `-Wall' because they warn about constructions that we consider reasonable to use, on occasion, in clean programs.

-W
Print extra warning messages for these events:
-Wtraditional
Warn about certain constructs that behave differently in traditional and ANSI C.
-Wshadow
Warn whenever a local variable shadows another local variable.
-Wid-clash-len
Warn whenever two distinct identifiers match in the first len characters. This may help you prepare a program that will compile with certain obsolete, brain-damaged compilers.
-Wlarger-than-len
Warn whenever an object of larger than len bytes is defined.
-Wpointer-arith
Warn about anything that depends on the "size of" a function type or of void. GNU C assigns these types a size of 1, for convenience in calculations with void * pointers and pointers to functions.
-Wbad-function-cast
Warn whenever a function call is cast to a non-matching type. For example, warn if int malloc() is cast to anything *.
-Wcast-qual
Warn whenever a pointer is cast so as to remove a type qualifier from the target type. For example, warn if a const char * is cast to an ordinary char *.
-Wcast-align
Warn whenever a pointer is cast such that the required alignment of the target is increased. For example, warn if a char * is cast to an int * on machines where integers can only be accessed at two- or four-byte boundaries.
-Wwrite-strings
Give string constants the type const char[length] so that copying the address of one into a non-const char * pointer will get a warning. These warnings will help you find at compile time code that can try to write into a string constant, but only if you have been very careful about using const in declarations and prototypes. Otherwise, it will just be a nuisance; this is why we did not make `-Wall' request these warnings.
-Wconversion
Warn if a prototype causes a type conversion that is different from what would happen to the same argument in the absence of a prototype. This includes conversions of fixed point to floating and vice versa, and conversions changing the width or signedness of a fixed point argument except when the same as the default promotion. Also, warn if a negative integer constant expression is implicitly converted to an unsigned type. For example, warn about the assignment x = -1 if x is unsigned. But do not warn about explicit casts like (unsigned) -1.
-Waggregate-return
Warn if any functions that return structures or unions are defined or called. (In languages where you can return an array, this also elicits a warning.)
-Wstrict-prototypes
Warn if a function is declared or defined without specifying the argument types. (An old-style function definition is permitted without a warning if preceded by a declaration which specifies the argument types.)
-Wmissing-prototypes
Warn if a global function is defined without a previous prototype declaration. This warning is issued even if the definition itself provides a prototype. The aim is to detect global functions that fail to be declared in header files.
-Wmissing-declarations
Warn if a global function is defined without a previous declaration. Do so even if the definition itself provides a prototype. Use this option to detect global functions that are not declared in header files.
-Wredundant-decls
Warn if anything is declared more than once in the same scope, even in cases where multiple declaration is valid and changes nothing.
-Wnested-externs
Warn if an extern declaration is encountered within an function.
-Winline
Warn if a function can not be inlined, and either it was declared as inline, or else the `-finline-functions' option was given.
-Woverloaded-virtual
Warn when a derived class function declaration may be an error in defining a virtual function (C++ only). In a derived class, the definitions of virtual functions must match the type signature of a virtual function declared in the base class. With this option, the compiler warns when you define a function with the same name as a virtual function, but with a type signature that does not match any declarations from the base class.
-Wsynth (C++ only)
Warn when g++'s synthesis behavior does not match that of cfront. For instance:
struct A {
  operator int ();
  A& operator = (int);
};

main ()
{
  A a,b;
  a = b;
}
In this example, g++ will synthesize a default `A& operator = (const A&);', while cfront will use the user-defined `operator ='.
-Werror
Make all warnings into errors.

Options for Debugging Your Program or GNU Pascal

GNU Pascal has various special options that are used for debugging either your program or GPC:

-g
Produce debugging information in the operating system's native format (stabs, COFF, XCOFF, or DWARF). GDB can work with this debugging information. On most systems that use stabs format, `-g' enables use of extra debugging information that only GDB can use; this extra information makes debugging work better in GDB but will probably make other debuggers crash or refuse to read the program. If you want to control for certain whether to generate the extra information, use `-gstabs+', `-gstabs', `-gxcoff+', `-gxcoff', `-gdwarf+', or `-gdwarf' (see below). Unlike most other C compilers, GNU Pascal allows you to use `-g' with `-O'. The shortcuts taken by optimized code may occasionally produce surprising results: some variables you declared may not exist at all; flow of control may briefly move where you did not expect it; some statements may not be executed because they compute constant results or their values were already at hand; some statements may execute in different places because they were moved out of loops. Nevertheless it proves possible to debug optimized output. This makes it reasonable to use the optimizer for programs that might have bugs. The following options are useful when GNU Pascal is generated with the capability for more than one debugging format.
-ggdb
Produce debugging information in the native format (if that is supported), including GDB extensions if at all possible.
-gstabs
Produce debugging information in stabs format (if that is supported), without GDB extensions. This is the format used by DBX on most BSD systems. On MIPS, Alpha and System V Release 4 systems this option produces stabs debugging output which is not understood by DBX or SDB. On System V Release 4 systems this option requires the GNU assembler.
-gstabs+
Produce debugging information in stabs format (if that is supported), using GNU extensions understood only by the GNU debugger (GDB). The use of these extensions is likely to make other debuggers crash or refuse to read the program.
-gcoff
Produce debugging information in COFF format (if that is supported). This is the format used by SDB on most System V systems prior to System V Release 4.
-gxcoff
Produce debugging information in XCOFF format (if that is supported). This is the format used by the DBX debugger on IBM RS/6000 systems.
-gxcoff+
Produce debugging information in XCOFF format (if that is supported), using GNU extensions understood only by the GNU debugger (GDB). The use of these extensions is likely to make other debuggers crash or refuse to read the program, and may cause assemblers other than the GNU assembler (GAS) to fail with an error.
-gdwarf
Produce debugging information in DWARF format (if that is supported). This is the format used by SDB on most System V Release 4 systems.
-gdwarf+
Produce debugging information in DWARF format (if that is supported), using GNU extensions understood only by the GNU debugger (GDB). The use of these extensions is likely to make other debuggers crash or refuse to read the program.
-glevel
-ggdblevel
-gstabslevel
-gcofflevel
-gxcofflevel
-gdwarflevel
Request debugging information and also use level to specify how much information. The default level is 2. Level 1 produces minimal information, enough for making backtraces in parts of the program that you don't plan to debug. This includes descriptions of functions and external variables, but no information about local variables and no line numbers. Level 3 includes extra information, such as all the macro definitions present in the program. Some debuggers support macro expansion when you use `-g3'.
-p
Generate extra code to write profile information suitable for the analysis program prof. You must use this option when compiling the source files you want data about, and you must also use it when linking.
-pg
Generate extra code to write profile information suitable for the analysis program gprof. You must use this option when compiling the source files you want data about, and you must also use it when linking.
-a
Generate extra code to write profile information for basic blocks, which will record the number of times each basic block is executed, the basic block start address, and the function name containing the basic block. If `-g' is used, the line number and filename of the start of the basic block will also be recorded. If not overridden by the machine description, the default action is to append to the text file `bb.out'. This data could be analyzed by a program like tcov. Note, however, that the format of the data is not what tcov expects. Eventually GNU gprof should be extended to process this data.
-dletters
Says to make debugging dumps during compilation at times specified by letters. This is used for debugging the compiler. The file names for most of the dumps are made by appending a word to the source file name (e.g. `foo.c.rtl' or `foo.c.jump'). Here are the possible letters for use in letters, and their meanings:
`M'
Dump all macro definitions, at the end of preprocessing, and write no output.
`N'
Dump all macro names, at the end of preprocessing.
`D'
Dump all macro definitions, at the end of preprocessing, in addition to normal output.
`y'
Dump debugging information during parsing, to standard error.
`r'
Dump after RTL generation, to `file.rtl'.
`x'
Just generate RTL for a function instead of compiling it. Usually used with `r'.
`j'
Dump after first jump optimization, to `file.jump'.
`s'
Dump after CSE (including the jump optimization that sometimes follows CSE), to `file.cse'.
`L'
Dump after loop optimization, to `file.loop'.
`t'
Dump after the second CSE pass (including the jump optimization that sometimes follows CSE), to `file.cse2'.
`f'
Dump after flow analysis, to `file.flow'.
`c'
Dump after instruction combination, to the file `file.combine'.
`S'
Dump after the first instruction scheduling pass, to `file.sched'.
`l'
Dump after local register allocation, to `file.lreg'.
`g'
Dump after global register allocation, to `file.greg'.
`R'
Dump after the second instruction scheduling pass, to `file.sched2'.
`J'
Dump after last jump optimization, to `file.jump2'.
`d'
Dump after delayed branch scheduling, to `file.dbr'.
`k'
Dump after conversion from registers to stack, to `file.stack'.
`a'
Produce all the dumps listed above.
`m'
Print statistics on memory usage, at the end of the run, to standard error.
`p'
Annotate the assembler output with a comment indicating which pattern and alternative was used.
-fpretend-float
When running a cross-compiler, pretend that the target machine uses the same floating point format as the host machine. This causes incorrect output of the actual floating constants, but the actual instruction sequence will probably be the same as GNU Pascal would make when running on the target machine.
-save-temps
Store the usual "temporary" intermediate files permanently; place them in the current directory and name them based on the source file. Thus, compiling `foo.c' with `-c -save-temps' would produce files `foo.i' and `foo.s', as well as `foo.o'.
-print-file-name=library
Print the full absolute name of the library file library that would be used when linking--and don't do anything else. With this option, GNU Pascal does not compile or link anything; it just prints the file name.
-print-prog-name=program
Like `-print-file-name', but searches for a program such as `cpp'.
-print-libgcc-file-name
Same as `-print-file-name=libgcc.a'. This is useful when you use `-nostdlib' or `-nodefaultlibs' but you do want to link with `libgcc.a'. You can do
gcc -nostdlib files... `gcc -print-libgcc-file-name`
-print-search-dirs
Print the name of the configured installation directory and a list of program and library directories gcc will search--and don't do anything else. This is useful when gcc prints the error message `installation problem, cannot exec cpp: No such file or directory'. To resolve this you either need to put `cpp' and the other compiler components where gcc expects to find them, or you can set the environment variable GPC_EXEC_PREFIX to the directory where you installed them. Don't forget the trailing '/'. See section Environment Variables Affecting GNU Pascal.

Options That Control Optimization

These options control various sorts of optimizations:

-O
-O1
Optimize. Optimizing compilation takes somewhat more time, and a lot more memory for a large function. Without `-O', the compiler's goal is to reduce the cost of compilation and to make debugging produce the expected results. Statements are independent: if you stop the program with a breakpoint between statements, you can then assign a new value to any variable or change the program counter to any other statement in the function and get exactly the results you would expect from the source code. With `-O', the compiler tries to reduce code size and execution time. When you specify `-O', the compiler turns on `-fthread-jumps' and `-fdefer-pop' on all machines. The compiler turns on `-fdelayed-branch' on machines that have delay slots, and `-fomit-frame-pointer' on machines that can support debugging even without a frame pointer. On some machines the compiler also turns on other flags.
-O2
Optimize even more. GNU Pascal performs nearly all supported optimizations that do not involve a space-speed tradeoff. The compiler does not perform loop unrolling or function inlining when you specify `-O2'. As compared to `-O', this option increases both compilation time and the performance of the generated code. `-O2' turns on all optional optimizations except for loop unrolling and function inlining. It also turns on the `-fforce-mem' option on all machines and frame pointer elimination on machines where doing so does not interfere with debugging.
-O3
Optimize yet more. `-O3' turns on all optimizations specified by `-O2' and also turns on the `inline-functions' option.
-O0
Do not optimize. If you use multiple `-O' options, with or without level numbers, the last such option is the one that is effective.

Options of the form `-fflag' specify machine-independent flags. Most flags have both positive and negative forms; the negative form of `-ffoo' would be `-fno-foo'. In the table below, only one of the forms is listed--the one which is not the default. You can figure out the other form by either removing `no-' or adding it.

-ffloat-store
Do not store floating point variables in registers, and inhibit other options that might change whether a floating point value is taken from a register or memory. This option prevents undesirable excess precision on machines such as the 68000 where the floating registers (of the 68881) keep more precision than a double is supposed to have. For most programs, the excess precision does only good, but a few programs rely on the precise definition of IEEE floating point. Use `-ffloat-store' for such programs.
-fno-default-inline
Do not make member functions inline by default merely because they are defined inside the class scope (C++ only). Otherwise, when you specify `-O', member functions defined inside class scope are compiled inline by default; i.e., you don't need to add `inline' in front of the member function name.
-fno-defer-pop
Always pop the arguments to each function call as soon as that function returns. For machines which must pop arguments after a function call, the compiler normally lets arguments accumulate on the stack for several function calls and pops them all at once.
-fforce-mem
Force memory operands to be copied into registers before doing arithmetic on them. This produces better code by making all memory references potential common subexpressions. When they are not common subexpressions, instruction combination should eliminate the separate register-load. The `-O2' option turns on this option.
-fforce-addr
Force memory address constants to be copied into registers before doing arithmetic on them. This may produce better code just as `-fforce-mem' may.
-fomit-frame-pointer
Don't keep the frame pointer in a register for functions that don't need one. This avoids the instructions to save, set up and restore frame pointers; it also makes an extra register available in many functions. It also makes debugging impossible on some machines. On some machines, such as the Vax, this flag has no effect, because the standard calling sequence automatically handles the frame pointer and nothing is saved by pretending it doesn't exist. The machine-description macro FRAME_POINTER_REQUIRED controls whether a target machine supports this flag. See section Register Usage.
-fno-inline
Don't pay attention to the inline keyword. Normally this option is used to keep the compiler from expanding any functions inline. Note that if you are not optimizing, no functions can be expanded inline.
-finline-functions
Integrate all simple functions into their callers. The compiler heuristically decides which functions are simple enough to be worth integrating in this way. If all calls to a given function are integrated, and the function is declared static, then the function is normally not output as assembler code in its own right.
-fkeep-inline-functions
Even if all calls to a given function are integrated, and the function is declared static, nevertheless output a separate run-time callable version of the function.
-fno-function-cse
Do not put function addresses in registers; make each instruction that calls a constant function contain the function's address explicitly. This option results in less efficient code, but some strange hacks that alter the assembler output may be confused by the optimizations performed when this option is not used.
-ffast-math
This option allows GPC to violate some ANSI or IEEE rules and/or specifications in the interest of optimizing code for speed. For example, it allows the compiler to assume arguments to the sqrt function are non-negative numbers and that no floating-point values are NaNs. This option should never be turned on by any `-O' option since it can result in incorrect output for programs which depend on an exact implementation of IEEE or ANSI rules/specifications for math functions.

The following options control specific optimizations. The `-O2' option turns on all of these optimizations except `-funroll-loops' and `-funroll-all-loops'. On most machines, the `-O' option turns on the `-fthread-jumps' and `-fdelayed-branch' options, but specific machines may handle it differently.

You can use the following flags in the rare cases when "fine-tuning" of optimizations to be performed is desired.

-fstrength-reduce
Perform the optimizations of loop strength reduction and elimination of iteration variables.
-fthread-jumps
Perform optimizations where we check to see if a jump branches to a location where another comparison subsumed by the first is found. If so, the first branch is redirected to either the destination of the second branch or a point immediately following it, depending on whether the condition is known to be true or false.
-fcse-follow-jumps
In common subexpression elimination, scan through jump instructions when the target of the jump is not reached by any other path. For example, when CSE encounters an if statement with an else clause, CSE will follow the jump when the condition tested is false.
-fcse-skip-blocks
This is similar to `-fcse-follow-jumps', but causes CSE to follow jumps which conditionally skip over blocks. When CSE encounters a simple if statement with no else clause, `-fcse-skip-blocks' causes CSE to follow the jump around the body of the if.
-frerun-cse-after-loop
Re-run common subexpression elimination after loop optimizations has been performed.
-fexpensive-optimizations
Perform a number of minor optimizations that are relatively expensive.
-fdelayed-branch
If supported for the target machine, attempt to reorder instructions to exploit instruction slots available after delayed branch instructions.
-fschedule-insns
If supported for the target machine, attempt to reorder instructions to eliminate execution stalls due to required data being unavailable. This helps machines that have slow floating point or memory load instructions by allowing other instructions to be issued until the result of the load or floating point instruction is required.
-fschedule-insns2
Similar to `-fschedule-insns', but requests an additional pass of instruction scheduling after register allocation has been done. This is especially useful on machines with a relatively small number of registers and where memory load instructions take more than one cycle.
-fcaller-saves
Enable values to be allocated in registers that will be clobbered by function calls, by emitting extra instructions to save and restore the registers around such calls. Such allocation is done only when it seems to result in better code than would otherwise be produced. This option is enabled by default on certain machines, usually those which have no call-preserved registers to use instead.
-funroll-loops
Perform the optimization of loop unrolling. This is only done for loops whose number of iterations can be determined at compile time or run time. `-funroll-loop' implies both `-fstrength-reduce' and `-frerun-cse-after-loop'.
-funroll-all-loops
Perform the optimization of loop unrolling. This is done for all loops and usually makes programs run more slowly. `-funroll-all-loops' implies `-fstrength-reduce' as well as `-frerun-cse-after-loop'.
-fno-peephole
Disable any machine-specific peephole optimizations.

Options Controlling the Preprocessor

Does the Pascal Preprocessor bring new options?

These options control the Pascal preprocessor, which is run on each Pascal source file before actual compilation.

If you use the `-E' option, nothing is done except preprocessing. Some of these options make sense only together with `-E' because they cause the preprocessor output to be unsuitable for actual compilation.

-include file
Process file as input before processing the regular input file. In effect, the contents of file are compiled first. Any `-D' and `-U' options on the command line are always processed before `-include file', regardless of the order in which they are written. All the `-include' and `-imacros' options are processed in the order in which they are written.
-imacros file
Process file as input, discarding the resulting output, before processing the regular input file. Because the output generated from file is discarded, the only effect of `-imacros file' is to make the macros defined in file available for use in the main input. Any `-D' and `-U' options on the command line are always processed before `-imacros file', regardless of the order in which they are written. All the `-include' and `-imacros' options are processed in the order in which they are written.
-idirafter dir
Add the directory dir to the second include path. The directories on the second include path are searched when a header file is not found in any of the directories in the main include path (the one that `-I' adds to).
-iprefix prefix
Specify prefix as the prefix for subsequent `-iwithprefix' options.
-iwithprefix dir
Add a directory to the second include path. The directory's name is made by concatenating prefix and dir, where prefix was specified previously with `-iprefix'. If you have not specified a prefix yet, the directory containing the installed passes of the compiler is used as the default.
-iwithprefixbefore dir
Add a directory to the main include path. The directory's name is made by concatenating prefix and dir, as in the case of `-iwithprefix'.
-isystem dir
Add a directory to the beginning of the second include path, marking it as a system directory, so that it gets the same special treatment as is applied to the standard system directories.
-nostdinc
Do not search the standard system directories for header files. Only the directories you have specified with `-I' options (and the current directory, if appropriate) are searched. See section Options for Directory Search, for information on `-I'. By using both `-nostdinc' and `-I-', you can limit the include-file search path to only those directories you specify explicitly.
-undef
Do not predefine any nonstandard macros. (Including architecture flags).
-E
Run only the Pascal preprocessor. Preprocess all the Pascal source files specified and output the results to standard output or to the specified output file.
-C
Tell the preprocessor not to discard comments. Used with the `-E' option.
-P
Tell the preprocessor not to generate `#line' directives. Used with the `-E' option.
-M
Tell the preprocessor to output a rule suitable for make describing the dependencies of each object file. For each source file, the preprocessor outputs one make-rule whose target is the object file name for that source file and whose dependencies are all the $include header files it uses. This rule may be a single line or may be continued with `\'-newline if it is long. The list of rules is printed on standard output instead of the preprocessed Pascal program. `-M' implies `-E'. Another way to specify output of a make rule is by setting the environment variable DEPENDENCIES_OUTPUT (see section Environment Variables Affecting GNU Pascal).
-MM
Like `-M' but the output mentions only the user header files included with `#include "file"'. System header files included with `#include <file>' are omitted.
-MD
Like `-M' but the dependency information is written to a file made by replacing ".c" with ".d" at the end of the input file names. This is in addition to compiling the file as specified---`-MD' does not inhibit ordinary compilation the way `-M' does. In Mach, you can use the utility md to merge multiple dependency files into a single dependency file suitable for using with the `make' command.
-MMD
Like `-MD' except mention only user header files, not system header files.
-MG
Treat missing header files as generated files and assume they live in the same directory as the source file. If you specify `-MG', you must also specify either `-M' or `-MM'. `-MG' is not supported with `-MD' or `-MMD'.
-H
Print the name of each header file used, in addition to other normal activities.
-Aquestion(answer)
Assert the answer answer for question, in case it is tested with a preprocessing conditional such as `#if #question(answer)'. `-A-' disables the standard assertions that normally describe the target machine.
-Dmacro
Define macro macro with the string `1' as its definition.
-Dmacro=defn
Define macro macro as defn. All instances of `-D' on the command line are processed before any `-U' options.
-Umacro
Undefine macro macro. `-U' options are evaluated after all `-D' options, but before any `-include' and `-imacros' options.
-dM
Tell the preprocessor to output only a list of the macro definitions that are in effect at the end of preprocessing. Used with the `-E' option.
-dD
Tell the preprocessing to pass all macro definitions into the output, in their proper sequence in the rest of the output.
-dN
Like `-dD' except that the macro arguments and contents are omitted. Only `#define name' is included in the output.
-trigraphs
Support ANSI C trigraphs. The `-ansi' option also has this effect.
-Wp,option
Pass option as an option to the preprocessor. If option contains commas, it is split into multiple options at the commas.

Passing Options to the Assembler

You can pass options to the assembler.

-Wa,option
Pass option as an option to the assembler. If option contains commas, it is split into multiple options at the commas.

Options for Linking

These options come into play when the compiler links object files into an executable output file. They are meaningless if the compiler is not doing a link step.

object-file-name
A file name that does not end in a special recognized suffix is considered to name an object file or library. (Object files are distinguished from libraries by the linker according to the file contents.) If linking is done, these object files are used as input to the linker.
-c
-S
-E
If any of these options is used, then the linker is not run, and object file names should not be used as arguments. See section Options Controlling the Kind of Output.
-llibrary
Search the library named library when linking. It makes a difference where in the command you write this option; the linker searches processes libraries and object files in the order they are specified. Thus, `foo.o -lz bar.o' searches library `z' after file `foo.o' but before `bar.o'. If `bar.o' refers to functions in `z', those functions may not be loaded. The linker searches a standard list of directories for the library, which is actually a file named `liblibrary.a'. The linker then uses this file as if it had been specified precisely by name. The directories searched include several standard system directories plus any that you specify with `-L'. Normally the files found this way are library files--archive files whose members are object files. The linker handles an archive file by scanning through it for members which define symbols that have so far been referenced but not defined. But if the file that is found is an ordinary object file, it is linked in the usual fashion. The only difference between using an `-l' option and specifying a file name is that `-l' surrounds library with `lib' and `.a' and searches several directories.
-lobjc
You need this special case of the `-l' option in order to link an Objective C program.
-nostartfiles
Do not use the standard system startup files when linking. The standard system libraries are used normally, unless -nostdlib or -nodefaultlibs is used.
-nodefaultlibs
Do not use the standard system libraries when linking. Only the libraries you specify will be passed to the linker. The standard startup files are used normally, unless -nostartfiles is used.
-nostdlib
Do not use the standard system startup files or libraries when linking. No startup files and only the libraries you specify will be passed to the linker. One of the standard libraries bypassed by `-nostdlib' and `-nodefaultlibs' is `libgcc.a', a library of internal subroutines that GNU Pascal uses to overcome shortcomings of particular machines, or special needs for some languages. In most cases, you need `libgcc.a' even when you want to avoid other standard libraries. In other words, when you specify `-nostdlib' or `-nodefaultlibs' you should usually specify `-lgcc' as well. This ensures that you have no unresolved references to internal GNU Pascal library subroutines. (For example, `__main', used to ensure C++ constructors will be called;
-s
Remove all symbol table and relocation information from the executable.
-static
On systems that support dynamic linking, this prevents linking with the shared libraries. On other systems, this option has no effect.
-shared
Produce a shared object which can then be linked with other objects to form an executable. Only a few systems support this option.
-symbolic
Bind references to global symbols when building a shared object. Warn about any unresolved references (unless overridden by the link editor option `-Xlinker -z -Xlinker defs'). Only a few systems support this option.
-Xlinker option
Pass option as an option to the linker. You can use this to supply system-specific linker options which GNU Pascal does not know how to recognize. If you want to pass an option that takes an argument, you must use `-Xlinker' twice, once for the option and once for the argument. For example, to pass `-assert definitions', you must write `-Xlinker -assert -Xlinker definitions'. It does not work to write `-Xlinker "-assert definitions"', because this passes the entire string as a single argument, which is not what the linker expects.
-Wl,option
Pass option as an option to the linker. If option contains commas, it is split into multiple options at the commas.
-u symbol
Pretend the symbol symbol is undefined, to force linking of library modules to define it. You can use `-u' multiple times with different symbols to force loading of additional library modules.

Options for Directory Search

These options specify directories to search for header files, for libraries and for parts of the compiler:

-Idir
Add the directory directory to the head of the list of directories to be searched for header files. This can be used to override a system header file, substituting your own version, since these directories are searched before the system header file directories. If you use more than one `-I' option, the directories are scanned in left-to-right order; the standard system directories come after.
-I-
Any directories you specify with `-I' options before the `-I-' option are searched only for the case of `#include "file"'; they are not searched for `#include <file>'. If additional directories are specified with `-I' options after the `-I-', these directories are searched for all `#include' directives. (Ordinarily all `-I' directories are used this way.) In addition, the `-I-' option inhibits the use of the current directory (where the current input file came from) as the first search directory for `#include "file"'. There is no way to override this effect of `-I-'. With `-I.' you can specify searching the directory which was current when the compiler was invoked. That is not exactly the same as what the preprocessor does by default, but it is often satisfactory. `-I-' does not inhibit the use of the standard system directories for header files. Thus, `-I-' and `-nostdinc' are independent.
-Ldir
Add directory dir to the list of directories to be searched for `-l'.
-Bprefix
This option specifies where to find the executables, libraries, include files, and data files of the compiler itself. The compiler driver program runs one or more of the subprograms `cpp', `cc1', `as' and `ld'. It tries prefix as a prefix for each program it tries to run, both with and without `machine/version/' (see section Specifying Target Machine and Compiler Version). For each subprogram to be run, the compiler driver first tries the `-B' prefix, if any. If that name is not found, or if `-B' was not specified, the driver tries two standard prefixes, which are `/usr/lib/gcc/' and `/usr/local/lib/gcc-lib/'. If neither of those results in a file name that is found, the unmodified program name is searched for using the directories specified in your `PATH' environment variable. `-B' prefixes that effectively specify directory names also apply to libraries in the linker, because the compiler translates these options into `-L' options for the linker. They also apply to includes files in the preprocessor, because the compiler translates these options into `-isystem' options for the preprocessor. In this case, the compiler appends `include' to the prefix. The run-time support file `libgcc.a' can also be searched for using the `-B' prefix, if needed. If it is not found there, the two standard prefixes above are tried, and that is all. The file is left out of the link if it is not found by those means. Another way to specify a prefix much like the `-B' prefix is to use the environment variable GPC_EXEC_PREFIX. See section Environment Variables Affecting GNU Pascal.

Specifying Target Machine and Compiler Version

By default, GNU Pascal compiles code for the same type of machine that you are using. However, it can also be installed as a cross-compiler, to compile for some other type of machine. In fact, several different configurations of GNU Pascal, for different target machines, can be installed side by side. Then you specify which one to use with the `-b' option.

In addition, older and newer versions of GNU Pascal can be installed side by side. One of them (probably the newest) will be the default, but you may sometimes wish to use another.

-b machine
The argument machine specifies the target machine for compilation. This is useful when you have installed GNU Pascal as a cross-compiler. The value to use for machine is the same as was specified as the machine type when configuring GNU Pascal as a cross-compiler. For example, if a cross-compiler was configured with `configure i386v', meaning to compile for an 80386 running System V, then you would specify `-b i386v' to run that cross compiler. When you do not specify `-b', it normally means to compile for the same type of machine that you are using.
-V version
The argument version specifies which version of GNU Pascal to run. This is useful when multiple versions are installed. For example, version might be `2.0', meaning to run GNU Pascal version 2.0. The default version, when you do not specify `-V', is the last version of GNU Pascal that you installed.

The `-b' and `-V' options actually work by controlling part of the file name used for the executable files and libraries used for compilation. A given version of GNU Pascal, for a given target machine, is normally kept in the directory `/usr/local/lib/gcc-lib/machine/version'.

Thus, sites can customize the effect of `-b' or `-V' either by changing the names of these directories or adding alternate names (or symbolic links). If in directory `/usr/local/lib/gcc-lib/' the file `80386' is a link to the file `i386v', then `-b 80386' becomes an alias for `-b i386v'.

In one respect, the `-b' or `-V' do not completely change to a different compiler: the top-level driver program gpc that you originally invoked continues to run and invoke the other executables (preprocessor, compiler per se, assembler and linker) that do the real work. However, since no real work is done in the driver program, it usually does not matter that the driver program in use is not the one for the specified target and version.

The only way that the driver program depends on the target machine is in the parsing and handling of special machine-specific options. However, this is controlled by a file which is found, along with the other executables, in the directory for the specified version and target machine. As a result, a single installed driver program adapts to any specified target machine and compiler version.

The driver program executable does control one significant thing, however: the default version and target machine. Therefore, you can install different instances of the driver program, compiled for different targets or versions, under different names.

For example, if the driver for version 2.0 is installed as ogcc and that for version 2.1 is installed as gpc, then the command gpc will use version 2.1 by default, while ogcc will use 2.0 by default. However, you can choose either version with either command with the `-V' option.

Hardware Models and Configurations

Earlier we discussed the standard option `-b' which chooses among different installed compilers for completely different target machines, such as Vax vs. 68000 vs. 80386.

In addition, each of these target machine types can have its own special options, starting with `-m', to choose among various hardware models or configurations--for example, 68010 vs 68020, floating coprocessor or none. A single installed version of the compiler can compile for any model or configuration, according to the options specified.

Some configurations of the compiler also support additional special options, usually for compatibility with other compilers on the same platform.

These options are defined by the macro TARGET_SWITCHES in the machine description. The default for the options is also defined by that macro, which enables you to change the defaults.

M680x0 Options

These are the `-m' options defined for the 68000 series. The default values for these options depends on which style of 68000 was selected when the compiler was configured; the defaults for the most common choices are given below.

-m68000
-mc68000
Generate output for a 68000. This is the default when the compiler is configured for 68000-based systems.
-m68020
-mc68020
Generate output for a 68020. This is the default when the compiler is configured for 68020-based systems.
-m68881
Generate output containing 68881 instructions for floating point. This is the default for most 68020 systems unless `-nfp' was specified when the compiler was configured.
-m68030
Generate output for a 68030. This is the default when the compiler is configured for 68030-based systems.
-m68040
Generate output for a 68040. This is the default when the compiler is configured for 68040-based systems. This option inhibits the use of 68881/68882 instructions that have to be emulated by software on the 68040. If your 68040 does not have code to emulate those instructions, use `-m68040'.
-m68020-40
Generate output for a 68040, without using any of the new instructions. This results in code which can run relatively efficiently on either a 68020/68881 or a 68030 or a 68040. The generated code does use the 68881 instructions that are emulated on the 68040.
-mfpa
Generate output containing Sun FPA instructions for floating point.
-msoft-float
Generate output containing library calls for floating point. Warning: the requisite libraries are not available for all m68k targets. Normally the facilities of the machine's usual C compiler are used, but this can't be done directly in cross-compilation. You must make your own arrangements to provide suitable library functions for cross-compilation. The embedded targets `m68k-*-aout' and `m68k-*-coff' do provide software floating point support.
-mshort
Consider type int to be 16 bits wide, like short int.
-mnobitfield
Do not use the bit-field instructions. The `-m68000' option implies `-mnobitfield'.
-mbitfield
Do use the bit-field instructions. The `-m68020' option implies `-mbitfield'. This is the default if you use a configuration designed for a 68020.
-mrtd
Use a different function-calling convention, in which functions that take a fixed number of arguments return with the rtd instruction, which pops their arguments while returning. This saves one instruction in the caller since there is no need to pop the arguments there. This calling convention is incompatible with the one normally used on Unix, so you cannot use it if you need to call libraries compiled with the Unix compiler. Also, you must provide function prototypes for all functions that take variable numbers of arguments (including printf); otherwise incorrect code will be generated for calls to those functions. In addition, seriously incorrect code will result if you call a function with too many arguments. (Normally, extra arguments are harmlessly ignored.) The rtd instruction is supported by the 68010 and 68020 processors, but not by the 68000.

VAX Options

These `-m' options are defined for the Vax:

-munix
Do not output certain jump instructions (aobleq and so on) that the Unix assembler for the Vax cannot handle across long ranges.
-mgnu
Do output those jump instructions, on the assumption that you will assemble with the GNU assembler.
-mg
Output code for g-format floating point numbers instead of d-format.

SPARC Options

These `-m' switches are supported on the SPARC:

-mno-app-regs
-mapp-regs
Specify `-mapp-regs' to generate output using the global registers 2 through 4, which the SPARC SVR4 ABI reserves for applications. This is the default. To be fully SVR4 ABI compliant at the cost of some performance loss, specify `-mno-app-regs'. You should compile libraries and system software with this option.
-mfpu
-mhard-float
Generate output containing floating point instructions. This is the default.
-mno-fpu
-msoft-float
Generate output containing library calls for floating point. Warning: the requisite libraries are not available for all SPARC targets. Normally the facilities of the machine's usual C compiler are used, but this cannot be done directly in cross-compilation. You must make your own arrangements to provide suitable library functions for cross-compilation. The embedded targets `sparc-*-aout' and `sparclite-*-*' do provide software floating point support. `-msoft-float' changes the calling convention in the output file; therefore, it is only useful if you compile all of a program with this option. In particular, you need to compile `libgcc.a', the library that comes with GNU Pascal, with `-msoft-float' in order for this to work.
-mhard-quad-float
Generate output containing quad-word (long double) floating point instructions.
-msoft-quad-float
Generate output containing library calls for quad-word (long double) floating point instructions. The functions called are those specified in the SPARC ABI. This is the default. As of this writing, there are no sparc implementations that have hardware support for the quad-word floating point instructions. They all invoke a trap handler for one of these instructions, and then the trap handler emulates the effect of the instruction. Because of the trap handler overhead, this is much slower than calling the ABI library routines. Thus the `-msoft-quad-float' option is the default.
-mno-epilogue
-mepilogue
With `-mepilogue' (the default), the compiler always emits code for function exit at the end of each function. Any function exit in the middle of the function (such as a return statement in C) will generate a jump to the exit code at the end of the function. With `-mno-epilogue', the compiler tries to emit exit code inline at every function exit.
-mno-flat
-mflat
With `-mflat', the compiler does not generate save/restore instructions and will use a "flat" or single register window calling convention. This model uses %i7 as the frame pointer and is compatible with the normal register window model. Code from either may be intermixed although debugger support is still incomplete. The local registers and the input registers (0-5) are still treated as "call saved" registers and will be saved on the stack as necessary. With `-mno-flat' (the default), the compiler emits save/restore instructions (except for leaf functions) and is the normal mode of operation.
-mno-unaligned-doubles
-munaligned-doubles
Assume that doubles have 8 byte alignment. This is the default. With `-munaligned-doubles', GNU Pascal assumes that doubles have 8 byte alignment only if they are contained in another type, or if they have an absolute address. Otherwise, it assumes they have 4 byte alignment. Specifying this option avoids some rare compatibility problems with code generated by other compilers. It is not the default because it results in a performance loss, especially for floating point code.
-mv8
-msparclite
These two options select variations on the SPARC architecture. By default (unless specifically configured for the Fujitsu SPARClite), GPC generates code for the v7 variant of the SPARC architecture. `-mv8' will give you SPARC v8 code. The only difference from v7 code is that the compiler emits the integer multiply and integer divide instructions which exist in SPARC v8 but not in SPARC v7. `-msparclite' will give you SPARClite code. This adds the integer multiply, integer divide step and scan (ffs) instructions which exist in SPARClite but not in SPARC v7.
-mcypress
-msupersparc
These two options select the processor for which the code is optimised. With `-mcypress' (the default), the compiler optimizes code for the Cypress CY7C602 chip, as used in the SparcStation/SparcServer 3xx series. This is also appropriate for the older SparcStation 1, 2, IPX etc. With `-msupersparc' the compiler optimizes code for the SuperSparc cpu, as used in the SparcStation 10, 1000 and 2000 series. This flag also enables use of the full SPARC v8 instruction set.

In a future version of GPC, these options will very likely be renamed to `-mcpu=cypress' and `-mcpu=supersparc'.

These `-m' switches are supported in addition to the above on SPARC V9 processors:

-mmedlow
Generate code for the Medium/Low code model: assume a 32 bit address space. Programs are statically linked, PIC is not supported. Pointers are still 64 bits. It is very likely that a future version of GPC will rename this option.
-mmedany
Generate code for the Medium/Anywhere code model: assume a 32 bit text segment starting at offset 0, and a 32 bit data segment starting anywhere (determined at link time). Programs are statically linked, PIC is not supported. Pointers are still 64 bits. It is very likely that a future version of GPC will rename this option.
-mint64
Types long and int are 64 bits.
-mlong32
Types long and int are 32 bits.
-mlong64
-mint32
Type long is 64 bits, and type int is 32 bits.
-mstack-bias
-mno-stack-bias
With `-mstack-bias', GNU Pascal assumes that the stack pointer, and frame pointer if present, are offset by -2047 which must be added back when making stack frame references. Otherwise, assume no such offset is present.

Convex Options

These `-m' options are defined for Convex:

-mc1
Generate output for C1. The code will run on any Convex machine. The preprocessor symbol __convex__c1__ is defined.
-mc2
Generate output for C2. Uses instructions not available on C1. Scheduling and other optimizations are chosen for max performance on C2. The preprocessor symbol __convex_c2__ is defined.
-mc32
Generate output for C32xx. Uses instructions not available on C1. Scheduling and other optimizations are chosen for max performance on C32. The preprocessor symbol __convex_c32__ is defined.
-mc34
Generate output for C34xx. Uses instructions not available on C1. Scheduling and other optimizations are chosen for max performance on C34. The preprocessor symbol __convex_c34__ is defined.
-mc38
Generate output for C38xx. Uses instructions not available on C1. Scheduling and other optimizations are chosen for max performance on C38. The preprocessor symbol __convex_c38__ is defined.
-margcount
Generate code which puts an argument count in the word preceding each argument list. This is compatible with regular CC, and a few programs may need the argument count word. GDB and other source-level debuggers do not need it; this info is in the symbol table.
-mnoargcount
Omit the argument count word. This is the default.
-mvolatile-cache
Allow volatile references to be cached. This is the default.
-mvolatile-nocache
Volatile references bypass the data cache, going all the way to memory. This is only needed for multi-processor code that does not use standard synchronization instructions. Making non-volatile references to volatile locations will not necessarily work.
-mlong32
Type long is 32 bits, the same as type int. This is the default.
-mlong64
Type long is 64 bits, the same as type long long. This option is useless, because no library support exists for it.

AMD29K Options

These `-m' options are defined for the AMD Am29000:

-mdw
Generate code that assumes the DW bit is set, i.e., that byte and halfword operations are directly supported by the hardware. This is the default.
-mndw
Generate code that assumes the DW bit is not set.
-mbw
Generate code that assumes the system supports byte and halfword write operations. This is the default.
-mnbw
Generate code that assumes the systems does not support byte and halfword write operations. `-mnbw' implies `-mndw'.
-msmall
Use a small memory model that assumes that all function addresses are either within a single 256 KB segment or at an absolute address of less than 256k. This allows the call instruction to be used instead of a const, consth, calli sequence.
-mnormal
Use the normal memory model: Generate call instructions only when calling functions in the same file and calli instructions otherwise. This works if each file occupies less than 256 KB but allows the entire executable to be larger than 256 KB. This is the default.
-mlarge
Always use calli instructions. Specify this option if you expect a single file to compile into more than 256 KB of code.
-m29050
Generate code for the Am29050.
-m29000
Generate code for the Am29000. This is the default.
-mkernel-registers
Generate references to registers gr64-gr95 instead of to registers gr96-gr127. This option can be used when compiling kernel code that wants a set of global registers disjoint from that used by user-mode code. Note that when this option is used, register names in `-f' flags must use the normal, user-mode, names.
-muser-registers
Use the normal set of global registers, gr96-gr127. This is the default.
-mstack-check
-mno-stack-check
Insert (or do not insert) a call to __msp_check after each stack adjustment. This is often used for kernel code.
-mstorem-bug
-mno-storem-bug
`-mstorem-bug' handles 29k processors which cannot handle the separation of a mtsrim insn and a storem instruction (most 29000 chips to date, but not the 29050).
-mno-reuse-arg-regs
-mreuse-arg-regs
`-mno-reuse-arg-regs' tells the compiler to only use incoming argument registers for copying out arguments. This helps detect calling a function with fewer arguments than it was declared with.
-msoft-float
Generate output containing library calls for floating point. Warning: the requisite libraries are not part of GNU Pascal. Normally the facilities of the machine's usual C compiler are used, but this can't be done directly in cross-compilation. You must make your own arrangements to provide suitable library functions for cross-compilation.

ARM Options

These `-m' options are defined for Advanced RISC Machines (ARM) architectures:

-m2
-m3
These options are identical. Generate code for the ARM2 and ARM3 processors. This option is the default. You should also use this option to generate code for ARM6 processors that are running with a 26-bit program counter.
-m6
Generate code for the ARM6 processor when running with a 32-bit program counter.
-mapcs
Generate a stack frame that is compliant with the ARM Procedure Call Standard for all functions, even if this is not strictly necessary for correct execution of the code.
-mbsd
This option only applies to RISC iX. Emulate the native BSD-mode compiler. This is the default if `-ansi' is not specified.
-mxopen
This option only applies to RISC iX. Emulate the native X/Open-mode compiler.
-mno-symrename
This option only applies to RISC iX. Do not run the assembler post-processor, `symrename', after code has been assembled. Normally it is necessary to modify some of the standard symbols in preparation for linking with the RISC iX C library; this option suppresses this pass. The post-processor is never run when the compiler is built for cross-compilation.

M88K Options

These `-m' options are defined for Motorola 88k architectures:

-m88000
Generate code that works well on both the m88100 and the m88110.
-m88100
Generate code that works best for the m88100, but that also runs on the m88110.
-m88110
Generate code that works best for the m88110, and may not run on the m88100.
-mbig-pic
Obsolete option to be removed from the next revision. Use `-fPIC'.
-midentify-revision
Include an ident directive in the assembler output recording the source file name, compiler name and version, timestamp, and compilation flags used.
-mno-underscores
In assembler output, emit symbol names without adding an underscore character at the beginning of each name. The default is to use an underscore as prefix on each name.
-mocs-debug-info
-mno-ocs-debug-info
Include (or omit) additional debugging information (about registers used in each stack frame) as specified in the 88open Object Compatibility Standard, "OCS". This extra information allows debugging of code that has had the frame pointer eliminated. The default for DG/UX, SVr4, and Delta 88 SVr3.2 is to include this information; other 88k configurations omit this information by default.
-mocs-frame-position
When emitting COFF debugging information for automatic variables and parameters stored on the stack, use the offset from the canonical frame address, which is the stack pointer (register 31) on entry to the function. The DG/UX, SVr4, Delta88 SVr3.2, and BCS configurations use `-mocs-frame-position'; other 88k configurations have the default `-mno-ocs-frame-position'.
-mno-ocs-frame-position
When emitting COFF debugging information for automatic variables and parameters stored on the stack, use the offset from the frame pointer register (register 30). When this option is in effect, the frame pointer is not eliminated when debugging information is selected by the -g switch.
-moptimize-arg-area
-mno-optimize-arg-area
Control how function arguments are stored in stack frames. `-moptimize-arg-area' saves space by optimizing them, but this conflicts with the 88open specifications. The opposite alternative, `-mno-optimize-arg-area', agrees with 88open standards. By default GNU Pascal does not optimize the argument area.
-mshort-data-num
Generate smaller data references by making them relative to r0, which allows loading a value using a single instruction (rather than the usual two). You control which data references are affected by specifying num with this option. For example, if you specify `-mshort-data-512', then the data references affected are those involving displacements of less than 512 bytes. `-mshort-data-num' is not effective for num greater than 64k.
-mserialize-volatile
-mno-serialize-volatile
Do, or don't, generate code to guarantee sequential consistency of volatile memory references. By default, consistency is guaranteed. The order of memory references made by the MC88110 processor does not always match the order of the instructions requesting those references. In particular, a load instruction may execute before a preceding store instruction. Such reordering violates sequential consistency of volatile memory references, when there are multiple processors. When consistency must be guaranteed, GNU Pascal generates special instructions, as needed, to force execution in the proper order. The MC88100 processor does not reorder memory references and so always provides sequential consistency. However, by default, GNU C generates the special instructions to guarantee consistency even when you use `-m88100', so that the code may be run on an MC88110 processor. If you intend to run your code only on the MC88100 processor, you may use `-mno-serialize-volatile'. The extra code generated to guarantee consistency may affect the performance of your application. If you know that you can safely forgo this guarantee, you may use `-mno-serialize-volatile'.
-msvr4
-msvr3
Turn on (`-msvr4') or off (`-msvr3') compiler extensions related to System V release 4 (SVr4). This controls the following:
  1. Which variant of the assembler syntax to emit.
  2. `-msvr4' makes the Pascal preprocessor recognize `#pragma weak' that is used on System V release 4.
  3. `-msvr4' makes GNU Pascal issue additional declaration directives used in SVr4.
`-msvr4' is the default for the m88k-motorola-sysv4 and m88k-dg-dgux m88k configurations. `-msvr3' is the default for all other m88k configurations.
-mversion-03.00
This option is obsolete, and is ignored.
-mno-check-zero-division
-mcheck-zero-division
Do, or don't, generate code to guarantee that integer division by zero will be detected. By default, detection is guaranteed. Some models of the MC88100 processor fail to trap upon integer division by zero under certain conditions. By default, when compiling code that might be run on such a processor, GNU C generates code that explicitly checks for zero-valued divisors and traps with exception number 503 when one is detected. Use of mno-check-zero-division suppresses such checking for code generated to run on an MC88100 processor. GNU Pascal assumes that the MC88110 processor correctly detects all instances of integer division by zero. When `-m88110' is specified, both `-mcheck-zero-division' and `-mno-check-zero-division' are ignored, and no explicit checks for zero-valued divisors are generated.
-muse-div-instruction
Use the div instruction for signed integer division on the MC88100 processor. By default, the div instruction is not used. On the MC88100 processor the signed integer division instruction div) traps to the operating system on a negative operand. The operating system transparently completes the operation, but at a large cost in execution time. By default, when compiling code that might be run on an MC88100 processor, GNU Pascal emulates signed integer division using the unsigned integer division instruction divu), thereby avoiding the large penalty of a trap to the operating system. Such emulation has its own, smaller, execution cost in both time and space. To the extent that your code's important signed integer division operations are performed on two nonnegative operands, it may be desirable to use the div instruction directly. On the MC88110 processor the div instruction (also known as the divs instruction) processes negative operands without trapping to the operating system. When `-m88110' is specified, `-muse-div-instruction' is ignored, and the div instruction is used for signed integer division. Note that the result of dividing INT_MIN by -1 is undefined. In particular, the behavior of such a division with and without `-muse-div-instruction' may differ.
-mtrap-large-shift
-mhandle-large-shift
Include code to detect bit-shifts of more than 31 bits; respectively, trap such shifts or emit code to handle them properly. By default GNU Pascal makes no special provision for large bit shifts.
-mwarn-passed-structs
Warn when a function passes a struct as an argument or result. Structure-passing conventions have changed during the evolution of the C language, and are often the source of portability problems. By default, GNU Pascal issues no such warning.

IBM RS/6000 and PowerPC Options

These `-m' options are defined for the IBM RS/6000 and PowerPC:

-mpower
-mno-power
-mpower2
-mno-power2
-mpowerpc
-mno-powerpc
-mpowerpc-gpopt
-mno-powerpc-gpopt
-mpowerpc-gfxopt
-mno-powerpc-gfxopt
GNU Pascal supports two related instruction set architectures for the RS/6000 and PowerPC. The POWER instruction set are those instructions supported by the `rios' chip set used in the original RS/6000 systems and the PowerPC instruction set is the architecture of the Motorola MPC6xx microprocessors. The PowerPC architecture defines 64-bit instructions, but they are not supported by any current processors. Neither architecture is a subset of the other. However there is a large common subset of instructions supported by both. An MQ register is included in processors supporting the POWER architecture. You use these options to specify which instructions are available on the processor you are using. The default value of these options is determined when configuring GNU Pascal. Specifying the `-mcpu=cpu_type' overrides the specification of these options. We recommend you use that option rather than these. The `-mpower' option allows GNU Pascal to generate instructions that are found only in the POWER architecture and to use the MQ register. Specifying `-mpower2' implies `-power' and also allows GNU Pascal to generate instructions that are present in the POWER2 architecture but not the original POWER architecture. The `-mpowerpc' option allows GNU Pascal to generate instructions that are found only in the 32-bit subset of the PowerPC architecture. Specifying `-mpowerpc-gpopt' implies `-mpowerpc' and also allows GNU Pascal to use the optional PowerPC architecture instructions in the General Purpose group, including floating-point square root. Specifying `-mpowerpc-gfxopt' implies `-mpowerpc' and also allows GNU Pascal to use the optional PowerPC architecture instructions in the Graphics group, including floating-point select. If you specify both `-mno-power' and `-mno-powerpc', GNU Pascal will use only the instructions in the common subset of both architectures plus some special AIX common-mode calls, and will not use the MQ register. Specifying both `-mpower' and `-mpowerpc' permits GNU Pascal to use any instruction from either architecture and to allow use of the MQ register; specify this for the Motorola MPC601.
-mnew-mnemonics
-mold-mnemonics
Select which mnemonics to use in the generated assembler code. `-mnew-mnemonics' requests output that uses the assembler mnemonics defined for the PowerPC architecture, while `-mold-mnemonics' requests the assembler mnemonics defined for the POWER architecture. Instructions defined in only one architecture have only one mnemonic; GNU Pascal uses that mnemonic irrespective of which of these options is specified. PowerPC assemblers support both the old and new mnemonics, as will later POWER assemblers. Current POWER assemblers only support the old mnemonics. Specify `-mnew-mnemonics' if you have an assembler that supports them, otherwise specify `-mold-mnemonics'. The default value of these options depends on how GNU Pascal was configured. Specifying `-mcpu=cpu_type' sometimes overrides the value of these option. Unless you are building a cross-compiler, you should normally not specify either `-mnew-mnemonics' or `-mold-mnemonics', but should instead accept the default.
-mcpu=cpu_type
Set architecture type, register usage, choice of mnemonics, and instruction scheduling parameters for machine type cpu_type. By default, cpu_type is the target system defined when GNU Pascal was configured. Supported values for cpu_type are `rios1', `rios2', `rsc', `601', `603', `604', `power', `powerpc', `403', and `common'. `-mcpu=power' and `-mcpu=powerpc' specify generic POWER and pure PowerPC (i.e., not MPC601) architecture machine types, with an appropriate, generic processor model assumed for scheduling purposes. Specifying `-mcpu=rios1', `-mcpu=rios2', `-mcpu=rsc', or `-mcpu=power' enables the `-mpower' option and disables the `-mpowerpc' option; `-mcpu=601' enables both the `-mpower' and `-mpowerpc' options; `-mcpu=603', `-mcpu=604', `-mcpu=403', and `-mcpu=powerpc' enable the `-mpowerpc' option and disable the `-mpower' option; `-mcpu=common' disables both the `-mpower' and `-mpowerpc' options. To generate code that will operate on all members of the RS/6000 and PowerPC families, specify `-mcpu=common'. In that case, GNU Pascal will use only the instructions in the common subset of both architectures plus some special AIX common-mode calls, and will not use the MQ register. GNU Pascal assumes a generic processor model for scheduling purposes. Specifying `-mcpu=rios1', `-mcpu=rios2', `-mcpu=rsc', or `-mcpu=power' also disables the `new-mnemonics' option. Specifying `-mcpu=601', `-mcpu=603', `-mcpu=604', `403', or `-mcpu=powerpc' also enables the `new-mnemonics' option.
-mfull-toc
-mno-fp-in-toc
-mno-sum-in-toc
-mminimal-toc
Modify generation of the TOC (Table Of Contents), which is created for every executable file. The `-mfull-toc' option is selected by default. In that case, GNU Pascal will allocate at least one TOC entry for each unique non-automatic variable reference in your program. GNU Pascal will also place floating-point constants in the TOC. However, only 16,384 entries are available in the TOC. If you receive a linker error message that saying you have overflowed the available TOC space, you can reduce the amount of TOC space used with the `-mno-fp-in-toc' and `-mno-sum-in-toc' options. `-mno-fp-in-toc' prevents GNU Pascal from putting floating-point constants in the TOC and `-mno-sum-in-toc' forces GNU Pascal to generate code to calculate the sum of an address and a constant at run-time instead of putting that sum into the TOC. You may specify one or both of these options. Each causes GNU Pascal to produce very slightly slower and larger code at the expense of conserving TOC space. If you still run out of space in the TOC even when you specify both of these options, specify `-mminimal-toc' instead. This option causes GNU Pascal to make only one TOC entry for every file. When you specify this option, GNU Pascal will produce code that is slower and larger but which uses extremely little TOC space. You may wish to use this option only on files that contain less frequently executed code.
-msoft-float
-mhard-float
Generate code that does not use (uses) the floating-point register set. Software floating point emulation is provided if you use the `-msoft-float' option, and pass the option to GNU Pascal when linking.
-mmultiple
-mno-multiple
Generate code that uses (does not use) the load multiple word instructions and the store multiple word instructions. These instructions are generated by default on POWER systems, and not generated on PowerPC systems. Do not use `-mmultiple' on little endian PowerPC systems, since those instructions do not work when the processor is in little endian mode.
-mstring
-mno-string
Generate code that uses (does not use) the load string instructions and the store string word instructions to save multiple registers and do small block moves. These instructions are generated by default on POWER systems, anod not generated on PowerPC systems. Do not use `-mstring' on little endian PowerPC systems, since those instructions do not work when the processor is in little endian mode.
-mno-bit-align
-mbit-align
On System V.4 and embedded PowerPC systems do not (do) force structures and unions that contain bit fields to be aligned to the base type of the bit field. For example, by default a structure containing nothing but 8 unsigned bitfields of length 1 would be aligned to a 4 byte boundary and have a size of 4 bytes. By using `-mno-bit-align', the structure would be aligned to a 1 byte boundary and be one byte in size.
-mno-strict-align
-mstrict-align
On System V.4 and embedded PowerPC systems do not (do) assume that unaligned memory references will be handled by the system.
-mrelocatable
-mno-relocatable
On embedded PowerPC systems generate code that allows (does not allow) the program to be relocated to a different address at runtime.
-mno-toc
-mtoc
On System V.4 and embedded PowerPC systems do not (do) assume that register 2 contains a pointer to a global area pointing to the addresses used in the program.
-mno-traceback
-mtraceback
On embedded PowerPC systems do not (do) generate a traceback tag before the start of the function. This tag can be used by the debugger to identify where the start of a function is.
-mlittle
-mlittle-endian
On System V.4 and embedded PowerPC systems compile code for the processor in little endian mode. The `-mlittle-endian' option is the same as `-mlittle'.
-mbig
-mbig-endian
On System V.4 and embedded PowerPC systems compile code for the processor in big endian mode. The `-mbig-endian' option is the same as `-mbig'.
-mcall-sysv
On System V.4 and embedded PowerPC systems compile code using calling conventions that adheres to the March 1995 draft of the System V Application Binary Interface, PowerPC processor supplement. This is the default unless you configured GPC using `powerpc-*-eabiaix'.
-mcall-aix
On System V.4 and embedded PowerPC systems compile code using calling conventions that are similar to those used on AIX. This is the default if you configured GPC using `powerpc-*-eabiaix'.
-mprototype
-mno-prototype
On System V.4 and embedded PowerPC systems assume that all calls to variable argument functions are properly prototyped. Otherwise, the compiler must insert an instruction before every non prototyped call to set or clear bit 6 of the condition code register (CR) to indicate whether floating point values were passed in the floating point registers in case the function takes a variable arguments. With `-mprototype', only calls to prototyped variable argument functions will set or clear the bit.

IBM RT Options

These `-m' options are defined for the IBM RT PC:

-min-line-mul
Use an in-line code sequence for integer multiplies. This is the default.
-mcall-lib-mul
Call lmul$$ for integer multiples.
-mfull-fp-blocks
Generate full-size floating point data blocks, including the minimum amount of scratch space recommended by IBM. This is the default.
-mminimum-fp-blocks
Do not include extra scratch space in floating point data blocks. This results in smaller code, but slower execution, since scratch space must be allocated dynamically.
-mfp-arg-in-fpregs
Use a calling sequence incompatible with the IBM calling convention in which floating point arguments are passed in floating point registers. Note that varargs.h and stdargs.h will not work with floating point operands if this option is specified.
-mfp-arg-in-gregs
Use the normal calling convention for floating point arguments. This is the default.
-mhc-struct-return
Return structures of more than one word in memory, rather than in a register. This provides compatibility with the MetaWare HighC (hc) compiler. Use the option `-fpcc-struct-return' for compatibility with the Portable C Compiler (pcc).
-mnohc-struct-return
Return some structures of more than one word in registers, when convenient. This is the default. For compatibility with the IBM-supplied compilers, use the option `-fpcc-struct-return' or the option `-mhc-struct-return'.

MIPS Options

These `-m' options are defined for the MIPS family of computers:

-mcpu=cpu type
Assume the defaults for the machine type cpu type when scheduling instructions. The choices for cpu type are `r2000', `r3000', `r4000', `r4400', `r4600', and `r6000'. While picking a specific cpu type will schedule things appropriately for that particular chip, the compiler will not generate any code that does not meet level 1 of the MIPS ISA (instruction set architecture) without the `-mips2' or `-mips3' switches being used.
-mips1
Issue instructions from level 1 of the MIPS ISA. This is the default. `r3000' is the default cpu type at this ISA level.
-mips2
Issue instructions from level 2 of the MIPS ISA (branch likely, square root instructions). `r6000' is the default cpu type at this ISA level.
-mips3
Issue instructions from level 3 of the MIPS ISA (64 bit instructions). `r4000' is the default cpu type at this ISA level. This option does not change the sizes of any of the Pascal data types.
-mfp32
Assume that 32 32-bit floating point registers are available. This is the default.
-mfp64
Assume that 32 64-bit floating point registers are available. This is the default when the `-mips3' option is used.
-mgp32
Assume that 32 32-bit general purpose registers are available. This is the default.
-mgp64
Assume that 32 64-bit general purpose registers are available. This is the default when the `-mips3' option is used.
-mint64
Types long, int, and pointer are 64 bits. This works only if `-mips3' is also specified.
-mlong64
Types long and pointer are 64 bits, and type int is 32 bits. This works only if `-mips3' is also specified.
-mmips-as
Generate code for the MIPS assembler, and invoke `mips-tfile' to add normal debug information. This is the default for all platforms except for the OSF/1 reference platform, using the OSF/rose object format. If the either of the `-gstabs' or `-gstabs+' switches are used, the `mips-tfile' program will encapsulate the stabs within MIPS ECOFF.
-mgas
Generate code for the GNU assembler. This is the default on the OSF/1 reference platform, using the OSF/rose object format.
-mrnames
-mno-rnames
The `-mrnames' switch says to output code using the MIPS software names for the registers, instead of the hardware names (ie, a0 instead of $4). The only known assembler that supports this option is the Algorithmics assembler.
-mgpopt
-mno-gpopt
The `-mgpopt' switch says to write all of the data declarations before the instructions in the text section, this allows the MIPS assembler to generate one word memory references instead of using two words for short global or static data items. This is on by default if optimization is selected.
-mstats
-mno-stats
For each non-inline function processed, the `-mstats' switch causes the compiler to emit one line to the standard error file to print statistics about the program (number of registers saved, stack size, etc.).
-mmemcpy
-mno-memcpy
The `-mmemcpy' switch makes all block moves call the appropriate string function (`memcpy' or `bcopy') instead of possibly generating inline code.
-mmips-tfile
-mno-mips-tfile
The `-mno-mips-tfile' switch causes the compiler not postprocess the object file with the `mips-tfile' program, after the MIPS assembler has generated it to add debug support. If `mips-tfile' is not run, then no local variables will be available to the debugger. In addition, `stage2' and `stage3' objects will have the temporary file names passed to the assembler embedded in the object file, which means the objects will not compare the same. The `-mno-mips-tfile' switch should only be used when there are bugs in the `mips-tfile' program that prevents compilation.
-msoft-float
Generate output containing library calls for floating point. Warning: the requisite libraries are not part of GNU Pascal. Normally the facilities of the machine's usual C compiler are used, but this can't be done directly in cross-compilation. You must make your own arrangements to provide suitable library functions for cross-compilation.
-mhard-float
Generate output containing floating point instructions. This is the default if you use the unmodified sources.
-mabicalls
-mno-abicalls
Emit (or do not emit) the pseudo operations `.abicalls', `.cpload', and `.cprestore' that some System V.4 ports use for position independent code.
-mlong-calls
-mno-long-calls
Do all calls with the `JALR' instruction, which requires loading up a function's address into a register before the call. You need to use this switch, if you call outside of the current 512 megabyte segment to functions that are not through pointers.
-mhalf-pic
-mno-half-pic
Put pointers to extern references into the data section and load them up, rather than put the references in the text section.
-membedded-pic
-mno-embedded-pic
Generate PIC code suitable for some embedded systems. All calls are made using PC relative address, and all data is addressed using the $gp register. This requires GNU as and GNU ld which do most of the work.
-membedded-data
-mno-embedded-data
Allocate variables to the read-only data section first if possible, then next in the small data section if possible, otherwise in data. This gives slightly slower code than the default, but reduces the amount of RAM required when executing, and thus may be preferred for some embedded systems.
-msingle-float
-mdouble-float
The `-msingle-float' switch tells gcc to assume that the floating point coprocessor only supports single precision operations, as on the `r4650' chip. The `-mdouble-float' switch permits gcc to use double precision operations. This is the default.
-mmad
-mno-mad
Permit use of the `mad', `madu' and `mul' instructions, as on the `r4650' chip.
-m4650
Turns on `-msingle-float', `-mmad', and, at least for now, `-mcpu=r4650'.
-EL
Compile code for the processor in little endian mode. The requisite libraries are assumed to exist.
-EB
Compile code for the processor in big endian mode. The requisite libraries are assumed to exist.
-G num
Put global and static items less than or equal to num bytes into the small data or bss sections instead of the normal data or bss section. This allows the assembler to emit one word memory reference instructions based on the global pointer (gp or $28), instead of the normal two words used. By default, num is 8 when the MIPS assembler is used, and 0 when the GNU assembler is used. The `-G num' switch is also passed to the assembler and linker. All modules should be compiled with the same `-G num' value.
-nocpp
Tell the MIPS assembler to not run it's preprocessor over user assembler files (with a `.s' suffix) when assembling them.

These options are defined by the macro TARGET_SWITCHES in the machine description. The default for the options is also defined by that macro, which enables you to change the defaults.

Intel 386 Options

These `-m' options are defined for the i386 family of computers:

-m486
-m386
Control whether or not code is optimized for a 486 instead of an 386. Code generated for an 486 will run on a 386 and vice versa.
-mieee-fp
-mno-ieee-fp
Control whether or not the compiler uses IEEE floating point comparisons. These handle correctly the case where the result of a comparison is unordered.
-msoft-float
Generate output containing library calls for floating point. Warning: the requisite libraries are not part of GNU Pascal. Normally the facilities of the machine's usual C compiler are used, but this can't be done directly in cross-compilation. You must make your own arrangements to provide suitable library functions for cross-compilation. On machines where a function returns floating point results in the 80387 register stack, some floating point opcodes may be emitted even if `-msoft-float' is used.
-mno-fp-ret-in-387
Do not use the FPU registers for return values of functions. The usual calling convention has functions return values of types float and double in an FPU register, even if there is no FPU. The idea is that the operating system should emulate an FPU. The option `-mno-fp-ret-in-387' causes such values to be returned in ordinary CPU registers instead.
-mno-fancy-math-387
Some 387 emulators do not support the sin, cos and sqrt instructions for the 387. Specify this option to avoid generating those instructions. This option is the default on FreeBSD. As of revision 2.6.1, these instructions are not generated unless you also use the `-ffast-math' switch.
-malign-double
-mno-align-double
Control whether GNU Pascal aligns double, long double, and long long variables on a two word boundary or a one word boundary. Aligning double variables on a two word boundary will produce code that runs somewhat faster on a `Pentium' at the expense of more memory. Warning: if you use the `-malign-double' switch, structures containing the above types will be aligned differently than the published application binary interface specifications for the 386.
-msvr3-shlib
-mno-svr3-shlib
Control whether GNU Pascal places uninitialized locals into bss or data. `-msvr3-shlib' places these locals into bss. These options are meaningful only on System V Release 3.
-mno-wide-multiply
-mwide-multiply
Control whether GNU Pascal uses the mul and imul that produce 64 bit results in eax:edx from 32 bit operands to do long long multiplies and 32-bit division by constants.
-mrtd
Use a different function-calling convention, in which functions that take a fixed number of arguments return with the ret num instruction, which pops their arguments while returning. This saves one instruction in the caller since there is no need to pop the arguments there. You can specify that an individual function is called with this calling sequence with the function attribute `stdcall'. You can also override the `-mrtd' option by using the function attribute `cdecl'. Warning: this calling convention is incompatible with the one normally used on Unix, so you cannot use it if you need to call libraries compiled with the Unix compiler. Also, you must provide function prototypes for all functions that take variable numbers of arguments (including printf); otherwise incorrect code will be generated for calls to those functions. In addition, seriously incorrect code will result if you call a function with too many arguments. (Normally, extra arguments are harmlessly ignored.)
-mreg-alloc=regs
Control the default allocation order of integer registers. The string regs is a series of letters specifying a register. The supported letters are: a allocate EAX; b allocate EBX; c allocate ECX; d allocate EDX; S allocate ESI; D allocate EDI; B allocate EBP.
-mregparm=num
Control how many registers are used to pass integer arguments. By default, no registers are used to pass arguments, and at most 3 registers can be used. You can control this behavior for a specific function by using the function attribute `regparm'. Warning: if you use this switch, and num is nonzero, then you must build all modules with the same value, including any libraries. This includes the system libraries and startup modules.
-malign-loops=num
Align loops to a 2 raised to a num byte boundary. If `-malign-loops' is not specified, the default is 2.
-malign-jumps=num
Align instructions that are only jumped to to a 2 raised to a num byte boundary. If `-malign-jumps' is not specified, the default is 2 if optimizing for a 386, and 4 if optimizing for a 486.
-malign-functions=num
Align the start of functions to a 2 raised to num byte boundary. If `-malign-jumps' is not specified, the default is 2 if optimizing for a 386, and 4 if optimizing for a 486.

HPPA Options

These `-m' options are defined for the HPPA family of computers:

-mpa-risc-1-0
Generate code for a PA 1.0 processor.
-mpa-risc-1-1
Generate code for a PA 1.1 processor.
-mjump-in-delay
Fill delay slots of function calls with unconditional jump instructions by modifying the return pointer for the function call to be the target of the conditional jump.
-mmillicode-long-calls
Generate code which assumes millicode routines can not be reached by the standard millicode call sequence, linker-generated long-calls, or linker-modified millicode calls. In practice this should only be needed for dynamicly linked executables with extremely large SHLIB_INFO sections.
-mdisable-fpregs
Prevent floating point registers from being used in any manner. This is necessary for compiling kernels which perform lazy context switching of floating point registers. If you use this option and attempt to perform floating point operations, the compiler will abort.
-mdisable-indexing
Prevent the compiler from using indexing address modes. This avoids some rather obscure problems when compiling MIG generated code under MACH.
-mfast-indirect-calls
Generate code which performs faster indirect calls. Such code is suitable for kernels and for static linking. The fast indirect call code will fail miserably if it's part of a dynamically linked executable and in the presense of nested functions.
-mportable-runtime
Use the portable calling conventions proposed by HP for ELF systems.
-mgas
Enable the use of assembler directives only GAS understands.
-mschedule=cpu type
Schedule code according to the constraints for the machine type cpu type. The choices for cpu type are `700' for 7n0 machines, `7100' for 7n5 machines, and `7100' for 7n2 machines. `700' is the default for cpu type. Note the `7100LC' scheduling information is incomplete and using `7100LC' often leads to bad schedules. For now it's probably best to use `7100' instead of `7100LC' for the 7n2 machines.
-msoft-float
Generate output containing library calls for floating point. Warning: the requisite libraries are not available for all HPPA targets. Normally the facilities of the machine's usual C compiler are used, but this cannot be done directly in cross-compilation. You must make your own arrangements to provide suitable library functions for cross-compilation. The embedded target `hppa1.1-*-pro' does provide software floating point support. `-msoft-float' changes the calling convention in the output file; therefore, it is only useful if you compile all of a program with this option. In particular, you need to compile `libgcc.a', the library that comes with GNU Pascal, with `-msoft-float' in order for this to work.

Intel 960 Options

These `-m' options are defined for the Intel 960 implementations:

-mcpu type
Assume the defaults for the machine type cpu type for some of the other options, including instruction scheduling, floating point support, and addressing modes. The choices for cpu type are `ka', `kb', `mc', `ca', `cf', `sa', and `sb'. The default is `kb'.
-mnumerics
-msoft-float
The `-mnumerics' option indicates that the processor does support floating-point instructions. The `-msoft-float' option indicates that floating-point support should not be assumed.
-mleaf-procedures
-mno-leaf-procedures
Do (or do not) attempt to alter leaf procedures to be callable with the bal instruction as well as call. This will result in more efficient code for explicit calls when the bal instruction can be substituted by the assembler or linker, but less efficient code in other cases, such as calls via function pointers, or using a linker that doesn't support this optimization.
-mtail-call
-mno-tail-call
Do (or do not) make additional attempts (beyond those of the machine-independent portions of the compiler) to optimize tail-recursive calls into branches. You may not want to do this because the detection of cases where this is not valid is not totally complete. The default is `-mno-tail-call'.
-mcomplex-addr
-mno-complex-addr
Assume (or do not assume) that the use of a complex addressing mode is a win on this implementation of the i960. Complex addressing modes may not be worthwhile on the K-series, but they definitely are on the C-series. The default is currently `-mcomplex-addr' for all processors except the CB and CC.
-mcode-align
-mno-code-align
Align code to 8-byte boundaries for faster fetching (or don't bother). Currently turned on by default for C-series implementations only.
-mic-compat
-mic2.0-compat
-mic3.0-compat
Enable compatibility with iC960 v2.0 or v3.0.
-masm-compat
-mintel-asm
Enable compatibility with the iC960 assembler.
-mstrict-align
-mno-strict-align
Do not permit (do permit) unaligned accesses.
-mold-align
Enable structure-alignment compatibility with Intel's gcc release version 1.3 (based on gcc 1.37). Currently this is buggy in that `#pragma align 1' is always assumed as well, and cannot be turned off.

DEC Alpha Options

These `-m' options are defined for the DEC Alpha implementations:

-mno-soft-float
-msoft-float
Use (do not use) the hardware floating-point instructions for floating-point operations. When -msoft-float is specified, functions in `libgcc1.c' will be used to perform floating-point operations. Unless they are replaced by routines that emulate the floating-point operations, or compiled in such a way as to call such emulations routines, these routines will issue floating-point operations. If you are compiling for an Alpha without floating-point operations, you must ensure that the library is built so as not to call them. Note that Alpha implementations without floating-point operations are required to have floating-point registers.
-mfp-reg
-mno-fp-regs
Generate code that uses (does not use) the floating-point register set. -mno-fp-regs implies -msoft-float. If the floating-point register set is not used, floating point operands are passed in integer registers as if they were integers and floating-point results are passed in $0 instead of $f0. This is a non-standard calling sequence, so any function with a floating-point argument or return value called by code compiled with -mno-fp-regs must also be compiled with that option. A typical use of this option is building a kernel that does not use, and hence need not save and restore, any floating-point registers.

Clipper Options

These `-m' options are defined for the Clipper implementations:

-mc300
Produce code for a C300 Clipper processor. This is the default.
-mc400
Produce code for a C400 Clipper processor i.e. use floating point registers f8..f15.

H8/300 Options

These `-m' options are defined for the H8/300 implementations:

-mrelax
Shorten some address references at link time, when possible; uses the linker option `-relax'. See section `ld and the H8/300' in Using ld, for a fuller description.
-mh
Generate code for the H8/300H.

Options for System V

These additional options are available on System V Release 4 for compatibility with other compilers on those systems:

-Qy
Identify the versions of each tool used by the compiler, in a .ident assembler directive in the output.
-Qn
Refrain from adding .ident directives to the output file (this is the default).
-YP,dirs
Search the directories dirs, and no others, for libraries specified with `-l'.
-Ym,dir
Look in the directory dir to find the M4 preprocessor. The assembler uses this option.

Environment Variables Affecting GNU Pascal

This section describes several environment variables that affect how GNU CC operates. They work by specifying directories or prefixes to use when searching for various kinds of files.

Note that you can also specify places to search using options such as `-B', `-I' and `-L' (see section Options for Directory Search). These take precedence over places specified using environment variables, which in turn take precedence over those specified by the configuration of GNU CC. See section Controlling the Compilation Driver, `gcc'.

TMPDIR
If TMPDIR is set, it specifies the directory to use for temporary files. GNU Pascal uses temporary files to hold the output of one stage of compilation which is to be used as input to the next stage: for example, the output of the preprocessor, which is the input to the compiler proper.
GPC_EXEC_PREFIX
If GPC_EXEC_PREFIX is set, it specifies a prefix to use in the names of the subprograms executed by the compiler. No slash is added when this prefix is combined with the name of a subprogram, but you can specify a prefix that ends with a slash if you wish. If GNU Pascal cannot find the subprogram using the specified prefix, it tries looking in the usual places for the subprogram. The default value of GPC_EXEC_PREFIX is `prefix/lib/gcc-lib/' where prefix is the value of prefix when you ran the `configure' script. Other prefixes specified with `-B' take precedence over this prefix. This prefix is also used for finding files such as `crt0.o' that are used for linking. In addition, the prefix is used in an unusual way in finding the directories to search for header files. For each of the standard directories whose name normally begins with `/usr/local/lib/gcc-lib' (more precisely, with the value of GPC_INCLUDE_DIR), GNU Pascal tries replacing that beginning with the specified prefix to produce an alternate directory name. Thus, with `-Bfoo/', GNU Pascal will search `foo/bar' where it would normally search `/usr/local/lib/bar'. These alternate directories are searched first; the standard directories come next.
COMPILER_PATH
The value of COMPILER_PATH is a colon-separated list of directories, much like PATH. GNU Pascal tries the directories thus specified when searching for subprograms, if it can't find the subprograms using GPC_EXEC_PREFIX.
LIBRARY_PATH
The value of LIBRARY_PATH is a colon-separated list of directories, much like PATH. When configured as a native compiler, GNU Pascal tries the directories thus specified when searching for special linker files, if it can't find them using GPC_EXEC_PREFIX. Linking using GNU Pascal also uses these directories when searching for ordinary libraries for the `-l' option (but directories specified with `-L' come first).
C_INCLUDE_PATH
CPLUS_INCLUDE_PATH
OBJC_INCLUDE_PATH
These environment variables pertain to particular languages. Each variable's value is a colon-separated list of directories, much like PATH. When GNU Pascal searches for header files, it tries the directories listed in the variable for the language you are using, after the directories specified with `-I' but before the standard header file directories.
DEPENDENCIES_OUTPUT
If this variable is set, its value specifies how to output dependencies for Make based on the header files processed by the compiler. This output looks much like the output from the `-M' option (see section Options Controlling the Preprocessor), but it goes to a separate file, and is in addition to the usual results of compilation. The value of DEPENDENCIES_OUTPUT can be just a file name, in which case the Make rules are written to that file, guessing the target name from the source file name. Or the value can have the form `file target', in which case the rules are written to file file using target as the target name.

Keywords and operators supported by GNU Pascal

This chapter lists all keywords and operators understood by GNU Pascal.

Keywords

By default, keywords can be redefined to make it possible that every correct ISO 7185 program can be compiled. However, you can use the compiler switches --pascal-standard, --pascal-extended, --pascal-object, --pascal-borland, and --pascal-sc to tell GPC that keywords of a given standard must not to be redefined.

The keywords are taken from the following standards:

Keyword         Pascal standard        Remarks
--------------------------------------------------------------------------
Absolute        Borland                overload variables
Abstract        Object                 not implemented
All             GNU                    EP "export foo = all" extension
And             ISO Standard
And_then        ISO Extended           short-circuit Boolean AND operator
Array           ISO Standard
Asm             Borland, GNU           GNU-style assembler
Begin           ISO Standard
Bindable        ISO Extended           external binding of files, etc.
Case            ISO Standard
Class           Object                 not implemented
Const           ISO Standard
Constructor     Object, Borland        only BP version implemented
Destructor      Object, Borland        only BP version implemented
Div             ISO Standard
Do              ISO Standard
Downto          ISO Standard
Else            ISO Standard
End             ISO Standard
Export          ISO Extended           Module Interface export
File            ISO Standard
For             ISO Standard
Function        ISO Standard
Goto            ISO Standard
If              ISO Standard
Import          ISO Extended           Module Interface import
Implementation  ISO Extended, Borland  Module (EP) or Unit (BP) Impl. part
Inherited       Object, Borland        only BP version implemented
In              ISO Standard
Inline          Borland, GNU           only GNU inline functions implem.
Interface       ISO Extended, Borland  Module (EP) or Unit (BP) Int. part
Is              Object                 not implemented
Label           ISO Standard
Mod             ISO Standard
Module          ISO Extended, PXSC     PXSC version only partially implem.
Nil             ISO Standard
Not             ISO Standard
Object          Borland                BP 7.0 style class definition
Of              ISO Standard
Only            ISO Extended           import specification
Operator        PXSC                   operator definition
Or              ISO Standard
Or_else         ISO Extended           short-circuit Boolean OR operator
Otherwise       ISO Extended           default case label
Packed          ISO Standard           does not yet pack
Pow             ISO Extended           exponentiation op. (integer expon.)
Procedure       ISO Standard
Program         ISO Standard
Property        Object                 not implemented
Protected       ISO Extended           read-only formal parameters
Qualified       ISO Extended           import specification
Record          ISO Standard
Repeat          ISO Standard
Restricted      ISO Extended           type specification
Set             ISO Standard
Shl             Borland                left bit-shift operator
Shr             Borland                right bit-shift operator
Then            ISO Standard
To              ISO Standard
Type            ISO Standard
Unit            Borland                Borland (or UCSD) style Modules
Until           ISO Standard
Uses            Borland                Borland (or UCSD) style import
Value           ISO Extended           variable initializer
Var             ISO Standard
View            Object                 not implemented
Virtual         Borland, Object        only Borland version implemented
While           ISO Standard
With            ISO Standard
Xor             Borland                Boolean/bitwise exclusive OR op.

Operators

GNU Pascal operators, ordered by precedence.

The PXSC operators `+<', `-<', etc. are not implemented into GNU Pascal but may be defined by the user. If you do so and meet the PXSC requirements, please let us know. The other real operators do not meet PXSC requirements.

The Object Pascal operator `IS' is not implemented.

:=
<    =    >    IN   <>   >=   <=
+    -    OR   +<   -<   +>   ->
*    /    DIV  MOD  AND  SHL  SHR  XOR  *<   /<   *>   />
POW  **   IS
NOT

Redefineable built-in identifiers

The following identifiers are built in into GNU Pascal but may be redefined according to any supported Pascal standard.

Maxint
False
True
Input
Output

Rewrite
Reset
Put
Get
Write
Read
Writeln
Readln
Page
New
Dispose
Abs
Sqr
Sin
Cos
Exp
Ln
Sqrt
Arctan
Trunc
Round
Pack
Unpack
Ord
Chr
Succ
Pred
Odd
Eof
Eoln

Directives

Asmname            Specify case-sensitive external name for Function
C                  External name for Function shall be lowercase
C_language         same as C
Forward
External           External Name of Function Has First Letter Uppercase
Extern             same as External

Extended Pascal required module interfaces

Standardoutput
Standardinput

Object Pascal directive (not implemented)

Override

Extended Pascal required words

Maxchar
Maxreal
Minreal
Epsreal

Extended Pascal required Procedures and Functions

Gettimestamp
Date
Time
Halt
Extend
Seekwrite
Seekread
Seekupdate
Empty
Update
Position
Lastposition
Re
Im
Cmplx
Card
Arg

Extended Pascal external binding

Bind
Unbind
Binding

Extended Pascal complex type functions

Polar

Extended Pascal String functions

Readstr            Read from a string rather than a file
Writestr           Write to a string rather than a file
Length
Index              Search in a string
Substr             also `MyStr [ 1..5 ]'
Trim
Eq                 lexical string comparision
Lt
Gt
Ne
Le
Ge

Extended pascal required string schema type generator

String

Object pascal (not implemented)

Copy
Null
Root
Textwritable
Self

Borland Pascal

GetMem             Allocate memory with given size in bytes
FreeMem            Free memory allocated with GetMem
Inc                Increment
Dec                Decrement

More exotic fruits and birds (GPC extensions)

Static             C-sense storage class specifications
__const__
__external__
__inline__
__static__
__volatile__
__byte__           C-style type size modifiers
__short__
__long__
__longlong__
__unsigned__

Asm                Inline assembly (GNU style)
Alignof
Break              C-style
Continue
Return
Sizeof
Max                for enumeral and real types
Min

Conjugate
Mark
Release

Default            like `otherwise' in a `case' statement
Others

Close
Definesize

Standard Pascal data types

Integer
Real
Boolean
Char
Text

Extended Pascal complex type

Complex

GPC extensions: void type (two spellings)

__void__
Void

GPC extension: C compatibility string type

__cstring__

Extended Pascal: TimeStamp and BindingType

Timestamp
Bindingtype

GNU Pascal extensions

Extensions to ISO-7185 Pascal language

GPC contains a number of extensions to the ISO 7185 Pascal language.

Most of these extensions are written so that they should conform conform to the international standard ISO/IEC 10206 : 1991, Information technology - Programming Languages - Extended Pascal.

GPC is not yet fully compliant to the requirements of the Extended Pascal language.

The following Extended Pascal features are implemented:

Gpc extensions not in Extended Pascal:

Extended Pascal features still missing from GPC

I/O to text files:

GPC implements "lazy" text file I/O, i.e. do a PUT as soon as you can and do GET as late as you can.

This should avoid most of the problems sometimes considered to be the most stupid feature of Pascal.

When passing a file buffer as parameter the buffer is validated when the parameter is passed. @@ Perhaps it would be nice to hack it to be validated when the VAR parameter is referenced...

When any lazy file is RESET, the file buffer state is set to undefined. It is validated on the first reference to it. Now this is also true for terminal devices.

Variable length strings in GPC:

Extended Pascal has a "type selector" feature called schema types.

GPC does not yet implement general schema types, but the STRING SCHEMA is now implemented.

(An example of a (unimplemented) schemata would be, e.g:

Matrix (N,M: Positive_int) = array [ 1..N, 1..M ] of integer;

Here the M and N are discriminant identifiers.)

A STRING SCHEMA is the only predefined schema type in Extended Pascal, with one required discriminant identifier "Capacity".

The string schema type, if explicitely defined, could look like:

TYPE string(capacity) = packed array [ 1..capacity ] of char;

Internally GPC implements STRING SCHEMA as follows:

The type representing the SCHEMA TYPE is a RECORD_TYPE node, with the following fields:

STRING  = RECORD
    Capacity : integer;
    length   : integer;
    string   : packed array [ 1..Capacity ] of char;
  END;

The "Capacity" field may be directly referenced by user,

"length" is referenced by a predefined string function LENGTH(str) and contains the current string length.

"string" contains the chars in the string.

The "string" and "length" fields can not be directly referenced by a user program.

References to the schema discriminants are allowed, and the WITH statement is also allowed, so one can say:

var str : string (80);
begin
   writeln (str.capacity),         (* writes 80 *)

   with str do
     writeln (capacity);           (* writes 80 *)
end;

When a new SCHEMA_TYPE is created, the discriminant identifier fields need to be initialized. GPC initializes the new schema type discriminant identifiers of every VAR_DECL node before it executes any instructions of the procedure, function or program where the string variable is declared.

If new internal schema types are created (for conversion of fixed-string or char type parameters to a string schema formal parameter), the discriminant identifiers are initialized immediately. The discriminant identifiers of PARM_DECL nodes are not initialized separately, they get their values from the actual parameters.

If a parameter is a SCHEMA_NAME (a schema with no discriminant identifiers), a proto string schema is used as the type of the parameter.

Variable length string parameters look like:

PROGRAM Zap (output);

TYPE
   stype = string (10);
   sptr  = ^string;

VAR
   str  : stype;
   str2 : string(100000);
   dstr : ^string;
   zstr : sptr;
   len  : integer value 256;

  (* "string" accepts any length of strings *)
  PROCEDURE foo(z: string);

  BEGIN
    writeln ('Capacity : ',z.capacity);
    writeln ('Length   : ',length (z));
    writeln ('Contents : ',z);
  END;

  (* Another way to use dynamic strings *)
  PROCEDURE bar(slen : integer);

  var
    lstring : string (slen);
    foostr  : type of lstring;

  BEGIN
    lstring := 'Hello World!';
    foo (lstring);
    foostr := 'Ent{ miksi juuri t{m{?';
    foo(foostr);
  END;

BEGIN
  str   := 'KUKKUU';
  str2  := 'A longer string variable';

  new (dstr, 1000);     { Select the string Capacity with NEW }
  dstr^ := 'The max length of this is 1000 chars';
  new (zstr, len);
  zstr^ := 'This should fit here';

  foo(str);
  foo(str2);
  foo('This is a constant string');
  foo('R');             { A char parameter to string routine }
  foo(");              { An empty string }
  foo (dstr^);
  foo (zstr^);
  bar (10000);
END. (* Zap *)

In the above example, the required procedure NEW was used to select the capacity of the strings. Procedure "BAR" also has a string whose size depends of the parameter passed to it and another string whose type will be the same than the type of the first string ("type of" construct).

All string and char types are compatible as long as the destination string is long enough to hold the source in assignments. If the source string is shorter than the destination, the destination is automatically blank padded if the destination string is not of string schema type.

String routine (mostly in library):

S1 and S2 may be of string or char type. S is of string type.

WRITESTR (s, write-parameter-list)
READSTR (s, read-parameter-list)
Write to a string and read from a string. The parameter lists are identical to write/read from TEXT files. The semantics is closely modeled after file I/O.
INDEX(s1,s2)
If S2 is empty, return 1 else if S1 is empty return 0 else returns the position of s2 in s1 (an integer).
LENGTH (s1)
Return the length of S1 (an integer from 0..Capacity)
TRIM (s1)
Returns a new string with spaces stripped of the end of S.
SUBSTR (s1, i)
SUBSTR (s1, i, j)
If J is missing it is calculated as: J := LENGTH (S1) - I + 1; Return a new substring of S1 that contains J characters starting from I.
EQ (s1,s2)
NE (s1,s2)
LT (s1,s2)
LE (s1,s2)
GT (s1,s2)
GE (s1,s2)
Lexicographic comparisons of S1 and S2. Returns boolean result. Strings are not padded with spaces.
s1 = s2
s1 <> s2
s1 < s2
s1 <= s2
s1 > s2
s1 >= s2
Pascal string compare of S1 and S2. Returns boolean result. Shorter string is blank padded to length of the longer one.

No name space pollution with extensions:

In GPC you are free to re-define everything that is not a reserved word in ISO 7185 Pascal in your program.

All Extended Pascal additional "reserved words" may be redefined, so you do not have to modify your code for GPC if you have an identifier like RESTRICTED or VALUE or some such. @@ This violates Extended Pascal standard.

You may also redefine words like INTEGER and CHAR if you like.

@@ NOTE: The *only* exception to the redefinition rule currently is the word INLINE (to make routines inline compiled), because I added it in front of PROCEDURE or FUNCTION. But I think I will change the syntax later and make INLINE a directive instead of a reserved word.

Compile time switches:

to get info of possible clashes of keywords and other info of your program constructs that gpc thinks are "non-standard" use the switch "-pedantic" when compiling. See the GCC info files.

@@ I have not tested the switches like -Wall very much. If you do, @@ give me info of error messages that don't make sense in Pascal.

@@ As a rule, GPC implements most of the switches GCC implements, and a couple of more that can not currently be set.

Implemented directives:

FORWARD
Required by pascal standard.
EXTERNAL
External routine which starts with a capital letter. (e.g. calling external function "foo()" will actually call "Foo()")
EXTERN
Same as external
C
Calls external routine "foo()" as "foo()" (no capitalization of the first letter)
C_LANGUAGE
Same as C.
STATIC
Make a function static in C sense.

PROGRAM foo;
	
PROCEDURE gotoxy(x,y: Integer); C;
	
BEGIN
  gotoxy(10,10); (* Call external routine "gotoxy" *)
END.

Set operations:

GPC supports standard Pascal set operations. In addition it supports the extended Pascal set operation symmetric difference (set1 >< set2) operation (a XOR of the set elements).

It also has a function that counts the elements in the set: `a := card (set1)'

NOTE: the set operations are still under construction, e.g. the set code does not fully work in the 64 bit Alpha machines.

Initial values to type denoters:

A type (or variable) may be initialized to a value of expression when it is declared, as in:

program zap;

type
   int10   = integer value 10;
   footype = real;
   mytype  = char value pred('A');
   etype   = (a,b,c,d,e,f,g) value d;

var
   ii  : int10;                     (* Value of ii set to 10 *)
   ch  : mytype  value pred('z');
   aa  : integer value ii+10;
   foo : footype value sqrt(aa);
   e1  : etype;                     (* value set to d *)
   e2  : etype value g;             (* value set to g *)

begin
end.

Extended pascal requires the type initializers to be constant expressions. GPC allows any valid expression.

Note, however, that the expressions that affect the size of storage allocated for objects (e.g. the length of arrays) may contain variables only inside functions or procedures.

GPC evaluates the initial values used for the type when an identifier is declared for that type. If a variable is declared with a type-denoter that uses a type-name which already has an initial value the latter initialization has precedence.

@@ GPC does not know how to calculate constant values for math functions in the runtime library at compile time, e.g. `exp(sin(2.4567))', so you should not use these kind of expressions in object size expressions. (Extended Pascal allows this).

Date and time routines:

Predefined date and time routines:

procedure gettimestamp(VAR t: Timestamp);
function date(t: Timestamp) : packed array [ 1..DATE_LENGTH ] of char;
function time(t: Timestamp) : packed array [ 1..TIME_LENGTH ] of char;

DATE_LENGTH and TIME_LENGTH are implementation dependent constants. See E.20 and E.22 in chapter IMPLEMENTATION DEPENDENT FEATURES to find out these values for GPC.

GetTimeStamp(t) fills the record T with values. If they are valid, the boolean flags are set to TRUE.

TimeStamp is a required predefined type in extended pascal standard. (It may be extended in an implementation.)

The required part of the type looks like:

TimeStamp = PACKED RECORD
		     DateValid,
		     TimeValid : Boolean;
		     year      : integer;
		     month     : 1 .. 12;
		     day       : 1 .. 31;
		     hour      : 0 .. 23;
		     minute    : 0 .. 59;
		     second    : 0 .. 59;
		   END;

@@ NOTE: TimeStamp may be later extended in GPC to contain the following fields at the end of the TimeStamp record:

Dst_used   : Boolean;     (* If daylight savings are used *)
TimeZone   : Integer;     (* Positive if WEST, in minutes *)
Weekday    : 0..6;        (* 0 is Sunday *)
TimerValid : Boolean;     (* Is the following timer valid *)
us_Timer   : Integer;     (* A microsecond timer that is a 32 bit
                             modulus of the timer returned by the
                             system. *)

Fields Dst_used, TimeZone and WeekDay will be valid when DateValid is TRUE. Field us_Timer will be valid when TimerValid is TRUE.

Complex type and operations:

The following sample programs illustrates most of the COMPLEX type operations. In addition monadic + and - are supported and dyadic +,-,*,/ operations.

program complex_test(output);

var
   z1,z2       : complex;
   len, angle  : real;

begin
   z1 := cmplx (2,1);
   writeln;
   writeln ('Complex number Z1 is: (',re(z1):1,',',im(z1):1,')');
   writeln;

   z2 := conjugate(z1); { GPC extension }
   writeln ('Conjugate of Z1 is: (',re(z2):1,',',im(z2):1,')');
   writeln;
   len   := abs (z1);
   angle := arg (z1);
   writeln ('The polar representation of Z1 is LENGTH=',len:1,
            ' ANGLE=',angle:1);
   writeln;

   z2    := polar (len, angle);
   writeln ('Converting (LENGTH,ANGLE) back to (X,Y) gives: (',
             re(z2):1,',',im(z2):1,')');
   writeln;
   writeln ('The following operations operate on the complex number Z1');
   writeln;

   z2 := arctan (z1);
   writeln ('arctan:  R=',re(z2),', I=',im(z2));

   z2 := z1 ** 3.141;
   writeln ('**3.141: R=',re(z2),', I=',im(z2));
   { cos, ln, exp, sqrt and sqr exist also }

   z2 := sin(z1);
   writeln ('sin:     R=',re(z2),', I=',im(z2));

   z2 := z1 pow 8;
   writeln ('POW 8:   R=',re(z2),', I=',im(z2));

   z2 := z1 pow (-8);
   writeln ('POW (-8):  R=',re(z2),', I=',im(z2));
end.

Direct access files:

@@ Not tested. @@ Write a demo program.

type
  Dfile = file [ 1 .. 100 ] of integer;
var
  F : Dfile;
  P, N : 1..100;

Declares a type for a file that contains 100 integers.

The following direct access routines may be applied to a direct access file:

SeekRead (F, N); { Open file in Inspection mode, seek to record N }
SeekWrite (F, N); { Open file in Generation mode, seek to record N }
SeekUpdate (F, N); { Open file in Update mode, seek to record N }
Update (F); { Writes F^, position not changed. F^ kept. }
p := Position (F); { Return current record number }
p := LastPosition (F); { Return the last record number in file }

If the file is open for Inspection or Update, GET may be applied. If the file is open for Generation or Update, PUT may be applied.

@@ GPC acts like the file would always start at record number 0, and subtracts/adds the lower index from the record number. If you think this is incorrect, let me know.

Restricted types:

Extended Pascal defines restricted types as:

restricted-type = 'restricted' type-name .

A value of a restricted type may be passed as a value parameter to a formal parameter possessing its underlying type, or returned as the result of a function. A variable of a restricted type may be passed as a variable parameter to a formal parameter possessing the same type or its underlying type. No other operations, such as accessing a component of a restricted type value or performing arithmetic, are possible.

program zap;

type
   unres_rec =  record
                  a :  integer;
                end;

   res =  restricted unres_rec;

var
   r1 :  unres_rec;
   r2 :  res;

   i  :  restricted integer;
   k  :  integer;

  function zap(p : unres_rec) : res;
  var
     ures :  unres_rec;

  begin
     { The parameter is treated as unrestricted, even though the actual
       parameter may be a restricted object }
     ures.a := p.a;

     { Legal to assign a return value }
     zap := ures;
  end; { zap }

begin
   r1.a := 354;

   { Assigning a restricted return value to a restricted object }
   { @@ Verify if this should really be allowed????? }
   r2 := zap(r1);

   { Passing a restricted object to unrestericted formal parameter is ok }
   r2 := zap(r2);

   { *** The following are illegal *** }
   r2.a := 100;	    { field access }
   r1 := r2;        { := source is restricted type }
   r2 := r1;        { := target is restricted type }
   r1 := zap(r2);   { := a restricted return value to unrestricted object }
   i  := 16#ffff;   { := target is restricted type }
   k  := i + 2;     { Arithmetic with restricted type }
end.

Extended Pascal modules:

@@ Gpc does not yet support:

Gpc should be able to parse full Extended Pascal module syntax. But all the features are not implemented yet.

You may load one PROGRAM and several MODULEs to make up one pascal program. A single file may contain zero or more modules and/or zero or one programs.

Please NOTE: If you have many modules in the same file, the variable and function declarations are visible after the point they have been declared in the implementation even if the interface does not export them. But they do not become visible only by including the interface to another file and separate compiling that (so you do need to export them now). (@@ unfortunately, currently this applies only to variables and functions; all other things are visible after the interface has been compiled whether or not you exported them.)

The nicest way to handle the module interface in separate compilation environment is to use the non-standard

#include "module-interface.ph"

feature. You can collect your module interfaces to a single directory and include them from there by using the "-I DIR" switches to specify the include file search paths to the compiler. (See the GNU CPP manual for more info).

There is currently no attempt to avoid name clashes of separate compiled modules when they are linked together. (The exported variables and functions having the same name in different modules will clash!!!)

Sample module code with separate INTERFACE and IMPLEMENTATION parts follows:

MODULE foobar Interface;	(* INTERFACE *)
	
  EXPORT catch22 = (footype,setfoo,getfoo);

  TYPE footype = integer;

  PROCEDURE setfoo(f: footype);
  FUNCTION  getfoo: footype;

END. { module foobar interface }

MODULE foobar Implementation;	(* IMPLEMENTATION *)

  IMPORT StandardInput;
         StandardOutput;

  VAR foo : footype;

  { Note: the effect is the same as the Forward directive would have:
    parameter lists and return types are not "allowed" in the declaration
    of exported routines. }
  PROCEDURE setfoo;
  BEGIN
    foo := f;
  END;

  FUNCTION getfoo;
  BEGIN
    getfoo := foo;
  END;

  TO BEGIN DO
    BEGIN
      foo := 59;
      writeln ('Just an example of a module initializer. See comment below');
    END;

  TO END DO
   BEGIN
     foo := 0;
     writeln ('Goodbye');
   END;
	
END. { foobar implementation }

Alternatively the module interface and implementation may be combined as follows:

MODULE foobar;			(* ALTERNATIVE METHOD *)
	
  EXPORT catch22 = (footype,setfoo,getfoo);

  TYPE footype = integer;

  PROCEDURE setfoo(f: footype);
  FUNCTION getfoo: footype;

  END; { NOTE: this END is required here, even if the
         module-block below would be empty. }

  VAR foo : footype;

  PROCEDURE setfoo;
  BEGIN
    foo := f;
  END;

  FUNCTION getfoo;
  BEGIN
    getfoo := foo;
  END;

END. { module foobar }

Either one of the two methods may be used with:

PROGRAM what(output);

import catch22;
	
BEGIN
  setfoo (999);
  writeln (getfoo);
END.

The INTERFACE has to be in the same file as the program/module that uses it's exported names. Otherwise GPC does not know anything about it and fails to compile the file.

Somewhat simpler GPC modules are also supported:

Note: this is not supported in Extended Pascal standard.

This is a simpler module support that does not require exports, imports, module headers etc.

These non-standard simple Gpc modules look like (does not have an export part, does not have a separate module-block, does not use import/export features.)

MODULE foobar;
  TYPE footype = integer;
  VAR foo: footype;

  PROCEDURE setfoo(f: footype);
  BEGIN
    foo := f;
  END;

  FUNCTION getfoo: footype;
  BEGIN
    getfoo := foo;
  END;
END.

PROGRAM what(output);

  (* In case the module foobar is loaded from another file *)
  PROCEDURE setfoo(f: footype); External;
  FUNCTION  getfoo: footype;    External;

BEGIN
  setfoo (999);
  writeln (getfoo);
END.

Module initialization and finalization:

TO BEGIN DO module initialization and TO END DO module finalization constructs are supported if the GNU compiler supports constructors and destructors in your target machine. (It always does if you use the GNU Linker).

If the initialization and finalizations do not work by default, but you have the GNU Linker, use option -fgnu-linker when compiling the program.

I re-implemeted the standard I/O handling and now the input and output can also be used from the initialization and finalization parts.

@@ Try these, send me bug reports. These are not tested.

Binding of objects to external names:

GPC supports the extended pascal bind,unbind and binding operations when applied to files.

The compiler will currently reject binding of other object types (@@ Perhaps the run time system should do the rejection?)

GPC implements extensions to the required predefined record type BindingType:

BindingType = PACKED_RECORD
                Bound             : Boolean;
                Extensions_Valid  : Boolean;
                Writable          : Boolean;
                Readable          : Boolean;
                Existing          : Boolean;
                Error             : Integer;    { Unused currently }
                Size              : Integer;    { # of elements or -1 }
                Name              : String (BINDING_NAME_LENGTH);
              END;

The fields BOUND and NAME are required by the standard. All other fields are extensions.

The meaning of the extensions to the BindingType record type, and the value of BINDING_NAME_LENGTH is defined in this document, section IMPLEMENTATION DEFINED FEATURES (E.14). It is a compiler constant, the run time system accepts any length.

The Size field is a latest addition to BindingType; I added that because the direct access files actually require that the file is not bigger that the definition; and lastposition(file) does not work before the file is opened. The "Size" field can then be used to determine the size before open, and if the upper bound of the direct access file is a variable one should be able to open files of any size without violating the standard.

The following is an example of the binding:

program z(input,output,f);

var
   f :  text;

procedure bindfile (varf :  text);
var
   b : BindingType;

begin
  unbind (f);
  b := binding (f);
  repeat
    write ('Enter file name:');
    readln (b.name);
    bind (f, b);
    b := binding (f);
    if not b.bound then
      writeln ('File not bound--try again');
  until b.bound;
end;

begin

  bindfile (f);

  (* Now the file F is bound to an external file.
   *
   * You can use the implementation defined fields
   * to check if the file is Readable, Writable and
   * if it Exists. These are valid if the.Extensions_Valid
   * field is TRUE.
   *)
end.

Function pointers:

GPC suports also function pointers and calls through them. This is a non-standard feature.

program zap(output);

type
    proc_ptr = ^ procedure (integer);

var
    pvar : proc_ptr;

procedure write_int(i: integer);
begin
  writeln ('Integer: ',i:1);
end;

begin
  (* PVAR points to function WRITE_IT *)
  pvar := &write_int;

  (* Dereferencing a function pointer calls the function *)
  pvar^(12345);
end.

String catenation:

Gpc supports string catenation with the '+' operator. All string-types are compatible, so you may catenate any chars, fixed length strings and variable length strings with each other.

program scat (input, output);

var
   ch          : char;
   str         : string(100);
   str2	       : string(50);
   fstr        : packed array [ 1 .. 20 ] of char;

begin
   ch   := '$';
   fstr := 'demo';        { padded with blanks }
   write ('Give me some chars to play with: ');
   readln (str);
   str := '^' + 'prefix:' + str + ':suffix:' + fstr + ch;
   writeln ('Len' + 'gth = ', length (str));
   writeln (str);
end.

Type qualifiers:

@ New feature. @ Currently gpc runtime does not know anything about these. @ These may change/or get removed...

As an extension, GPC allows you to use type qualifiers:

__byte__
8 bit integer
__short__
Short integer (16 bits) or real type (32 bits)
__long__
Long integer or real type
__longlong__
long long integer type (64 bits)
__unsigned__
Unsigned INTEGER type

The __unsigned__ works for all integer types, also those that have been previously declared with some other type qualifier, like __short__. The other qualifiers do not accept types that have already been modified with a type qualifier.

The syntax to use the qualifiers:

type-denoter > TYPE-QUALIFIER type-name

(The metasymbol `>' means type-denoter has also other meanings)

Most of these should be done with subranges anyway. However, '__short__ real' can not be done like that, neither can '__unsigned__ integer' or '__longlong__ integer'.

program zap(output);

type
   byte     = __byte__     integer;
   longint  = __long__     integer;
   float    = __short__    real;
   u_long   = __unsigned__ longint;
   verylong = __longlong__ integer;

var
  i8  : byte;
  i16 : __short__ integer;
  foo : u_long;
  pi  : float;
  big : verylong;

begin
  pi  := 3.141592654;
  i16 := 1000;
  big := MaxInt * i16;
  i8  := 127;

  (*
   * Hmm, does not work because constant is treated as an integer,
   * and this is too large. Need a method to specify long constants.
   *
   * What is the syntax in other Pascal compilers? Suggestions, please!
   *

  foo := 16#deadbeef;

   *)
end.

Accessing command line arguments:

The following module accesses the command line with ParamStr and ParamCount functions.

These follow the Un*x semantics, so that

MODULE command_line interface;

EXPORT cmdline = (Max_length, Arg_type, ParamStr, ParamCount);

CONST
   Max_length = 255;     { Max length of each argument.
                           If some arg is longer, the run time system
                           traps it. }

TYPE
  Arg_type = String(Max_length);

  FUNCTION ParamCount: Integer;

  FUNCTION ParamStr (arg_num: integer): Arg_type;
END. { command_line interface }

MODULE command_line implementation;

  { These are in the GPC runtime library }
  FUNCTION _p_paramcount : Integer; C;
  FUNCTION _p_paramstr (num: Integer; VAR str: String): Boolean; C;

  FUNCTION ParamCount;
  BEGIN
     ParamCount := _p_paramcount;
  END; { ParamCount }

  FUNCTION ParamStr;

  VAR
   Str       : Arg_type;
   Success     : Boolean;

  BEGIN
     Success := _p_paramstr (arg_num, Str);

     (* Should perhaps do something else on failure.
      *
      * Now it returns the empty string, which is also a valid
      * parameter.
      *)
     IF Success THEN
        ParamStr := Str
     else
        ParamStr := ";
  END; { ParamStr }
END. { command_line implementation }

{ The program below, when compiled with the interface module and
  linked with the implementation module, accesses the command
  line arguments. }	

program zap (output);

import cmdline;

var
   counter : integer;

begin
   writeln ('Program fetches command line arguments and outputs one per line');
   writeln ('Max length of each argument is ',Max_Length:1,' characters');

   for counter := 0 to ParamCount-1 do
      writeln ('Command line arg ',counter:1,' is "',paramstr(counter),'"');
end.

Borland Extensions in GNU Pascal

GNU Pascal implements these Borland extensions to the ISO Pascal language:

About Pascal and Extended Pascal languages

Pascal is a well-known programming language and hardly needs to be described here. Notice, however, that some people's idea of Pascal is affected by acquaintance with such products as Turbo Pascal which differ from the Pascal standard and provide a lot of nonstandard extensions (some of which are compatible with the Extended Pascal standard). Moreover, it is worth mentioning that the ISO Pascal standard defines two levels of the language, level 0 and level 1; the only difference between the levels is that level 1 supports the so-called conformant array schemas in parameter declarations.

Extended Pascal is a standardized language which contains so significant extensions to Pascal that it is best regarded as a new language. It is currently not very well known, and computer vendors do not seem to be eager to provide compilers for it. Thus, there is social need for GNU Pascal supporting Extended Pascal.

A comparison of Borland Turbo Pascal with Extended Pascal

As mentioned earlier, Turbo Pascal does not conform to any of the Pascal standards. If you carefully chose a subset of unextended Pascal, you may be able to port code if you're lucky/careful.

To be fair, Turbo Pascal has some wonderful features that make it very powerful in the environments in which it runs. However, some of those features are of little use on non Windows/DOS platforms and probably are not good candidates for standardization.

There are several Turbo Pascal features which are semantically similar to features in unextended Pascal or Extended Pascal. Here is a list of mappings between Turbo Pascal features and Extended Pascal features:

From Borland Pascal to GNU Pascal

This chapter is intended to be a QuickStart guide for programmers who are familiar with Borland Pascal, version 7 for DOS protected mode. Other versions don't differ too much but this one is the very last DOS version Borland has published.

Borland compatibility

Unlike other FreeWare compilers, GNU Pascal is *not* intended to be 100% Borland compatible. GNU Pascal is part of the GNU project, so portability is one of its primary goals. For this reason, non-portable features of Borland Pascal will probably not be included into GNU Pascal. Some other differences are so minimal that we have more important things to do than to implement them.

However if you want to contribute to GNU Pascal by eliminating holes in GPC's Borland compatibility, be welcome in the GNU Pascal development team! See See section How you can contribute to GNU Pascal for details.

There is no IDE!

It is one of the most annoying points about GPC that there is no Integrated Development Environment like BP.EXE at the moment. We are working on it, but this will take some time, especially because GNU Pascal is a portable compiler intended to run under a large variety of operating systems in the same manner. Please be patient--or offer your help! (For the moment, you can try to use Borland's IDE for GNU Pascal--see below.)

The GNU Pascal Compiler, GPC, is called about like the command-line version of the Borland Pascal Compiler, BPC. Edit your source file(s) with your favorite ASCII editor (e.g. the Borland IDE), then call GNU Pascal with a command line like

  C:\GNU-PAS> gpc hello.pas

on your DOS or OS/2 box or

  myhost/home/joe/gnu-pascal> gpc hello.pas -o hello

on your UNIX (e.g. Linux or FreeBSD) box. Don't omit the suffix `.pas': GPC is a common interface for a Pascal compiler, a C, ObjC and C++ compiler, an assembler, a linker, and perhaps a Modula and FORTRAN compiler. From the extension of your source file GPC figures out which processor to run.

The -o is a command line option which tells GPC how the executable has to be named. This is not necessary for DOS and OS/2, so we omit it in this file from now on.

Note that GPC is case-sensitive concerning file names, so it will not work if you type

  C:\GNU-PAS> GPC HELLO.PAS

GPC is a very quiet compiler and doesn't print anything on the screen unless you request it or there is an error. If you want to see what is going on, invoke GPC with additional options:

  -Q            "don't be quiet"  (or: Quassel-Modus in German)

means that GPC prints out the names of procedures and functions it processes, and

  --verbose

means that GPC informs you about the stages of compilation, i.e. preprocessing, compiling, assembling, and linking.

One example (this time for OS/2):

  [C:\GNU-Pascal] gpc --verbose -Q hello.pas

Throughout this chapter, we will tell you about a lot of command-line switches. They are all invoked this way.

After compilation, there will be an executable hello file in the current directory. (hello.exe with DOS and OS/2.) Just run it and enjoy. If there are errors, GNU Pascal will not stop compilation after the first one--as Borland Pascal does--but try to catch them all in one compilation. If you get more error messages than your screen can hold, you can catch them in a file (e.g. gpc.out) in the following way:

  gpc hello.pas 2>gpc.out

This works with DOS, OS/2 and any bash-like shell under UNIX.

However, you can use Borland's IDE for GNU Pascal on the DOS platform: Install the GNU Pascal Compiler in the Tools menu (via Options/Tools).

  Name:       GNU Pascal
  Path:       gpc
  Arguments:  $SAVE ALL --verbose -Q $NAME($EDNAME).pas
  HotKey:     Shift+F9

Note once more that GPC is case-sensitive, so it is important to specify .pas instead of the .PAS Borland Pascal would append otherwise!

You can include more command-line arguments to GNU Pascal (e.g. `--automake'; see below) as you will learn more about them below.

Because Borland Pascal will try to recompile your program if you use its run menu function, you will need another "tool" to run your program:

  Name:       run program
  Path:       command.com
  Arguments:  /c $NAME($EDNAME)
  HotKey:     Shift+F10

Comments and compiler directives

According to ISO 7185 and ISO 10206 standard, GNU Pascal recognizes by default comments opened with (* and closed with }. With Borland Pascal, both types of comments can be nested, so you will probably have sources where passages containing comments are "commented out".

To use this with GPC, you have to "switch on" nested comments either by a command-line option, or by a compiler directive:

  --nested-comments            {$N+}    (*$N+*)

The $N directive also exists in BP but has another meaning. The same holds for most of GPC's other compiler directives (also corresponding to command-line options in most cases):

  --short-circuit     $B+ $B-  like in Borland Pascal:
                               $B- means short-circuit Boolean
                               operators; $B+ complete evaluation

  --c-numbers         $C+ $C-  enable/disable C-style octal 0177
                               and hexadecial 0xFF numbers

  --char-escapes      $E+ $E-  enable/disable C-style character
                               escape sequences in strings

  --nested-comments   $N+ $N-  see above

  --pedantic          $P+ $P-  give/don't give warnings about
                               violations of ISO 7185
                               Standard Pascal

                      $W+ $W-  enable/disable warnings

                      $X+ $X-  enable/disable extended syntax
                               (function return value ignore,
                               operator definitions)

  {$I FileName }               include filename.pas or
                               filename.p (make it lowercase)

  {$include "filename.pas"}    include (case-sensitive)

  {$include <filename.pas>}    the same, but don't search in
                               current directory

  {$M Hello!}                  write message "Hello!" to error
                               device during compilation

  {$D GNU}                     define GNU (for conditional
  {$define GNU}                compilation)

  -D GNU                       the same in command line

  {$D loop while true do}      define "loop" to be "while
                               true do" as a macro like in C.
                               It is case-sensitive.

  {$ifdef GNU}                 conditional compilation
    ...                        (like in Borland Pascal).
  {$else}                      GPC predefines the symbol
    ...                        __GPC__ (with two leading
  {$endif}                     and trailing underscores).

You also can use C-style preprocessor directives, e.g. #include.

As in Borland Pascal, {$...} and (*$...*) are equivalent.

Units, GPI files and AutoMake

You can use Units in the same way as in Borland Pascal. However, there are some differences, problems and new features. (Please report the bug if something doesn't work.)

Concerning the syntax of a Unit, you can, if you want, use Extended Pascal syntax to specify a Unit initializer, i.e. instead of writing

  begin
    ...
  end.

at the end of the Unit, you can get the same result with

  to begin do
    begin
      ...
    end (* to begin *);

and there also exists

  to end do
    begin
      ...
    end (* to end *);

which specifies a finalization routine. Use this instead of Borland Pascal's exit procedures. You also can specify an order in which initializers are run--see See section GNU Pascal extensions and See section About Pascal and Extended Pascal languages for more about this. There you can also find information about Extended Pascal Modules, an alternative to Units.

At the moment, there are no qualified identifiers, so take care about name clashes between different Units.

When GPC compiles a Unit, it produces two files: an .o object file (compatible with other GNU compilers such as GNU C) plus a precompiled Interface which resides in a .gpi file. (See See section GPI files -- GNU Pascal Interfaces for GPI file internals.)

GPC does not automatically recognize that something is a Unit and cannot be linked; you have to tell this by a command line switch:

  -c            only compile, don't link.

For example, to compile two units, use:

  gpc -c myunit1.pas myunit2.pas

Of course, one of the purposes of writing Units is to compile them separately. However, GNU Pascal allows you to have one or more Units in the same source file (producing only one .o file but separate .gpi files). You even can have a Program and Units in one and the same source file; in this case, no .o file at all is produced.

You can use the above as a workaround (*$include the Unit *) in case something goes wrong with the .gpi mechanism. (It is a new feature in GPC 2.7.2 and may be unstable.)

When you have all Units compiled and want to compile the Program, specify the .o files in the command line:

  gpc hallo.pas myunit1.o myunit2.o

You also can specify the program and the units in one command line:

  gpc hallo.pas myunit1.pas myunit2.pas

As an alternative to manually compiling and specifying object files, you can use GPC's AutoMake feature. (WARNING: This is a new feature in GPC 2.7.2 and may be unstable!) With an additional command-line argument

  gpc --automake hallo.pas

GPC tries to behave like Borland Pascal's make facility and automatically recompiles Units the source of which has been changed. It also works if an included file has been changed.

To pass arguments to the compilation of Units, specify them in a string surrounded by quotation marks after --automake=. For example, if you want to give the --verbose argument not only at top level but also for (re)compilation of Units, use:

  gpc --verbose --automake="--verbose" hallo.pas

For more information about the AutoMake mechanism, see See section GNU Pascal's AutoMake facility.

Optimization

GNU Pascal is a 32 bit compiler with excellent optimization algorithms (which are identically the same as those of GNU C). There are three official optimization levels, specified by the command line options `-O', `-O2', and `-O3'. Actually, this goes up to `-O6', but levels above `-O3' are experimental (as far as I know).

One example:

  Program Test;

  Var
    A, B: Integer;

  begin
    A:= 3;
    B:= 4;
    writeln ( A + B );
  end.

When GNU Pascal compiles this program with optimization, it recognizes that the argument of writeln is the constant 7--and optimizes away the variables A and B.

For more about optimization, see the GNU C documentation.

Debugging

The command line option `-g' specifies generation of debugging information for GDB, the GNU debugger. GDB is not as comfortable as the Turbo Debugger, but it has the same abilities but one: The program being debugged is slowed down. For more information about GDB, call it with `gdb' and type in the help command.

GDB has one very nice feature which might even make up for the slowing-down problematic: When a GNU-compiled program crashes, it puts out a core file. When you say "target core core" to the GNU debugger, it reads the core file and can tell you the address of the crash, the contents of variables and of the stack, and so on.

Sometimes it is nice to have a look at the assembler output of the compiler. When you specify the -S command line option, GPC produces an .s file instead of an .o file which contains assembler source for your program. More about this in the next section.

GPC inline assembler

GNU Pascal has an inline assembler, but it is quite different from Borland's one. I have not yet found reasonable documentation about the use of this assembler, but I found out the following:

The syntax is

  asm ( 'movl $12345678, %eax' );
  asm ( 'movl %eax, %edx' );

to move the (hex) value `$12345678' to the EAX register and then to the EDX register. The String argument of the asm "procedure" is passed as a string to the assembler stage of the compilation. Note that the order of operands is reversed with respect to the order you know from other Intel assemblers and that the size of the arguments is appended to the mnemonic as a suffix b (byte), w (word = 2 bytes), or l (long = 4 bytes).

You can learn about the GNU assembler syntax when compiling your program with `-S' (see above) and looking into the resulting assembler source.

To access Pascal symbols from the assembler, do something like

  asm ( 'movl %%eax, %0' : : 'rm' ( MyVariable ) );

Here, the % signs in front of the register names are doubled because % gets some special meaning. The 'rm' means that the operand may be in a register or in memory.

(If somebody knows more about the GNU assembler syntax, please, please, please explain it to me or point me to some reasonable documentation about it! <peter.gerwinski@uni-essen.de>)

Objects

Objects in the Borland Pascal 7.0 notation are implemented into GNU Pascal with the following differences:

Strings

Strings are "Schema types" in GNU Pascal which is something more complicated than Borland-style strings. For variables, you cannot specify just String as a type (always specify the maximum length); for parameters you can. There is no 255 length limit. According to Extended Pascal, the maximum string length must be in (parantheses); GNU Pascal accepts [brackets], however.

For more about Strings and Schema types see See section GNU Pascal extensions and See section About Pascal and Extended Pascal languages.

String-handling functions (see See section GNU Pascal extensions) are different in both dialects but can approximately be mapped on each other:

  Borland Pascal          GNU Pascal

  length                  length
  Pos                     Index
  Str                     WriteStr
  Val                     ReadStr
  Copy                    SubStr, MyStr [ 2..7 ]
  MyStr [ 0 ]:= #7;       Trim
    -                     EQ, NE, LT, LE, GT, GE
  Insert                    -
  Delete                    -

It should not be difficult to write a compatibility Unit--if you do so, please send it to us!

Typed constants

GNU Pascal supports Borland Pascal's "typed constants" but also Extended Pascal's initialized variables:

  Var
    x: Integer value 7;

When a typed constant is misused as an initialized variable, a warning is given.

Initialization of structured variables (typed constants) is not yet stable.

When you want a local variable to preserve its value, define it as `__static__' instead of using a typed constant:

  Procedure Foo;

  Var
    x: __static__ Real;

  begin (* Foo *)
    (* x keeps its value between two calls to this Procedure *)
  end (* Foo *);

Remark: If you don't like underscores, you can use the (*$define *) mechanism to get rid of them:

  (*$define static __static__ *)

Bit, byte and memory manipulation

The (non-standard) bitwise operators `shl', `shr', `and', `or', `xor' work in GNU Pascal like in Borland Pascal. As an extension, you can use them as "procedures", for examples

  and ( x, $0000FFFF );

as an alternative to

  x:= x and $0000FFFF;

Instead of the Borland-specific notation `$ABCD' for hexadecimal numbers you also can use Extended Pascal notation:

   2#11111111   for a binary,
   8#177        for an octal,
  16#FF         for a hexadecimal number,

and so on up to a basis of 36.

Inc and dec are implemented like in Borland Pascal; pred and succ are generalized according to Extended Pascal:

  a:= succ ( a, 5 );

Absolute variables work only in the context of overloading with other variables, not in the context of specifying an absolute address. The Mem and Port arrays don't exist in GNU Pascal.

Borland Pascal's procedures FillChar and move are not built-in into GNU Pascal. However, you can write them by yourself using untyped Var parameters (see Sec. Data types).

User-defined operators

GNU Pascal allows the user to define operators according to the Pascal-SC syntax:

  (*$X+*)

  Type
    Point = record
      x, y: Real;
    end (* Point *);

  Operator + ( a, b: Point ) c: Point;

  begin (* Point + Point *)
    c.x:= a.x + b.x;
    c.y:= a.y + b.y;
  end (* Point + Point *);

It is necessary to enable "extended syntax" `(*$X+*)' when defining operators.

The Pascal-SC operators `+>', `+<', etc. for exact numerical calculations are not implemented, but you can define them. If you write a module which really implements these operators, please send it to us, so we can include it into the next distribution.

(And if you know more about modules in Pascal-SC than just their existence, please contact us either! We could probably easily implement them if we knew how they look like. Something quite close to Pascal-SC modules already *is* implemented as "GNU specific modules".)

Data types

Files

Built-in constants

Built-in operators

Built-in Procedures and Functions

Parameters

Miscellaneous

Known bugs and how to report bugs

If you encounter a bug with GPC, please check whether it is one of the known bugs. If not, report it to the GNU Pascal mailing list gpc@hut.fi. (But always report it if you solve the problem! ;-)

Known bugs

The GPC compiler does not yet implement the whole ISO 7185 Pascal standard, so please take this into account when you consider using this for any purpose.

See the file `version.c' to find out the version number of this GPC (or run gpc -v)

Problems in this GPC version:

Inconveniences

Notes for debugging

How you can contribute to GNU Pascal

Below you can find a list of jobs which should be done for GNU-Pascal. In cases where somebody is already working on it, the name of that person is written behind the job's description together with the status of the project; e-mail addresses are given below.

If there is already a name behind a job, this does not mean that you shouldn't do that but just that you should get in contact with that person if you would like to contribute to that field.

Welcome to the GNU Pascal development team!

List of jobs

Overall coordination                    Juki                works ;-)
Coordination with GCC developers        Juki                 ?
Merge into GCC main distribution        Juki                 ?

ISO 7185 Standard Pascal                Juki                works
ISO 10206 Extended Pascal               Juki                90%
Object Pascal                            ?
Borland Pascal 7.0                      Peter               80%
Delphi                                   ?
Pascal-SC                               Peter               please help!
Compiler options to force one standard  Peter               planned

EMX version (DOS and OS/2)              Peter               works
Linux binaries                          Peter               works
DJ version (DOS)                        JanJaap             works
Win32 version                           JanJaap             70%
Cross compilers Linux -> others         JanJaap             works

Installation instructions               Larry                ?
Documentation                           Larry                ?

Type checking                           Juki                 ?
Automatic make                          Peter               works
Objects: C++ code compatibility          ?
PXSC module syntax                      Peter               planned
Procedure overloading                   Peter               planned
Precompiled module interfaces           Peter               works

Run time system                         Juki                works
I/O error handling                       ?
Turbo compatible DOS, CRT, Graph, ...    ?                  ask Peter
Turbo Vision compatible library          ?
POSIX library (replacement for DOS)     Berend              to be ported
Replacement for (parts of) CRT          Peter               beta (BO5)
Replacement for Graph                   Peter               planned (BO5)
Replacement for Turbo Vision            Peter               planned (BO5)

Port of the RHIDE IDE                   JanJaap              ?
Improvement of the XWPE IDE              ?

List of contributors (in alphabetical order)

Berend              Berend de Boer, Nederlands
                    <100120.3121@compuserve.com>

JanJaap             Jan Jaap van der Heijden, Nederlands
                    <j.j.vanderheijden@student.utvente.nl>

Juki                Jukka Virtanen, Finland
                    <jtv@hut.fi>

Larry               Larry Carter, USA
                    <lcarter@powerslave.jf.intel.com>

Peter               Peter Gerwinski, Germany
                    <peter.gerwinski@uni-essen.de>

FPK Pascal and GNU Pascal--a comparision

by Florian Klaempfl <fnklaem@cip.ft.uni-erlangen.de>
and Peter Gerwinski <peter.gerwinski@uni-essen.de>
7. July 1996

             FPK Pascal                       GNU Pascal
             ----------                       ----------

aim:         free Borland compatible          free portable
             32-bit Pascal compiler           32-bit Pascal compiler

version:     0.6.4                            2.6.3

operating    DOS (DJ), OS/2                   DOS, OS/2 (EMX)
systems:                                      DOS (DJ)
                                              arbitrary UNIX systems

written in:  Pascal, TP Syntax                C
             (compiles itself)

source:      900 kB                           2.8 MB
                                              plus source of GCC (8 MB)

language     Borland Pascal 7.0,              ISO 7185, ISO 10206,
standard:    (parts of) Delphi II             (most of) Borland Pascal 7.0

extensions:  function overloading             operators

home server: http://www.brain.uni-freiburg.de ftp://kampi.hut.fi/jtv/gnu-pascal

license:     FreeWare (GPL)                   FreeWare (GPL)

author:      Florian Klaempfl, Germany        Jukka Virtanen, Finland
             fnklaem@cip.ft.uni-erlangen.de   jtv@hut.fi

GPC--Gnu Pascal Random Notes

A list of failed Pascal Validation Suite Conformance tests by

GPC-1.2 (GCC-2.7.2)

Last modified: Sun Dec 10 00:58:14 1995 Run by: Juki <jtv@hut.fi>

Number of validation suite tests run: 199 Only LEVEL-0 tests run (no conformant arrays).

All programs have been named as pDDD.pas (DDD = three digits) Otherwise my naming convention does not mean anything.

All tests run with and without -g and with/without -O and with/without -O6 Only the tests that fail are mentioned, otherwise they all pass.

	TEST	WHAT HAPPENS
	----    ------------
i486	Mach 3 (CMU UX): 	All conformance tests pass.

rs-6000 Aix 3.2.5: 		All conformance tests pass.

mips	Ultrix 4.3:		All conformance tests pass.
				*** Tested with gpc 2.5.7 only

alpha:	OSF 1/V3.2c:		All conformace tests pass.

	Important: DO NOT USE -O switch with the alpha GPC
		   until the problems are fixed!!!

	*** With -O the following FAIL
	*** This is ridiculous!!! They worked before...
	p004	FAIL
	p029	FAIL
	p069	FAIL
	p072	FAIL
	p075	FAIL
	p076	FAIL
	p098	FAIL
	p108	FAIL
	p110	FAIL
	p111	FAIL
	p113	FAIL
	p128	FAIL
	p136	FAIL
	p142	runtime error
	p157	FAIL
	p164	FAIL
	p167	FAIL
	p171	FAIL

	*** But with -O6 the following are compiled incorrectly.
	*** (i.e. they compile but produce incorrect results).
	*** Don't use -O6 on alpha until the bugs are fixed.
	*** These have never worked.
	*** I have not checked the reason for these:
	p029	FAIL
	p095	FAIL
	p110	FAIL
	p111	FAIL
	p117	Loops
	p157	FAIL

sparc	Solaris 2.3:		*** Tested with gpc 2.6.3 only
	003	Signal 11 received by the compiler when -O (optimized)

HP-PA:	HP-UX 9.03 / --with-gnu-as
	All other tests pass, except 003:

	003	Compiler: Unrecognized insn. Compiler abort().
		(PASS with -O6)

		p003.pas:262: internal error--unrecognizable insn:
		(jump_insn 730 728 732 (set (pc)
		        (if_then_else (gt (const_int 0)
		                (reg:SI 259))
		            (label_ref 766)
		            (pc))) -1 (nil)
		    (nil))
		p003.pas:262: internal gcc abort
		p003.pas did not compile

		This looks more like a generic GNU compiler bug than
		a bug in GPC code...

		003 is the PVS test 6.1.1-3.

Information of the SET_TYPE implementation in GPC.

Juki <jtv@hut.fi>
Last modified: Wed Sep 22 11:47:27 1993

CARD_EXPR:      returns the number of set elements currently in the set
                Extended Pascal.

UNION           SetC := SetA + SetB; union of the sets
BIT_OR_EXPR

DIFF            SetC := SetA - SetB; If in A, but not in B.
BIT_ANDTC_EXPR  (and tc_optab has vanished from gcc-2, so this
                will be done "SetA and (not (SetB))")

INTERSECTION    SetC := SetA * SetB; If in A and in B
BIT_AND_EXPR

SYMDIFF         SetC := SetA >< SetB; set symmetric difference
BIT_XOR_EXPR    (C if only in A or only in B (Boolean XOR)
                Extended Pascal.

SEARCH_EXPR:    in a set iteration, yields each member of the set
                in some implementation dependend order.
                Extended Pascal (this is not yet implemented in gpc).

Rest of the operands result in boolean values.

=, <>           Equality comparisons

<=              LE_EXPR
                SetA <= SetB denotes the inclusion of SetA in SetB

>=              Implemented with LE_EXPR, like above
                SetA >= SetB denotes the inclusion of SetB in SetA

GPI files -- GNU Pascal Interfaces

This file documents the mechanism how information is transferred from the exporting Modules and Units to the Program, Module or Unit which imports (uses) the information.

The GPI mechanism is not (yet :-) as stable as it should be. If you encounter problems with your Modules or Units, please do the following:

The GPI mechanism

A GPI file contains a precompiled GNU Pascal Interface. "Precompiled" means in this context that the Interface already has been parsed (i.e the front-end has done its work), but that no assembler output has been produced yet.

The GPI file format is an implementation-dependent (but not too implementation-dependent ;-) file format for storing GNU Pascal Interfaces to be exported--Extended Pascal and PXSC module interfaces as well as interface parts of Borland Pascal Units compiled with GNU Pascal.

To see what information is stored in or loaded from a GPI file, run GPC with an additional command-line option --debug-gpi. Then, GPC will write a human-readable version of what is being stored/loaded to stderr.

While parsing an Interface, GPC stores the names of exported objects in tree lists--in gpc-parse.y, the bison (yacc) source of GPC's parser, search for handle_autoexport. At the end of the Interface, everything is stored in one or more GPI files. This is called in gpc-parse.y--search for create_gpi_files ().

Everything else is done in gpc-module.c. Here you can find the source of create_gpi_files () which documents the file format: First, a header of 33 bytes containing the string GNU Pascal Module/Unit Interface\n is stored, then the name of the primary source file of the module as a string, then the name of the exported interface as a tree node (see below), after that all exported names in the order as they were stored while parsing.

The names and the objects (i.e. constants, data types, variables and functions) they refer to are internally represented as so-called tree nodes as defined in the files tree.h and tree.def from the GCC source (i.e. the source of the GNU C compiler). The names are stored as IDENTIFIER_NODEs, their meanings as IDENTIFIER_GLOBAL_VALUEs of these nodes. The main problem when storing tree nodes is that they form a complicated tree in memory with a lot of circular references making it hard to decide which information must be stored and which mustn't.

The functions load_tree and store_tree are intended to load/store a tree node in a GPI file.

Each tree node has a TREE_CODE indicating what kind of information it contains. Each different tree node must be stored in a different way. See the source of load_tree and store_tree for details.

Most tree nodes contain pointers to other tree nodes; therefore load_tree and store_tree are recursive functions. The --debug-gpi debugging informations contains the recursion level in parantheses, e.g. loaded (2): means that the loaded information was requested by a pointer contained in a tree node requested by a pointer contained in a tree node representing an exported symbol.

Since this recursion can be circular (think of a record containing a pointer to a record of the same type), we must resolve references to tree nodes which already have been loaded. For this reason, and for saving disk space, I have introduced a gpi_contents list containing pointers to all nodes so far loaded from / stored in the GPI file under consideration. When storing a node which already is in the gpi_contents list, a (normally invalid) TREE_CODE of 255 `(0xFF)' followed by the (int) index of the node in the gpi_contents list is stored instead. Like this, the reference uses 1 byte plus the size of an int (normally 4) in the GPI file. In the debugging information, this method of storing/loading is indicated as via gpi_contents.

There are some special tree_nodes (e.g. integer_type_node or NULL_TREE) which are used very often. I have assigned (normally invalid) unique TREE_CODES for them, so they can be stored in a single byte.

That's it. Now you should be able to "read" GPI files using GPC's --debug-gpi option. If you encounter a case where the loaded information differs too much from the stored information, you have found a bug--congratulations! What "too much" means, depends on the object being stored in / loaded from the GPI file. Remind that the order things are loaded from a GPI file is the reversed order things are stored when considering different recursion levels, but the same order when considering ths same recursion level.

GNU Pascal's AutoMake facility

This file documents a feature of GPC which makes it superfluos to use `make' (and to write a Makefile) in most cases.

(For those who know Borland Pascal: `bpc -m foo' ("make") is now `gpc --automake foo.pas.')

When you invoke GPC with the command line option --automake, it checks whether the Modules/Units your program uses must be recompiled. If so, it recursively calls GPC -c to compile them. Furthermore, the names of user-written object files are automatically passed to the linker. This means that you can compile (and link) your program with a line like

  gpc --automake foo.pas

even if foo is a large project with a lot of Modules/Units and include files. (Yes, when you have modified an include file, GPC recognizes which Modules/Units must be recompiled!)

If you want to pass command line options to such second-level compiles, specify them with the --automake option:

  gpc --automake="-g -O6 -D TERMCAP" foo.pas

Don't forget the quotes if the string contains blanks. When you omit this specification, top level command line options are not automatically passed through.

The AutoMake mechanism--how it works

When a Program/Module/Unit imports (uses) an Interface, GPC searches for the GPI file (see GPI.DOC) derived from the name of the Interface.

Case 1: A GPI file was found.

Each GPI file contains the name of the primary source file (normally a .pas or .p file) of the Module/Unit, and the names of all interfaces imported. GPC reads this information and invokes itself with a command like

  gpc foo.pas -M -o foo.d

This means: preprocess the file, and write down the name of the object file and those of all its source files in foo.d. GPC reads foo.d and looks if the object file exists and if the source was modified since the creation of the object file and the gpi file. If so, GPC calls itself again to compile the primary source file. When everything is done, the .d file is removed. If there was no need to recompile, all interfaces imported by the Module/Unit are processed in the same way as this one.

Case 2: No GPI file was found.

In this case, GPC derives the name of the source file from that of the Interface by trying first interface.p, then interface.pas. This will almost always work with Borland Pascal Units, almost never with Extended Pascal Modules. With Extended Pascal, compile the Module once manually in order to produce a GPI file.

All this is done by the function gpi_open () which uses some auxiliary functions such as module_must_be_recompiled () and compile_module ().

Each time an object file is compiled or recognized as being up-to-date, its name is stored in a temporary file with the same base name as all the other temporary files used by GPC but the extension .gpc. When the top-level gpc is invoked (which calls gpc1 later on), it passes the name of this temporary file as an additional command line parameter to gpc1. After compilation has been completed, the top-level gpc reads the temporary file and adds the new object files to the arguments passed to the linker.

The additional command (--amtmpfile; not to be specified by the user!) is passed to child GPC processes, so all compiles use the same temporary file.

The source for this is merely in gpc-module.c, but there are also some hacks in gcc.c, additional command line options in gpc-options.h and gpc-decl.c, and gpc-defs.h is adapted to support new functions and global variables.

Known Causes of Trouble with GNU CC

This section describes known problems that affect users of GNU CC. Most of these are not GNU CC bugs per se--if they were, we would fix them. But the result for a user may be like the result of a bug.

Some of these problems are due to bugs in other software, some are missing features that are too much work to add, and some are places where people's opinions differ as to what is best.

Actual Bugs We Haven't Fixed Yet

Installation Problems

This is a list of problems (and some apparent problems which don't really mean anything is wrong) that show up during installation of GNU CC.

Cross-Compiler Problems

You may run into problems with cross compilation on certain machines, for several reasons.

Interoperation

This section lists various difficulties encountered in using GNU C or GNU C++ together with other compilers or with the assemblers, linkers, libraries and debuggers on certain systems.

Problems Compiling Certain Programs

Certain programs have problems compiling.

Incompatibilities of GNU CC

There are several noteworthy incompatibilities between GNU C and most existing (non-ANSI) versions of C. The `-traditional' option eliminates many of these incompatibilities, but not all, by telling GNU C to behave like the other C compilers.

Fixed Header Files

GNU CC needs to install corrected versions of some system header files. This is because most target systems have some header files that won't work with GNU CC unless they are changed. Some have bugs, some are incompatible with ANSI C, and some depend on special features of other compilers.

Installing GNU CC automatically creates and installs the fixed header files, by running a program called fixincludes (or for certain targets an alternative such as fixinc.svr4). Normally, you don't need to pay attention to this. But there are cases where it doesn't do the right thing automatically.

Standard Libraries

GNU CC by itself attempts to be what the ISO/ANSI C standard calls a conforming freestanding implementation. This means all ANSI C language features are available, as well as the contents of `float.h', `limits.h', `stdarg.h', and `stddef.h'. The rest of the C library is supplied by the vendor of the operating system. If that C library doesn't conform to the C standards, then your programs might get warnings (especially when using `-Wall') that you don't expect.

For example, the sprintf function on SunOS 4.1.3 returns char * while the C standard says that sprintf returns an int. The fixincludes program could make the prototype for this function match the Standard, but that would be wrong, since the function will still return char *.

If you need a Standard compliant library, then you need to find one, as GNU CC does not provide one. The GNU C library (called glibc) has been ported to a number of operating systems, and provides ANSI/ISO, POSIX, BSD and SystemV compatibility. You could also ask your operating system vendor if newer libraries are available.

Disappointments and Misunderstandings

These problems are perhaps regrettable, but we don't know any practical way around them.

Common Misunderstandings with GNU C++

C++ is a complex language and an evolving one, and its standard definition (the ANSI C++ draft standard) is also evolving. As a result, your C++ compiler may occasionally surprise you, even when its behavior is correct. This section discusses some areas that frequently give rise to questions of this sort.

Declare and Define Static Members

When a class has static data members, it is not enough to declare the static member; you must also define it. For example:

class Foo
{
  ...
  void method();
  static int bar;
};

This declaration only establishes that the class Foo has an int named Foo::bar, and a member function named Foo::method. But you still need to define both method and bar elsewhere. According to the draft ANSI standard, you must supply an initializer in one (and only one) source file, such as:

int Foo::bar = 0;

Other C++ compilers may not correctly implement the standard behavior. As a result, when you switch to g++ from one of these compilers, you may discover that a program that appeared to work correctly in fact does not conform to the standard: g++ reports as undefined symbols any static data members that lack definitions.

Temporaries May Vanish Before You Expect

It is dangerous to use pointers or references to portions of a temporary object. The compiler may very well delete the object before you expect it to, leaving a pointer to garbage. The most common place where this problem crops up is in classes like the libg++ String class, that define a conversion function to type char * or const char *. However, any class that returns a pointer to some internal structure is potentially subject to this problem.

For example, a program may use a function strfunc that returns String objects, and another function charfunc that operates on pointers to char:

String strfunc ();
void charfunc (const char *);

In this situation, it may seem natural to write `charfunc (strfunc ());' based on the knowledge that class String has an explicit conversion to char pointers. However, what really happens is akin to `charfunc (strfunc ().convert ());', where the convert method is a function to do the same data conversion normally performed by a cast. Since the last use of the temporary String object is the call to the conversion function, the compiler may delete that object before actually calling charfunc. The compiler has no way of knowing that deleting the String object will invalidate the pointer. The pointer then points to garbage, so that by the time charfunc is called, it gets an invalid argument.

Code like this may run successfully under some other compilers, especially those that delete temporaries relatively late. However, the GNU C++ behavior is also standard-conforming, so if your program depends on late destruction of temporaries it is not portable.

If you think this is surprising, you should be aware that the ANSI C++ committee continues to debate the lifetime-of-temporaries problem.

For now, at least, the safe way to write such code is to give the temporary a name, which forces it to remain until the end of the scope of the name. For example:

String& tmp = strfunc ();
charfunc (tmp);

Caveats of using protoize

The conversion programs protoize and unprotoize can sometimes change a source file in a way that won't work unless you rearrange it.

Certain Changes We Don't Want to Make

This section lists changes that people frequently request, but which we do not make because we think GNU CC is better without them.

Warning Messages and Error Messages

The GNU compiler can produce two kinds of diagnostics: errors and warnings. Each kind has a different purpose:

Warnings may indicate danger points where you should check to make sure that your program really does what you intend; or the use of obsolete features; or the use of nonstandard features of GNU C or C++. Many warnings are issued only if you ask for them, with one of the `-W' options (for instance, `-Wall' requests a variety of useful warnings).

GNU CC always tries to compile your program if possible; it never gratuitously rejects a program whose meaning is clear merely because (for instance) it fails to conform to a standard. In some cases, however, the C and C++ standards specify that certain extensions are forbidden, and a diagnostic must be issued by a conforming compiler. The `-pedantic' option tells GNU CC to issue warnings in such cases; `-pedantic-errors' says to make them errors instead. This does not mean that all non-ANSI constructs get warnings or errors.

See section Options to Request or Suppress Warnings, for more detail on these and related command-line options.

Reporting Bugs

Your bug reports play an essential role in making GNU CC reliable.

When you encounter a problem, the first thing to do is to see if it is already known. See section Known Causes of Trouble with GNU CC. If it isn't known, then you should report the problem.

Reporting a bug may help you by bringing a solution to your problem, or it may not. (If it does not, look in the service directory; see section How To Get Help with GNU CC.) In any case, the principal function of a bug report is to help the entire community by making the next version of GNU CC work better. Bug reports are your contribution to the maintenance of GNU CC.

Since the maintainers are very overloaded, we cannot respond to every bug report. However, if the bug has not been fixed, we are likely to send you a patch and ask you to tell us whether it works.

In order for a bug report to serve its purpose, you must include the information that makes for fixing the bug.

Have You Found a Bug?

If you are not sure whether you have found a bug, here are some guidelines:

Where to Report Bugs

Send bug reports for GNU C to `bug-gpc@prep.ai.mit.edu'.

Send bug reports for GNU C++ to `bug-g++@prep.ai.mit.edu'. If your bug involves the C++ class library libg++, send mail to `bug-lib-g++@prep.ai.mit.edu'. If you're not sure, you can send the bug report to both lists.

Do not send bug reports to `help-gpc@prep.ai.mit.edu' or to the newsgroup `gnu.gpc.help'. Most users of GNU CC do not want to receive bug reports. Those that do, have asked to be on `bug-gpc' and/or `bug-g++'.

The mailing lists `bug-gpc' and `bug-g++' both have newsgroups which serve as repeaters: `gnu.gpc.bug' and `gnu.g++.bug'. Each mailing list and its newsgroup carry exactly the same messages.

Often people think of posting bug reports to the newsgroup instead of mailing them. This appears to work, but it has one problem which can be crucial: a newsgroup posting does not contain a mail path back to the sender. Thus, if maintainers need more information, they may be unable to reach you. For this reason, you should always send bug reports by mail to the proper mailing list.

As a last resort, send bug reports on paper to:

GNU Compiler Bugs
Free Software Foundation
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA

How to Report Bugs

The fundamental principle of reporting bugs usefully is this: report all the facts. If you are not sure whether to state a fact or leave it out, state it!

Often people omit facts because they think they know what causes the problem and they conclude that some details don't matter. Thus, you might assume that the name of the variable you use in an example does not matter. Well, probably it doesn't, but one cannot be sure. Perhaps the bug is a stray memory reference which happens to fetch from the location where that name is stored in memory; perhaps, if the name were different, the contents of that location would fool the compiler into doing the right thing despite the bug. Play it safe and give a specific, complete example. That is the easiest thing for you to do, and the most helpful.

Keep in mind that the purpose of a bug report is to enable someone to fix the bug if it is not known. It isn't very important what happens if the bug is already known. Therefore, always write your bug reports on the assumption that the bug is not known.

Sometimes people give a few sketchy facts and ask, "Does this ring a bell?" This cannot help us fix a bug, so it is basically useless. We respond by asking for enough details to enable us to investigate. You might as well expedite matters by sending them to begin with.

Try to make your bug report self-contained. If we have to ask you for more information, it is best if you include all the previous information in your response, as well as the information that was missing.

Please report each bug in a separate message. This makes it easier for us to track which bugs have been fixed and to forward your bugs reports to the appropriate maintainer.

Do not compress and encode any part of your bug report using programs such as `uuencode'. If you do so it will slow down the processing of your bug. If you must submit multiple large files, use `shar', which allows us to read your message without having to run any decompression programs.

To enable someone to investigate the bug, you should include all these things:

Here are some things that are not necessary:

Sending Patches for GNU CC

If you would like to write bug fixes or improvements for the GNU C compiler, that is very helpful. Send suggested fixes to the bug report mailing list, bug-gpc@prep.ai.mit.edu.

Please follow these guidelines so we can study your patches efficiently. If you don't follow these guidelines, your information might still be useful, but using it will take extra work. Maintaining GNU C is a lot of work in the best of circumstances, and we can't keep up unless you do your best to help.

How To Get Help with GNU CC

If you need help installing, using or changing GNU CC, there are two ways to find it:

Using GNU CC on VMS

Here is how to use GNU CC on VMS.

Include Files and VMS

Due to the differences between the filesystems of Unix and VMS, GNU CC attempts to translate file names in `#include' into names that VMS will understand. The basic strategy is to prepend a prefix to the specification of the include file, convert the whole filename to a VMS filename, and then try to open the file. GNU CC tries various prefixes one by one until one of them succeeds:

  1. The first prefix is the `GNU_CC_INCLUDE:' logical name: this is where GNU C header files are traditionally stored. If you wish to store header files in non-standard locations, then you can assign the logical `GNU_CC_INCLUDE' to be a search list, where each element of the list is suitable for use with a rooted logical.
  2. The next prefix tried is `SYS$SYSROOT:[SYSLIB.]'. This is where VAX-C header files are traditionally stored.
  3. If the include file specification by itself is a valid VMS filename, the preprocessor then uses this name with no prefix in an attempt to open the include file.
  4. If the file specification is not a valid VMS filename (i.e. does not contain a device or a directory specifier, and contains a `/' character), the preprocessor tries to convert it from Unix syntax to VMS syntax. Conversion works like this: the first directory name becomes a device, and the rest of the directories are converted into VMS-format directory names. For example, the name `X11/foobar.h' is translated to `X11:[000000]foobar.h' or `X11:foobar.h', whichever one can be opened. This strategy allows you to assign a logical name to point to the actual location of the header files.
  5. If none of these strategies succeeds, the `#include' fails.

Include directives of the form:

#include foobar

are a common source of incompatibility between VAX-C and GNU CC. VAX-C treats this much like a standard #include <foobar.h> directive. That is incompatible with the ANSI C behavior implemented by GNU CC: to expand the name foobar as a macro. Macro expansion should eventually yield one of the two standard formats for #include:

#include "file"
#include <file>

If you have this problem, the best solution is to modify the source to convert the #include directives to one of the two standard forms. That will work with either compiler. If you want a quick and dirty fix, define the file names as macros with the proper expansion, like this:

#define stdio <stdio.h>

This will work, as long as the name doesn't conflict with anything else in the program.

Another source of incompatibility is that VAX-C assumes that:

#include "foobar"

is actually asking for the file `foobar.h'. GNU CC does not make this assumption, and instead takes what you ask for literally; it tries to read the file `foobar'. The best way to avoid this problem is to always specify the desired file extension in your include directives.

GNU CC for VMS is distributed with a set of include files that is sufficient to compile most general purpose programs. Even though the GNU CC distribution does not contain header files to define constants and structures for some VMS system-specific functions, there is no reason why you cannot use GNU CC with any of these functions. You first may have to generate or create header files, either by using the public domain utility UNSDL (which can be found on a DECUS tape), or by extracting the relevant modules from one of the system macro libraries, and using an editor to construct a C header file.

A #include file name cannot contain a DECNET node name. The preprocessor reports an I/O error if you attempt to use a node name, whether explicitly, or implicitly via a logical name.

Global Declarations and VMS

GNU CC does not provide the globalref, globaldef and globalvalue keywords of VAX-C. You can get the same effect with an obscure feature of GAS, the GNU assembler. (This requires GAS version 1.39 or later.) The following macros allow you to use this feature in a fairly natural way:

#ifdef __GNUC__
#define GLOBALREF(TYPE,NAME)                      \
  TYPE NAME                                       \
  asm ("_$$PsectAttributes_GLOBALSYMBOL$$" #NAME)
#define GLOBALDEF(TYPE,NAME,VALUE)                \
  TYPE NAME                                       \
  asm ("_$$PsectAttributes_GLOBALSYMBOL$$" #NAME) \
    = VALUE
#define GLOBALVALUEREF(TYPE,NAME)                 \
  const TYPE NAME[1]                              \
  asm ("_$$PsectAttributes_GLOBALVALUE$$" #NAME)
#define GLOBALVALUEDEF(TYPE,NAME,VALUE)           \
  const TYPE NAME[1]                              \
  asm ("_$$PsectAttributes_GLOBALVALUE$$" #NAME)  \
    = {VALUE}
#else
#define GLOBALREF(TYPE,NAME) \
  globalref TYPE NAME
#define GLOBALDEF(TYPE,NAME,VALUE) \
  globaldef TYPE NAME = VALUE
#define GLOBALVALUEDEF(TYPE,NAME,VALUE) \
  globalvalue TYPE NAME = VALUE
#define GLOBALVALUEREF(TYPE,NAME) \
  globalvalue TYPE NAME
#endif

(The _$$PsectAttributes_GLOBALSYMBOL prefix at the start of the name is removed by the assembler, after it has modified the attributes of the symbol). These macros are provided in the VMS binaries distribution in a header file `GNU_HACKS.H'. An example of the usage is:

GLOBALREF (int, ijk);
GLOBALDEF (int, jkl, 0);

The macros GLOBALREF and GLOBALDEF cannot be used straightforwardly for arrays, since there is no way to insert the array dimension into the declaration at the right place. However, you can declare an array with these macros if you first define a typedef for the array type, like this:

typedef int intvector[10];
GLOBALREF (intvector, foo);

Array and structure initializers will also break the macros; you can define the initializer to be a macro of its own, or you can expand the GLOBALDEF macro by hand. You may find a case where you wish to use the GLOBALDEF macro with a large array, but you are not interested in explicitly initializing each element of the array. In such cases you can use an initializer like: {0,}, which will initialize the entire array to 0.

A shortcoming of this implementation is that a variable declared with GLOBALVALUEREF or GLOBALVALUEDEF is always an array. For example, the declaration:

GLOBALVALUEREF(int, ijk);

declares the variable ijk as an array of type int [1]. This is done because a globalvalue is actually a constant; its "value" is what the linker would normally consider an address. That is not how an integer value works in C, but it is how an array works. So treating the symbol as an array name gives consistent results--with the exception that the value seems to have the wrong type. Don't try to access an element of the array. It doesn't have any elements. The array "address" may not be the address of actual storage.

The fact that the symbol is an array may lead to warnings where the variable is used. Insert type casts to avoid the warnings. Here is an example; it takes advantage of the ANSI C feature allowing macros that expand to use the same name as the macro itself.

GLOBALVALUEREF (int, ss$_normal);
GLOBALVALUEDEF (int, xyzzy,123);
#ifdef __GNUC__
#define ss$_normal ((int) ss$_normal)
#define xyzzy ((int) xyzzy)
#endif

Don't use globaldef or globalref with a variable whose type is an enumeration type; this is not implemented. Instead, make the variable an integer, and use a globalvaluedef for each of the enumeration values. An example of this would be:

#ifdef __GNUC__
GLOBALDEF (int, color, 0);
GLOBALVALUEDEF (int, RED, 0);
GLOBALVALUEDEF (int, BLUE, 1);
GLOBALVALUEDEF (int, GREEN, 3);
#else
enum globaldef color {RED, BLUE, GREEN = 3};
#endif

Other VMS Issues

GNU CC automatically arranges for main to return 1 by default if you fail to specify an explicit return value. This will be interpreted by VMS as a status code indicating a normal successful completion. Version 1 of GNU CC did not provide this default.

GNU CC on VMS works only with the GNU assembler, GAS. You need version 1.37 or later of GAS in order to produce value debugging information for the VMS debugger. Use the ordinary VMS linker with the object files produced by GAS.

Under previous versions of GNU CC, the generated code would occasionally give strange results when linked to the sharable `VAXCRTL' library. Now this should work.

A caveat for use of const global variables: the const modifier must be specified in every external declaration of the variable in all of the source files that use that variable. Otherwise the linker will issue warnings about conflicting attributes for the variable. Your program will still work despite the warnings, but the variable will be placed in writable storage.

Although the VMS linker does distinguish between upper and lower case letters in global symbols, most VMS compilers convert all such symbols into upper case and most run-time library routines also have upper case names. To be able to reliably call such routines, GNU CC (by means of the assembler GAS) converts global symbols into upper case like other VMS compilers. However, since the usual practice in C is to distinguish case, GNU CC (via GAS) tries to preserve usual C behavior by augmenting each name that is not all lower case. This means truncating the name to at most 23 characters and then adding more characters at the end which encode the case pattern of those 23. Names which contain at least one dollar sign are an exception; they are converted directly into upper case without augmentation.

Name augmentation yields bad results for programs that use precompiled libraries (such as Xlib) which were generated by another compiler. You can use the compiler option `/NOCASE_HACK' to inhibit augmentation; it makes external C functions and variables case-independent as is usual on VMS. Alternatively, you could write all references to the functions and variables in such libraries using lower case; this will work on VMS, but is not portable to other systems. The compiler option `/NAMES' also provides control over global name handling.

Function and variable names are handled somewhat differently with GNU C++. The GNU C++ compiler performs name mangling on function names, which means that it adds information to the function name to describe the data types of the arguments that the function takes. One result of this is that the name of a function can become very long. Since the VMS linker only recognizes the first 31 characters in a name, special action is taken to ensure that each function and variable has a unique name that can be represented in 31 characters.

If the name (plus a name augmentation, if required) is less than 32 characters in length, then no special action is performed. If the name is longer than 31 characters, the assembler (GAS) will generate a hash string based upon the function name, truncate the function name to 23 characters, and append the hash string to the truncated name. If the `/VERBOSE' compiler option is used, the assembler will print both the full and truncated names of each symbol that is truncated.

The `/NOCASE_HACK' compiler option should not be used when you are compiling programs that use libg++. libg++ has several instances of objects (i.e. Filebuf and filebuf) which become indistinguishable in a case-insensitive environment. This leads to cases where you need to inhibit augmentation selectively (if you were using libg++ and Xlib in the same program, for example). There is no special feature for doing this, but you can get the result by defining a macro for each mixed case symbol for which you wish to inhibit augmentation. The macro should expand into the lower case equivalent of itself. For example:

#define StuDlyCapS studlycaps

These macro definitions can be placed in a header file to minimize the number of changes to your source code.

GNU CC and Portability

The main goal of GNU CC was to make a good, fast compiler for machines in the class that the GNU system aims to run on: 32-bit machines that address 8-bit bytes and have several general registers. Elegance, theoretical power and simplicity are only secondary.

GNU CC gets most of the information about the target machine from a machine description which gives an algebraic formula for each of the machine's instructions. This is a very clean way to describe the target. But when the compiler needs information that is difficult to express in this fashion, I have not hesitated to define an ad-hoc parameter to the machine description. The purpose of portability is to reduce the total work needed on the compiler; it was not of interest for its own sake.

GNU CC does not contain machine dependent code, but it does contain code that depends on machine parameters such as endianness (whether the most significant byte has the highest or lowest address of the bytes in a word) and the availability of autoincrement addressing. In the RTL-generation pass, it is often necessary to have multiple strategies for generating code for a particular kind of syntax tree, strategies that are usable for different combinations of parameters. Often I have not tried to address all possible cases, but only the common ones or only the ones that I have encountered. As a result, a new target may require additional strategies. You will know if this happens because the compiler will call abort. Fortunately, the new strategies can be added in a machine-independent fashion, and will affect only the target machines that need them.

Interfacing to GNU CC Output

GNU CC is normally configured to use the same function calling convention normally in use on the target system. This is done with the machine-description macros described (see section Target Description Macros).

However, returning of structure and union values is done differently on some target machines. As a result, functions compiled with PCC returning such types cannot be called from code compiled with GNU CC, and vice versa. This does not cause trouble often because few Unix library routines return structures or unions.

GNU CC code returns structures and unions that are 1, 2, 4 or 8 bytes long in the same registers used for int or double return values. (GNU CC typically allocates variables of such types in registers also.) Structures and unions of other sizes are returned by storing them into an address passed by the caller (usually in a register). The machine-description macros STRUCT_VALUE and STRUCT_INCOMING_VALUE tell GNU CC where to pass this address.

By contrast, PCC on most target machines returns structures and unions of any size by copying the data into an area of static storage, and then returning the address of that storage as if it were a pointer value. The caller must copy the data from that memory area to the place where the value is wanted. This is slower than the method used by GNU CC, and fails to be reentrant.

On some target machines, such as RISC machines and the 80386, the standard system convention is to pass to the subroutine the address of where to return the value. On these machines, GNU CC has been configured to be compatible with the standard compiler, when this method is used. It may not be compatible for structures of 1, 2, 4 or 8 bytes.

GNU CC uses the system's standard convention for passing arguments. On some machines, the first few arguments are passed in registers; in others, all are passed on the stack. It would be possible to use registers for argument passing on any machine, and this would probably result in a significant speedup. But the result would be complete incompatibility with code that follows the standard convention. So this change is practical only if you are switching to GNU CC as the sole C compiler for the system. We may implement register argument passing on certain machines once we have a complete GNU system so that we can compile the libraries with GNU CC.

On some machines (particularly the Sparc), certain types of arguments are passed "by invisible reference". This means that the value is stored in memory, and the address of the memory location is passed to the subroutine.

If you use longjmp, beware of automatic variables. ANSI C says that automatic variables that are not declared volatile have undefined values after a longjmp. And this is all GNU CC promises to do, because it is very difficult to restore register variables correctly, and one of GNU CC's features is that it can put variables in registers without your asking it to.

If you want a variable to be unaltered by longjmp, and you don't want to write volatile because old C compilers don't accept it, just take the address of the variable. If a variable's address is ever taken, even if just to compute it and ignore it, then the variable cannot go in a register:

{
  int careful;
  &careful;
  ...
}

Code compiled with GNU CC may call certain library routines. Most of them handle arithmetic for which there are no instructions. This includes multiply and divide on some machines, and floating point operations on any machine for which floating point support is disabled with `-msoft-float'. Some standard parts of the C library, such as bcopy or memcpy, are also called automatically. The usual function call interface is used for calling the library routines.

These library routines should be defined in the library `libgpc.a', which GNU CC automatically searches whenever it links a program. On machines that have multiply and divide instructions, if hardware floating point is in use, normally `libgpc.a' is not needed, but it is searched just in case.

Each arithmetic function is defined in `libgpc1.c' to use the corresponding C arithmetic operator. As long as the file is compiled with another C compiler, which supports all the C arithmetic operators, this file will work portably. However, `libgpc1.c' does not work if compiled with GNU CC, because each arithmetic function would compile into a call to itself!

Passes and Files of the Compiler

The overall control structure of the compiler is in `toplev.c'. This file is responsible for initialization, decoding arguments, opening and closing files, and sequencing the passes.

The parsing pass is invoked only once, to parse the entire input. The RTL intermediate code for a function is generated as the function is parsed, a statement at a time. Each statement is read in as a syntax tree and then converted to RTL; then the storage for the tree for the statement is reclaimed. Storage for types (and the expressions for their sizes), declarations, and a representation of the binding contours and how they nest, remain until the function is finished being compiled; these are all needed to output the debugging information.

Each time the parsing pass reads a complete function definition or top-level declaration, it calls either the function rest_of_compilation, or the function rest_of_decl_compilation in `toplev.c', which are responsible for all further processing necessary, ending with output of the assembler language. All other compiler passes run, in sequence, within rest_of_compilation. When that function returns from compiling a function definition, the storage used for that function definition's compilation is entirely freed, unless it is an inline function

Here is a list of all the passes of the compiler and their source files. Also included is a description of where debugging dumps can be requested with `-d' options.

Some additional files are used by all or many passes:

The Configuration File

The configuration file `xm-machine.h' contains macro definitions that describe the machine and system on which the compiler is running, unlike the definitions in `machine.h', which describe the machine for which the compiler is producing output. Most of the values in `xm-machine.h' are actually the same on all machines that GNU CC runs on, so large parts of all configuration files are identical. But there are some macros that vary:

USG
Define this macro if the host system is System V.
VMS
Define this macro if the host system is VMS.
FATAL_EXIT_CODE
A C expression for the status code to be returned when the compiler exits after serious errors.
SUCCESS_EXIT_CODE
A C expression for the status code to be returned when the compiler exits without serious errors.
HOST_WORDS_BIG_ENDIAN
Defined if the host machine stores words of multi-word values in big-endian order. (GNU CC does not depend on the host byte ordering within a word.)
HOST_FLOAT_WORDS_BIG_ENDIAN
Define this macro to be 1 if the host machine stores DFmode, XFmode or TFmode floating point numbers in memory with the word containing the sign bit at the lowest address; otherwise, define it to be zero. This macro need not be defined if the ordering is the same as for multi-word integers.
HOST_FLOAT_FORMAT
A numeric code distinguishing the floating point format for the host machine. See TARGET_FLOAT_FORMAT in section Storage Layout for the alternatives and default.
HOST_BITS_PER_CHAR
A C expression for the number of bits in char on the host machine.
HOST_BITS_PER_SHORT
A C expression for the number of bits in short on the host machine.
HOST_BITS_PER_INT
A C expression for the number of bits in int on the host machine.
HOST_BITS_PER_LONG
A C expression for the number of bits in long on the host machine.
ONLY_INT_FIELDS
Define this macro to indicate that the host compiler only supports int bit fields, rather than other integral types, including enum, as do most C compilers.
OBSTACK_CHUNK_SIZE
A C expression for the size of ordinary obstack chunks. If you don't define this, a usually-reasonable default is used.
OBSTACK_CHUNK_ALLOC
The function used to allocate obstack chunks. If you don't define this, xmalloc is used.
OBSTACK_CHUNK_FREE
The function used to free obstack chunks. If you don't define this, free is used.
USE_C_ALLOCA
Define this macro to indicate that the compiler is running with the alloca implemented in C. This version of alloca can be found in the file `alloca.c'; to use it, you must also alter the `Makefile' variable ALLOCA. (This is done automatically for the systems on which we know it is needed.) If you do define this macro, you should probably do it as follows:
#ifndef __GNUC__
#define USE_C_ALLOCA
#else
#define alloca __builtin_alloca
#endif
so that when the compiler is compiled with GNU CC it uses the more efficient built-in alloca function.
FUNCTION_CONVERSION_BUG
Define this macro to indicate that the host compiler does not properly handle converting a function value to a pointer-to-function when it is used in an expression.
HAVE_VPRINTF
Define this if the library function vprintf is available on your system.
MULTIBYTE_CHARS
Define this macro to enable support for multibyte characters in the input to GNU CC. This requires that the host system support the ANSI C library functions for converting multibyte characters to wide characters.
HAVE_PUTENV
Define this if the library function putenv is available on your system.
POSIX
Define this if your system is POSIX.1 compliant.
NO_SYS_SIGLIST
Define this if your system does not provide the variable sys_siglist.
DONT_DECLARE_SYS_SIGLIST
Define this if your system has the variable sys_siglist, and there is already a declaration of it in the system header files.
USE_PROTOTYPES
Define this to be 1 if you know that the host compiler supports prototypes, even if it doesn't define __STDC__, or define it to be 0 if you do not want any prototypes used in compiling GNU CC. If `USE_PROTOTYPES' is not defined, it will be determined automatically whether your compiler supports prototypes by checking if `__STDC__' is defined.
NO_MD_PROTOTYPES
Define this if you wish suppression of prototypes generated from the machine description file, but to use other prototypes within GNU CC. If `USE_PROTOTYPES' is defined to be 0, or the host compiler does not support prototypes, this macro has no effect.
MD_CALL_PROTOTYPES
Define this if you wish to generate prototypes for the gen_call or gen_call_value functions generated from the machine description file. If `USE_PROTOTYPES' is defined to be 0, or the host compiler does not support prototypes, or `NO_MD_PROTOTYPES' is defined, this macro has no effect. As soon as all of the machine descriptions are modified to have the appropriate number of arguments, this macro will be removed. Some systems do provide this variable, but with a different name such as _sys_siglist. On these systems, you can define sys_siglist as a macro which expands into the name actually provided.
NO_STAB_H
Define this if your system does not have the include file `stab.h'. If `USG' is defined, `NO_STAB_H' is assumed.
PATH_SEPARATOR
Define this macro to be a C character constant representing the character used to separate components in paths. The default value is. the colon character
DIR_SEPARATOR
If your system uses some character other than slash to separate directory names within a file specification, define this macro to be a C character constant specifying that character. When GNU CC displays file names, the character you specify will be used. GNU CC will test for both slash and the character you specify when parsing filenames.
OBJECT_SUFFIX
Define this macro to be a C string representing the suffix for object files on your machine. If you do not define this macro, GNU CC will use `.o' as the suffix for object files.
EXECUTABLE_SUFFIX
Define this macro to be a C string representing the suffix for executable files on your machine. If you do not define this macro, GNU CC will use the null string as the suffix for object files.
COLLECT_EXPORT_LIST
If defined, collect2 will scan the individual object files specified on its command line and create an export list for the linker. Define this macro for systems like AIX, where the linker discards object files that are not referenced from main and uses export lists.

In addition, configuration files for system V define bcopy, bzero and bcmp as aliases. Some files define alloca as a macro when compiled with GNU CC, in order to take advantage of the benefit of GNU CC's built-in alloca.

Makefile Fragments

When you configure GNU CC using the `configure' script (see section Installing GNU Pascal), it will construct the file `Makefile' from the template file `Makefile.in'. When it does this, it will incorporate makefile fragment files from the `config' directory, named `t-target' and `x-host'. If these files do not exist, it means nothing needs to be added for a given target or host.

The Target Makefile Fragment

The target makefile fragment, `t-target', defines special target dependent variables and targets used in the `Makefile':

LIBGCC1
The rule to use to build `libgpc1.a'. If your target does not need to use the functions in `libgpc1.a', set this to empty.
CROSS_LIBGCC1
The rule to use to build `libgpc1.a' when building a cross compiler. If your target does not need to use the functions in `libgpc1.a', set this to empty.
LIBGCC2_CFLAGS
Compiler flags to use when compiling `libgpc2.c'.
LIB2FUNCS_EXTRA
A list of source file names to be compiled or assembled and inserted into `libgpc.a'.
CRTSTUFF_T_CFLAGS
Special flags used when compiling `crtstuff.c'. See section How Initialization Functions Are Handled.
MULTILIB_OPTIONS
For some targets, invoking GNU CC in different ways produces objects that can not be linked together. For example, for some targets GNU CC produces both big and little endian code. For these targets, you must arrange for multiple versions of `libgpc.a' to be compiled, one for each set of incompatible options. When GNU CC invokes the linker, it arranges to link in the right version of `libgpc.a', based on the command line options used. The MULTILIB_OPTIONS macro lists the set of options for which special versions of `libgpc.a' must be built. Write options that are mutually incompatible side by side, separated by a slash. Write options that may be used together separated by a space. The build procedure will build all combinations of compatible options. For example, if you set MULTILIB_OPTIONS to `m68000/m68020 msoft-float', `Makefile' will build special versions of `libgpc.a' using the options `-m68000', `-m68020', `-msoft-float', `-m68000 -msoft-float', and `-m68020 -msoft-float'.
MULTILIB_DIRNAMES
If MULTILIB_OPTIONS is used, this variable specifies the directory names that should be used to hold the various libraries. Write one element in MULTILIB_DIRNAMES for each element in MULTILIB_OPTIONS. If MULTILIB_DIRNAMES is not used, the default value will be MULTILIB_OPTIONS, with all slashes treated as spaces. For example, if MULTILIB_OPTIONS is `m68000/m68020 msoft-float', then the default value of MULTILIB_DIRNAMES is `m68000 m68020 msoft-float'. You may specify a different value if you desire a different set of directory names.
MULTILIB_MATCHES
Sometimes the same option may be written in two different ways. If an option is listed in MULTILIB_OPTIONS, GNU CC needs to know about any synonyms. In that case, set MULTILIB_MATCHES to a list of items of the form `option=option' to describe all relevant synonyms. For example, `m68000=mc68000 m68020=mc68020'.

The Host Makefile Fragment

The host makefile fragment, `x-host', defines special host dependent variables and targets used in the `Makefile':

CC
The compiler to use when building the first stage.
CLIB
Additional host libraries to link with.
OLDCC
The compiler to use when building `libgpc1.a' for a native compilation.
OLDAR
The version of ar to use when building `libgpc1.a' for a native compilation.
INSTALL
The install program to use.

Machine Descriptions

A machine description has two parts: a file of instruction patterns (`.md' file) and a C header file of macro definitions.

The `.md' file for a target machine contains a pattern for each instruction that the target machine supports (or at least each instruction that is worth telling the compiler about). It may also contain comments. A semicolon causes the rest of the line to be a comment, unless the semicolon is inside a quoted string.

See the next chapter for information on the C header file.

Everything about Instruction Patterns

Each instruction pattern contains an incomplete RTL expression, with pieces to be filled in later, operand constraints that restrict how the pieces can be filled in, and an output pattern or C code to generate the assembler output, all wrapped up in a define_insn expression.

A define_insn is an RTL expression containing four or five operands:

  1. An optional name. The presence of a name indicate that this instruction pattern can perform a certain standard job for the RTL-generation pass of the compiler. This pass knows certain names and will use the instruction patterns with those names, if the names are defined in the machine description. The absence of a name is indicated by writing an empty string where the name should go. Nameless instruction patterns are never used for generating RTL code, but they may permit several simpler insns to be combined later on. Names that are not thus known and used in RTL-generation have no effect; they are equivalent to no name at all.
  2. The RTL template (see section RTL Template) is a vector of incomplete RTL expressions which show what the instruction should look like. It is incomplete because it may contain match_operand, match_operator, and match_dup expressions that stand for operands of the instruction. If the vector has only one element, that element is the template for the instruction pattern. If the vector has multiple elements, then the instruction pattern is a parallel expression containing the elements described.
  3. A condition. This is a string which contains a C expression that is the final test to decide whether an insn body matches this pattern. For a named pattern, the condition (if present) may not depend on the data in the insn being matched, but only the target-machine-type flags. The compiler needs to test these conditions during initialization in order to learn exactly which named instructions are available in a particular run. For nameless patterns, the condition is applied only when matching an individual insn, and only after the insn has matched the pattern's recognition template. The insn's operands may be found in the vector operands.
  4. The output template: a string that says how to output matching insns as assembler code. `%' in this string specifies where to substitute the value of an operand. See section Output Templates and Operand Substitution. When simple substitution isn't general enough, you can specify a piece of C code to compute the output. See section C Statements for Assembler Output.
  5. Optionally, a vector containing the values of attributes for insns matching this pattern. See section Instruction Attributes.

Example of define_insn

Here is an actual example of an instruction pattern, for the 68000/68020.

(define_insn "tstsi"
  [(set (cc0)
        (match_operand:SI 0 "general_operand" "rm"))]
  ""
  "*
{ if (TARGET_68020 || ! ADDRESS_REG_P (operands[0]))
    return \"tstl %0\";
  return \"cmpl #0,%0\"; }")

This is an instruction that sets the condition codes based on the value of a general operand. It has no condition, so any insn whose RTL description has the form shown may be handled according to this pattern. The name `tstsi' means "test a SImode value" and tells the RTL generation pass that, when it is necessary to test such a value, an insn to do so can be constructed using this pattern.

The output control string is a piece of C code which chooses which output template to return based on the kind of operand and the specific type of CPU for which code is being generated.

`"rm"' is an operand constraint. Its meaning is explained below.

RTL Template

The RTL template is used to define which insns match the particular pattern and how to find their operands. For named patterns, the RTL template also says how to construct an insn from specified operands.

Construction involves substituting specified operands into a copy of the template. Matching involves determining the values that serve as the operands in the insn being matched. Both of these activities are controlled by special expression types that direct matching and substitution of the operands.

(match_operand:m n predicate constraint)
This expression is a placeholder for operand number n of the insn. When constructing an insn, operand number n will be substituted at this point. When matching an insn, whatever appears at this position in the insn will be taken as operand number n; but it must satisfy predicate or this instruction pattern will not match at all. Operand numbers must be chosen consecutively counting from zero in each instruction pattern. There may be only one match_operand expression in the pattern for each operand number. Usually operands are numbered in the order of appearance in match_operand expressions. predicate is a string that is the name of a C function that accepts two arguments, an expression and a machine mode. During matching, the function will be called with the putative operand as the expression and m as the mode argument (if m is not specified, VOIDmode will be used, which normally causes predicate to accept any mode). If it returns zero, this instruction pattern fails to match. predicate may be an empty string; then it means no test is to be done on the operand, so anything which occurs in this position is valid. Most of the time, predicate will reject modes other than m---but not always. For example, the predicate address_operand uses m as the mode of memory ref that the address should be valid for. Many predicates accept const_int nodes even though their mode is VOIDmode. constraint controls reloading and the choice of the best register class to use for a value, as explained later (see section Operand Constraints). People are often unclear on the difference between the constraint and the predicate. The predicate helps decide whether a given insn matches the pattern. The constraint plays no role in this decision; instead, it controls various decisions in the case of an insn which does match. On CISC machines, the most common predicate is "general_operand". This function checks that the putative operand is either a constant, a register or a memory reference, and that it is valid for mode m. For an operand that must be a register, predicate should be "register_operand". Using "general_operand" would be valid, since the reload pass would copy any non-register operands through registers, but this would make GNU CC do extra work, it would prevent invariant operands (such as constant) from being removed from loops, and it would prevent the register allocator from doing the best possible job. On RISC machines, it is usually most efficient to allow predicate to accept only objects that the constraints allow. For an operand that must be a constant, you must be sure to either use "immediate_operand" for predicate, or make the instruction pattern's extra condition require a constant, or both. You cannot expect the constraints to do this work! If the constraints allow only constants, but the predicate allows something else, the compiler will crash when that case arises.
(match_scratch:m n constraint)
This expression is also a placeholder for operand number n and indicates that operand must be a scratch or reg expression. When matching patterns, this is equivalent to
(match_operand:m n "scratch_operand" pred)
but, when generating RTL, it produces a (scratch:m) expression. If the last few expressions in a parallel are clobber expressions whose operands are either a hard register or match_scratch, the combiner can add or delete them when necessary. See section Side Effect Expressions.
(match_dup n)
This expression is also a placeholder for operand number n. It is used when the operand needs to appear more than once in the insn. In construction, match_dup acts just like match_operand: the operand is substituted into the insn being constructed. But in matching, match_dup behaves differently. It assumes that operand number n has already been determined by a match_operand appearing earlier in the recognition template, and it matches only an identical-looking expression.
(match_operator:m n predicate [operands...])
This pattern is a kind of placeholder for a variable RTL expression code. When constructing an insn, it stands for an RTL expression whose expression code is taken from that of operand n, and whose operands are constructed from the patterns operands. When matching an expression, it matches an expression if the function predicate returns nonzero on that expression and the patterns operands match the operands of the expression. Suppose that the function commutative_operator is defined as follows, to match any expression whose operator is one of the commutative arithmetic operators of RTL and whose mode is mode:
int
commutative_operator (x, mode)
     rtx x;
     enum machine_mode mode;
{
  enum rtx_code code = GET_CODE (x);
  if (GET_MODE (x) != mode)
    return 0;
  return (GET_RTX_CLASS (code) == 'c'
          || code == EQ || code == NE);
}
Then the following pattern will match any RTL expression consisting of a commutative operator applied to two general operands:
(match_operator:SI 3 "commutative_operator"
  [(match_operand:SI 1 "general_operand" "g")
   (match_operand:SI 2 "general_operand" "g")])
Here the vector [operands...] contains two patterns because the expressions to be matched all contain two operands. When this pattern does match, the two operands of the commutative operator are recorded as operands 1 and 2 of the insn. (This is done by the two instances of match_operand.) Operand 3 of the insn will be the entire commutative expression: use GET_CODE (operands[3]) to see which commutative operator was used. The machine mode m of match_operator works like that of match_operand: it is passed as the second argument to the predicate function, and that function is solely responsible for deciding whether the expression to be matched "has" that mode. When constructing an insn, argument 3 of the gen-function will specify the operation (i.e. the expression code) for the expression to be made. It should be an RTL expression, whose expression code is copied into a new expression whose operands are arguments 1 and 2 of the gen-function. The subexpressions of argument 3 are not used; only its expression code matters. When match_operator is used in a pattern for matching an insn, it usually best if the operand number of the match_operator is higher than that of the actual operands of the insn. This improves register allocation because the register allocator often looks at operands 1 and 2 of insns to see if it can do register tying. There is no way to specify constraints in match_operator. The operand of the insn which corresponds to the match_operator never has any constraints because it is never reloaded as a whole. However, if parts of its operands are matched by match_operand patterns, those parts may have constraints of their own.
(match_op_dup:m n[operands...])
Like match_dup, except that it applies to operators instead of operands. When constructing an insn, operand number n will be substituted at this point. But in matching, match_op_dup behaves differently. It assumes that operand number n has already been determined by a match_operator appearing earlier in the recognition template, and it matches only an identical-looking expression.
(match_parallel n predicate [subpat...])
This pattern is a placeholder for an insn that consists of a parallel expression with a variable number of elements. This expression should only appear at the top level of an insn pattern. When constructing an insn, operand number n will be substituted at this point. When matching an insn, it matches if the body of the insn is a parallel expression with at least as many elements as the vector of subpat expressions in the match_parallel, if each subpat matches the corresponding element of the parallel, and the function predicate returns nonzero on the parallel that is the body of the insn. It is the responsibility of the predicate to validate elements of the parallel beyond those listed in the match_parallel. A typical use of match_parallel is to match load and store multiple expressions, which can contain a variable number of elements in a parallel. For example,
(define_insn ""
  [(match_parallel 0 "load_multiple_operation"
     [(set (match_operand:SI 1 "gpc_reg_operand" "=r")
           (match_operand:SI 2 "memory_operand" "m"))
      (use (reg:SI 179))
      (clobber (reg:SI 179))])]
  ""
  "loadm 0,0,%1,%2")
This example comes from `a29k.md'. The function load_multiple_operations is defined in `a29k.c' and checks that subsequent elements in the parallel are the same as the set in the pattern, except that they are referencing subsequent registers and memory locations. An insn that matches this pattern might look like:
(parallel
 [(set (reg:SI 20) (mem:SI (reg:SI 100)))
  (use (reg:SI 179))
  (clobber (reg:SI 179))
  (set (reg:SI 21)
       (mem:SI (plus:SI (reg:SI 100)
                        (const_int 4))))
  (set (reg:SI 22)
       (mem:SI (plus:SI (reg:SI 100)
                        (const_int 8))))])
(match_par_dup n [subpat...])
Like match_op_dup, but for match_parallel instead of match_operator.
(address (match_operand:m n "address_operand" ""))
This complex of expressions is a placeholder for an operand number n in a "load address" instruction: an operand which specifies a memory location in the usual way, but for which the actual operand value used is the address of the location, not the contents of the location. address expressions never appear in RTL code, only in machine descriptions. And they are used only in machine descriptions that do not use the operand constraint feature. When operand constraints are in use, the letter `p' in the constraint serves this purpose. m is the machine mode of the memory location being addressed, not the machine mode of the address itself. That mode is always the same on a given target machine (it is Pmode, which normally is SImode), so there is no point in mentioning it; thus, no machine mode is written in the address expression. If some day support is added for machines in which addresses of different kinds of objects appear differently or are used differently (such as the PDP-10), different formats would perhaps need different machine modes and these modes might be written in the address expression.

Output Templates and Operand Substitution

The output template is a string which specifies how to output the assembler code for an instruction pattern. Most of the template is a fixed string which is output literally. The character `%' is used to specify where to substitute an operand; it can also be used to identify places where different variants of the assembler require different syntax.

In the simplest case, a `%' followed by a digit n says to output operand n at that point in the string.

`%' followed by a letter and a digit says to output an operand in an alternate fashion. Four letters have standard, built-in meanings described below. The machine description macro PRINT_OPERAND can define additional letters with nonstandard meanings.

`%cdigit' can be used to substitute an operand that is a constant value without the syntax that normally indicates an immediate operand.

`%ndigit' is like `%cdigit' except that the value of the constant is negated before printing.

`%adigit' can be used to substitute an operand as if it were a memory reference, with the actual operand treated as the address. This may be useful when outputting a "load address" instruction, because often the assembler syntax for such an instruction requires you to write the operand as if it were a memory reference.

`%ldigit' is used to substitute a label_ref into a jump instruction.

`%=' outputs a number which is unique to each instruction in the entire compilation. This is useful for making local labels to be referred to more than once in a single template that generates multiple assembler instructions.

`%' followed by a punctuation character specifies a substitution that does not use an operand. Only one case is standard: `%%' outputs a `%' into the assembler code. Other nonstandard cases can be defined in the PRINT_OPERAND macro. You must also define which punctuation characters are valid with the PRINT_OPERAND_PUNCT_VALID_P macro.

The template may generate multiple assembler instructions. Write the text for the instructions, with `\;' between them.

When the RTL contains two operands which are required by constraint to match each other, the output template must refer only to the lower-numbered operand. Matching operands are not always identical, and the rest of the compiler arranges to put the proper RTL expression for printing into the lower-numbered operand.

One use of nonstandard letters or punctuation following `%' is to distinguish between different assembler languages for the same machine; for example, Motorola syntax versus MIT syntax for the 68000. Motorola syntax requires periods in most opcode names, while MIT syntax does not. For example, the opcode `movel' in MIT syntax is `move.l' in Motorola syntax. The same file of patterns is used for both kinds of output syntax, but the character sequence `%.' is used in each place where Motorola syntax wants a period. The PRINT_OPERAND macro for Motorola syntax defines the sequence to output a period; the macro for MIT syntax defines it to do nothing.

As a special case, a template consisting of the single character # instructs the compiler to first split the insn, and then output the resulting instructions separately. This helps eliminate redundancy in the output templates. If you have a define_insn that needs to emit multiple assembler instructions, and there is an matching define_split already defined, then you can simply use # as the output template instead of writing an output template that emits the multiple assembler instructions.

If ASSEMBLER_DIALECT is defined, you can use `{option0|option1|option2}' constructs in the templates. These describe multiple variants of assembler language syntax. See section Output of Assembler Instructions.

C Statements for Assembler Output

Often a single fixed template string cannot produce correct and efficient assembler code for all the cases that are recognized by a single instruction pattern. For example, the opcodes may depend on the kinds of operands; or some unfortunate combinations of operands may require extra machine instructions.

If the output control string starts with a `@', then it is actually a series of templates, each on a separate line. (Blank lines and leading spaces and tabs are ignored.) The templates correspond to the pattern's constraint alternatives (see section Multiple Alternative Constraints). For example, if a target machine has a two-address add instruction `addr' to add into a register and another `addm' to add a register to memory, you might write this pattern:

(define_insn "addsi3"
  [(set (match_operand:SI 0 "general_operand" "=r,m")
        (plus:SI (match_operand:SI 1 "general_operand" "0,0")
                 (match_operand:SI 2 "general_operand" "g,r")))]
  ""
  "@
   addr %2,%0
   addm %2,%0")

If the output control string starts with a `*', then it is not an output template but rather a piece of C program that should compute a template. It should execute a return statement to return the template-string you want. Most such templates use C string literals, which require doublequote characters to delimit them. To include these doublequote characters in the string, prefix each one with `\'.

The operands may be found in the array operands, whose C data type is rtx [].

It is very common to select different ways of generating assembler code based on whether an immediate operand is within a certain range. Be careful when doing this, because the result of INTVAL is an integer on the host machine. If the host machine has more bits in an int than the target machine has in the mode in which the constant will be used, then some of the bits you get from INTVAL will be superfluous. For proper results, you must carefully disregard the values of those bits.

It is possible to output an assembler instruction and then go on to output or compute more of them, using the subroutine output_asm_insn. This receives two arguments: a template-string and a vector of operands. The vector may be operands, or it may be another array of rtx that you declare locally and initialize yourself.

When an insn pattern has multiple alternatives in its constraints, often the appearance of the assembler code is determined mostly by which alternative was matched. When this is so, the C code can test the variable which_alternative, which is the ordinal number of the alternative that was actually satisfied (0 for the first, 1 for the second alternative, etc.).

For example, suppose there are two opcodes for storing zero, `clrreg' for registers and `clrmem' for memory locations. Here is how a pattern could use which_alternative to choose between them:

(define_insn ""
  [(set (match_operand:SI 0 "general_operand" "=r,m")
        (const_int 0))]
  ""
  "*
  return (which_alternative == 0
          ? \"clrreg %0\" : \"clrmem %0\");
  ")

The example above, where the assembler code to generate was solely determined by the alternative, could also have been specified as follows, having the output control string start with a `@':

(define_insn ""
  [(set (match_operand:SI 0 "general_operand" "=r,m")
        (const_int 0))]
  ""
  "@
   clrreg %0
   clrmem %0")

Operand Constraints

Each match_operand in an instruction pattern can specify a constraint for the type of operands allowed. Constraints can say whether an operand may be in a register, and which kinds of register; whether the operand can be a memory reference, and which kinds of address; whether the operand may be an immediate constant, and which possible values it may have. Constraints can also require two operands to match.

Simple Constraints

The simplest kind of constraint is a string full of letters, each of which describes one kind of operand that is permitted. Here are the letters that are allowed:

`m'
A memory operand is allowed, with any kind of address that the machine supports in general.
`o'
A memory operand is allowed, but only if the address is offsettable. This means that adding a small integer (actually, the width in bytes of the operand, as determined by its machine mode) may be added to the address and the result is also a valid memory address. For example, an address which is constant is offsettable; so is an address that is the sum of a register and a constant (as long as a slightly larger constant is also within the range of address-offsets supported by the machine); but an autoincrement or autodecrement address is not offsettable. More complicated indirect/indexed addresses may or may not be offsettable depending on the other addressing modes that the machine supports. Note that in an output operand which can be matched by another operand, the constraint letter `o' is valid only when accompanied by both `<' (if the target machine has predecrement addressing) and `>' (if the target machine has preincrement addressing).
`V'
A memory operand that is not offsettable. In other words, anything that would fit the `m' constraint but not the `o' constraint.
`<'
A memory operand with autodecrement addressing (either predecrement or postdecrement) is allowed.
`>'
A memory operand with autoincrement addressing (either preincrement or postincrement) is allowed.
`r'
A register operand is allowed provided that it is in a general register.
`d', `a', `f', ...
Other letters can be defined in machine-dependent fashion to stand for particular classes of registers. `d', `a' and `f' are defined on the 68000/68020 to stand for data, address and floating point registers.
`i'
An immediate integer operand (one with constant value) is allowed. This includes symbolic constants whose values will be known only at assembly time.
`n'
An immediate integer operand with a known numeric value is allowed. Many systems cannot support assembly-time constants for operands less than a word wide. Constraints for these operands should use `n' rather than `i'.
`I', `J', `K', ... `P'
Other letters in the range `I' through `P' may be defined in a machine-dependent fashion to permit immediate integer operands with explicit integer values in specified ranges. For example, on the 68000, `I' is defined to stand for the range of values 1 to 8. This is the range permitted as a shift count in the shift instructions.
`E'
An immediate floating operand (expression code const_double) is allowed, but only if the target floating point format is the same as that of the host machine (on which the compiler is running).
`F'
An immediate floating operand (expression code const_double) is allowed.
`G', `H'
`G' and `H' may be defined in a machine-dependent fashion to permit immediate floating operands in particular ranges of values.
`s'
An immediate integer operand whose value is not an explicit integer is allowed. This might appear strange; if an insn allows a constant operand with a value not known at compile time, it certainly must allow any known value. So why use `s' instead of `i'? Sometimes it allows better code to be generated. For example, on the 68000 in a fullword instruction it is possible to use an immediate operand; but if the immediate value is between -128 and 127, better code results from loading the value into a register and using the register. This is because the load into the register can be done with a `moveq' instruction. We arrange for this to happen by defining the letter `K' to mean "any integer outside the range -128 to 127", and then specifying `Ks' in the operand constraints.
`g'
Any register, memory or immediate integer operand is allowed, except for registers that are not general registers.
`X'
Any operand whatsoever is allowed, even if it does not satisfy general_operand. This is normally used in the constraint of a match_scratch when certain alternatives will not actually require a scratch register.
`0', `1', `2', ... `9'
An operand that matches the specified operand number is allowed. If a digit is used together with letters within the same alternative, the digit should come last. This is called a matching constraint and what it really means is that the assembler has only a single operand that fills two roles considered separate in the RTL insn. For example, an add insn has two input operands and one output operand in the RTL, but on most CISC machines an add instruction really has only two operands, one of them an input-output operand:
addl #35,r12
Matching constraints are used in these circumstances. More precisely, the two operands that match must include one input-only operand and one output-only operand. Moreover, the digit must be a smaller number than the number of the operand that uses it in the constraint. For operands to match in a particular case usually means that they are identical-looking RTL expressions. But in a few special cases specific kinds of dissimilarity are allowed. For example, *x as an input operand will match *x++ as an output operand. For proper results in such cases, the output template should always use the output-operand's number when printing the operand.
`p'
An operand that is a valid memory address is allowed. This is for "load address" and "push address" instructions. `p' in the constraint must be accompanied by address_operand as the predicate in the match_operand. This predicate interprets the mode specified in the match_operand as the mode of the memory reference for which the address would be valid.
`Q', `R', `S', ... `U'
Letters in the range `Q' through `U' may be defined in a machine-dependent fashion to stand for arbitrary operand types. The machine description macro EXTRA_CONSTRAINT is passed the operand as its first argument and the constraint letter as its second operand. A typical use for this would be to distinguish certain types of memory references that affect other insn operands. Do not define these constraint letters to accept register references (reg); the reload pass does not expect this and would not handle it properly.

In order to have valid assembler code, each operand must satisfy its constraint. But a failure to do so does not prevent the pattern from applying to an insn. Instead, it directs the compiler to modify the code so that the constraint will be satisfied. Usually this is done by copying an operand into a register.

Contrast, therefore, the two instruction patterns that follow:

(define_insn ""
  [(set (match_operand:SI 0 "general_operand" "=r")
        (plus:SI (match_dup 0)
                 (match_operand:SI 1 "general_operand" "r")))]
  ""
  "...")

which has two operands, one of which must appear in two places, and

(define_insn ""
  [(set (match_operand:SI 0 "general_operand" "=r")
        (plus:SI (match_operand:SI 1 "general_operand" "0")
                 (match_operand:SI 2 "general_operand" "r")))]
  ""
  "...")

which has three operands, two of which are required by a constraint to be identical. If we are considering an insn of the form

(insn n prev next
  (set (reg:SI 3)
       (plus:SI (reg:SI 6) (reg:SI 109)))
  ...)

the first pattern would not apply at all, because this insn does not contain two identical subexpressions in the right place. The pattern would say, "That does not look like an add instruction; try other patterns." The second pattern would say, "Yes, that's an add instruction, but there is something wrong with it." It would direct the reload pass of the compiler to generate additional insns to make the constraint true. The results might look like this:

(insn n2 prev n
  (set (reg:SI 3) (reg:SI 6))
  ...)

(insn n n2 next
  (set (reg:SI 3)
       (plus:SI (reg:SI 3) (reg:SI 109)))
  ...)

It is up to you to make sure that each operand, in each pattern, has constraints that can handle any RTL expression that could be present for that operand. (When multiple alternatives are in use, each pattern must, for each possible combination of operand expressions, have at least one alternative which can handle that combination of operands.) The constraints don't need to allow any possible operand--when this is the case, they do not constrain--but they must at least point the way to reloading any possible operand so that it will fit.

If the operand's predicate can recognize registers, but the constraint does not permit them, it can make the compiler crash. When this operand happens to be a register, the reload pass will be stymied, because it does not know how to copy a register temporarily into memory.

Multiple Alternative Constraints

Sometimes a single instruction has multiple alternative sets of possible operands. For example, on the 68000, a logical-or instruction can combine register or an immediate value into memory, or it can combine any kind of operand into a register; but it cannot combine one memory location into another.

These constraints are represented as multiple alternatives. An alternative can be described by a series of letters for each operand. The overall constraint for an operand is made from the letters for this operand from the first alternative, a comma, the letters for this operand from the second alternative, a comma, and so on until the last alternative. Here is how it is done for fullword logical-or on the 68000:

(define_insn "iorsi3"
  [(set (match_operand:SI 0 "general_operand" "=m,d")
        (ior:SI (match_operand:SI 1 "general_operand" "%0,0")
                (match_operand:SI 2 "general_operand" "dKs,dmKs")))]
  ...)

The first alternative has `m' (memory) for operand 0, `0' for operand 1 (meaning it must match operand 0), and `dKs' for operand 2. The second alternative has `d' (data register) for operand 0, `0' for operand 1, and `dmKs' for operand 2. The `=' and `%' in the constraints apply to all the alternatives; their meaning is explained in the next section (see section Register Class Preferences).

If all the operands fit any one alternative, the instruction is valid. Otherwise, for each alternative, the compiler counts how many instructions must be added to copy the operands so that that alternative applies. The alternative requiring the least copying is chosen. If two alternatives need the same amount of copying, the one that comes first is chosen. These choices can be altered with the `?' and `!' characters:

?
Disparage slightly the alternative that the `?' appears in, as a choice when no alternative applies exactly. The compiler regards this alternative as one unit more costly for each `?' that appears in it.
!
Disparage severely the alternative that the `!' appears in. This alternative can still be used if it fits without reloading, but if reloading is needed, some other alternative will be used.

When an insn pattern has multiple alternatives in its constraints, often the appearance of the assembler code is determined mostly by which alternative was matched. When this is so, the C code for writing the assembler code can use the variable which_alternative, which is the ordinal number of the alternative that was actually satisfied (0 for the first, 1 for the second alternative, etc.). See section C Statements for Assembler Output.

Register Class Preferences

The operand constraints have another function: they enable the compiler to decide which kind of hardware register a pseudo register is best allocated to. The compiler examines the constraints that apply to the insns that use the pseudo register, looking for the machine-dependent letters such as `d' and `a' that specify classes of registers. The pseudo register is put in whichever class gets the most "votes". The constraint letters `g' and `r' also vote: they vote in favor of a general register. The machine description says which registers are considered general.

Of course, on some machines all registers are equivalent, and no register classes are defined. Then none of this complexity is relevant.

Constraint Modifier Characters

Here are constraint modifier characters.

`='
Means that this operand is write-only for this instruction: the previous value is discarded and replaced by output data.
`+'
Means that this operand is both read and written by the instruction. When the compiler fixes up the operands to satisfy the constraints, it needs to know which operands are inputs to the instruction and which are outputs from it. `=' identifies an output; `+' identifies an operand that is both input and output; all other operands are assumed to be input only.
`&'
Means (in a particular alternative) that this operand is written before the instruction is finished using the input operands. Therefore, this operand may not lie in a register that is used as an input operand or as part of any memory address. `&' applies only to the alternative in which it is written. In constraints with multiple alternatives, sometimes one alternative requires `&' while others do not. See, for example, the `movdf' insn of the 68000. `&' does not obviate the need to write `='.
`%'
Declares the instruction to be commutative for this operand and the following operand. This means that the compiler may interchange the two operands if that is the cheapest way to make all operands fit the constraints. This is often used in patterns for addition instructions that really have only two operands: the result must go in one of the arguments. Here for example, is how the 68000 halfword-add instruction is defined:
(define_insn "addhi3"
  [(set (match_operand:HI 0 "general_operand" "=m,r")
     (plus:HI (match_operand:HI 1 "general_operand" "%0,0")
              (match_operand:HI 2 "general_operand" "di,g")))]
  ...)
`#'
Says that all following characters, up to the next comma, are to be ignored as a constraint. They are significant only for choosing register preferences.
`*'
Says that the following character should be ignored when choosing register preferences. `*' has no effect on the meaning of the constraint as a constraint, and no effect on reloading. Here is an example: the 68000 has an instruction to sign-extend a halfword in a data register, and can also sign-extend a value by copying it into an address register. While either kind of register is acceptable, the constraints on an address-register destination are less strict, so it is best if register allocation makes an address register its goal. Therefore, `*' is used so that the `d' constraint letter (for data register) is ignored when computing register preferences.
(define_insn "extendhisi2"
  [(set (match_operand:SI 0 "general_operand" "=*d,a")
        (sign_extend:SI
         (match_operand:HI 1 "general_operand" "0,g")))]
  ...)

Constraints for Particular Machines

Whenever possible, you should use the general-purpose constraint letters in asm arguments, since they will convey meaning more readily to people reading your code. Failing that, use the constraint letters that usually have very similar meanings across architectures. The most commonly used constraints are `m' and `r' (for memory and general-purpose registers respectively; see section Simple Constraints), and `I', usually the letter indicating the most common immediate-constant format.

For each machine architecture, the `config/machine.h' file defines additional constraints. These constraints are used by the compiler itself for instruction generation, as well as for asm statements; therefore, some of the constraints are not particularly interesting for asm. The constraints are defined through these macros:

REG_CLASS_FROM_LETTER
Register class constraints (usually lower case).
CONST_OK_FOR_LETTER_P
Immediate constant constraints, for non-floating point constants of word size or smaller precision (usually upper case).
CONST_DOUBLE_OK_FOR_LETTER_P
Immediate constant constraints, for all floating point constants and for constants of greater than word size precision (usually upper case).
EXTRA_CONSTRAINT
Special cases of registers or memory. This macro is not required, and is only defined for some machines.

Inspecting these macro definitions in the compiler source for your machine is the best way to be certain you have the right constraints. However, here is a summary of the machine-dependent constraints available on some particular machines.

ARM family---`arm.h'
f
Floating-point register
F
One of the floating-point constants 0.0, 0.5, 1.0, 2.0, 3.0, 4.0, 5.0 or 10.0
G
Floating-point constant that would satisfy the constraint `F' if it were negated
I
Integer that is valid as an immediate operand in a data processing instruction. That is, an integer in the range 0 to 255 rotated by a multiple of 2
J
Integer in the range -4095 to 4095
K
Integer that satisfies constraint `I' when inverted (ones complement)
L
Integer that satisfies constraint `I' when negated (twos complement)
M
Integer in the range 0 to 32
Q
A memory reference where the exact address is in a single register (``m'' is preferable for asm statements)
R
An item in the constant pool
S
A symbol in the text segment of the current file
AMD 29000 family---`a29k.h'
l
Local register 0
b
Byte Pointer (`BP') register
q
`Q' register
h
Special purpose register
A
First accumulator register
a
Other accumulator register
f
Floating point register
I
Constant greater than 0, less than 0x100
J
Constant greater than 0, less than 0x10000
K
Constant whose high 24 bits are on (1)
L
16 bit constant whose high 8 bits are on (1)
M
32 bit constant whose high 16 bits are on (1)
N
32 bit negative constant that fits in 8 bits
O
The constant 0x80000000 or, on the 29050, any 32 bit constant whose low 16 bits are 0.
P
16 bit negative constant that fits in 8 bits
G
H
A floating point constant (in asm statements, use the machine independent `E' or `F' instead)
IBM RS6000---`rs6000.h'
b
Address base register
f
Floating point register
h
`MQ', `CTR', or `LINK' register
q
`MQ' register
c
`CTR' register
l
`LINK' register
x
`CR' register (condition register) number 0
y
`CR' register (condition register)
I
Signed 16 bit constant
J
Constant whose low 16 bits are 0
K
Constant whose high 16 bits are 0
L
Constant suitable as a mask operand
M
Constant larger than 31
N
Exact power of 2
O
Zero
P
Constant whose negation is a signed 16 bit constant
G
Floating point constant that can be loaded into a register with one instruction per word
Q
Memory operand that is an offset from a register (`m' is preferable for asm statements)
Intel 386---`i386.h'
q
`a', b, c, or d register
A
`a', or d register (for 64-bit ints)
f
Floating point register
t
First (top of stack) floating point register
u
Second floating point register
a
`a' register
b
`b' register
c
`c' register
d
`d' register
D
`di' register
S
`si' register
I
Constant in range 0 to 31 (for 32 bit shifts)
J
Constant in range 0 to 63 (for 64 bit shifts)
K
`0xff'
L
`0xffff'
M
0, 1, 2, or 3 (shifts for lea instruction)
N
Constant in range 0 to 255 (for out instruction)
G
Standard 80387 floating point constant
Intel 960---`i960.h'
f
Floating point register (fp0 to fp3)
l
Local register (r0 to r15)
b
Global register (g0 to g15)
d
Any local or global register
I
Integers from 0 to 31
J
0
K
Integers from -31 to 0
G
Floating point 0
H
Floating point 1
MIPS---`mips.h'
d
General-purpose integer register
f
Floating-point register (if available)
h
`Hi' register
l
`Lo' register
x
`Hi' or `Lo' register
y
General-purpose integer register
z
Floating-point status register
I
Signed 16 bit constant (for arithmetic instructions)
J
Zero
K
Zero-extended 16-bit constant (for logic instructions)
L
Constant with low 16 bits zero (can be loaded with lui)
M
32 bit constant which requires two instructions to load (a constant which is not `I', `K', or `L')
N
Negative 16 bit constant
O
Exact power of two
P
Positive 16 bit constant
G
Floating point zero
Q
Memory reference that can be loaded with more than one instruction (`m' is preferable for asm statements)
R
Memory reference that can be loaded with one instruction (`m' is preferable for asm statements)
S
Memory reference in external OSF/rose PIC format (`m' is preferable for asm statements)
Motorola 680x0---`m68k.h'
a
Address register
d
Data register
f
68881 floating-point register, if available
x
Sun FPA (floating-point) register, if available
y
First 16 Sun FPA registers, if available
I
Integer in the range 1 to 8
J
16 bit signed number
K
Signed number whose magnitude is greater than 0x80
L
Integer in the range -8 to -1
G
Floating point constant that is not a 68881 constant
H
Floating point constant that can be used by Sun FPA
SPARC---`sparc.h'
f
Floating-point register
I
Signed 13 bit constant
J
Zero
K
32 bit constant with the low 12 bits clear (a constant that can be loaded with the sethi instruction)
G
Floating-point zero
H
Signed 13 bit constant, sign-extended to 32 or 64 bits
Q
Memory reference that can be loaded with one instruction (`m' is more appropriate for asm statements)
S
Constant, or memory address
T
Memory address aligned to an 8-byte boundary
U
Even register

Not Using Constraints

Some machines are so clean that operand constraints are not required. For example, on the Vax, an operand valid in one context is valid in any other context. On such a machine, every operand constraint would be `g', excepting only operands of "load address" instructions which are written as if they referred to a memory location's contents but actual refer to its address. They would have constraint `p'.

For such machines, instead of writing `g' and `p' for all the constraints, you can choose to write a description with empty constraints. Then you write `""' for the constraint in every match_operand. Address operands are identified by writing an address expression around the match_operand, not by their constraints.

When the machine description has just empty constraints, certain parts of compilation are skipped, making the compiler faster. However, few machines actually do not need constraints; all machine descriptions now in existence use constraints.

Standard Pattern Names For Generation

Here is a table of the instruction names that are meaningful in the RTL generation pass of the compiler. Giving one of these names to an instruction pattern tells the RTL generation pass that it can use the pattern in to accomplish a certain task.

`movm'
Here m stands for a two-letter machine mode name, in lower case. This instruction pattern moves data with that machine mode from operand 1 to operand 0. For example, `movsi' moves full-word data. If operand 0 is a subreg with mode m of a register whose own mode is wider than m, the effect of this instruction is to store the specified value in the part of the register that corresponds to mode m. The effect on the rest of the register is undefined. This class of patterns is special in several ways. First of all, each of these names must be defined, because there is no other way to copy a datum from one place to another. Second, these patterns are not used solely in the RTL generation pass. Even the reload pass can generate move insns to copy values from stack slots into temporary registers. When it does so, one of the operands is a hard register and the other is an operand that can need to be reloaded into a register. Therefore, when given such a pair of operands, the pattern must generate RTL which needs no reloading and needs no temporary registers--no registers other than the operands. For example, if you support the pattern with a define_expand, then in such a case the define_expand mustn't call force_reg or any other such function which might generate new pseudo registers. This requirement exists even for subword modes on a RISC machine where fetching those modes from memory normally requires several insns and some temporary registers. Look in `spur.md' to see how the requirement can be satisfied. During reload a memory reference with an invalid address may be passed as an operand. Such an address will be replaced with a valid address later in the reload pass. In this case, nothing may be done with the address except to use it as it stands. If it is copied, it will not be replaced with a valid address. No attempt should be made to make such an address into a valid address and no routine (such as change_address) that will do so may be called. Note that general_operand will fail when applied to such an address. The global variable reload_in_progress (which must be explicitly declared if required) can be used to determine whether such special handling is required. The variety of operands that have reloads depends on the rest of the machine description, but typically on a RISC machine these can only be pseudo registers that did not get hard registers, while on other machines explicit memory references will get optional reloads. If a scratch register is required to move an object to or from memory, it can be allocated using gen_reg_rtx prior to reload. But this is impossible during and after reload. If there are cases needing scratch registers after reload, you must define SECONDARY_INPUT_RELOAD_CLASS and perhaps also SECONDARY_OUTPUT_RELOAD_CLASS to detect them, and provide patterns `reload_inm' or `reload_outm' to handle them. See section Register Classes. The constraints on a `movem' must permit moving any hard register to any other hard register provided that HARD_REGNO_MODE_OK permits mode m in both registers and REGISTER_MOVE_COST applied to their classes returns a value of 2. It is obligatory to support floating point `movem' instructions into and out of any registers that can hold fixed point values, because unions and structures (which have modes SImode or DImode) can be in those registers and they may have floating point members. There may also be a need to support fixed point `movem' instructions in and out of floating point registers. Unfortunately, I have forgotten why this was so, and I don't know whether it is still true. If HARD_REGNO_MODE_OK rejects fixed point values in floating point registers, then the constraints of the fixed point `movem' instructions must be designed to avoid ever trying to reload into a floating point register.
`reload_inm'
`reload_outm'
Like `movm', but used when a scratch register is required to move between operand 0 and operand 1. Operand 2 describes the scratch register. See the discussion of the SECONDARY_RELOAD_CLASS macro in see section Register Classes.
`movstrictm'
Like `movm' except that if operand 0 is a subreg with mode m of a register whose natural mode is wider, the `movstrictm' instruction is guaranteed not to alter any of the register except the part which belongs to mode m.
`load_multiple'
Load several consecutive memory locations into consecutive registers. Operand 0 is the first of the consecutive registers, operand 1 is the first memory location, and operand 2 is a constant: the number of consecutive registers. Define this only if the target machine really has such an instruction; do not define this if the most efficient way of loading consecutive registers from memory is to do them one at a time. On some machines, there are restrictions as to which consecutive registers can be stored into memory, such as particular starting or ending register numbers or only a range of valid counts. For those machines, use a define_expand (see section Defining RTL Sequences for Code Generation) and make the pattern fail if the restrictions are not met. Write the generated insn as a parallel with elements being a set of one register from the appropriate memory location (you may also need use or clobber elements). Use a match_parallel (see section RTL Template) to recognize the insn. See `a29k.md' and `rs6000.md' for examples of the use of this insn pattern.
`store_multiple'
Similar to `load_multiple', but store several consecutive registers into consecutive memory locations. Operand 0 is the first of the consecutive memory locations, operand 1 is the first register, and operand 2 is a constant: the number of consecutive registers.
`addm3'
Add operand 2 and operand 1, storing the result in operand 0. All operands must have mode m. This can be used even on two-address machines, by means of constraints requiring operands 1 and 0 to be the same location.
`subm3', `mulm3'
`divm3', `udivm3', `modm3', `umodm3'
`sminm3', `smaxm3', `uminm3', `umaxm3'
`andm3', `iorm3', `xorm3'
Similar, for other arithmetic operations.
`mulhisi3'
Multiply operands 1 and 2, which have mode HImode, and store a SImode product in operand 0.
`mulqihi3', `mulsidi3'
Similar widening-multiplication instructions of other widths.
`umulqihi3', `umulhisi3', `umulsidi3'
Similar widening-multiplication instructions that do unsigned multiplication.
`mulm3_highpart'
Perform a signed multiplication of operands 1 and 2, which have mode m, and store the most significant half of the product in operand 0. The least significant half of the product is discarded.
`umulm3_highpart'
Similar, but the multiplication is unsigned.
`divmodm4'
Signed division that produces both a quotient and a remainder. Operand 1 is divided by operand 2 to produce a quotient stored in operand 0 and a remainder stored in operand 3. For machines with an instruction that produces both a quotient and a remainder, provide a pattern for `divmodm4' but do not provide patterns for `divm3' and `modm3'. This allows optimization in the relatively common case when both the quotient and remainder are computed. If an instruction that just produces a quotient or just a remainder exists and is more efficient than the instruction that produces both, write the output routine of `divmodm4' to call find_reg_note and look for a REG_UNUSED note on the quotient or remainder and generate the appropriate instruction.
`udivmodm4'
Similar, but does unsigned division.
`ashlm3'
Arithmetic-shift operand 1 left by a number of bits specified by operand 2, and store the result in operand 0. Here m is the mode of operand 0 and operand 1; operand 2's mode is specified by the instruction pattern, and the compiler will convert the operand to that mode before generating the instruction.
`ashrm3', `lshrm3', `rotlm3', `rotrm3'
Other shift and rotate instructions, analogous to the ashlm3 instructions.
`negm2'
Negate operand 1 and store the result in operand 0.
`absm2'
Store the absolute value of operand 1 into operand 0.
`sqrtm2'
Store the square root of operand 1 into operand 0. The sqrt built-in function of C always uses the mode which corresponds to the C data type double.
`ffsm2'
Store into operand 0 one plus the index of the least significant 1-bit of operand 1. If operand 1 is zero, store zero. m is the mode of operand 0; operand 1's mode is specified by the instruction pattern, and the compiler will convert the operand to that mode before generating the instruction. The ffs built-in function of C always uses the mode which corresponds to the C data type int.
`one_cmplm2'
Store the bitwise-complement of operand 1 into operand 0.
`cmpm'
Compare operand 0 and operand 1, and set the condition codes. The RTL pattern should look like this:
(set (cc0) (compare (match_operand:m 0 ...)
                    (match_operand:m 1 ...)))
`tstm'
Compare operand 0 against zero, and set the condition codes. The RTL pattern should look like this:
(set (cc0) (match_operand:m 0 ...))
`tstm' patterns should not be defined for machines that do not use (cc0). Doing so would confuse the optimizer since it would no longer be clear which set operations were comparisons. The `cmpm' patterns should be used instead.
`movstrm'
Block move instruction. The addresses of the destination and source strings are the first two operands, and both are in mode Pmode. The number of bytes to move is the third operand, in mode m. The fourth operand is the known shared alignment of the source and destination, in the form of a const_int rtx. Thus, if the compiler knows that both source and destination are word-aligned, it may provide the value 4 for this operand. These patterns need not give special consideration to the possibility that the source and destination strings might overlap.
`cmpstrm'
Block compare instruction, with five operands. Operand 0 is the output; it has mode m. The remaining four operands are like the operands of `movstrm'. The two memory blocks specified are compared byte by byte in lexicographic order. The effect of the instruction is to store a value in operand 0 whose sign indicates the result of the comparison. Compute the length of a string, with three operands. Operand 0 is the result (of mode m), operand 1 is a mem referring to the first character of the string, operand 2 is the character to search for (normally zero), and operand 3 is a constant describing the known alignment of the beginning of the string.
`floatmn2'
Convert signed integer operand 1 (valid for fixed point mode m) to floating point mode n and store in operand 0 (which has mode n).
`floatunsmn2'
Convert unsigned integer operand 1 (valid for fixed point mode m) to floating point mode n and store in operand 0 (which has mode n).
`fixmn2'
Convert operand 1 (valid for floating point mode m) to fixed point mode n as a signed number and store in operand 0 (which has mode n). This instruction's result is defined only when the value of operand 1 is an integer.
`fixunsmn2'
Convert operand 1 (valid for floating point mode m) to fixed point mode n as an unsigned number and store in operand 0 (which has mode n). This instruction's result is defined only when the value of operand 1 is an integer.
`ftruncm2'
Convert operand 1 (valid for floating point mode m) to an integer value, still represented in floating point mode m, and store it in operand 0 (valid for floating point mode m).
`fix_truncmn2'
Like `fixmn2' but works for any floating point value of mode m by converting the value to an integer.
`fixuns_truncmn2'
Like `fixunsmn2' but works for any floating point value of mode m by converting the value to an integer.
`truncmn'
Truncate operand 1 (valid for mode m) to mode n and store in operand 0 (which has mode n). Both modes must be fixed point or both floating point.
`extendmn'
Sign-extend operand 1 (valid for mode m) to mode n and store in operand 0 (which has mode n). Both modes must be fixed point or both floating point.
`zero_extendmn'
Zero-extend operand 1 (valid for mode m) to mode n and store in operand 0 (which has mode n). Both modes must be fixed point.
`extv'
Extract a bit field from operand 1 (a register or memory operand), where operand 2 specifies the width in bits and operand 3 the starting bit, and store it in operand 0. Operand 0 must have mode word_mode. Operand 1 may have mode byte_mode or word_mode; often word_mode is allowed only for registers. Operands 2 and 3 must be valid for word_mode. The RTL generation pass generates this instruction only with constants for operands 2 and 3. The bit-field value is sign-extended to a full word integer before it is stored in operand 0.
`extzv'
Like `extv' except that the bit-field value is zero-extended.
`insv'
Store operand 3 (which must be valid for word_mode) into a bit field in operand 0, where operand 1 specifies the width in bits and operand 2 the starting bit. Operand 0 may have mode byte_mode or word_mode; often word_mode is allowed only for registers. Operands 1 and 2 must be valid for word_mode. The RTL generation pass generates this instruction only with constants for operands 1 and 2.
`movmodecc'
Conditionally move operand 2 or operand 3 into operand 0 according to the comparison in operand 1. If the comparison is true, operand 2 is moved into operand 0, otherwise operand 3 is moved. The mode of the operands being compared need not be the same as the operands being moved. Some machines, sparc64 for example, have instructions that conditionally move an integer value based on the floating point condition codes and vice versa. If the machine does not have conditional move instructions, do not define these patterns.
`scond'
Store zero or nonzero in the operand according to the condition codes. Value stored is nonzero iff the condition cond is true. cond is the name of a comparison operation expression code, such as eq, lt or leu. You specify the mode that the operand must have when you write the match_operand expression. The compiler automatically sees which mode you have used and supplies an operand of that mode. The value stored for a true condition must have 1 as its low bit, or else must be negative. Otherwise the instruction is not suitable and you should omit it from the machine description. You describe to the compiler exactly which value is stored by defining the macro STORE_FLAG_VALUE (see section Miscellaneous Parameters). If a description cannot be found that can be used for all the `scond' patterns, you should omit those operations from the machine description. These operations may fail, but should do so only in relatively uncommon cases; if they would fail for common cases involving integer comparisons, it is best to omit these patterns. If these operations are omitted, the compiler will usually generate code that copies the constant one to the target and branches around an assignment of zero to the target. If this code is more efficient than the potential instructions used for the `scond' pattern followed by those required to convert the result into a 1 or a zero in SImode, you should omit the `scond' operations from the machine description.
`bcond'
Conditional branch instruction. Operand 0 is a label_ref that refers to the label to jump to. Jump if the condition codes meet condition cond. Some machines do not follow the model assumed here where a comparison instruction is followed by a conditional branch instruction. In that case, the `cmpm' (and `tstm') patterns should simply store the operands away and generate all the required insns in a define_expand (see section Defining RTL Sequences for Code Generation) for the conditional branch operations. All calls to expand `bcond' patterns are immediately preceded by calls to expand either a `cmpm' pattern or a `tstm' pattern. Machines that use a pseudo register for the condition code value, or where the mode used for the comparison depends on the condition being tested, should also use the above mechanism. See section Defining Jump Instruction Patterns The above discussion also applies to the `movmodecc' and `scond' patterns.
`call'
Subroutine call instruction returning no value. Operand 0 is the function to call; operand 1 is the number of bytes of arguments pushed (in mode SImode, except it is normally a const_int); operand 2 is the number of registers used as operands. On most machines, operand 2 is not actually stored into the RTL pattern. It is supplied for the sake of some RISC machines which need to put this information into the assembler code; they can put it in the RTL instead of operand 1. Operand 0 should be a mem RTX whose address is the address of the function. Note, however, that this address can be a symbol_ref expression even if it would not be a legitimate memory address on the target machine. If it is also not a valid argument for a call instruction, the pattern for this operation should be a define_expand (see section Defining RTL Sequences for Code Generation) that places the address into a register and uses that register in the call instruction.
`call_value'
Subroutine call instruction returning a value. Operand 0 is the hard register in which the value is returned. There are three more operands, the same as the three operands of the `call' instruction (but with numbers increased by one). Subroutines that return BLKmode objects use the `call' insn.
`call_pop', `call_value_pop'
Similar to `call' and `call_value', except used if defined and if RETURN_POPS_ARGS is non-zero. They should emit a parallel that contains both the function call and a set to indicate the adjustment made to the frame pointer. For machines where RETURN_POPS_ARGS can be non-zero, the use of these patterns increases the number of functions for which the frame pointer can be eliminated, if desired.
`untyped_call'
Subroutine call instruction returning a value of any type. Operand 0 is the function to call; operand 1 is a memory location where the result of calling the function is to be stored; operand 2 is a parallel expression where each element is a set expression that indicates the saving of a function return value into the result block. This instruction pattern should be defined to support __builtin_apply on machines where special instructions are needed to call a subroutine with arbitrary arguments or to save the value returned. This instruction pattern is required on machines that have multiple registers that can hold a return value (i.e. FUNCTION_VALUE_REGNO_P is true for more than one register).
`return'
Subroutine return instruction. This instruction pattern name should be defined only if a single instruction can do all the work of returning from a function. Like the `movm' patterns, this pattern is also used after the RTL generation phase. In this case it is to support machines where multiple instructions are usually needed to return from a function, but some class of functions only requires one instruction to implement a return. Normally, the applicable functions are those which do not need to save any registers or allocate stack space. For such machines, the condition specified in this pattern should only be true when reload_completed is non-zero and the function's epilogue would only be a single instruction. For machines with register windows, the routine leaf_function_p may be used to determine if a register window push is required. Machines that have conditional return instructions should define patterns such as
(define_insn ""
  [(set (pc)
        (if_then_else (match_operator
                         0 "comparison_operator"
                         [(cc0) (const_int 0)])
                      (return)
                      (pc)))]
  "condition"
  "...")
where condition would normally be the same condition specified on the named `return' pattern.
`untyped_return'
Untyped subroutine return instruction. This instruction pattern should be defined to support __builtin_return on machines where special instructions are needed to return a value of any type. Operand 0 is a memory location where the result of calling a function with __builtin_apply is stored; operand 1 is a parallel expression where each element is a set expression that indicates the restoring of a function return value from the result block.
`nop'
No-op instruction. This instruction pattern name should always be defined to output a no-op in assembler code. (const_int 0) will do as an RTL pattern.
`indirect_jump'
An instruction to jump to an address which is operand zero. This pattern name is mandatory on all machines.
`casesi'
Instruction to jump through a dispatch table, including bounds checking. This instruction takes five operands:
  1. The index to dispatch on, which has mode SImode.
  2. The lower bound for indices in the table, an integer constant.
  3. The total range of indices in the table--the largest index minus the smallest one (both inclusive).
  4. A label that precedes the table itself.
  5. A label to jump to if the index has a value outside the bounds. (If the machine-description macro CASE_DROPS_THROUGH is defined, then an out-of-bounds index drops through to the code following the jump table instead of jumping to this label. In that case, this label is not actually used by the `casesi' instruction, but it is always provided as an operand.)
The table is a addr_vec or addr_diff_vec inside of a jump_insn. The number of elements in the table is one plus the difference between the upper bound and the lower bound.
`tablejump'
Instruction to jump to a variable address. This is a low-level capability which can be used to implement a dispatch table when there is no `casesi' pattern. This pattern requires two operands: the address or offset, and a label which should immediately precede the jump table. If the macro CASE_VECTOR_PC_RELATIVE is defined then the first operand is an offset which counts from the address of the table; otherwise, it is an absolute address to jump to. In either case, the first operand has mode Pmode. The `tablejump' insn is always the last insn before the jump table it uses. Its assembler code normally has no need to use the second operand, but you should incorporate it in the RTL pattern so that the jump optimizer will not delete the table as unreachable code.
`save_stack_block'
`save_stack_function'
`save_stack_nonlocal'
`restore_stack_block'
`restore_stack_function'
`restore_stack_nonlocal'
Most machines save and restore the stack pointer by copying it to or from an object of mode Pmode. Do not define these patterns on such machines. Some machines require special handling for stack pointer saves and restores. On those machines, define the patterns corresponding to the non-standard cases by using a define_expand (see section Defining RTL Sequences for Code Generation) that produces the required insns. The three types of saves and restores are:
  1. `save_stack_block' saves the stack pointer at the start of a block that allocates a variable-sized object, and `restore_stack_block' restores the stack pointer when the block is exited.
  2. `save_stack_function' and `restore_stack_function' do a similar job for the outermost block of a function and are used when the function allocates variable-sized objects or calls alloca. Only the epilogue uses the restored stack pointer, allowing a simpler save or restore sequence on some machines.
  3. `save_stack_nonlocal' is used in functions that contain labels branched to by nested functions. It saves the stack pointer in such a way that the inner function can use `restore_stack_nonlocal' to restore the stack pointer. The compiler generates code to restore the frame and argument pointer registers, but some machines require saving and restoring additional data such as register window information or stack backchains. Place insns in these patterns to save and restore any such required data.
When saving the stack pointer, operand 0 is the save area and operand 1 is the stack pointer. The mode used to allocate the save area is the mode of operand 0. You must specify an integral mode, or VOIDmode if no save area is needed for a particular type of save (either because no save is needed or because a machine-specific save area can be used). Operand 0 is the stack pointer and operand 1 is the save area for restore operations. If `save_stack_block' is defined, operand 0 must not be VOIDmode since these saves can be arbitrarily nested. A save area is a mem that is at a constant offset from virtual_stack_vars_rtx when the stack pointer is saved for use by nonlocal gotos and a reg in the other two cases.
`allocate_stack'
Subtract (or add if STACK_GROWS_DOWNWARD is undefined) operand 0 from the stack pointer to create space for dynamically allocated data. Do not define this pattern if all that must be done is the subtraction. Some machines require other operations such as stack probes or maintaining the back chain. Define this pattern to emit those operations in addition to updating the stack pointer.

When the Order of Patterns Matters

Sometimes an insn can match more than one instruction pattern. Then the pattern that appears first in the machine description is the one used. Therefore, more specific patterns (patterns that will match fewer things) and faster instructions (those that will produce better code when they do match) should usually go first in the description.

In some cases the effect of ordering the patterns can be used to hide a pattern when it is not valid. For example, the 68000 has an instruction for converting a fullword to floating point and another for converting a byte to floating point. An instruction converting an integer to floating point could match either one. We put the pattern to convert the fullword first to make sure that one will be used rather than the other. (Otherwise a large integer might be generated as a single-byte immediate quantity, which would not work.) Instead of using this pattern ordering it would be possible to make the pattern for convert-a-byte smart enough to deal properly with any constant value.

Interdependence of Patterns

Every machine description must have a named pattern for each of the conditional branch names `bcond'. The recognition template must always have the form

(set (pc)
     (if_then_else (cond (cc0) (const_int 0))
                   (label_ref (match_operand 0 "" ""))
                   (pc)))

In addition, every machine description must have an anonymous pattern for each of the possible reverse-conditional branches. Their templates look like

(set (pc)
     (if_then_else (cond (cc0) (const_int 0))
                   (pc)
                   (label_ref (match_operand 0 "" ""))))

They are necessary because jump optimization can turn direct-conditional branches into reverse-conditional branches.

It is often convenient to use the match_operator construct to reduce the number of patterns that must be specified for branches. For example,

(define_insn ""
  [(set (pc)
        (if_then_else (match_operator 0 "comparison_operator"
                                      [(cc0) (const_int 0)])
                      (pc)
                      (label_ref (match_operand 1 "" ""))))]
  "condition"
  "...")

In some cases machines support instructions identical except for the machine mode of one or more operands. For example, there may be "sign-extend halfword" and "sign-extend byte" instructions whose patterns are

(set (match_operand:SI 0 ...)
     (extend:SI (match_operand:HI 1 ...)))

(set (match_operand:SI 0 ...)
     (extend:SI (match_operand:QI 1 ...)))

Constant integers do not specify a machine mode, so an instruction to extend a constant value could match either pattern. The pattern it actually will match is the one that appears first in the file. For correct results, this must be the one for the widest possible mode (HImode, here). If the pattern matches the QImode instruction, the results will be incorrect if the constant value does not actually fit that mode.

Such instructions to extend constants are rarely generated because they are optimized away, but they do occasionally happen in nonoptimized compilations.

If a constraint in a pattern allows a constant, the reload pass may replace a register with a constant permitted by the constraint in some cases. Similarly for memory references. Because of this substitution, you should not provide separate patterns for increment and decrement instructions. Instead, they should be generated from the same pattern that supports register-register add insns by examining the operands and generating the appropriate machine instruction.

Defining Jump Instruction Patterns

For most machines, GNU CC assumes that the machine has a condition code. A comparison insn sets the condition code, recording the results of both signed and unsigned comparison of the given operands. A separate branch insn tests the condition code and branches or not according its value. The branch insns come in distinct signed and unsigned flavors. Many common machines, such as the Vax, the 68000 and the 32000, work this way.

Some machines have distinct signed and unsigned compare instructions, and only one set of conditional branch instructions. The easiest way to handle these machines is to treat them just like the others until the final stage where assembly code is written. At this time, when outputting code for the compare instruction, peek ahead at the following branch using next_cc0_user (insn). (The variable insn refers to the insn being output, in the output-writing code in an instruction pattern.) If the RTL says that is an unsigned branch, output an unsigned compare; otherwise output a signed compare. When the branch itself is output, you can treat signed and unsigned branches identically.

The reason you can do this is that GNU CC always generates a pair of consecutive RTL insns, possibly separated by note insns, one to set the condition code and one to test it, and keeps the pair inviolate until the end.

To go with this technique, you must define the machine-description macro NOTICE_UPDATE_CC to do CC_STATUS_INIT; in other words, no compare instruction is superfluous.

Some machines have compare-and-branch instructions and no condition code. A similar technique works for them. When it is time to "output" a compare instruction, record its operands in two static variables. When outputting the branch-on-condition-code instruction that follows, actually output a compare-and-branch instruction that uses the remembered operands.

It also works to define patterns for compare-and-branch instructions. In optimizing compilation, the pair of compare and branch instructions will be combined according to these patterns. But this does not happen if optimization is not requested. So you must use one of the solutions above in addition to any special patterns you define.

In many RISC machines, most instructions do not affect the condition code and there may not even be a separate condition code register. On these machines, the restriction that the definition and use of the condition code be adjacent insns is not necessary and can prevent important optimizations. For example, on the IBM RS/6000, there is a delay for taken branches unless the condition code register is set three instructions earlier than the conditional branch. The instruction scheduler cannot perform this optimization if it is not permitted to separate the definition and use of the condition code register.

On these machines, do not use (cc0), but instead use a register to represent the condition code. If there is a specific condition code register in the machine, use a hard register. If the condition code or comparison result can be placed in any general register, or if there are multiple condition registers, use a pseudo register.

On some machines, the type of branch instruction generated may depend on the way the condition code was produced; for example, on the 68k and Sparc, setting the condition code directly from an add or subtract instruction does not clear the overflow bit the way that a test instruction does, so a different branch instruction must be used for some conditional branches. For machines that use (cc0), the set and use of the condition code must be adjacent (separated only by note insns) allowing flags in cc_status to be used. (See section Condition Code Status.) Also, the comparison and branch insns can be located from each other by using the functions prev_cc0_setter and next_cc0_user.

However, this is not true on machines that do not use (cc0). On those machines, no assumptions can be made about the adjacency of the compare and branch insns and the above methods cannot be used. Instead, we use the machine mode of the condition code register to record different formats of the condition code register.

Registers used to store the condition code value should have a mode that is in class MODE_CC. Normally, it will be CCmode. If additional modes are required (as for the add example mentioned above in the Sparc), define the macro EXTRA_CC_MODES to list the additional modes required (see section Condition Code Status). Also define EXTRA_CC_NAMES to list the names of those modes and SELECT_CC_MODE to choose a mode given an operand of a compare.

If it is known during RTL generation that a different mode will be required (for example, if the machine has separate compare instructions for signed and unsigned quantities, like most IBM processors), they can be specified at that time.

If the cases that require different modes would be made by instruction combination, the macro SELECT_CC_MODE determines which machine mode should be used for the comparison result. The patterns should be written using that mode. To support the case of the add on the Sparc discussed above, we have the pattern

(define_insn ""
  [(set (reg:CC_NOOV 0)
        (compare:CC_NOOV
          (plus:SI (match_operand:SI 0 "register_operand" "%r")
                   (match_operand:SI 1 "arith_operand" "rI"))
          (const_int 0)))]
  ""
  "...")

The SELECT_CC_MODE macro on the Sparc returns CC_NOOVmode for comparisons whose argument is a plus.

Canonicalization of Instructions

There are often cases where multiple RTL expressions could represent an operation performed by a single machine instruction. This situation is most commonly encountered with logical, branch, and multiply-accumulate instructions. In such cases, the compiler attempts to convert these multiple RTL expressions into a single canonical form to reduce the number of insn patterns required.

In addition to algebraic simplifications, following canonicalizations are performed:

Machine-Specific Peephole Optimizers

In addition to instruction patterns the `md' file may contain definitions of machine-specific peephole optimizations.

The combiner does not notice certain peephole optimizations when the data flow in the program does not suggest that it should try them. For example, sometimes two consecutive insns related in purpose can be combined even though the second one does not appear to use a register computed in the first one. A machine-specific peephole optimizer can detect such opportunities.

A definition looks like this:

(define_peephole
  [insn-pattern-1
   insn-pattern-2
   ...]
  "condition"
  "template"
  "optional insn-attributes")

The last string operand may be omitted if you are not using any machine-specific information in this machine description. If present, it must obey the same rules as in a define_insn.

In this skeleton, insn-pattern-1 and so on are patterns to match consecutive insns. The optimization applies to a sequence of insns when insn-pattern-1 matches the first one, insn-pattern-2 matches the next, and so on.

Each of the insns matched by a peephole must also match a define_insn. Peepholes are checked only at the last stage just before code generation, and only optionally. Therefore, any insn which would match a peephole but no define_insn will cause a crash in code generation in an unoptimized compilation, or at various optimization stages.

The operands of the insns are matched with match_operands, match_operator, and match_dup, as usual. What is not usual is that the operand numbers apply to all the insn patterns in the definition. So, you can check for identical operands in two insns by using match_operand in one insn and match_dup in the other.

The operand constraints used in match_operand patterns do not have any direct effect on the applicability of the peephole, but they will be validated afterward, so make sure your constraints are general enough to apply whenever the peephole matches. If the peephole matches but the constraints are not satisfied, the compiler will crash.

It is safe to omit constraints in all the operands of the peephole; or you can write constraints which serve as a double-check on the criteria previously tested.

Once a sequence of insns matches the patterns, the condition is checked. This is a C expression which makes the final decision whether to perform the optimization (we do so if the expression is nonzero). If condition is omitted (in other words, the string is empty) then the optimization is applied to every sequence of insns that matches the patterns.

The defined peephole optimizations are applied after register allocation is complete. Therefore, the peephole definition can check which operands have ended up in which kinds of registers, just by looking at the operands.

The way to refer to the operands in condition is to write operands[i] for operand number i (as matched by (match_operand i ...)). Use the variable insn to refer to the last of the insns being matched; use prev_active_insn to find the preceding insns.

When optimizing computations with intermediate results, you can use condition to match only when the intermediate results are not used elsewhere. Use the C expression dead_or_set_p (insn, op), where insn is the insn in which you expect the value to be used for the last time (from the value of insn, together with use of prev_nonnote_insn), and op is the intermediate value (from operands[i]).

Applying the optimization means replacing the sequence of insns with one new insn. The template controls ultimate output of assembler code for this combined insn. It works exactly like the template of a define_insn. Operand numbers in this template are the same ones used in matching the original sequence of insns.

The result of a defined peephole optimizer does not need to match any of the insn patterns in the machine description; it does not even have an opportunity to match them. The peephole optimizer definition itself serves as the insn pattern to control how the insn is output.

Defined peephole optimizers are run as assembler code is being output, so the insns they produce are never combined or rearranged in any way.

Here is an example, taken from the 68000 machine description:

(define_peephole
  [(set (reg:SI 15) (plus:SI (reg:SI 15) (const_int 4)))
   (set (match_operand:DF 0 "register_operand" "=f")
        (match_operand:DF 1 "register_operand" "ad"))]
  "FP_REG_P (operands[0]) && ! FP_REG_P (operands[1])"
  "*
{
  rtx xoperands[2];
  xoperands[1] = gen_rtx (REG, SImode, REGNO (operands[1]) + 1);
#ifdef MOTOROLA
  output_asm_insn (\"move.l %1,(sp)\", xoperands);
  output_asm_insn (\"move.l %1,-(sp)\", operands);
  return \"fmove.d (sp)+,%0\";
#else
  output_asm_insn (\"movel %1,sp@\", xoperands);
  output_asm_insn (\"movel %1,sp@-\", operands);
  return \"fmoved sp@+,%0\";
#endif
}
")

The effect of this optimization is to change

jbsr _foobar
addql #4,sp
movel d1,sp@-
movel d0,sp@-
fmoved sp@+,fp0

into

jbsr _foobar
movel d1,sp@
movel d0,sp@-
fmoved sp@+,fp0

insn-pattern-1 and so on look almost like the second operand of define_insn. There is one important difference: the second operand of define_insn consists of one or more RTX's enclosed in square brackets. Usually, there is only one: then the same action can be written as an element of a define_peephole. But when there are multiple actions in a define_insn, they are implicitly enclosed in a parallel. Then you must explicitly write the parallel, and the square brackets within it, in the define_peephole. Thus, if an insn pattern looks like this,

(define_insn "divmodsi4"
  [(set (match_operand:SI 0 "general_operand" "=d")
        (div:SI (match_operand:SI 1 "general_operand" "0")
                (match_operand:SI 2 "general_operand" "dmsK")))
   (set (match_operand:SI 3 "general_operand" "=d")
        (mod:SI (match_dup 1) (match_dup 2)))]
  "TARGET_68020"
  "divsl%.l %2,%3:%0")

then the way to mention this insn in a peephole is as follows:

(define_peephole
  [...
   (parallel
    [(set (match_operand:SI 0 "general_operand" "=d")
          (div:SI (match_operand:SI 1 "general_operand" "0")
                  (match_operand:SI 2 "general_operand" "dmsK")))
     (set (match_operand:SI 3 "general_operand" "=d")
          (mod:SI (match_dup 1) (match_dup 2)))])
   ...]
  ...)

Defining RTL Sequences for Code Generation

On some target machines, some standard pattern names for RTL generation cannot be handled with single insn, but a sequence of RTL insns can represent them. For these target machines, you can write a define_expand to specify how to generate the sequence of RTL.

A define_expand is an RTL expression that looks almost like a define_insn; but, unlike the latter, a define_expand is used only for RTL generation and it can produce more than one RTL insn.

A define_expand RTX has four operands:

Every RTL insn emitted by a define_expand must match some define_insn in the machine description. Otherwise, the compiler will crash when trying to generate code for the insn or trying to optimize it.

The RTL template, in addition to controlling generation of RTL insns, also describes the operands that need to be specified when this pattern is used. In particular, it gives a predicate for each operand.

A true operand, which needs to be specified in order to generate RTL from the pattern, should be described with a match_operand in its first occurrence in the RTL template. This enters information on the operand's predicate into the tables that record such things. GNU CC uses the information to preload the operand into a register if that is required for valid RTL code. If the operand is referred to more than once, subsequent references should use match_dup.

The RTL template may also refer to internal "operands" which are temporary registers or labels used only within the sequence made by the define_expand. Internal operands are substituted into the RTL template with match_dup, never with match_operand. The values of the internal operands are not passed in as arguments by the compiler when it requests use of this pattern. Instead, they are computed within the pattern, in the preparation statements. These statements compute the values and store them into the appropriate elements of operands so that match_dup can find them.

There are two special macros defined for use in the preparation statements: DONE and FAIL. Use them with a following semicolon, as a statement.

DONE
Use the DONE macro to end RTL generation for the pattern. The only RTL insns resulting from the pattern on this occasion will be those already emitted by explicit calls to emit_insn within the preparation statements; the RTL template will not be generated.
FAIL
Make the pattern fail on this occasion. When a pattern fails, it means that the pattern was not truly available. The calling routines in the compiler will try other strategies for code generation using other patterns. Failure is currently supported only for binary (addition, multiplication, shifting, etc.) and bitfield (extv, extzv, and insv) operations.

Here is an example, the definition of left-shift for the SPUR chip:

(define_expand "ashlsi3"
  [(set (match_operand:SI 0 "register_operand" "")
        (ashift:SI
          (match_operand:SI 1 "register_operand" "")
          (match_operand:SI 2 "nonmemory_operand" "")))]
  ""
  "
{
  if (GET_CODE (operands[2]) != CONST_INT
      || (unsigned) INTVAL (operands[2]) > 3)
    FAIL;
}")

This example uses define_expand so that it can generate an RTL insn for shifting when the shift-count is in the supported range of 0 to 3 but fail in other cases where machine insns aren't available. When it fails, the compiler tries another strategy using different patterns (such as, a library call).

If the compiler were able to handle nontrivial condition-strings in patterns with names, then it would be possible to use a define_insn in that case. Here is another case (zero-extension on the 68000) which makes more use of the power of define_expand:

(define_expand "zero_extendhisi2"
  [(set (match_operand:SI 0 "general_operand" "")
        (const_int 0))
   (set (strict_low_part
          (subreg:HI
            (match_dup 0)
            0))
        (match_operand:HI 1 "general_operand" ""))]
  ""
  "operands[1] = make_safe_from (operands[1], operands[0]);")

Here two RTL insns are generated, one to clear the entire output operand and the other to copy the input operand into its low half. This sequence is incorrect if the input operand refers to [the old value of] the output operand, so the preparation statement makes sure this isn't so. The function make_safe_from copies the operands[1] into a temporary register if it refers to operands[0]. It does this by emitting another RTL insn.

Finally, a third example shows the use of an internal operand. Zero-extension on the SPUR chip is done by and-ing the result against a halfword mask. But this mask cannot be represented by a const_int because the constant value is too large to be legitimate on this machine. So it must be copied into a register with force_reg and then the register used in the and.

(define_expand "zero_extendhisi2"
  [(set (match_operand:SI 0 "register_operand" "")
        (and:SI (subreg:SI
                  (match_operand:HI 1 "register_operand" "")
                  0)
                (match_dup 2)))]
  ""
  "operands[2]
     = force_reg (SImode, gen_rtx (CONST_INT,
                                   VOIDmode, 65535)); ")

Note: If the define_expand is used to serve a standard binary or unary arithmetic operation or a bitfield operation, then the last insn it generates must not be a code_label, barrier or note. It must be an insn, jump_insn or call_insn. If you don't need a real insn at the end, emit an insn to copy the result of the operation into itself. Such an insn will generate no code, but it can avoid problems in the compiler.

Defining How to Split Instructions

There are two cases where you should specify how to split a pattern into multiple insns. On machines that have instructions requiring delay slots (see section Delay Slot Scheduling) or that have instructions whose output is not available for multiple cycles (see section Specifying Function Units), the compiler phases that optimize these cases need to be able to move insns into one-instruction delay slots. However, some insns may generate more than one machine instruction. These insns cannot be placed into a delay slot.

Often you can rewrite the single insn as a list of individual insns, each corresponding to one machine instruction. The disadvantage of doing so is that it will cause the compilation to be slower and require more space. If the resulting insns are too complex, it may also suppress some optimizations. The compiler splits the insn if there is a reason to believe that it might improve instruction or delay slot scheduling.

The insn combiner phase also splits putative insns. If three insns are merged into one insn with a complex expression that cannot be matched by some define_insn pattern, the combiner phase attempts to split the complex pattern into two insns that are recognized. Usually it can break the complex pattern into two patterns by splitting out some subexpression. However, in some other cases, such as performing an addition of a large constant in two insns on a RISC machine, the way to split the addition into two insns is machine-dependent.

The define_split definition tells the compiler how to split a complex insn into several simpler insns. It looks like this:

(define_split
  [insn-pattern]
  "condition"
  [new-insn-pattern-1
   new-insn-pattern-2
   ...]
  "preparation statements")

insn-pattern is a pattern that needs to be split and condition is the final condition to be tested, as in a define_insn. When an insn matching insn-pattern and satisfying condition is found, it is replaced in the insn list with the insns given by new-insn-pattern-1, new-insn-pattern-2, etc.

The preparation statements are similar to those statements that are specified for define_expand (see section Defining RTL Sequences for Code Generation) and are executed before the new RTL is generated to prepare for the generated code or emit some insns whose pattern is not fixed. Unlike those in define_expand, however, these statements must not generate any new pseudo-registers. Once reload has completed, they also must not allocate any space in the stack frame.

Patterns are matched against insn-pattern in two different circumstances. If an insn needs to be split for delay slot scheduling or insn scheduling, the insn is already known to be valid, which means that it must have been matched by some define_insn and, if reload_completed is non-zero, is known to satisfy the constraints of that define_insn. In that case, the new insn patterns must also be insns that are matched by some define_insn and, if reload_completed is non-zero, must also satisfy the constraints of those definitions.

As an example of this usage of define_split, consider the following example from `a29k.md', which splits a sign_extend from HImode to SImode into a pair of shift insns:

(define_split
  [(set (match_operand:SI 0 "gen_reg_operand" "")
        (sign_extend:SI (match_operand:HI 1 "gen_reg_operand" "")))]
  ""
  [(set (match_dup 0)
        (ashift:SI (match_dup 1)
                   (const_int 16)))
   (set (match_dup 0)
        (ashiftrt:SI (match_dup 0)
                     (const_int 16)))]
  "
{ operands[1] = gen_lowpart (SImode, operands[1]); }")

When the combiner phase tries to split an insn pattern, it is always the case that the pattern is not matched by any define_insn. The combiner pass first tries to split a single set expression and then the same set expression inside a parallel, but followed by a clobber of a pseudo-reg to use as a scratch register. In these cases, the combiner expects exactly two new insn patterns to be generated. It will verify that these patterns match some define_insn definitions, so you need not do this test in the define_split (of course, there is no point in writing a define_split that will never produce insns that match).

Here is an example of this use of define_split, taken from `rs6000.md':

(define_split
  [(set (match_operand:SI 0 "gen_reg_operand" "")
        (plus:SI (match_operand:SI 1 "gen_reg_operand" "")
                 (match_operand:SI 2 "non_add_cint_operand" "")))]
  ""
  [(set (match_dup 0) (plus:SI (match_dup 1) (match_dup 3)))
   (set (match_dup 0) (plus:SI (match_dup 0) (match_dup 4)))]
"
{
  int low = INTVAL (operands[2]) & 0xffff;
  int high = (unsigned) INTVAL (operands[2]) >> 16;

  if (low & 0x8000)
    high++, low |= 0xffff0000;

  operands[3] = gen_rtx (CONST_INT, VOIDmode, high << 16);
  operands[4] = gen_rtx (CONST_INT, VOIDmode, low);
}")

Here the predicate non_add_cint_operand matches any const_int that is not a valid operand of a single add insn. The add with the smaller displacement is written so that it can be substituted into the address of a subsequent operation.

An example that uses a scratch register, from the same file, generates an equality comparison of a register and a large constant:

(define_split
  [(set (match_operand:CC 0 "cc_reg_operand" "")
        (compare:CC (match_operand:SI 1 "gen_reg_operand" "")
                    (match_operand:SI 2 "non_short_cint_operand" "")))
   (clobber (match_operand:SI 3 "gen_reg_operand" ""))]
  "find_single_use (operands[0], insn, 0)
   && (GET_CODE (*find_single_use (operands[0], insn, 0)) == EQ
       || GET_CODE (*find_single_use (operands[0], insn, 0)) == NE)"
  [(set (match_dup 3) (xor:SI (match_dup 1) (match_dup 4)))
   (set (match_dup 0) (compare:CC (match_dup 3) (match_dup 5)))]
  "
{
  /* Get the constant we are comparing against, C, and see what it
     looks like sign-extended to 16 bits.  Then see what constant
     could be XOR'ed with C to get the sign-extended value.  */

  int c = INTVAL (operands[2]);
  int sextc = (c << 16) >> 16;
  int xorv = c ^ sextc;

  operands[4] = gen_rtx (CONST_INT, VOIDmode, xorv);
  operands[5] = gen_rtx (CONST_INT, VOIDmode, sextc);
}")

To avoid confusion, don't write a single define_split that accepts some insns that match some define_insn as well as some insns that don't. Instead, write two separate define_split definitions, one for the insns that are valid and one for the insns that are not valid.

Instruction Attributes

In addition to describing the instruction supported by the target machine, the `md' file also defines a group of attributes and a set of values for each. Every generated insn is assigned a value for each attribute. One possible attribute would be the effect that the insn has on the machine's condition code. This attribute can then be used by NOTICE_UPDATE_CC to track the condition codes.

Defining Attributes and their Values

The define_attr expression is used to define each attribute required by the target machine. It looks like:

(define_attr name list-of-values default)

name is a string specifying the name of the attribute being defined.

list-of-values is either a string that specifies a comma-separated list of values that can be assigned to the attribute, or a null string to indicate that the attribute takes numeric values.

default is an attribute expression that gives the value of this attribute for insns that match patterns whose definition does not include an explicit value for this attribute. See section Example of Attribute Specifications, for more information on the handling of defaults. See section Constant Attributes, for information on attributes that do not depend on any particular insn.

For each defined attribute, a number of definitions are written to the `insn-attr.h' file. For cases where an explicit set of values is specified for an attribute, the following are defined:

For example, if the following is present in the `md' file:

(define_attr "type" "branch,fp,load,store,arith" ...)

the following lines will be written to the file `insn-attr.h'.

#define HAVE_ATTR_type
enum attr_type {TYPE_BRANCH, TYPE_FP, TYPE_LOAD,
                 TYPE_STORE, TYPE_ARITH};
extern enum attr_type get_attr_type ();

If the attribute takes numeric values, no enum type will be defined and the function to obtain the attribute's value will return int.

Attribute Expressions

RTL expressions used to define attributes use the codes described above plus a few specific to attribute definitions, to be discussed below. Attribute value expressions must have one of the following forms:

(const_int i)
The integer i specifies the value of a numeric attribute. i must be non-negative. The value of a numeric attribute can be specified either with a const_int or as an integer represented as a string in const_string, eq_attr (see below), and set_attr (see section Assigning Attribute Values to Insns) expressions.
(const_string value)
The string value specifies a constant attribute value. If value is specified as `"*"', it means that the default value of the attribute is to be used for the insn containing this expression. `"*"' obviously cannot be used in the default expression of a define_attr. If the attribute whose value is being specified is numeric, value must be a string containing a non-negative integer (normally const_int would be used in this case). Otherwise, it must contain one of the valid values for the attribute.
(if_then_else test true-value false-value)
test specifies an attribute test, whose format is defined below. The value of this expression is true-value if test is true, otherwise it is false-value.
(cond [test1 value1 ...] default)
The first operand of this expression is a vector containing an even number of expressions and consisting of pairs of test and value expressions. The value of the cond expression is that of the value corresponding to the first true test expression. If none of the test expressions are true, the value of the cond expression is that of the default expression.

test expressions can have one of the following forms:

(const_int i)
This test is true if i is non-zero and false otherwise.
(not test)
(ior test1 test2)
(and test1 test2)
These tests are true if the indicated logical function is true.
(match_operand:m n pred constraints)
This test is true if operand n of the insn whose attribute value is being determined has mode m (this part of the test is ignored if m is VOIDmode) and the function specified by the string pred returns a non-zero value when passed operand n and mode m (this part of the test is ignored if pred is the null string). The constraints operand is ignored and should be the null string.
(le arith1 arith2)
(leu arith1 arith2)
(lt arith1 arith2)
(ltu arith1 arith2)
(gt arith1 arith2)
(gtu arith1 arith2)
(ge arith1 arith2)
(geu arith1 arith2)
(ne arith1 arith2)
(eq arith1 arith2)
These tests are true if the indicated comparison of the two arithmetic expressions is true. Arithmetic expressions are formed with plus, minus, mult, div, mod, abs, neg, and, ior, xor, not, ashift, lshiftrt, and ashiftrt expressions. const_int and symbol_ref are always valid terms (see section Computing the Length of an Insn,for additional forms). symbol_ref is a string denoting a C expression that yields an int when evaluated by the `get_attr_...' routine. It should normally be a global variable.
(eq_attr name value)
name is a string specifying the name of an attribute. value is a string that is either a valid value for attribute name, a comma-separated list of values, or `!' followed by a value or list. If value does not begin with a `!', this test is true if the value of the name attribute of the current insn is in the list specified by value. If value begins with a `!', this test is true if the attribute's value is not in the specified list. For example,
(eq_attr "type" "load,store")
is equivalent to
(ior (eq_attr "type" "load") (eq_attr "type" "store"))
If name specifies an attribute of `alternative', it refers to the value of the compiler variable which_alternative (see section C Statements for Assembler Output) and the values must be small integers. For example,
(eq_attr "alternative" "2,3")
is equivalent to
(ior (eq (symbol_ref "which_alternative") (const_int 2))
     (eq (symbol_ref "which_alternative") (const_int 3)))
Note that, for most attributes, an eq_attr test is simplified in cases where the value of the attribute being tested is known for all insns matching a particular pattern. This is by far the most common case.
(attr_flag name)
The value of an attr_flag expression is true if the flag specified by name is true for the insn currently being scheduled. name is a string specifying one of a fixed set of flags to test. Test the flags forward and backward to determine the direction of a conditional branch. Test the flags very_likely, likely, very_unlikely, and unlikely to determine if a conditional branch is expected to be taken. If the very_likely flag is true, then the likely flag is also true. Likewise for the very_unlikely and unlikely flags. This example describes a conditional branch delay slot which can be nullified for forward branches that are taken (annul-true) or for backward branches which are not taken (annul-false).
(define_delay (eq_attr "type" "cbranch")
  [(eq_attr "in_branch_delay" "true")
   (and (eq_attr "in_branch_delay" "true")
        (attr_flag "forward"))
   (and (eq_attr "in_branch_delay" "true")
        (attr_flag "backward"))])
The forward and backward flags are false if the current insn being scheduled is not a conditional branch. The very_likely and likely flags are true if the insn being scheduled is not a conditional branch. The The very_unlikely and unlikely flags are false if the insn being scheduled is not a conditional branch. attr_flag is only used during delay slot scheduling and has no meaning to other passes of the compiler.

Assigning Attribute Values to Insns

The value assigned to an attribute of an insn is primarily determined by which pattern is matched by that insn (or which define_peephole generated it). Every define_insn and define_peephole can have an optional last argument to specify the values of attributes for matching insns. The value of any attribute not specified in a particular insn is set to the default value for that attribute, as specified in its define_attr. Extensive use of default values for attributes permits the specification of the values for only one or two attributes in the definition of most insn patterns, as seen in the example in the next section.

The optional last argument of define_insn and define_peephole is a vector of expressions, each of which defines the value for a single attribute. The most general way of assigning an attribute's value is to use a set expression whose first operand is an attr expression giving the name of the attribute being set. The second operand of the set is an attribute expression (see section Attribute Expressions) giving the value of the attribute.

When the attribute value depends on the `alternative' attribute (i.e., which is the applicable alternative in the constraint of the insn), the set_attr_alternative expression can be used. It allows the specification of a vector of attribute expressions, one for each alternative.

When the generality of arbitrary attribute expressions is not required, the simpler set_attr expression can be used, which allows specifying a string giving either a single attribute value or a list of attribute values, one for each alternative.

The form of each of the above specifications is shown below. In each case, name is a string specifying the attribute to be set.

(set_attr name value-string)
value-string is either a string giving the desired attribute value, or a string containing a comma-separated list giving the values for succeeding alternatives. The number of elements must match the number of alternatives in the constraint of the insn pattern. Note that it may be useful to specify `*' for some alternative, in which case the attribute will assume its default value for insns matching that alternative.
(set_attr_alternative name [value1 value2 ...])
Depending on the alternative of the insn, the value will be one of the specified values. This is a shorthand for using a cond with tests on the `alternative' attribute.
(set (attr name) value)
The first operand of this set must be the special RTL expression attr, whose sole operand is a string giving the name of the attribute being set. value is the value of the attribute.

The following shows three different ways of representing the same attribute value specification:

(set_attr "type" "load,store,arith")

(set_attr_alternative "type"
                      [(const_string "load") (const_string "store")
                       (const_string "arith")])

(set (attr "type")
     (cond [(eq_attr "alternative" "1") (const_string "load")
            (eq_attr "alternative" "2") (const_string "store")]
           (const_string "arith")))

The define_asm_attributes expression provides a mechanism to specify the attributes assigned to insns produced from an asm statement. It has the form:

(define_asm_attributes [attr-sets])

where attr-sets is specified the same as for both the define_insn and the define_peephole expressions.

These values will typically be the "worst case" attribute values. For example, they might indicate that the condition code will be clobbered.

A specification for a length attribute is handled specially. The way to compute the length of an asm insn is to multiply the length specified in the expression define_asm_attributes by the number of machine instructions specified in the asm statement, determined by counting the number of semicolons and newlines in the string. Therefore, the value of the length attribute specified in a define_asm_attributes should be the maximum possible length of a single machine instruction.

Example of Attribute Specifications

The judicious use of defaulting is important in the efficient use of insn attributes. Typically, insns are divided into types and an attribute, customarily called type, is used to represent this value. This attribute is normally used only to define the default value for other attributes. An example will clarify this usage.

Assume we have a RISC machine with a condition code and in which only full-word operations are performed in registers. Let us assume that we can divide all insns into loads, stores, (integer) arithmetic operations, floating point operations, and branches.

Here we will concern ourselves with determining the effect of an insn on the condition code and will limit ourselves to the following possible effects: The condition code can be set unpredictably (clobbered), not be changed, be set to agree with the results of the operation, or only changed if the item previously set into the condition code has been modified.

Here is part of a sample `md' file for such a machine:

(define_attr "type" "load,store,arith,fp,branch" (const_string "arith"))

(define_attr "cc" "clobber,unchanged,set,change0"
             (cond [(eq_attr "type" "load")
                        (const_string "change0")
                    (eq_attr "type" "store,branch")
                        (const_string "unchanged")
                    (eq_attr "type" "arith")
                        (if_then_else (match_operand:SI 0 "" "")
                                      (const_string "set")
                                      (const_string "clobber"))]
                   (const_string "clobber")))

(define_insn ""
  [(set (match_operand:SI 0 "general_operand" "=r,r,m")
        (match_operand:SI 1 "general_operand" "r,m,r"))]
  ""
  "@
   move %0,%1
   load %0,%1
   store %0,%1"
  [(set_attr "type" "arith,load,store")])

Note that we assume in the above example that arithmetic operations performed on quantities smaller than a machine word clobber the condition code since they will set the condition code to a value corresponding to the full-word result.

Computing the Length of an Insn

For many machines, multiple types of branch instructions are provided, each for different length branch displacements. In most cases, the assembler will choose the correct instruction to use. However, when the assembler cannot do so, GCC can when a special attribute, the `length' attribute, is defined. This attribute must be defined to have numeric values by specifying a null string in its define_attr.

In the case of the `length' attribute, two additional forms of arithmetic terms are allowed in test expressions:

(match_dup n)
This refers to the address of operand n of the current insn, which must be a label_ref.
(pc)
This refers to the address of the current insn. It might have been more consistent with other usage to make this the address of the next insn but this would be confusing because the length of the current insn is to be computed.

For normal insns, the length will be determined by value of the `length' attribute. In the case of addr_vec and addr_diff_vec insn patterns, the length is computed as the number of vectors multiplied by the size of each vector.

Lengths are measured in addressable storage units (bytes).

The following macros can be used to refine the length computation:

FIRST_INSN_ADDRESS
When the length insn attribute is used, this macro specifies the value to be assigned to the address of the first insn in a function. If not specified, 0 is used.
ADJUST_INSN_LENGTH (insn, length)
If defined, modifies the length assigned to instruction insn as a function of the context in which it is used. length is an lvalue that contains the initially computed length of the insn and should be updated with the correct length of the insn. If updating is required, insn must not be a varying-length insn. This macro will normally not be required. A case in which it is required is the ROMP. On this machine, the size of an addr_vec insn must be increased by two to compensate for the fact that alignment may be required.

The routine that returns get_attr_length (the value of the length attribute) can be used by the output routine to determine the form of the branch instruction to be written, as the example below illustrates.

As an example of the specification of variable-length branches, consider the IBM 360. If we adopt the convention that a register will be set to the starting address of a function, we can jump to labels within 4k of the start using a four-byte instruction. Otherwise, we need a six-byte sequence to load the address from memory and then branch to it.

On such a machine, a pattern for a branch instruction might be specified as follows:

(define_insn "jump"
  [(set (pc)
        (label_ref (match_operand 0 "" "")))]
  ""
  "*
{
   return (get_attr_length (insn) == 4
           ? \"b %l0\" : \"l r15,=a(%l0); br r15\");
}"
  [(set (attr "length") (if_then_else (lt (match_dup 0) (const_int 4096))
                                      (const_int 4)
                                      (const_int 6)))])

Constant Attributes

A special form of define_attr, where the expression for the default value is a const expression, indicates an attribute that is constant for a given run of the compiler. Constant attributes may be used to specify which variety of processor is used. For example,

(define_attr "cpu" "m88100,m88110,m88000"
 (const
  (cond [(symbol_ref "TARGET_88100") (const_string "m88100")
         (symbol_ref "TARGET_88110") (const_string "m88110")]
        (const_string "m88000"))))

(define_attr "memory" "fast,slow"
 (const
  (if_then_else (symbol_ref "TARGET_FAST_MEM")
                (const_string "fast")
                (const_string "slow"))))

The routine generated for constant attributes has no parameters as it does not depend on any particular insn. RTL expressions used to define the value of a constant attribute may use the symbol_ref form, but may not use either the match_operand form or eq_attr forms involving insn attributes.

Delay Slot Scheduling

The insn attribute mechanism can be used to specify the requirements for delay slots, if any, on a target machine. An instruction is said to require a delay slot if some instructions that are physically after the instruction are executed as if they were located before it. Classic examples are branch and call instructions, which often execute the following instruction before the branch or call is performed.

On some machines, conditional branch instructions can optionally annul instructions in the delay slot. This means that the instruction will not be executed for certain branch outcomes. Both instructions that annul if the branch is true and instructions that annul if the branch is false are supported. Delay slot scheduling differs from instruction scheduling in that determining whether an instruction needs a delay slot is dependent only on the type of instruction being generated, not on data flow between the instructions. See the next section for a discussion of data-dependent instruction scheduling.

The requirement of an insn needing one or more delay slots is indicated via the define_delay expression. It has the following form:

(define_delay test
              [delay-1 annul-true-1 annul-false-1
               delay-2 annul-true-2 annul-false-2
               ...])

test is an attribute test that indicates whether this define_delay applies to a particular insn. If so, the number of required delay slots is determined by the length of the vector specified as the second argument. An insn placed in delay slot n must satisfy attribute test delay-n. annul-true-n is an attribute test that specifies which insns may be annulled if the branch is true. Similarly, annul-false-n specifies which insns in the delay slot may be annulled if the branch is false. If annulling is not supported for that delay slot, (nil) should be coded.

For example, in the common case where branch and call insns require a single delay slot, which may contain any insn other than a branch or call, the following would be placed in the `md' file:

(define_delay (eq_attr "type" "branch,call")
              [(eq_attr "type" "!branch,call") (nil) (nil)])

Multiple define_delay expressions may be specified. In this case, each such expression specifies different delay slot requirements and there must be no insn for which tests in two define_delay expressions are both true.

For example, if we have a machine that requires one delay slot for branches but two for calls, no delay slot can contain a branch or call insn, and any valid insn in the delay slot for the branch can be annulled if the branch is true, we might represent this as follows:

(define_delay (eq_attr "type" "branch")
   [(eq_attr "type" "!branch,call")
    (eq_attr "type" "!branch,call")
    (nil)])

(define_delay (eq_attr "type" "call")
              [(eq_attr "type" "!branch,call") (nil) (nil)
               (eq_attr "type" "!branch,call") (nil) (nil)])

Specifying Function Units

On most RISC machines, there are instructions whose results are not available for a specific number of cycles. Common cases are instructions that load data from memory. On many machines, a pipeline stall will result if the data is referenced too soon after the load instruction.

In addition, many newer microprocessors have multiple function units, usually one for integer and one for floating point, and often will incur pipeline stalls when a result that is needed is not yet ready.

The descriptions in this section allow the specification of how much time must elapse between the execution of an instruction and the time when its result is used. It also allows specification of when the execution of an instruction will delay execution of similar instructions due to function unit conflicts.

For the purposes of the specifications in this section, a machine is divided into function units, each of which execute a specific class of instructions in first-in-first-out order. Function units that accept one instruction each cycle and allow a result to be used in the succeeding instruction (usually via forwarding) need not be specified. Classic RISC microprocessors will normally have a single function unit, which we can call `memory'. The newer "superscalar" processors will often have function units for floating point operations, usually at least a floating point adder and multiplier.

Each usage of a function units by a class of insns is specified with a define_function_unit expression, which looks like this:

(define_function_unit name multiplicity simultaneity
                      test ready-delay issue-delay
                     [conflict-list])

name is a string giving the name of the function unit.

multiplicity is an integer specifying the number of identical units in the processor. If more than one unit is specified, they will be scheduled independently. Only truly independent units should be counted; a pipelined unit should be specified as a single unit. (The only common example of a machine that has multiple function units for a single instruction class that are truly independent and not pipelined are the two multiply and two increment units of the CDC 6600.)

simultaneity specifies the maximum number of insns that can be executing in each instance of the function unit simultaneously or zero if the unit is pipelined and has no limit.

All define_function_unit definitions referring to function unit name must have the same name and values for multiplicity and simultaneity.

test is an attribute test that selects the insns we are describing in this definition. Note that an insn may use more than one function unit and a function unit may be specified in more than one define_function_unit.

ready-delay is an integer that specifies the number of cycles after which the result of the instruction can be used without introducing any stalls.

issue-delay is an integer that specifies the number of cycles after the instruction matching the test expression begins using this unit until a subsequent instruction can begin. A cost of N indicates an N-1 cycle delay. A subsequent instruction may also be delayed if an earlier instruction has a longer ready-delay value. This blocking effect is computed using the simultaneity, ready-delay, issue-delay, and conflict-list terms. For a normal non-pipelined function unit, simultaneity is one, the unit is taken to block for the ready-delay cycles of the executing insn, and smaller values of issue-delay are ignored.

conflict-list is an optional list giving detailed conflict costs for this unit. If specified, it is a list of condition test expressions to be applied to insns chosen to execute in name following the particular insn matching test that is already executing in name. For each insn in the list, issue-delay specifies the conflict cost; for insns not in the list, the cost is zero. If not specified, conflict-list defaults to all instructions that use the function unit.

Typical uses of this vector are where a floating point function unit can pipeline either single- or double-precision operations, but not both, or where a memory unit can pipeline loads, but not stores, etc.

As an example, consider a classic RISC machine where the result of a load instruction is not available for two cycles (a single "delay" instruction is required) and where only one load instruction can be executed simultaneously. This would be specified as:

(define_function_unit "memory" 1 1 (eq_attr "type" "load") 2 0)

For the case of a floating point function unit that can pipeline either single or double precision, but not both, the following could be specified:

(define_function_unit
   "fp" 1 0 (eq_attr "type" "sp_fp") 4 4 [(eq_attr "type" "dp_fp")])
(define_function_unit
   "fp" 1 0 (eq_attr "type" "dp_fp") 4 4 [(eq_attr "type" "sp_fp")])

Note: The scheduler attempts to avoid function unit conflicts and uses all the specifications in the define_function_unit expression. It has recently come to our attention that these specifications may not allow modeling of some of the newer "superscalar" processors that have insns using multiple pipelined units. These insns will cause a potential conflict for the second unit used during their execution and there is no way of representing that conflict. We welcome any examples of how function unit conflicts work in such processors and suggestions for their representation.

Target Description Macros

In addition to the file `machine.md', a machine description includes a C header file conventionally given the name `machine.h'. This header file defines numerous macros that convey the information about the target machine that does not fit into the scheme of the `.md' file. The file `tm.h' should be a link to `machine.h'. The header file `config.h' includes `tm.h' and most compiler source files include `config.h'.

Controlling the Compilation Driver, `gcc'

You can control the compilation driver.

SWITCH_TAKES_ARG (char)
A C expression which determines whether the option `-char' takes arguments. The value should be the number of arguments that option takes--zero, for many options. By default, this macro is defined to handle the standard options properly. You need not define it unless you wish to add additional options which take arguments.
WORD_SWITCH_TAKES_ARG (name)
A C expression which determines whether the option `-name' takes arguments. The value should be the number of arguments that option takes--zero, for many options. This macro rather than SWITCH_TAKES_ARG is used for multi-character option names. By default, this macro is defined as DEFAULT_WORD_SWITCH_TAKES_ARG, which handles the standard options properly. You need not define WORD_SWITCH_TAKES_ARG unless you wish to add additional options which take arguments. Any redefinition should call DEFAULT_WORD_SWITCH_TAKES_ARG and then check for additional options.
SWITCHES_NEED_SPACES
A string-valued C expression which is nonempty if the linker needs a space between the `-L' or `-o' option and its argument. If this macro is not defined, the default value is 0.
CPP_SPEC
A C string constant that tells the GNU CC driver program options to pass to CPP. It can also specify how to translate options you give to GNU CC into options for GNU CC to pass to the CPP. Do not define this macro if it does not need to do anything.
NO_BUILTIN_SIZE_TYPE
If this macro is defined, the preprocessor will not define the builtin macro __SIZE_TYPE__. The macro __SIZE_TYPE__ must then be defined by CPP_SPEC instead. This should be defined if SIZE_TYPE depends on target dependent flags which are not accessible to the preprocessor. Otherwise, it should not be defined.
NO_BUILTIN_PTRDIFF_TYPE
If this macro is defined, the preprocessor will not define the builtin macro __PTRDIFF_TYPE__. The macro __PTRDIFF_TYPE__ must then be defined by CPP_SPEC instead. This should be defined if PTRDIFF_TYPE depends on target dependent flags which are not accessible to the preprocessor. Otherwise, it should not be defined.
SIGNED_CHAR_SPEC
A C string constant that tells the GNU CC driver program options to pass to CPP. By default, this macro is defined to pass the option `-D__CHAR_UNSIGNED__' to CPP if char will be treated as unsigned char by cc1. Do not define this macro unless you need to override the default definition.
CC1_SPEC
A C string constant that tells the GNU CC driver program options to pass to cc1. It can also specify how to translate options you give to GNU CC into options for GNU CC to pass to the cc1. Do not define this macro if it does not need to do anything.
CC1PLUS_SPEC
A C string constant that tells the GNU CC driver program options to pass to cc1plus. It can also specify how to translate options you give to GNU CC into options for GNU CC to pass to the cc1plus. Do not define this macro if it does not need to do anything.
ASM_SPEC
A C string constant that tells the GNU CC driver program options to pass to the assembler. It can also specify how to translate options you give to GNU CC into options for GNU CC to pass to the assembler. See the file `sun3.h' for an example of this. Do not define this macro if it does not need to do anything.
ASM_FINAL_SPEC
A C string constant that tells the GNU CC driver program how to run any programs which cleanup after the normal assembler. Normally, this is not needed. See the file `mips.h' for an example of this. Do not define this macro if it does not need to do anything.
LINK_SPEC
A C string constant that tells the GNU CC driver program options to pass to the linker. It can also specify how to translate options you give to GNU CC into options for GNU CC to pass to the linker. Do not define this macro if it does not need to do anything.
LIB_SPEC
Another C string constant used much like LINK_SPEC. The difference between the two is that LIB_SPEC is used at the end of the command given to the linker. If this macro is not defined, a default is provided that loads the standard C library from the usual place. See `gcc.c'.
LIBGCC_SPEC
Another C string constant that tells the GNU CC driver program how and when to place a reference to `libgcc.a' into the linker command line. This constant is placed both before and after the value of LIB_SPEC. If this macro is not defined, the GNU CC driver provides a default that passes the string `-lgcc' to the linker unless the `-shared' option is specified.
STARTFILE_SPEC
Another C string constant used much like LINK_SPEC. The difference between the two is that STARTFILE_SPEC is used at the very beginning of the command given to the linker. If this macro is not defined, a default is provided that loads the standard C startup file from the usual place. See `gcc.c'.
ENDFILE_SPEC
Another C string constant used much like LINK_SPEC. The difference between the two is that ENDFILE_SPEC is used at the very end of the command given to the linker. Do not define this macro if it does not need to do anything.
LINK_LIBGCC_SPECIAL
Define this macro if the driver program should find the library `libgcc.a' itself and should not pass `-L' options to the linker. If you do not define this macro, the driver program will pass the argument `-lgcc' to tell the linker to do the search and will pass `-L' options to it.
LINK_LIBGCC_SPECIAL_1
Define this macro if the driver program should find the library `libgcc.a'. If you do not define this macro, the driver program will pass the argument `-lgcc' to tell the linker to do the search. This macro is similar to LINK_LIBGCC_SPECIAL, except that it does not affect `-L' options.
MULTILIB_DEFAULTS
Define this macro as a C expression for the initializer of an array of string to tell the driver program which options are defaults for this target and thus do not need to be handled specially when using MULTILIB_OPTIONS. Do not define this macro if MULTILIB_OPTIONS is not defined in the target makefile fragment or if none of the options listed in MULTILIB_OPTIONS are set by default. See section The Target Makefile Fragment.
RELATIVE_PREFIX_NOT_LINKDIR
Define this macro to tell gcc that it should only translate a `-B' prefix into a `-L' linker option if the prefix indicates an absolute file name.
STANDARD_EXEC_PREFIX
Define this macro as a C string constant if you wish to override the standard choice of `/usr/local/lib/gcc-lib/' as the default prefix to try when searching for the executable files of the compiler.
MD_EXEC_PREFIX
If defined, this macro is an additional prefix to try after STANDARD_EXEC_PREFIX. MD_EXEC_PREFIX is not searched when the `-b' option is used, or the compiler is built as a cross compiler.
STANDARD_STARTFILE_PREFIX
Define this macro as a C string constant if you wish to override the standard choice of `/usr/local/lib/' as the default prefix to try when searching for startup files such as `crt0.o'.
MD_STARTFILE_PREFIX
If defined, this macro supplies an additional prefix to try after the standard prefixes. MD_EXEC_PREFIX is not searched when the `-b' option is used, or when the compiler is built as a cross compiler.
MD_STARTFILE_PREFIX_1
If defined, this macro supplies yet another prefix to try after the standard prefixes. It is not searched when the `-b' option is used, or when the compiler is built as a cross compiler.
INIT_ENVIRONMENT
Define this macro as a C string constant if you with to set environment variables for programs called by the driver, such as the assembler and loader. The driver passes the value of this macro to putenv to initialize the necessary environment variables.
LOCAL_INCLUDE_DIR
Define this macro as a C string constant if you wish to override the standard choice of `/usr/local/include' as the default prefix to try when searching for local header files. LOCAL_INCLUDE_DIR comes before SYSTEM_INCLUDE_DIR in the search order. Cross compilers do not use this macro and do not search either `/usr/local/include' or its replacement.
SYSTEM_INCLUDE_DIR
Define this macro as a C string constant if you wish to specify a system-specific directory to search for header files before the standard directory. SYSTEM_INCLUDE_DIR comes before STANDARD_INCLUDE_DIR in the search order. Cross compilers do not use this macro and do not search the directory specified.
STANDARD_INCLUDE_DIR
Define this macro as a C string constant if you wish to override the standard choice of `/usr/include' as the default prefix to try when searching for header files. Cross compilers do not use this macro and do not search either `/usr/include' or its replacement.
INCLUDE_DEFAULTS
Define this macro if you wish to override the entire default search path for include files. The default search path includes GCC_INCLUDE_DIR, LOCAL_INCLUDE_DIR, SYSTEM_INCLUDE_DIR, GPLUSPLUS_INCLUDE_DIR, and STANDARD_INCLUDE_DIR. In addition, GPLUSPLUS_INCLUDE_DIR and GCC_INCLUDE_DIR are defined automatically by `Makefile', and specify private search areas for GCC. The directory GPLUSPLUS_INCLUDE_DIR is used only for C++ programs. The definition should be an initializer for an array of structures. Each array element should have two elements: the directory name (a string constant) and a flag for C++-only directories. Mark the end of the array with a null element. For example, here is the definition used for VMS:
#define INCLUDE_DEFAULTS \
{                                       \
  { "GNU_GXX_INCLUDE:", 1},             \
  { "GNU_CC_INCLUDE:", 0},              \
  { "SYS$SYSROOT:[SYSLIB.]", 0},        \
  { ".", 0},                            \
  { 0, 0}                               \
}

Here is the order of prefixes tried for exec files:

  1. Any prefixes specified by the user with `-B'.
  2. The environment variable GCC_EXEC_PREFIX, if any.
  3. The directories specified by the environment variable COMPILER_PATH.
  4. The macro STANDARD_EXEC_PREFIX.
  5. `/usr/lib/gcc/'.
  6. The macro MD_EXEC_PREFIX, if any.

Here is the order of prefixes tried for startfiles:

  1. Any prefixes specified by the user with `-B'.
  2. The environment variable GCC_EXEC_PREFIX, if any.
  3. The directories specified by the environment variable LIBRARY_PATH (native only, cross compilers do not use this).
  4. The macro STANDARD_EXEC_PREFIX.
  5. `/usr/lib/gcc/'.
  6. The macro MD_EXEC_PREFIX, if any.
  7. The macro MD_STARTFILE_PREFIX, if any.
  8. The macro STANDARD_STARTFILE_PREFIX.
  9. `/lib/'.
  10. `/usr/lib/'.

Run-time Target Specification

Here are run-time target specifications.

CPP_PREDEFINES
Define this to be a string constant containing `-D' options to define the predefined macros that identify this machine and system. These macros will be predefined unless the `-ansi' option is specified. In addition, a parallel set of macros are predefined, whose names are made by appending `__' at the beginning and at the end. These `__' macros are permitted by the ANSI standard, so they are predefined regardless of whether `-ansi' is specified. For example, on the Sun, one can use the following value:
"-Dmc68000 -Dsun -Dunix"
The result is to define the macros __mc68000__, __sun__ and __unix__ unconditionally, and the macros mc68000, sun and unix provided `-ansi' is not specified.
extern int target_flags;
This declaration should be present.
TARGET_...
This series of macros is to allow compiler command arguments to enable or disable the use of optional features of the target machine. For example, one machine description serves both the 68000 and the 68020; a command argument tells the compiler whether it should use 68020-only instructions or not. This command argument works by means of a macro TARGET_68020 that tests a bit in target_flags. Define a macro TARGET_featurename for each such option. Its definition should test a bit in target_flags; for example:
#define TARGET_68020 (target_flags & 1)
One place where these macros are used is in the condition-expressions of instruction patterns. Note how TARGET_68020 appears frequently in the 68000 machine description file, `m68k.md'. Another place they are used is in the definitions of the other macros in the `machine.h' file.
TARGET_SWITCHES
This macro defines names of command options to set and clear bits in target_flags. Its definition is an initializer with a subgrouping for each command option. Each subgrouping contains a string constant, that defines the option name, and a number, which contains the bits to set in target_flags. A negative number says to clear bits instead; the negative of the number is which bits to clear. The actual option name is made by appending `-m' to the specified name. One of the subgroupings should have a null string. The number in this grouping is the default value for target_flags. Any target options act starting with that value. Here is an example which defines `-m68000' and `-m68020' with opposite meanings, and picks the latter as the default:
#define TARGET_SWITCHES \
  { { "68020", 1},      \
    { "68000", -1},     \
    { "", 1}}
TARGET_OPTIONS
This macro is similar to TARGET_SWITCHES but defines names of command options that have values. Its definition is an initializer with a subgrouping for each command option. Each subgrouping contains a string constant, that defines the fixed part of the option name, and the address of a variable. The variable, type char *, is set to the variable part of the given option if the fixed part matches. The actual option name is made by appending `-m' to the specified name. Here is an example which defines `-mshort-data-number'. If the given option is `-mshort-data-512', the variable m88k_short_data will be set to the string "512".
extern char *m88k_short_data;
#define TARGET_OPTIONS \
 { { "short-data-", &m88k_short_data } }
TARGET_VERSION
This macro is a C statement to print on stderr a string describing the particular machine description choice. Every machine description should define TARGET_VERSION. For example:
#ifdef MOTOROLA
#define TARGET_VERSION \
  fprintf (stderr, " (68k, Motorola syntax)");
#else
#define TARGET_VERSION \
  fprintf (stderr, " (68k, MIT syntax)");
#endif
OVERRIDE_OPTIONS
Sometimes certain combinations of command options do not make sense on a particular target machine. You can define a macro OVERRIDE_OPTIONS to take account of this. This macro, if defined, is executed once just after all the command options have been parsed. Don't use this macro to turn on various extra optimizations for `-O'. That is what OPTIMIZATION_OPTIONS is for.
OPTIMIZATION_OPTIONS (level)
Some machines may desire to change what optimizations are performed for various optimization levels. This macro, if defined, is executed once just after the optimization level is determined and before the remainder of the command options have been parsed. Values set in this macro are used as the default values for the other command line options. level is the optimization level specified; 2 if `-O2' is specified, 1 if `-O' is specified, and 0 if neither is specified. You should not use this macro to change options that are not machine-specific. These should uniformly selected by the same optimization level on all supported machines. Use this macro to enable machbine-specific optimizations. Do not examine write_symbols in this macro! The debugging options are not supposed to alter the generated code.
CAN_DEBUG_WITHOUT_FP
Define this macro if debugging can be performed even without a frame pointer. If this macro is defined, GNU CC will turn on the `-fomit-frame-pointer' option whenever `-O' is specified.

Storage Layout

Note that the definitions of the macros in this table which are sizes or alignments measured in bits do not need to be constant. They can be C expressions that refer to static variables, such as the target_flags. See section Run-time Target Specification.

BITS_BIG_ENDIAN
Define this macro to have the value 1 if the most significant bit in a byte has the lowest number; otherwise define it to have the value zero. This means that bit-field instructions count from the most significant bit. If the machine has no bit-field instructions, then this must still be defined, but it doesn't matter which value it is defined to. This macro need not be a constant. This macro does not affect the way structure fields are packed into bytes or words; that is controlled by BYTES_BIG_ENDIAN.
BYTES_BIG_ENDIAN
Define this macro to have the value 1 if the most significant byte in a word has the lowest number. This macro need not be a constant.
WORDS_BIG_ENDIAN
Define this macro to have the value 1 if, in a multiword object, the most significant word has the lowest number. This applies to both memory locations and registers; GNU CC fundamentally assumes that the order of words in memory is the same as the order in registers. This macro need not be a constant.
LIBGCC2_WORDS_BIG_ENDIAN
Define this macro if WORDS_BIG_ENDIAN is not constant. This must be a constant value with the same meaning as WORDS_BIG_ENDIAN, which will be used only when compiling libgcc2.c. Typically the value will be set based on preprocessor defines.
FLOAT_WORDS_BIG_ENDIAN
Define this macro to have the value 1 if DFmode, XFmode or TFmode floating point numbers are stored in memory with the word containing the sign bit at the lowest address; otherwise define it to have the value 0. This macro need not be a constant. You need not define this macro if the ordering is the same as for multi-word integers.
BITS_PER_UNIT
Define this macro to be the number of bits in an addressable storage unit (byte); normally 8.
BITS_PER_WORD
Number of bits in a word; normally 32.
MAX_BITS_PER_WORD
Maximum number of bits in a word. If this is undefined, the default is BITS_PER_WORD. Otherwise, it is the constant value that is the largest value that BITS_PER_WORD can have at run-time.
UNITS_PER_WORD
Number of storage units in a word; normally 4.
MIN_UNITS_PER_WORD
Minimum number of units in a word. If this is undefined, the default is UNITS_PER_WORD. Otherwise, it is the constant value that is the smallest value that UNITS_PER_WORD can have at run-time.
POINTER_SIZE
Width of a pointer, in bits. You must specify a value no wider than the width of Pmode. If it is not equal to the width of Pmode, you must define POINTERS_EXTEND_UNSIGNED.
POINTERS_EXTEND_UNSIGNED
A C expression whose value is nonzero if pointers that need to be extended from being POINTER_SIZE bits wide to Pmode are sign-extended and zero if they are zero-extended. You need not define this macro if the POINTER_SIZE is equal to the width of Pmode.
PROMOTE_MODE (m, unsignedp, type)
A macro to update m and unsignedp when an object whose type is type and which has the specified mode and signedness is to be stored in a register. This macro is only called when type is a scalar type. On most RISC machines, which only have operations that operate on a full register, define this macro to set m to word_mode if m is an integer mode narrower than BITS_PER_WORD. In most cases, only integer modes should be widened because wider-precision floating-point operations are usually more expensive than their narrower counterparts. For most machines, the macro definition does not change unsignedp. However, some machines, have instructions that preferentially handle either signed or unsigned quantities of certain modes. For example, on the DEC Alpha, 32-bit loads from memory and 32-bit add instructions sign-extend the result to 64 bits. On such machines, set unsignedp according to which kind of extension is more efficient. Do not define this macro if it would never modify m.
PROMOTE_FUNCTION_ARGS
Define this macro if the promotion described by PROMOTE_MODE should also be done for outgoing function arguments.
PROMOTE_FUNCTION_RETURN
Define this macro if the promotion described by PROMOTE_MODE should also be done for the return value of functions. If this macro is defined, FUNCTION_VALUE must perform the same promotions done by PROMOTE_MODE.
PROMOTE_FOR_CALL_ONLY
Define this macro if the promotion described by PROMOTE_MODE should only be performed for outgoing function arguments or function return values, as specified by PROMOTE_FUNCTION_ARGS and PROMOTE_FUNCTION_RETURN, respectively.
PARM_BOUNDARY
Normal alignment required for function parameters on the stack, in bits. All stack parameters receive at least this much alignment regardless of data type. On most machines, this is the same as the size of an integer.
STACK_BOUNDARY
Define this macro if you wish to preserve a certain alignment for the stack pointer. The definition is a C expression for the desired alignment (measured in bits). If PUSH_ROUNDING is not defined, the stack will always be aligned to the specified boundary. If PUSH_ROUNDING is defined and specifies a less strict alignment than STACK_BOUNDARY, the stack may be momentarily unaligned while pushing arguments.
FUNCTION_BOUNDARY
Alignment required for a function entry point, in bits.
BIGGEST_ALIGNMENT
Biggest alignment that any data type can require on this machine, in bits.
BIGGEST_FIELD_ALIGNMENT
Biggest alignment that any structure field can require on this machine, in bits. If defined, this overrides BIGGEST_ALIGNMENT for structure fields only.
MAX_OFILE_ALIGNMENT
Biggest alignment supported by the object file format of this machine. Use this macro to limit the alignment which can be specified using the __attribute__ ((aligned (n))) construct. If not defined, the default value is BIGGEST_ALIGNMENT.
DATA_ALIGNMENT (type, basic-align)
If defined, a C expression to compute the alignment for a static variable. type is the data type, and basic-align is the alignment that the object would ordinarily have. The value of this macro is used instead of that alignment to align the object. If this macro is not defined, then basic-align is used. One use of this macro is to increase alignment of medium-size data to make it all fit in fewer cache lines. Another is to cause character arrays to be word-aligned so that strcpy calls that copy constants to character arrays can be done inline.
CONSTANT_ALIGNMENT (constant, basic-align)
If defined, a C expression to compute the alignment given to a constant that is being placed in memory. constant is the constant and basic-align is the alignment that the object would ordinarily have. The value of this macro is used instead of that alignment to align the object. If this macro is not defined, then basic-align is used. The typical use of this macro is to increase alignment for string constants to be word aligned so that strcpy calls that copy constants can be done inline.
EMPTY_FIELD_BOUNDARY
Alignment in bits to be given to a structure bit field that follows an empty field such as int : 0;. Note that PCC_BITFIELD_TYPE_MATTERS also affects the alignment that results from an empty field.
STRUCTURE_SIZE_BOUNDARY
Number of bits which any structure or union's size must be a multiple of. Each structure or union's size is rounded up to a multiple of this. If you do not define this macro, the default is the same as BITS_PER_UNIT.
STRICT_ALIGNMENT
Define this macro to be the value 1 if instructions will fail to work if given data not on the nominal alignment. If instructions will merely go slower in that case, define this macro as 0.
PCC_BITFIELD_TYPE_MATTERS
Define this if you wish to imitate the way many other C compilers handle alignment of bitfields and the structures that contain them. The behavior is that the type written for a bitfield (int, short, or other integer type) imposes an alignment for the entire structure, as if the structure really did contain an ordinary field of that type. In addition, the bitfield is placed within the structure so that it would fit within such a field, not crossing a boundary for it. Thus, on most machines, a bitfield whose type is written as int would not cross a four-byte boundary, and would force four-byte alignment for the whole structure. (The alignment used may not be four bytes; it is controlled by the other alignment parameters.) If the macro is defined, its definition should be a C expression; a nonzero value for the expression enables this behavior. Note that if this macro is not defined, or its value is zero, some bitfields may cross more than one alignment boundary. The compiler can support such references if there are `insv', `extv', and `extzv' insns that can directly reference memory. The other known way of making bitfields work is to define STRUCTURE_SIZE_BOUNDARY as large as BIGGEST_ALIGNMENT. Then every structure can be accessed with fullwords. Unless the machine has bitfield instructions or you define STRUCTURE_SIZE_BOUNDARY that way, you must define PCC_BITFIELD_TYPE_MATTERS to have a nonzero value. If your aim is to make GNU CC use the same conventions for laying out bitfields as are used by another compiler, here is how to investigate what the other compiler does. Compile and run this program:
struct foo1
{
  char x;
  char :0;
  char y;
};

struct foo2
{
  char x;
  int :0;
  char y;
};

main ()
{
  printf ("Size of foo1 is %d\n",
          sizeof (struct foo1));
  printf ("Size of foo2 is %d\n",
          sizeof (struct foo2));
  exit (0);
}
If this prints 2 and 5, then the compiler's behavior is what you would get from PCC_BITFIELD_TYPE_MATTERS.
BITFIELD_NBYTES_LIMITED
Like PCC_BITFIELD_TYPE_MATTERS except that its effect is limited to aligning a bitfield within the structure.
ROUND_TYPE_SIZE (struct, size, align)
Define this macro as an expression for the overall size of a structure (given by struct as a tree node) when the size computed from the fields is size and the alignment is align. The default is to round size up to a multiple of align.
ROUND_TYPE_ALIGN (struct, computed, specified)
Define this macro as an expression for the alignment of a structure (given by struct as a tree node) if the alignment computed in the usual way is computed and the alignment explicitly specified was specified. The default is to use specified if it is larger; otherwise, use the smaller of computed and BIGGEST_ALIGNMENT
MAX_FIXED_MODE_SIZE
An integer expression for the size in bits of the largest integer machine mode that should actually be used. All integer machine modes of this size or smaller can be used for structures and unions with the appropriate sizes. If this macro is undefined, GET_MODE_BITSIZE (DImode) is assumed.
CHECK_FLOAT_VALUE (mode, value, overflow)
A C statement to validate the value value (of type double) for mode mode. This means that you check whether value fits within the possible range of values for mode mode on this target machine. The mode mode is always a mode of class MODE_FLOAT. overflow is nonzero if the value is already known to be out of range. If value is not valid or if overflow is nonzero, you should set overflow to 1 and then assign some valid value to value. Allowing an invalid value to go through the compiler can produce incorrect assembler code which may even cause Unix assemblers to crash. This macro need not be defined if there is no work for it to do.
TARGET_FLOAT_FORMAT
A code distinguishing the floating point format of the target machine. There are three defined values:
IEEE_FLOAT_FORMAT
This code indicates IEEE floating point. It is the default; there is no need to define this macro when the format is IEEE.
VAX_FLOAT_FORMAT
This code indicates the peculiar format used on the Vax.
UNKNOWN_FLOAT_FORMAT
This code indicates any other format.
The value of this macro is compared with HOST_FLOAT_FORMAT (see section The Configuration File) to determine whether the target machine has the same format as the host machine. If any other formats are actually in use on supported machines, new codes should be defined for them. The ordering of the component words of floating point values stored in memory is controlled by FLOAT_WORDS_BIG_ENDIAN for the target machine and HOST_FLOAT_WORDS_BIG_ENDIAN for the host.

Layout of Source Language Data Types

These macros define the sizes and other characteristics of the standard basic data types used in programs being compiled. Unlike the macros in the previous section, these apply to specific features of C and related languages, rather than to fundamental aspects of storage layout.

INT_TYPE_SIZE
A C expression for the size in bits of the type int on the target machine. If you don't define this, the default is one word.
MAX_INT_TYPE_SIZE
Maximum number for the size in bits of the type int on the target machine. If this is undefined, the default is INT_TYPE_SIZE. Otherwise, it is the constant value that is the largest value that INT_TYPE_SIZE can have at run-time. This is used in cpp.
SHORT_TYPE_SIZE
A C expression for the size in bits of the type short on the target machine. If you don't define this, the default is half a word. (If this would be less than one storage unit, it is rounded up to one unit.)
LONG_TYPE_SIZE
A C expression for the size in bits of the type long on the target machine. If you don't define this, the default is one word.
MAX_LONG_TYPE_SIZE
Maximum number for the size in bits of the type long on the target machine. If this is undefined, the default is LONG_TYPE_SIZE. Otherwise, it is the constant value that is the largest value that LONG_TYPE_SIZE can have at run-time. This is used in cpp.
LONG_LONG_TYPE_SIZE
A C expression for the size in bits of the type long long on the target machine. If you don't define this, the default is two words. If you want to support GNU Ada on your machine, the value of macro must be at least 64.
CHAR_TYPE_SIZE
A C expression for the size in bits of the type char on the target machine. If you don't define this, the default is one quarter of a word. (If this would be less than one storage unit, it is rounded up to one unit.)
MAX_CHAR_TYPE_SIZE
Maximum number for the size in bits of the type char on the target machine. If this is undefined, the default is CHAR_TYPE_SIZE. Otherwise, it is the constant value that is the largest value that CHAR_TYPE_SIZE can have at run-time. This is used in cpp.
FLOAT_TYPE_SIZE
A C expression for the size in bits of the type float on the target machine. If you don't define this, the default is one word.
DOUBLE_TYPE_SIZE
A C expression for the size in bits of the type double on the target machine. If you don't define this, the default is two words.
LONG_DOUBLE_TYPE_SIZE
A C expression for the size in bits of the type long double on the target machine. If you don't define this, the default is two words.
DEFAULT_SIGNED_CHAR
An expression whose value is 1 or 0, according to whether the type char should be signed or unsigned by default. The user can always override this default with the options `-fsigned-char' and `-funsigned-char'.
DEFAULT_SHORT_ENUMS
A C expression to determine whether to give an enum type only as many bytes as it takes to represent the range of possible values of that type. A nonzero value means to do that; a zero value means all enum types should be allocated like int. If you don't define the macro, the default is 0.
SIZE_TYPE
A C expression for a string describing the name of the data type to use for size values. The typedef name size_t is defined using the contents of the string. The string can contain more than one keyword. If so, separate them with spaces, and write first any length keyword, then unsigned if appropriate, and finally int. The string must exactly match one of the data type names defined in the function init_decl_processing in the file `c-decl.c'. You may not omit int or change the order--that would cause the compiler to crash on startup. If you don't define this macro, the default is "long unsigned int".
PTRDIFF_TYPE
A C expression for a string describing the name of the data type to use for the result of subtracting two pointers. The typedef name ptrdiff_t is defined using the contents of the string. See SIZE_TYPE above for more information. If you don't define this macro, the default is "long int".
WCHAR_TYPE
A C expression for a string describing the name of the data type to use for wide characters. The typedef name wchar_t is defined using the contents of the string. See SIZE_TYPE above for more information. If you don't define this macro, the default is "int".
WCHAR_TYPE_SIZE
A C expression for the size in bits of the data type for wide characters. This is used in cpp, which cannot make use of WCHAR_TYPE.
MAX_WCHAR_TYPE_SIZE
Maximum number for the size in bits of the data type for wide characters. If this is undefined, the default is WCHAR_TYPE_SIZE. Otherwise, it is the constant value that is the largest value that WCHAR_TYPE_SIZE can have at run-time. This is used in cpp.
OBJC_INT_SELECTORS
Define this macro if the type of Objective C selectors should be int. If this macro is not defined, then selectors should have the type struct objc_selector *.
OBJC_SELECTORS_WITHOUT_LABELS
Define this macro if the compiler can group all the selectors together into a vector and use just one label at the beginning of the vector. Otherwise, the compiler must give each selector its own assembler label. On certain machines, it is important to have a separate label for each selector because this enables the linker to eliminate duplicate selectors.
TARGET_BELL
A C constant expression for the integer value for escape sequence `\a'.
TARGET_BS
TARGET_TAB
TARGET_NEWLINE
C constant expressions for the integer values for escape sequences `\b', `\t' and `\n'.
TARGET_VT
TARGET_FF
TARGET_CR
C constant expressions for the integer values for escape sequences `\v', `\f' and `\r'.

Register Usage

This section explains how to describe what registers the target machine has, and how (in general) they can be used.

The description of which registers a specific instruction can use is done with register classes; see section Register Classes. For information on using registers to access a stack frame, see section Registers That Address the Stack Frame. For passing values in registers, see section Passing Arguments in Registers. For returning values in registers, see section How Scalar Function Values Are Returned.

Basic Characteristics of Registers

Registers have various characteristics.

FIRST_PSEUDO_REGISTER
Number of hardware registers known to the compiler. They receive numbers 0 through FIRST_PSEUDO_REGISTER-1; thus, the first pseudo register's number really is assigned the number FIRST_PSEUDO_REGISTER.
FIXED_REGISTERS
An initializer that says which registers are used for fixed purposes all throughout the compiled code and are therefore not available for general allocation. These would include the stack pointer, the frame pointer (except on machines where that can be used as a general register when no frame pointer is needed), the program counter on machines where that is considered one of the addressable registers, and any other numbered register with a standard use. This information is expressed as a sequence of numbers, separated by commas and surrounded by braces. The nth number is 1 if register n is fixed, 0 otherwise. The table initialized from this macro, and the table initialized by the following one, may be overridden at run time either automatically, by the actions of the macro CONDITIONAL_REGISTER_USAGE, or by the user with the command options `-ffixed-reg', `-fcall-used-reg' and `-fcall-saved-reg'.
CALL_USED_REGISTERS
Like FIXED_REGISTERS but has 1 for each register that is clobbered (in general) by function calls as well as for fixed registers. This macro therefore identifies the registers that are not available for general allocation of values that must live across function calls. If a register has 0 in CALL_USED_REGISTERS, the compiler automatically saves it on function entry and restores it on function exit, if the register is used within the function.
CONDITIONAL_REGISTER_USAGE
Zero or more C statements that may conditionally modify two variables fixed_regs and call_used_regs (both of type char []) after they have been initialized from the two preceding macros. This is necessary in case the fixed or call-clobbered registers depend on target flags. You need not define this macro if it has no work to do. If the usage of an entire class of registers depends on the target flags, you may indicate this to GCC by using this macro to modify fixed_regs and call_used_regs to 1 for each of the registers in the classes which should not be used by GCC. Also define the macro REG_CLASS_FROM_LETTER to return NO_REGS if it is called with a letter for a class that shouldn't be used. (However, if this class is not included in GENERAL_REGS and all of the insn patterns whose constraints permit this class are controlled by target switches, then GCC will automatically avoid using these registers when the target switches are opposed to them.)
NON_SAVING_SETJMP
If this macro is defined and has a nonzero value, it means that setjmp and related functions fail to save the registers, or that longjmp fails to restore them. To compensate, the compiler avoids putting variables in registers in functions that use setjmp.
INCOMING_REGNO (out)
Define this macro if the target machine has register windows. This C expression returns the register number as seen by the called function corresponding to the register number out as seen by the calling function. Return out if register number out is not an outbound register.
OUTGOING_REGNO (in)
Define this macro if the target machine has register windows. This C expression returns the register number as seen by the calling function corresponding to the register number in as seen by the called function. Return in if register number in is not an inbound register.

Order of Allocation of Registers

Registers are allocated in order.

REG_ALLOC_ORDER
If defined, an initializer for a vector of integers, containing the numbers of hard registers in the order in which GNU CC should prefer to use them (from most preferred to least). If this macro is not defined, registers are used lowest numbered first (all else being equal). One use of this macro is on machines where the highest numbered registers must always be saved and the save-multiple-registers instruction supports only sequences of consecutive registers. On such machines, define REG_ALLOC_ORDER to be an initializer that lists the highest numbered allocatable register first.
ORDER_REGS_FOR_LOCAL_ALLOC
A C statement (sans semicolon) to choose the order in which to allocate hard registers for pseudo-registers local to a basic block. Store the desired register order in the array reg_alloc_order. Element 0 should be the register to allocate first; element 1, the next register; and so on. The macro body should not assume anything about the contents of reg_alloc_order before execution of the macro. On most machines, it is not necessary to define this macro.

How Values Fit in Registers

This section discusses the macros that describe which kinds of values (specifically, which machine modes) each register can hold, and how many consecutive registers are needed for a given mode.

HARD_REGNO_NREGS (regno, mode)
A C expression for the number of consecutive hard registers, starting at register number regno, required to hold a value of mode mode. On a machine where all registers are exactly one word, a suitable definition of this macro is
#define HARD_REGNO_NREGS(REGNO, MODE)            \
   ((GET_MODE_SIZE (MODE) + UNITS_PER_WORD - 1)  \
    / UNITS_PER_WORD))
HARD_REGNO_MODE_OK (regno, mode)
A C expression that is nonzero if it is permissible to store a value of mode mode in hard register number regno (or in several registers starting with that one). For a machine where all registers are equivalent, a suitable definition is
#define HARD_REGNO_MODE_OK(REGNO, MODE) 1
It is not necessary for this macro to check for the numbers of fixed registers, because the allocation mechanism considers them to be always occupied. On some machines, double-precision values must be kept in even/odd register pairs. The way to implement that is to define this macro to reject odd register numbers for such modes. The minimum requirement for a mode to be OK in a register is that the `movmode' instruction pattern support moves between the register and any other hard register for which the mode is OK; and that moving a value into the register and back out not alter it. Since the same instruction used to move SImode will work for all narrower integer modes, it is not necessary on any machine for HARD_REGNO_MODE_OK to distinguish between these modes, provided you define patterns `movhi', etc., to take advantage of this. This is useful because of the interaction between HARD_REGNO_MODE_OK and MODES_TIEABLE_P; it is very desirable for all integer modes to be tieable. Many machines have special registers for floating point arithmetic. Often people assume that floating point machine modes are allowed only in floating point registers. This is not true. Any registers that can hold integers can safely hold a floating point machine mode, whether or not floating arithmetic can be done on it in those registers. Integer move instructions can be used to move the values. On some machines, though, the converse is true: fixed-point machine modes may not go in floating registers. This is true if the floating registers normalize any value stored in them, because storing a non-floating value there would garble it. In this case, HARD_REGNO_MODE_OK should reject fixed-point machine modes in floating registers. But if the floating registers do not automatically normalize, if you can store any bit pattern in one and retrieve it unchanged without a trap, then any machine mode may go in a floating register, so you can define this macro to say so. The primary significance of special floating registers is rather that they are the registers acceptable in floating point arithmetic instructions. However, this is of no concern to HARD_REGNO_MODE_OK. You handle it by writing the proper constraints for those instructions. On some machines, the floating registers are especially slow to access, so that it is better to store a value in a stack frame than in such a register if floating point arithmetic is not being done. As long as the floating registers are not in class GENERAL_REGS, they will not be used unless some pattern's constraint asks for one.
MODES_TIEABLE_P (mode1, mode2)
A C expression that is nonzero if it is desirable to choose register allocation so as to avoid move instructions between a value of mode mode1 and a value of mode mode2. If HARD_REGNO_MODE_OK (r, mode1) and HARD_REGNO_MODE_OK (r, mode2) are ever different for any r, then MODES_TIEABLE_P (mode1, mode2) must be zero.

Handling Leaf Functions

On some machines, a leaf function (i.e., one which makes no calls) can run more efficiently if it does not make its own register window. Often this means it is required to receive its arguments in the registers where they are passed by the caller, instead of the registers where they would normally arrive.

The special treatment for leaf functions generally applies only when other conditions are met; for example, often they may use only those registers for its own variables and temporaries. We use the term "leaf function" to mean a function that is suitable for this special handling, so that functions with no calls are not necessarily "leaf functions".

GNU CC assigns register numbers before it knows whether the function is suitable for leaf function treatment. So it needs to renumber the registers in order to output a leaf function. The following macros accomplish this.

LEAF_REGISTERS
A C initializer for a vector, indexed by hard register number, which contains 1 for a register that is allowable in a candidate for leaf function treatment. If leaf function treatment involves renumbering the registers, then the registers marked here should be the ones before renumbering--those that GNU CC would ordinarily allocate. The registers which will actually be used in the assembler code, after renumbering, should not be marked with 1 in this vector. Define this macro only if the target machine offers a way to optimize the treatment of leaf functions.
LEAF_REG_REMAP (regno)
A C expression whose value is the register number to which regno should be renumbered, when a function is treated as a leaf function. If regno is a register number which should not appear in a leaf function before renumbering, then the expression should yield -1, which will cause the compiler to abort. Define this macro only if the target machine offers a way to optimize the treatment of leaf functions, and registers need to be renumbered to do this.

Normally, FUNCTION_PROLOGUE and FUNCTION_EPILOGUE must treat leaf functions specially. It can test the C variable leaf_function which is nonzero for leaf functions. (The variable leaf_function is defined only if LEAF_REGISTERS is defined.)

Registers That Form a Stack

There are special features to handle computers where some of the "registers" form a stack, as in the 80387 coprocessor for the 80386. Stack registers are normally written by pushing onto the stack, and are numbered relative to the top of the stack.

Currently, GNU CC can only handle one group of stack-like registers, and they must be consecutively numbered.

STACK_REGS
Define this if the machine has any stack-like registers.
FIRST_STACK_REG
The number of the first stack-like register. This one is the top of the stack.
LAST_STACK_REG
The number of the last stack-like register. This one is the bottom of the stack.

Obsolete Macros for Controlling Register Usage

These features do not work very well. They exist because they used to be required to generate correct code for the 80387 coprocessor of the 80386. They are no longer used by that machine description and may be removed in a later version of the compiler. Don't use them!

OVERLAPPING_REGNO_P (regno)
If defined, this is a C expression whose value is nonzero if hard register number regno is an overlapping register. This means a hard register which overlaps a hard register with a different number. (Such overlap is undesirable, but occasionally it allows a machine to be supported which otherwise could not be.) This macro must return nonzero for all the registers which overlap each other. GNU CC can use an overlapping register only in certain limited ways. It can be used for allocation within a basic block, and may be spilled for reloading; that is all. If this macro is not defined, it means that none of the hard registers overlap each other. This is the usual situation.
INSN_CLOBBERS_REGNO_P (insn, regno)
If defined, this is a C expression whose value should be nonzero if the insn insn has the effect of mysteriously clobbering the contents of hard register number regno. By "mysterious" we mean that the insn's RTL expression doesn't describe such an effect. If this macro is not defined, it means that no insn clobbers registers mysteriously. This is the usual situation; all else being equal, it is best for the RTL expression to show all the activity.
PRESERVE_DEATH_INFO_REGNO_P (regno)
If defined, this is a C expression whose value is nonzero if accurate REG_DEAD notes are needed for hard register number regno at the time of outputting the assembler code. When this is so, a few optimizations that take place after register allocation and could invalidate the death notes are not done when this register is involved. You would arrange to preserve death info for a register when some of the code in the machine description which is executed to write the assembler code looks at the death notes. This is necessary only when the actual hardware feature which GNU CC thinks of as a register is not actually a register of the usual sort. (It might, for example, be a hardware stack.) If this macro is not defined, it means that no death notes need to be preserved. This is the usual situation.

Register Classes

On many machines, the numbered registers are not all equivalent. For example, certain registers may not be allowed for indexed addressing; certain registers may not be allowed in some instructions. These machine restrictions are described to the compiler using register classes.

You define a number of register classes, giving each one a name and saying which of the registers belong to it. Then you can specify register classes that are allowed as operands to particular instruction patterns.

In general, each register will belong to several classes. In fact, one class must be named ALL_REGS and contain all the registers. Another class must be named NO_REGS and contain no registers. Often the union of two classes will be another class; however, this is not required.

One of the classes must be named GENERAL_REGS. There is nothing terribly special about the name, but the operand constraint letters `r' and `g' specify this class. If GENERAL_REGS is the same as ALL_REGS, just define it as a macro which expands to ALL_REGS.

Order the classes so that if class x is contained in class y then x has a lower class number than y.

The way classes other than GENERAL_REGS are specified in operand constraints is through machine-dependent operand constraint letters. You can define such letters to correspond to various classes, then use them in operand constraints.

You should define a class for the union of two classes whenever some instruction allows both classes. For example, if an instruction allows either a floating point (coprocessor) register or a general register for a certain operand, you should define a class FLOAT_OR_GENERAL_REGS which includes both of them. Otherwise you will get suboptimal code.

You must also specify certain redundant information about the register classes: for each class, which classes contain it and which ones are contained in it; for each pair of classes, the largest class contained in their union.

When a value occupying several consecutive registers is expected in a certain class, all the registers used must belong to that class. Therefore, register classes cannot be used to enforce a requirement for a register pair to start with an even-numbered register. The way to specify this requirement is with HARD_REGNO_MODE_OK.

Register classes used for input-operands of bitwise-and or shift instructions have a special requirement: each such class must have, for each fixed-point machine mode, a subclass whose registers can transfer that mode to or from memory. For example, on some machines, the operations for single-byte values (QImode) are limited to certain registers. When this is so, each register class that is used in a bitwise-and or shift instruction must have a subclass consisting of registers from which single-byte values can be loaded or stored. This is so that PREFERRED_RELOAD_CLASS can always have a possible value to return.

enum reg_class
An enumeral type that must be defined with all the register class names as enumeral values. NO_REGS must be first. ALL_REGS must be the last register class, followed by one more enumeral value, LIM_REG_CLASSES, which is not a register class but rather tells how many classes there are. Each register class has a number, which is the value of casting the class name to type int. The number serves as an index in many of the tables described below.
N_REG_CLASSES
The number of distinct register classes, defined as follows:
#define N_REG_CLASSES (int) LIM_REG_CLASSES
REG_CLASS_NAMES
An initializer containing the names of the register classes as C string constants. These names are used in writing some of the debugging dumps.
REG_CLASS_CONTENTS
An initializer containing the contents of the register classes, as integers which are bit masks. The nth integer specifies the contents of class n. The way the integer mask is interpreted is that register r is in the class if mask & (1 << r) is 1. When the machine has more than 32 registers, an integer does not suffice. Then the integers are replaced by sub-initializers, braced groupings containing several integers. Each sub-initializer must be suitable as an initializer for the type HARD_REG_SET which is defined in `hard-reg-set.h'.
REGNO_REG_CLASS (regno)
A C expression whose value is a register class containing hard register regno. In general there is more than one such class; choose a class which is minimal, meaning that no smaller class also contains the register.
BASE_REG_CLASS
A macro whose definition is the name of the class to which a valid base register must belong. A base register is one used in an address which is the register value plus a displacement.
INDEX_REG_CLASS
A macro whose definition is the name of the class to which a valid index register must belong. An index register is one used in an address where its value is either multiplied by a scale factor or added to another register (as well as added to a displacement).
REG_CLASS_FROM_LETTER (char)
A C expression which defines the machine-dependent operand constraint letters for register classes. If char is such a letter, the value should be the register class corresponding to it. Otherwise, the value should be NO_REGS. The register letter `r', corresponding to class GENERAL_REGS, will not be passed to this macro; you do not need to handle it.
REGNO_OK_FOR_BASE_P (num)
A C expression which is nonzero if register number num is suitable for use as a base register in operand addresses. It may be either a suitable hard register or a pseudo register that has been allocated such a hard register.
REGNO_OK_FOR_INDEX_P (num)
A C expression which is nonzero if register number num is suitable for use as an index register in operand addresses. It may be either a suitable hard register or a pseudo register that has been allocated such a hard register. The difference between an index register and a base register is that the index register may be scaled. If an address involves the sum of two registers, neither one of them scaled, then either one may be labeled the "base" and the other the "index"; but whichever labeling is used must fit the machine's constraints of which registers may serve in each capacity. The compiler will try both labelings, looking for one that is valid, and will reload one or both registers only if neither labeling works.
PREFERRED_RELOAD_CLASS (x, class)
A C expression that places additional restrictions on the register class to use when it is necessary to copy value x into a register in class class. The value is a register class; perhaps class, or perhaps another, smaller class. On many machines, the following definition is safe:
#define PREFERRED_RELOAD_CLASS(X,CLASS) CLASS
Sometimes returning a more restrictive class makes better code. For example, on the 68000, when x is an integer constant that is in range for a `moveq' instruction, the value of this macro is always DATA_REGS as long as class includes the data registers. Requiring a data register guarantees that a `moveq' will be used. If x is a const_double, by returning NO_REGS you can force x into a memory constant. This is useful on certain machines where immediate floating values cannot be loaded into certain kinds of registers.
PREFERRED_OUTPUT_RELOAD_CLASS (x, class)
Like PREFERRED_RELOAD_CLASS, but for output reloads instead of input reloads. If you don't define this macro, the default is to use class, unchanged.
LIMIT_RELOAD_CLASS (mode, class)
A C expression that places additional restrictions on the register class to use when it is necessary to be able to hold a value of mode mode in a reload register for which class class would ordinarily be used. Unlike PREFERRED_RELOAD_CLASS, this macro should be used when there are certain modes that simply can't go in certain reload classes. The value is a register class; perhaps class, or perhaps another, smaller class. Don't define this macro unless the target machine has limitations which require the macro to do something nontrivial.
SECONDARY_RELOAD_CLASS (class, mode, x)
SECONDARY_INPUT_RELOAD_CLASS (class, mode, x)
SECONDARY_OUTPUT_RELOAD_CLASS (class, mode, x)
Many machines have some registers that cannot be copied directly to or from memory or even from other types of registers. An example is the `MQ' register, which on most machines, can only be copied to or from general registers, but not memory. Some machines allow copying all registers to and from memory, but require a scratch register for stores to some memory locations (e.g., those with symbolic address on the RT, and those with certain symbolic address on the Sparc when compiling PIC). In some cases, both an intermediate and a scratch register are required. You should define these macros to indicate to the reload phase that it may need to allocate at least one register for a reload in addition to the register to contain the data. Specifically, if copying x to a register class in mode requires an intermediate register, you should define SECONDARY_INPUT_RELOAD_CLASS to return the largest register class all of whose registers can be used as intermediate registers or scratch registers. If copying a register class in mode to x requires an intermediate or scratch register, SECONDARY_OUTPUT_RELOAD_CLASS should be defined to return the largest register class required. If the requirements for input and output reloads are the same, the macro SECONDARY_RELOAD_CLASS should be used instead of defining both macros identically. The values returned by these macros are often GENERAL_REGS. Return NO_REGS if no spare register is needed; i.e., if x can be directly copied to or from a register of class in mode without requiring a scratch register. Do not define this macro if it would always return NO_REGS. If a scratch register is required (either with or without an intermediate register), you should define patterns for `reload_inm' or `reload_outm', as required (see section Standard Pattern Names For Generation. These patterns, which will normally be implemented with a define_expand, should be similar to the `movm' patterns, except that operand 2 is the scratch register. Define constraints for the reload register and scratch register that contain a single register class. If the original reload register (whose class is class) can meet the constraint given in the pattern, the value returned by these macros is used for the class of the scratch register. Otherwise, two additional reload registers are required. Their classes are obtained from the constraints in the insn pattern. x might be a pseudo-register or a subreg of a pseudo-register, which could either be in a hard register or in memory. Use true_regnum to find out; it will return -1 if the pseudo is in memory and the hard register number if it is in a register. These macros should not be used in the case where a particular class of registers can only be copied to memory and not to another class of registers. In that case, secondary reload registers are not needed and would not be helpful. Instead, a stack location must be used to perform the copy and the movm pattern should use memory as a intermediate storage. This case often occurs between floating-point and general registers.
SECONDARY_MEMORY_NEEDED (class1, class2, m)
Certain machines have the property that some registers cannot be copied to some other registers without using memory. Define this macro on those machines to be a C expression that is non-zero if objects of mode m in registers of class1 can only be copied to registers of class class2 by storing a register of class1 into memory and loading that memory location into a register of class2. Do not define this macro if its value would always be zero.
SECONDARY_MEMORY_NEEDED_RTX (mode)
Normally when SECONDARY_MEMORY_NEEDED is defined, the compiler allocates a stack slot for a memory location needed for register copies. If this macro is defined, the compiler instead uses the memory location defined by this macro. Do not define this macro if you do not define SECONDARY_MEMORY_NEEDED.
SECONDARY_MEMORY_NEEDED_MODE (mode)
When the compiler needs a secondary memory location to copy between two registers of mode mode, it normally allocates sufficient memory to hold a quantity of BITS_PER_WORD bits and performs the store and load operations in a mode that many bits wide and whose class is the same as that of mode. This is right thing to do on most machines because it ensures that all bits of the register are copied and prevents accesses to the registers in a narrower mode, which some machines prohibit for floating-point registers. However, this default behavior is not correct on some machines, such as the DEC Alpha, that store short integers in floating-point registers differently than in integer registers. On those machines, the default widening will not work correctly and you must define this macro to suppress that widening in some cases. See the file `alpha.h' for details. Do not define this macro if you do not define SECONDARY_MEMORY_NEEDED or if widening mode to a mode that is BITS_PER_WORD bits wide is correct for your machine.
SMALL_REGISTER_CLASSES
Normally the compiler avoids choosing registers that have been explicitly mentioned in the rtl as spill registers (these registers are normally those used to pass parameters and return values). However, some machines have so few registers of certain classes that there would not be enough registers to use as spill registers if this were done. Define SMALL_REGISTER_CLASSES on these machines. When it is defined, the compiler allows registers explicitly used in the rtl to be used as spill registers but avoids extending the lifetime of these registers. It is always safe to define this macro, but if you unnecessarily define it, you will reduce the amount of optimizations that can be performed in some cases. If you do not define this macro when it is required, the compiler will run out of spill registers and print a fatal error message. For most machines, you should not define this macro.
CLASS_LIKELY_SPILLED_P (class)
A C expression whose value is nonzero if pseudos that have been assigned to registers of class class would likely be spilled because registers of class are needed for spill registers. The default value of this macro returns 1 if class has exactly one register and zero otherwise. On most machines, this default should be used. Only define this macro to some other expression if pseudo allocated by `local-alloc.c' end up in memory because their hard registers were needed for spill registers. If this macro returns nonzero for those classes, those pseudos will only be allocated by `global.c', which knows how to reallocate the pseudo to another register. If there would not be another register available for reallocation, you should not change the definition of this macro since the only effect of such a definition would be to slow down register allocation.
CLASS_MAX_NREGS (class, mode)
A C expression for the maximum number of consecutive registers of class class needed to hold a value of mode mode. This is closely related to the macro HARD_REGNO_NREGS. In fact, the value of the macro CLASS_MAX_NREGS (class, mode) should be the maximum value of HARD_REGNO_NREGS (regno, mode) for all regno values in the class class. This macro helps control the handling of multiple-word values in the reload pass.
CLASS_CANNOT_CHANGE_SIZE
If defined, a C expression for a class that contains registers which the compiler must always access in a mode that is the same size as the mode in which it loaded the register. For the example, loading 32-bit integer or floating-point objects into floating-point registers on the Alpha extends them to 64-bits. Therefore loading a 64-bit object and then storing it as a 32-bit object does not store the low-order 32-bits, as would be the case for a normal register. Therefore, `alpha.h' defines this macro as FLOAT_REGS.

Three other special macros describe which operands fit which constraint letters.

CONST_OK_FOR_LETTER_P (value, c)
A C expression that defines the machine-dependent operand constraint letters that specify particular ranges of integer values. If c is one of those letters, the expression should check that value, an integer, is in the appropriate range and return 1 if so, 0 otherwise. If c is not one of those letters, the value should be 0 regardless of value.
CONST_DOUBLE_OK_FOR_LETTER_P (value, c)
A C expression that defines the machine-dependent operand constraint letters that specify particular ranges of const_double values. If c is one of those letters, the expression should check that value, an RTX of code const_double, is in the appropriate range and return 1 if so, 0 otherwise. If c is not one of those letters, the value should be 0 regardless of value. const_double is used for all floating-point constants and for DImode fixed-point constants. A given letter can accept either or both kinds of values. It can use GET_MODE to distinguish between these kinds.
EXTRA_CONSTRAINT (value, c)
A C expression that defines the optional machine-dependent constraint letters that can be used to segregate specific types of operands, usually memory references, for the target machine. Normally this macro will not be defined. If it is required for a particular target machine, it should return 1 if value corresponds to the operand type represented by the constraint letter c. If c is not defined as an extra constraint, the value returned should be 0 regardless of value. For example, on the ROMP, load instructions cannot have their output in r0 if the memory reference contains a symbolic address. Constraint letter `Q' is defined as representing a memory address that does not contain a symbolic address. An alternative is specified with a `Q' constraint on the input and `r' on the output. The next alternative specifies `m' on the input and a register class that does not include r0 on the output.

Stack Layout and Calling Conventions

This describes the stack layout and calling conventions.

Basic Stack Layout

Here is the basic stack layout.

STACK_GROWS_DOWNWARD
Define this macro if pushing a word onto the stack moves the stack pointer to a smaller address. When we say, "define this macro if ...," it means that the compiler checks this macro only with #ifdef so the precise definition used does not matter.
FRAME_GROWS_DOWNWARD
Define this macro if the addresses of local variable slots are at negative offsets from the frame pointer.
ARGS_GROW_DOWNWARD
Define this macro if successive arguments to a function occupy decreasing addresses on the stack.
STARTING_FRAME_OFFSET
Offset from the frame pointer to the first local variable slot to be allocated. If FRAME_GROWS_DOWNWARD, find the next slot's offset by subtracting the first slot's length from STARTING_FRAME_OFFSET. Otherwise, it is found by adding the length of the first slot to the value STARTING_FRAME_OFFSET.
STACK_POINTER_OFFSET
Offset from the stack pointer register to the first location at which outgoing arguments are placed. If not specified, the default value of zero is used. This is the proper value for most machines. If ARGS_GROW_DOWNWARD, this is the offset to the location above the first location at which outgoing arguments are placed.
FIRST_PARM_OFFSET (fundecl)
Offset from the argument pointer register to the first argument's address. On some machines it may depend on the data type of the function. If ARGS_GROW_DOWNWARD, this is the offset to the location above the first argument's address.
STACK_DYNAMIC_OFFSET (fundecl)
Offset from the stack pointer register to an item dynamically allocated on the stack, e.g., by alloca. The default value for this macro is STACK_POINTER_OFFSET plus the length of the outgoing arguments. The default is correct for most machines. See `function.c' for details.
DYNAMIC_CHAIN_ADDRESS (frameaddr)
A C expression whose value is RTL representing the address in a stack frame where the pointer to the caller's frame is stored. Assume that frameaddr is an RTL expression for the address of the stack frame itself. If you don't define this macro, the default is to return the value of frameaddr---that is, the stack frame address is also the address of the stack word that points to the previous frame.
SETUP_FRAME_ADDRESSES ()
If defined, a C expression that produces the machine-specific code to setup the stack so that arbitrary frames can be accessed. For example, on the Sparc, we must flush all of the register windows to the stack before we can access arbitrary stack frames. This macro will seldom need to be defined.
RETURN_ADDR_RTX (count, frameaddr)
A C expression whose value is RTL representing the value of the return address for the frame count steps up from the current frame. frameaddr is the frame pointer of the count frame, or the frame pointer of the count - 1 frame if RETURN_ADDR_IN_PREVIOUS_FRAME is defined.
RETURN_ADDR_IN_PREVIOUS_FRAME
Define this if the return address of a particular stack frame is accessed from the frame pointer of the previous stack frame.

Registers That Address the Stack Frame

This discusses registers that address the stack frame.

STACK_POINTER_REGNUM
The register number of the stack pointer register, which must also be a fixed register according to FIXED_REGISTERS. On most machines, the hardware determines which register this is.
FRAME_POINTER_REGNUM
The register number of the frame pointer register, which is used to access automatic variables in the stack frame. On some machines, the hardware determines which register this is. On other machines, you can choose any register you wish for this purpose.
HARD_FRAME_POINTER_REGNUM
On some machines the offset between the frame pointer and starting offset of the automatic variables is not known until after register allocation has been done (for example, because the saved registers are between these two locations). On those machines, define FRAME_POINTER_REGNUM the number of a special, fixed register to be used internally until the offset is known, and define HARD_FRAME_POINTER_REGNUM to be actual the hard register number used for the frame pointer. You should define this macro only in the very rare circumstances when it is not possible to calculate the offset between the frame pointer and the automatic variables until after register allocation has been completed. When this macro is defined, you must also indicate in your definition of ELIMINABLE_REGS how to eliminate FRAME_POINTER_REGNUM into either HARD_FRAME_POINTER_REGNUM or STACK_POINTER_REGNUM. Do not define this macro if it would be the same as FRAME_POINTER_REGNUM.
ARG_POINTER_REGNUM
The register number of the arg pointer register, which is used to access the function's argument list. On some machines, this is the same as the frame pointer register. On some machines, the hardware determines which register this is. On other machines, you can choose any register you wish for this purpose. If this is not the same register as the frame pointer register, then you must mark it as a fixed register according to FIXED_REGISTERS, or arrange to be able to eliminate it (see section Eliminating Frame Pointer and Arg Pointer).
STATIC_CHAIN_REGNUM
STATIC_CHAIN_INCOMING_REGNUM
Register numbers used for passing a function's static chain pointer. If register windows are used, the register number as seen by the called function is STATIC_CHAIN_INCOMING_REGNUM, while the register number as seen by the calling function is STATIC_CHAIN_REGNUM. If these registers are the same, STATIC_CHAIN_INCOMING_REGNUM need not be defined. The static chain register need not be a fixed register. If the static chain is passed in memory, these macros should not be defined; instead, the next two macros should be defined.
STATIC_CHAIN
STATIC_CHAIN_INCOMING
If the static chain is passed in memory, these macros provide rtx giving mem expressions that denote where they are stored. STATIC_CHAIN and STATIC_CHAIN_INCOMING give the locations as seen by the calling and called functions, respectively. Often the former will be at an offset from the stack pointer and the latter at an offset from the frame pointer. The variables stack_pointer_rtx, frame_pointer_rtx, and arg_pointer_rtx will have been initialized prior to the use of these macros and should be used to refer to those items. If the static chain is passed in a register, the two previous macros should be defined instead.

Eliminating Frame Pointer and Arg Pointer

This is about eliminating the frame pointer and arg pointer.

FRAME_POINTER_REQUIRED
A C expression which is nonzero if a function must have and use a frame pointer. This expression is evaluated in the reload pass. If its value is nonzero the function will have a frame pointer. The expression can in principle examine the current function and decide according to the facts, but on most machines the constant 0 or the constant 1 suffices. Use 0 when the machine allows code to be generated with no frame pointer, and doing so saves some time or space. Use 1 when there is no possible advantage to avoiding a frame pointer. In certain cases, the compiler does not know how to produce valid code without a frame pointer. The compiler recognizes those cases and automatically gives the function a frame pointer regardless of what FRAME_POINTER_REQUIRED says. You don't need to worry about them. In a function that does not require a frame pointer, the frame pointer register can be allocated for ordinary usage, unless you mark it as a fixed register. See FIXED_REGISTERS for more information.
INITIAL_FRAME_POINTER_OFFSET (depth-var)
A C statement to store in the variable depth-var the difference between the frame pointer and the stack pointer values immediately after the function prologue. The value would be computed from information such as the result of get_frame_size () and the tables of registers regs_ever_live and call_used_regs. If ELIMINABLE_REGS is defined, this macro will be not be used and need not be defined. Otherwise, it must be defined even if FRAME_POINTER_REQUIRED is defined to always be true; in that case, you may set depth-var to anything.
ELIMINABLE_REGS
If defined, this macro specifies a table of register pairs used to eliminate unneeded registers that point into the stack frame. If it is not defined, the only elimination attempted by the compiler is to replace references to the frame pointer with references to the stack pointer. The definition of this macro is a list of structure initializations, each of which specifies an original and replacement register. On some machines, the position of the argument pointer is not known until the compilation is completed. In such a case, a separate hard register must be used for the argument pointer. This register can be eliminated by replacing it with either the frame pointer or the argument pointer, depending on whether or not the frame pointer has been eliminated. In this case, you might specify:
#define ELIMINABLE_REGS  \
{{ARG_POINTER_REGNUM, STACK_POINTER_REGNUM}, \
 {ARG_POINTER_REGNUM, FRAME_POINTER_REGNUM}, \
 {FRAME_POINTER_REGNUM, STACK_POINTER_REGNUM}}
Note that the elimination of the argument pointer with the stack pointer is specified first since that is the preferred elimination.
CAN_ELIMINATE (from-reg, to-reg)
A C expression that returns non-zero if the compiler is allowed to try to replace register number from-reg with register number to-reg. This macro need only be defined if ELIMINABLE_REGS is defined, and will usually be the constant 1, since most of the cases preventing register elimination are things that the compiler already knows about.
INITIAL_ELIMINATION_OFFSET (from-reg, to-reg, offset-var)
This macro is similar to INITIAL_FRAME_POINTER_OFFSET. It specifies the initial difference between the specified pair of registers. This macro must be defined if ELIMINABLE_REGS is defined.
LONGJMP_RESTORE_FROM_STACK
Define this macro if the longjmp function restores registers from the stack frames, rather than from those saved specifically by setjmp. Certain quantities must not be kept in registers across a call to setjmp on such machines.

Passing Function Arguments on the Stack

The macros in this section control how arguments are passed on the stack. See the following section for other macros that control passing certain arguments in registers.

PROMOTE_PROTOTYPES
Define this macro if an argument declared in a prototype as an integral type smaller than int should actually be passed as an int. In addition to avoiding errors in certain cases of mismatch, it also makes for better code on certain machines.
PUSH_ROUNDING (npushed)
A C expression that is the number of bytes actually pushed onto the stack when an instruction attempts to push npushed bytes. If the target machine does not have a push instruction, do not define this macro. That directs GNU CC to use an alternate strategy: to allocate the entire argument block and then store the arguments into it. On some machines, the definition
#define PUSH_ROUNDING(BYTES) (BYTES)
will suffice. But on other machines, instructions that appear to push one byte actually push two bytes in an attempt to maintain alignment. Then the definition should be
#define PUSH_ROUNDING(BYTES) (((BYTES) + 1) & ~1)
ACCUMULATE_OUTGOING_ARGS
If defined, the maximum amount of space required for outgoing arguments will be computed and placed into the variable current_function_outgoing_args_size. No space will be pushed onto the stack for each call; instead, the function prologue should increase the stack frame size by this amount. Defining both PUSH_ROUNDING and ACCUMULATE_OUTGOING_ARGS is not proper.
REG_PARM_STACK_SPACE (fndecl)
Define this macro if functions should assume that stack space has been allocated for arguments even when their values are passed in registers. The value of this macro is the size, in bytes, of the area reserved for arguments passed in registers for the function represented by fndecl. This space can be allocated by the caller, or be a part of the machine-dependent stack frame: OUTGOING_REG_PARM_STACK_SPACE says which.
MAYBE_REG_PARM_STACK_SPACE
FINAL_REG_PARM_STACK_SPACE (const_size, var_size)
Define these macros in addition to the one above if functions might allocate stack space for arguments even when their values are passed in registers. These should be used when the stack space allocated for arguments in registers is not a simple constant independent of the function declaration. The value of the first macro is the size, in bytes, of the area that we should initially assume would be reserved for arguments passed in registers. The value of the second macro is the actual size, in bytes, of the area that will be reserved for arguments passed in registers. This takes two arguments: an integer representing the number of bytes of fixed sized arguments on the stack, and a tree representing the number of bytes of variable sized arguments on the stack. When these macros are defined, REG_PARM_STACK_SPACE will only be called for libcall functions, the current function, or for a function being called when it is known that such stack space must be allocated. In each case this value can be easily computed. When deciding whether a called function needs such stack space, and how much space to reserve, GNU CC uses these two macros instead of REG_PARM_STACK_SPACE.
OUTGOING_REG_PARM_STACK_SPACE
Define this if it is the responsibility of the caller to allocate the area reserved for arguments passed in registers. If ACCUMULATE_OUTGOING_ARGS is defined, this macro controls whether the space for these arguments counts in the value of current_function_outgoing_args_size.
STACK_PARMS_IN_REG_PARM_AREA
Define this macro if REG_PARM_STACK_SPACE is defined, but the stack parameters don't skip the area specified by it. Normally, when a parameter is not passed in registers, it is placed on the stack beyond the REG_PARM_STACK_SPACE area. Defining this macro suppresses this behavior and causes the parameter to be passed on the stack in its natural location.
RETURN_POPS_ARGS (fundecl, funtype, stack-size)
A C expression that should indicate the number of bytes of its own arguments that a function pops on returning, or 0 if the function pops no arguments and the caller must therefore pop them all after the function returns. fundecl is a C variable whose value is a tree node that describes the function in question. Normally it is a node of type FUNCTION_DECL that describes the declaration of the function. From this it is possible to obtain the DECL_MACHINE_ATTRIBUTES of the function. funtype is a C variable whose value is a tree node that describes the function in question. Normally it is a node of type FUNCTION_TYPE that describes the data type of the function. From this it is possible to obtain the data types of the value and arguments (if known). When a call to a library function is being considered, funtype will contain an identifier node for the library function. Thus, if you need to distinguish among various library functions, you can do so by their names. Note that "library function" in this context means a function used to perform arithmetic, whose name is known specially in the compiler and was not mentioned in the C code being compiled. stack-size is the number of bytes of arguments passed on the stack. If a variable number of bytes is passed, it is zero, and argument popping will always be the responsibility of the calling function. On the Vax, all functions always pop their arguments, so the definition of this macro is stack-size. On the 68000, using the standard calling convention, no functions pop their arguments, so the value of the macro is always 0 in this case. But an alternative calling convention is available in which functions that take a fixed number of arguments pop them but other functions (such as printf) pop nothing (the caller pops all). When this convention is in use, funtype is examined to determine whether a function takes a fixed number of arguments.

Passing Arguments in Registers

This section describes the macros which let you control how various types of arguments are passed in registers or how they are arranged in the stack.

FUNCTION_ARG (cum, mode, type, named)
A C expression that controls whether a function argument is passed in a register, and which register. The arguments are cum, which summarizes all the previous arguments; mode, the machine mode of the argument; type, the data type of the argument as a tree node or 0 if that is not known (which happens for C support library functions); and named, which is 1 for an ordinary argument and 0 for nameless arguments that correspond to `...' in the called function's prototype. The value of the expression should either be a reg RTX for the hard register in which to pass the argument, or zero to pass the argument on the stack. For machines like the Vax and 68000, where normally all arguments are pushed, zero suffices as a definition. The usual way to make the ANSI library `stdarg.h' work on a machine where some arguments are usually passed in registers, is to cause nameless arguments to be passed on the stack instead. This is done by making FUNCTION_ARG return 0 whenever named is 0. You may use the macro MUST_PASS_IN_STACK (mode, type) in the definition of this macro to determine if this argument is of a type that must be passed in the stack. If REG_PARM_STACK_SPACE is not defined and FUNCTION_ARG returns non-zero for such an argument, the compiler will abort. If REG_PARM_STACK_SPACE is defined, the argument will be computed in the stack and then loaded into a register.
FUNCTION_INCOMING_ARG (cum, mode, type, named)
Define this macro if the target machine has "register windows", so that the register in which a function sees an arguments is not necessarily the same as the one in which the caller passed the argument. For such machines, FUNCTION_ARG computes the register in which the caller passes the value, and FUNCTION_INCOMING_ARG should be defined in a similar fashion to tell the function being called where the arguments will arrive. If FUNCTION_INCOMING_ARG is not defined, FUNCTION_ARG serves both purposes.
FUNCTION_ARG_PARTIAL_NREGS (cum, mode, type, named)
A C expression for the number of words, at the beginning of an argument, must be put in registers. The value must be zero for arguments that are passed entirely in registers or that are entirely pushed on the stack. On some machines, certain arguments must be passed partially in registers and partially in memory. On these machines, typically the first n words of arguments are passed in registers, and the rest on the stack. If a multi-word argument (a double or a structure) crosses that boundary, its first few words must be passed in registers and the rest must be pushed. This macro tells the compiler when this occurs, and how many of the words should go in registers. FUNCTION_ARG for these arguments should return the first register to be used by the caller for this argument; likewise FUNCTION_INCOMING_ARG, for the called function.
FUNCTION_ARG_PASS_BY_REFERENCE (cum, mode, type, named)
A C expression that indicates when an argument must be passed by reference. If nonzero for an argument, a copy of that argument is made in memory and a pointer to the argument is passed instead of the argument itself. The pointer is passed in whatever way is appropriate for passing a pointer to that type. On machines where REG_PARM_STACK_SPACE is not defined, a suitable definition of this macro might be
#define FUNCTION_ARG_PASS_BY_REFERENCE\
(CUM, MODE, TYPE, NAMED)  \
  MUST_PASS_IN_STACK (MODE, TYPE)
FUNCTION_ARG_CALLEE_COPIES (cum, mode, type, named)
If defined, a C expression that indicates when it is the called function's responsibility to make a copy of arguments passed by invisible reference. Normally, the caller makes a copy and passes the address of the copy to the routine being called. When FUNCTION_ARG_CALLEE_COPIES is defined and is nonzero, the caller does not make a copy. Instead, it passes a pointer to the "live" value. The called function must not modify this value. If it can be determined that the value won't be modified, it need not make a copy; otherwise a copy must be made.
CUMULATIVE_ARGS
A C type for declaring a variable that is used as the first argument of FUNCTION_ARG and other related values. For some target machines, the type int suffices and can hold the number of bytes of argument so far. There is no need to record in CUMULATIVE_ARGS anything about the arguments that have been passed on the stack. The compiler has other variables to keep track of that. For target machines on which all arguments are passed on the stack, there is no need to store anything in CUMULATIVE_ARGS; however, the data structure must exist and should not be empty, so use int.
INIT_CUMULATIVE_ARGS (cum, fntype, libname)
A C statement (sans semicolon) for initializing the variable cum for the state at the beginning of the argument list. The variable has type CUMULATIVE_ARGS. The value of fntype is the tree node for the data type of the function which will receive the args, or 0 if the args are to a compiler support library function. When processing a call to a compiler support library function, libname identifies which one. It is a symbol_ref rtx which contains the name of the function, as a string. libname is 0 when an ordinary C function call is being processed. Thus, each time this macro is called, either libname or fntype is nonzero, but never both of them at once.
INIT_CUMULATIVE_INCOMING_ARGS (cum, fntype, libname)
Like INIT_CUMULATIVE_ARGS but overrides it for the purposes of finding the arguments for the function being compiled. If this macro is undefined, INIT_CUMULATIVE_ARGS is used instead. The value passed for libname is always 0, since library routines with special calling conventions are never compiled with GNU CC. The argument libname exists for symmetry with INIT_CUMULATIVE_ARGS.
FUNCTION_ARG_ADVANCE (cum, mode, type, named)
A C statement (sans semicolon) to update the summarizer variable cum to advance past an argument in the argument list. The values mode, type and named describe that argument. Once this is done, the variable cum is suitable for analyzing the following argument with FUNCTION_ARG, etc. This macro need not do anything if the argument in question was passed on the stack. The compiler knows how to track the amount of stack space used for arguments without any special help.
FUNCTION_ARG_PADDING (mode, type)
If defined, a C expression which determines whether, and in which direction, to pad out an argument with extra space. The value should be of type enum direction: either upward to pad above the argument, downward to pad below, or none to inhibit padding. The amount of padding is always just enough to reach the next multiple of FUNCTION_ARG_BOUNDARY; this macro does not control it. This macro has a default definition which is right for most systems. For little-endian machines, the default is to pad upward. For big-endian machines, the default is to pad downward for an argument of constant size shorter than an int, and upward otherwise.
FUNCTION_ARG_BOUNDARY (mode, type)
If defined, a C expression that gives the alignment boundary, in bits, of an argument with the specified mode and type. If it is not defined, PARM_BOUNDARY is used for all arguments.
FUNCTION_ARG_REGNO_P (regno)
A C expression that is nonzero if regno is the number of a hard register in which function arguments are sometimes passed. This does not include implicit arguments such as the static chain and the structure-value address. On many machines, no registers can be used for this purpose since all function arguments are pushed on the stack.

How Scalar Function Values Are Returned

This section discusses the macros that control returning scalars as values--values that can fit in registers.

TRADITIONAL_RETURN_FLOAT
Define this macro if `-traditional' should not cause functions declared to return float to convert the value to double.
FUNCTION_VALUE (valtype, func)
A C expression to create an RTX representing the place where a function returns a value of data type valtype. valtype is a tree node representing a data type. Write TYPE_MODE (valtype) to get the machine mode used to represent that type. On many machines, only the mode is relevant. (Actually, on most machines, scalar values are returned in the same place regardless of mode). If PROMOTE_FUNCTION_RETURN is defined, you must apply the same promotion rules specified in PROMOTE_MODE if valtype is a scalar type. If the precise function being called is known, func is a tree node (FUNCTION_DECL) for it; otherwise, func is a null pointer. This makes it possible to use a different value-returning convention for specific functions when all their calls are known. FUNCTION_VALUE is not used for return vales with aggregate data types, because these are returned in another way. See STRUCT_VALUE_REGNUM and related macros, below.
FUNCTION_OUTGOING_VALUE (valtype, func)
Define this macro if the target machine has "register windows" so that the register in which a function returns its value is not the same as the one in which the caller sees the value. For such machines, FUNCTION_VALUE computes the register in which the caller will see the value. FUNCTION_OUTGOING_VALUE should be defined in a similar fashion to tell the function where to put the value. If FUNCTION_OUTGOING_VALUE is not defined, FUNCTION_VALUE serves both purposes. FUNCTION_OUTGOING_VALUE is not used for return vales with aggregate data types, because these are returned in another way. See STRUCT_VALUE_REGNUM and related macros, below.
LIBCALL_VALUE (mode)
A C expression to create an RTX representing the place where a library function returns a value of mode mode. If the precise function being called is known, func is a tree node (FUNCTION_DECL) for it; otherwise, func is a null pointer. This makes it possible to use a different value-returning convention for specific functions when all their calls are known. Note that "library function" in this context means a compiler support routine, used to perform arithmetic, whose name is known specially by the compiler and was not mentioned in the C code being compiled. The definition of LIBRARY_VALUE need not be concerned aggregate data types, because none of the library functions returns such types.
FUNCTION_VALUE_REGNO_P (regno)
A C expression that is nonzero if regno is the number of a hard register in which the values of called function may come back. A register whose use for returning values is limited to serving as the second of a pair (for a value of type double, say) need not be recognized by this macro. So for most machines, this definition suffices:
#define FUNCTION_VALUE_REGNO_P(N) ((N) == 0)
If the machine has register windows, so that the caller and the called function use different registers for the return value, this macro should recognize only the caller's register numbers.
APPLY_RESULT_SIZE
Define this macro if `untyped_call' and `untyped_return' need more space than is implied by FUNCTION_VALUE_REGNO_P for saving and restoring an arbitrary return value.

How Large Values Are Returned

When a function value's mode is BLKmode (and in some other cases), the value is not returned according to FUNCTION_VALUE (see section How Scalar Function Values Are Returned). Instead, the caller passes the address of a block of memory in which the value should be stored. This address is called the structure value address.

This section describes how to control returning structure values in memory.

RETURN_IN_MEMORY (type)
A C expression which can inhibit the returning of certain function values in registers, based on the type of value. A nonzero value says to return the function value in memory, just as large structures are always returned. Here type will be a C expression of type tree, representing the data type of the value. Note that values of mode BLKmode must be explicitly handled by this macro. Also, the option `-fpcc-struct-return' takes effect regardless of this macro. On most systems, it is possible to leave the macro undefined; this causes a default definition to be used, whose value is the constant 1 for BLKmode values, and 0 otherwise. Do not use this macro to indicate that structures and unions should always be returned in memory. You should instead use DEFAULT_PCC_STRUCT_RETURN to indicate this.
DEFAULT_PCC_STRUCT_RETURN
Define this macro to be 1 if all structure and union return values must be in memory. Since this results in slower code, this should be defined only if needed for compatibility with other compilers or with an ABI. If you define this macro to be 0, then the conventions used for structure and union return values are decided by the RETURN_IN_MEMORY macro. If not defined, this defaults to the value 1.
STRUCT_VALUE_REGNUM
If the structure value address is passed in a register, then STRUCT_VALUE_REGNUM should be the number of that register.
STRUCT_VALUE
If the structure value address is not passed in a register, define STRUCT_VALUE as an expression returning an RTX for the place where the address is passed. If it returns 0, the address is passed as an "invisible" first argument.
STRUCT_VALUE_INCOMING_REGNUM
On some architectures the place where the structure value address is found by the called function is not the same place that the caller put it. This can be due to register windows, or it could be because the function prologue moves it to a different place. If the incoming location of the structure value address is in a register, define this macro as the register number.
STRUCT_VALUE_INCOMING
If the incoming location is not a register, then you should define STRUCT_VALUE_INCOMING as an expression for an RTX for where the called function should find the value. If it should find the value on the stack, define this to create a mem which refers to the frame pointer. A definition of 0 means that the address is passed as an "invisible" first argument.
PCC_STATIC_STRUCT_RETURN
Define this macro if the usual system convention on the target machine for returning structures and unions is for the called function to return the address of a static variable containing the value. Do not define this if the usual system convention is for the caller to pass an address to the subroutine. This macro has effect in `-fpcc-struct-return' mode, but it does nothing when you use `-freg-struct-return' mode.

Caller-Saves Register Allocation

If you enable it, GNU CC can save registers around function calls. This makes it possible to use call-clobbered registers to hold variables that must live across calls.

DEFAULT_CALLER_SAVES
Define this macro if function calls on the target machine do not preserve any registers; in other words, if CALL_USED_REGISTERS has 1 for all registers. This macro enables `-fcaller-saves' by default. Eventually that option will be enabled by default on all machines and both the option and this macro will be eliminated.
CALLER_SAVE_PROFITABLE (refs, calls)
A C expression to determine whether it is worthwhile to consider placing a pseudo-register in a call-clobbered hard register and saving and restoring it around each function call. The expression should be 1 when this is worth doing, and 0 otherwise. If you don't define this macro, a default is used which is good on most machines: 4 * calls < refs.

Function Entry and Exit

This section describes the macros that output function entry (prologue) and exit (epilogue) code.

FUNCTION_PROLOGUE (file, size)
A C compound statement that outputs the assembler code for entry to a function. The prologue is responsible for setting up the stack frame, initializing the frame pointer register, saving registers that must be saved, and allocating size additional bytes of storage for the local variables. size is an integer. file is a stdio stream to which the assembler code should be output. The label for the beginning of the function need not be output by this macro. That has already been done when the macro is run. To determine which registers to save, the macro can refer to the array regs_ever_live: element r is nonzero if hard register r is used anywhere within the function. This implies the function prologue should save register r, provided it is not one of the call-used registers. (FUNCTION_EPILOGUE must likewise use regs_ever_live.) On machines that have "register windows", the function entry code does not save on the stack the registers that are in the windows, even if they are supposed to be preserved by function calls; instead it takes appropriate steps to "push" the register stack, if any non-call-used registers are used in the function. On machines where functions may or may not have frame-pointers, the function entry code must vary accordingly; it must set up the frame pointer if one is wanted, and not otherwise. To determine whether a frame pointer is in wanted, the macro can refer to the variable frame_pointer_needed. The variable's value will be 1 at run time in a function that needs a frame pointer. See section Eliminating Frame Pointer and Arg Pointer. The function entry code is responsible for allocating any stack space required for the function. This stack space consists of the regions listed below. In most cases, these regions are allocated in the order listed, with the last listed region closest to the top of the stack (the lowest address if STACK_GROWS_DOWNWARD is defined, and the highest address if it is not defined). You can use a different order for a machine if doing so is more convenient or required for compatibility reasons. Except in cases where required by standard or by a debugger, there is no reason why the stack layout used by GCC need agree with that used by other compilers for a machine. Normally, it is necessary for the macros FUNCTION_PROLOGUE and FUNCTION_EPILOGUE to treat leaf functions specially. The C variable leaf_function is nonzero for such a function.
EXIT_IGNORE_STACK
Define this macro as a C expression that is nonzero if the return instruction or the function epilogue ignores the value of the stack pointer; in other words, if it is safe to delete an instruction to adjust the stack pointer before a return from the function. Note that this macro's value is relevant only for functions for which frame pointers are maintained. It is never safe to delete a final stack adjustment in a function that has no frame pointer, and the compiler knows this regardless of EXIT_IGNORE_STACK.
FUNCTION_EPILOGUE (file, size)
A C compound statement that outputs the assembler code for exit from a function. The epilogue is responsible for restoring the saved registers and stack pointer to their values when the function was called, and returning control to the caller. This macro takes the same arguments as the macro FUNCTION_PROLOGUE, and the registers to restore are determined from regs_ever_live and CALL_USED_REGISTERS in the same way. On some machines, there is a single instruction that does all the work of returning from the function. On these machines, give that instruction the name `return' and do not define the macro FUNCTION_EPILOGUE at all. Do not define a pattern named `return' if you want the FUNCTION_EPILOGUE to be used. If you want the target switches to control whether return instructions or epilogues are used, define a `return' pattern with a validity condition that tests the target switches appropriately. If the `return' pattern's validity condition is false, epilogues will be used. On machines where functions may or may not have frame-pointers, the function exit code must vary accordingly. Sometimes the code for these two cases is completely different. To determine whether a frame pointer is wanted, the macro can refer to the variable frame_pointer_needed. The variable's value will be 1 when compiling a function that needs a frame pointer. Normally, FUNCTION_PROLOGUE and FUNCTION_EPILOGUE must treat leaf functions specially. The C variable leaf_function is nonzero for such a function. See section Handling Leaf Functions. On some machines, some functions pop their arguments on exit while others leave that for the caller to do. For example, the 68020 when given `-mrtd' pops arguments in functions that take a fixed number of arguments. Your definition of the macro RETURN_POPS_ARGS decides which functions pop their own arguments. FUNCTION_EPILOGUE needs to know what was decided. The variable that is called current_function_pops_args is the number of bytes of its arguments that a function should pop. See section How Scalar Function Values Are Returned.
DELAY_SLOTS_FOR_EPILOGUE
Define this macro if the function epilogue contains delay slots to which instructions from the rest of the function can be "moved". The definition should be a C expression whose value is an integer representing the number of delay slots there.
ELIGIBLE_FOR_EPILOGUE_DELAY (insn, n)
A C expression that returns 1 if insn can be placed in delay slot number n of the epilogue. The argument n is an integer which identifies the delay slot now being considered (since different slots may have different rules of eligibility). It is never negative and is always less than the number of epilogue delay slots (what DELAY_SLOTS_FOR_EPILOGUE returns). If you reject a particular insn for a given delay slot, in principle, it may be reconsidered for a subsequent delay slot. Also, other insns may (at least in principle) be considered for the so far unfilled delay slot. The insns accepted to fill the epilogue delay slots are put in an RTL list made with insn_list objects, stored in the variable current_function_epilogue_delay_list. The insn for the first delay slot comes first in the list. Your definition of the macro FUNCTION_EPILOGUE should fill the delay slots by outputting the insns in this list, usually by calling final_scan_insn. You need not define this macro if you did not define DELAY_SLOTS_FOR_EPILOGUE.

Generating Code for Profiling

These macros will help you generate code for profiling.

FUNCTION_PROFILER (file, labelno)
A C statement or compound statement to output to file some assembler code to call the profiling subroutine mcount. Before calling, the assembler code must load the address of a counter variable into a register where mcount expects to find the address. The name of this variable is `LP' followed by the number labelno, so you would generate the name using `LP%d' in a fprintf. The details of how the address should be passed to mcount are determined by your operating system environment, not by GNU CC. To figure them out, compile a small program for profiling using the system's installed C compiler and look at the assembler code that results.
PROFILE_BEFORE_PROLOGUE
Define this macro if the code for function profiling should come before the function prologue. Normally, the profiling code comes after.
FUNCTION_BLOCK_PROFILER (file, labelno)
A C statement or compound statement to output to file some assembler code to initialize basic-block profiling for the current object module. This code should call the subroutine __bb_init_func once per object module, passing it as its sole argument the address of a block allocated in the object module. The name of the block is a local symbol made with this statement:
ASM_GENERATE_INTERNAL_LABEL (buffer, "LPBX", 0);
Of course, since you are writing the definition of ASM_GENERATE_INTERNAL_LABEL as well as that of this macro, you can take a short cut in the definition of this macro and use the name that you know will result. The first word of this block is a flag which will be nonzero if the object module has already been initialized. So test this word first, and do not call __bb_init_func if the flag is nonzero.
BLOCK_PROFILER (file, blockno)
A C statement or compound statement to increment the count associated with the basic block number blockno. Basic blocks are numbered separately from zero within each compilation. The count associated with block number blockno is at index blockno in a vector of words; the name of this array is a local symbol made with this statement:
ASM_GENERATE_INTERNAL_LABEL (buffer, "LPBX", 2);
Of course, since you are writing the definition of ASM_GENERATE_INTERNAL_LABEL as well as that of this macro, you can take a short cut in the definition of this macro and use the name that you know will result.
BLOCK_PROFILER_CODE
A C function or functions which are needed in the library to support block profiling.

Implementing the Varargs Macros

GNU CC comes with an implementation of `varargs.h' and `stdarg.h' that work without change on machines that pass arguments on the stack. Other machines require their own implementations of varargs, and the two machine independent header files must have conditionals to include it.

ANSI `stdarg.h' differs from traditional `varargs.h' mainly in the calling convention for va_start. The traditional implementation takes just one argument, which is the variable in which to store the argument pointer. The ANSI implementation of va_start takes an additional second argument. The user is supposed to write the last named argument of the function here.

However, va_start should not use this argument. The way to find the end of the named arguments is with the built-in functions described below.

__builtin_saveregs ()
Use this built-in function to save the argument registers in memory so that the varargs mechanism can access them. Both ANSI and traditional versions of va_start must use __builtin_saveregs, unless you use SETUP_INCOMING_VARARGS (see below) instead. On some machines, __builtin_saveregs is open-coded under the control of the macro EXPAND_BUILTIN_SAVEREGS. On other machines, it calls a routine written in assembler language, found in `libgcc2.c'. Code generated for the call to __builtin_saveregs appears at the beginning of the function, as opposed to where the call to __builtin_saveregs is written, regardless of what the code is. This is because the registers must be saved before the function starts to use them for its own purposes.
__builtin_args_info (category)
Use this built-in function to find the first anonymous arguments in registers. In general, a machine may have several categories of registers used for arguments, each for a particular category of data types. (For example, on some machines, floating-point registers are used for floating-point arguments while other arguments are passed in the general registers.) To make non-varargs functions use the proper calling convention, you have defined the CUMULATIVE_ARGS data type to record how many registers in each category have been used so far __builtin_args_info accesses the same data structure of type CUMULATIVE_ARGS after the ordinary argument layout is finished with it, with category specifying which word to access. Thus, the value indicates the first unused register in a given category. Normally, you would use __builtin_args_info in the implementation of va_start, accessing each category just once and storing the value in the va_list object. This is because va_list will have to update the values, and there is no way to alter the values accessed by __builtin_args_info.
__builtin_next_arg (lastarg)
This is the equivalent of __builtin_args_info, for stack arguments. It returns the address of the first anonymous stack argument, as type void *. If ARGS_GROW_DOWNWARD, it returns the address of the location above the first anonymous stack argument. Use it in va_start to initialize the pointer for fetching arguments from the stack. Also use it in va_start to verify that the second parameter lastarg is the last named argument of the current function.
__builtin_classify_type (object)
Since each machine has its own conventions for which data types are passed in which kind of register, your implementation of va_arg has to embody these conventions. The easiest way to categorize the specified data type is to use __builtin_classify_type together with sizeof and __alignof__. __builtin_classify_type ignores the value of object, considering only its data type. It returns an integer describing what kind of type that is--integer, floating, pointer, structure, and so on. The file `typeclass.h' defines an enumeration that you can use to interpret the values of __builtin_classify_type.

These machine description macros help implement varargs:

EXPAND_BUILTIN_SAVEREGS (args)
If defined, is a C expression that produces the machine-specific code for a call to __builtin_saveregs. This code will be moved to the very beginning of the function, before any parameter access are made. The return value of this function should be an RTX that contains the value to use as the return of __builtin_saveregs. The argument args is a tree_list containing the arguments that were passed to __builtin_saveregs. If this macro is not defined, the compiler will output an ordinary call to the library function `__builtin_saveregs'.
SETUP_INCOMING_VARARGS (args_so_far, mode, type,
pretend_args_size, second_time) This macro offers an alternative to using __builtin_saveregs and defining the macro EXPAND_BUILTIN_SAVEREGS. Use it to store the anonymous register arguments into the stack so that all the arguments appear to have been passed consecutively on the stack. Once this is done, you can use the standard implementation of varargs that works for machines that pass all their arguments on the stack. The argument args_so_far is the CUMULATIVE_ARGS data structure, containing the values that obtain after processing of the named arguments. The arguments mode and type describe the last named argument--its machine mode and its data type as a tree node. The macro implementation should do two things: first, push onto the stack all the argument registers not used for the named arguments, and second, store the size of the data thus pushed into the int-valued variable whose name is supplied as the argument pretend_args_size. The value that you store here will serve as additional offset for setting up the stack frame. Because you must generate code to push the anonymous arguments at compile time without knowing their data types, SETUP_INCOMING_VARARGS is only useful on machines that have just a single category of argument register and use it uniformly for all data types. If the argument second_time is nonzero, it means that the arguments of the function are being analyzed for the second time. This happens for an inline function, which is not actually compiled until the end of the source file. The macro SETUP_INCOMING_VARARGS should not generate any instructions in this case.
STRICT_ARGUMENT_NAMING
Define this macro if the location where a function argument is passed depends on whether or not it is a named argument. This macro controls how the named argument to FUNCTION_ARG is set for varargs and stdarg functions. With this macro defined, the named argument is always true for named arguments, and false for unnamed arguments. If this is not defined, but SETUP_INCOMING_VARARGS is defined, then all arguments are treated as named. Otherwise, all named arguments except the last are treated as named.

Trampolines for Nested Functions

A trampoline is a small piece of code that is created at run time when the address of a nested function is taken. It normally resides on the stack, in the stack frame of the containing function. These macros tell GNU CC how to generate code to allocate and initialize a trampoline.

The instructions in the trampoline must do two things: load a constant address into the static chain register, and jump to the real address of the nested function. On CISC machines such as the m68k, this requires two instructions, a move immediate and a jump. Then the two addresses exist in the trampoline as word-long immediate operands. On RISC machines, it is often necessary to load each address into a register in two parts. Then pieces of each address form separate immediate operands.

The code generated to initialize the trampoline must store the variable parts--the static chain value and the function address--into the immediate operands of the instructions. On a CISC machine, this is simply a matter of copying each address to a memory reference at the proper offset from the start of the trampoline. On a RISC machine, it may be necessary to take out pieces of the address and store them separately.

TRAMPOLINE_TEMPLATE (file)
A C statement to output, on the stream file, assembler code for a block of data that contains the constant parts of a trampoline. This code should not include a label--the label is taken care of automatically.
TRAMPOLINE_SECTION
The name of a subroutine to switch to the section in which the trampoline template is to be placed (see section Dividing the Output into Sections (Texts, Data, ...)). The default is a value of `readonly_data_section', which places the trampoline in the section containing read-only data.
TRAMPOLINE_SIZE
A C expression for the size in bytes of the trampoline, as an integer.
TRAMPOLINE_ALIGNMENT
Alignment required for trampolines, in bits. If you don't define this macro, the value of BIGGEST_ALIGNMENT is used for aligning trampolines.
INITIALIZE_TRAMPOLINE (addr, fnaddr, static_chain)
A C statement to initialize the variable parts of a trampoline. addr is an RTX for the address of the trampoline; fnaddr is an RTX for the address of the nested function; static_chain is an RTX for the static chain value that should be passed to the function when it is called.
ALLOCATE_TRAMPOLINE (fp)
A C expression to allocate run-time space for a trampoline. The expression value should be an RTX representing a memory reference to the space for the trampoline. If this macro is not defined, by default the trampoline is allocated as a stack slot. This default is right for most machines. The exceptions are machines where it is impossible to execute instructions in the stack area. On such machines, you may have to implement a separate stack, using this macro in conjunction with FUNCTION_PROLOGUE and FUNCTION_EPILOGUE. fp points to a data structure, a struct function, which describes the compilation status of the immediate containing function of the function which the trampoline is for. Normally (when ALLOCATE_TRAMPOLINE is not defined), the stack slot for the trampoline is in the stack frame of this containing function. Other allocation strategies probably must do something analogous with this information.

Implementing trampolines is difficult on many machines because they have separate instruction and data caches. Writing into a stack location fails to clear the memory in the instruction cache, so when the program jumps to that location, it executes the old contents.

Here are two possible solutions. One is to clear the relevant parts of the instruction cache whenever a trampoline is set up. The other is to make all trampolines identical, by having them jump to a standard subroutine. The former technique makes trampoline execution faster; the latter makes initialization faster.

To clear the instruction cache when a trampoline is initialized, define the following macros which describe the shape of the cache.

INSN_CACHE_SIZE
The total size in bytes of the cache.
INSN_CACHE_LINE_WIDTH
The length in bytes of each cache line. The cache is divided into cache lines which are disjoint slots, each holding a contiguous chunk of data fetched from memory. Each time data is brought into the cache, an entire line is read at once. The data loaded into a cache line is always aligned on a boundary equal to the line size.
INSN_CACHE_DEPTH
The number of alternative cache lines that can hold any particular memory location.

Alternatively, if the machine has system calls or instructions to clear the instruction cache directly, you can define the following macro.

CLEAR_INSN_CACHE (BEG, END)
If defined, expands to a C expression clearing the instruction cache in the specified interval. If it is not defined, and the macro INSN_CACHE_SIZE is defined, some generic code is generated to clear the cache. The definition of this macro would typically be a series of asm statements. Both BEG and END are both pointer expressions.

To use a standard subroutine, define the following macro. In addition, you must make sure that the instructions in a trampoline fill an entire cache line with identical instructions, or else ensure that the beginning of the trampoline code is always aligned at the same point in its cache line. Look in `m68k.h' as a guide.

TRANSFER_FROM_TRAMPOLINE
Define this macro if trampolines need a special subroutine to do their work. The macro should expand to a series of asm statements which will be compiled with GNU CC. They go in a library function named __transfer_from_trampoline. If you need to avoid executing the ordinary prologue code of a compiled C function when you jump to the subroutine, you can do so by placing a special label of your own in the assembler code. Use one asm statement to generate an assembler label, and another to make the label global. Then trampolines can use that label to jump directly to your special assembler code.

Implicit Calls to Library Routines

Here is an explanation of implicit calls to library routines.

MULSI3_LIBCALL
A C string constant giving the name of the function to call for multiplication of one signed full-word by another. If you do not define this macro, the default name is used, which is __mulsi3, a function defined in `libgcc.a'.
DIVSI3_LIBCALL
A C string constant giving the name of the function to call for division of one signed full-word by another. If you do not define this macro, the default name is used, which is __divsi3, a function defined in `libgcc.a'.
UDIVSI3_LIBCALL
A C string constant giving the name of the function to call for division of one unsigned full-word by another. If you do not define this macro, the default name is used, which is __udivsi3, a function defined in `libgcc.a'.
MODSI3_LIBCALL
A C string constant giving the name of the function to call for the remainder in division of one signed full-word by another. If you do not define this macro, the default name is used, which is __modsi3, a function defined in `libgcc.a'.
UMODSI3_LIBCALL
A C string constant giving the name of the function to call for the remainder in division of one unsigned full-word by another. If you do not define this macro, the default name is used, which is __umodsi3, a function defined in `libgcc.a'.
MULDI3_LIBCALL
A C string constant giving the name of the function to call for multiplication of one signed double-word by another. If you do not define this macro, the default name is used, which is __muldi3, a function defined in `libgcc.a'.
DIVDI3_LIBCALL
A C string constant giving the name of the function to call for division of one signed double-word by another. If you do not define this macro, the default name is used, which is __divdi3, a function defined in `libgcc.a'.
UDIVDI3_LIBCALL
A C string constant giving the name of the function to call for division of one unsigned full-word by another. If you do not define this macro, the default name is used, which is __udivdi3, a function defined in `libgcc.a'.
MODDI3_LIBCALL
A C string constant giving the name of the function to call for the remainder in division of one signed double-word by another. If you do not define this macro, the default name is used, which is __moddi3, a function defined in `libgcc.a'.
UMODDI3_LIBCALL
A C string constant giving the name of the function to call for the remainder in division of one unsigned full-word by another. If you do not define this macro, the default name is used, which is __umoddi3, a function defined in `libgcc.a'.
INIT_TARGET_OPTABS
Define this macro as a C statement that declares additional library routines renames existing ones. init_optabs calls this macro after initializing all the normal library routines.
TARGET_EDOM
The value of EDOM on the target machine, as a C integer constant expression. If you don't define this macro, GNU CC does not attempt to deposit the value of EDOM into errno directly. Look in `/usr/include/errno.h' to find the value of EDOM on your system. If you do not define TARGET_EDOM, then compiled code reports domain errors by calling the library function and letting it report the error. If mathematical functions on your system use matherr when there is an error, then you should leave TARGET_EDOM undefined so that matherr is used normally.
GEN_ERRNO_RTX
Define this macro as a C expression to create an rtl expression that refers to the global "variable" errno. (On certain systems, errno may not actually be a variable.) If you don't define this macro, a reasonable default is used.
TARGET_MEM_FUNCTIONS
Define this macro if GNU CC should generate calls to the System V (and ANSI C) library functions memcpy and memset rather than the BSD functions bcopy and bzero.
LIBGCC_NEEDS_DOUBLE
Define this macro if only float arguments cannot be passed to library routines (so they must be converted to double). This macro affects both how library calls are generated and how the library routines in `libgcc1.c' accept their arguments. It is useful on machines where floating and fixed point arguments are passed differently, such as the i860.
FLOAT_ARG_TYPE
Define this macro to override the type used by the library routines to pick up arguments of type float. (By default, they use a union of float and int.) The obvious choice would be float---but that won't work with traditional C compilers that expect all arguments declared as float to arrive as double. To avoid this conversion, the library routines ask for the value as some other type and then treat it as a float. On some systems, no other type will work for this. For these systems, you must use LIBGCC_NEEDS_DOUBLE instead, to force conversion of the values double before they are passed.
FLOATIFY (passed-value)
Define this macro to override the way library routines redesignate a float argument as a float instead of the type it was passed as. The default is an expression which takes the float field of the union.
FLOAT_VALUE_TYPE
Define this macro to override the type used by the library routines to return values that ought to have type float. (By default, they use int.) The obvious choice would be float---but that won't work with traditional C compilers gratuitously convert values declared as float into double.
INTIFY (float-value)
Define this macro to override the way the value of a float-returning library routine should be packaged in order to return it. These functions are actually declared to return type FLOAT_VALUE_TYPE (normally int). These values can't be returned as type float because traditional C compilers would gratuitously convert the value to a double. A local variable named intify is always available when the macro INTIFY is used. It is a union of a float field named f and a field named i whose type is FLOAT_VALUE_TYPE or int. If you don't define this macro, the default definition works by copying the value through that union.
nongcc_SI_type
Define this macro as the name of the data type corresponding to SImode in the system's own C compiler. You need not define this macro if that type is long int, as it usually is.
nongcc_word_type
Define this macro as the name of the data type corresponding to the word_mode in the system's own C compiler. You need not define this macro if that type is long int, as it usually is.
perform_...
Define these macros to supply explicit C statements to carry out various arithmetic operations on types float and double in the library routines in `libgcc1.c'. See that file for a full list of these macros and their arguments. On most machines, you don't need to define any of these macros, because the C compiler that comes with the system takes care of doing them.
NEXT_OBJC_RUNTIME
Define this macro to generate code for Objective C message sending using the calling convention of the NeXT system. This calling convention involves passing the object, the selector and the method arguments all at once to the method-lookup library function. The default calling convention passes just the object and the selector to the lookup function, which returns a pointer to the method.

Addressing Modes

This is about addressing modes.

HAVE_POST_INCREMENT
Define this macro if the machine supports post-increment addressing.
HAVE_PRE_INCREMENT
HAVE_POST_DECREMENT
HAVE_PRE_DECREMENT
Similar for other kinds of addressing.
CONSTANT_ADDRESS_P (x)
A C expression that is 1 if the RTX x is a constant which is a valid address. On most machines, this can be defined as CONSTANT_P (x), but a few machines are more restrictive in which constant addresses are supported. CONSTANT_P accepts integer-values expressions whose values are not explicitly known, such as symbol_ref, label_ref, and high expressions and const arithmetic expressions, in addition to const_int and const_double expressions.
MAX_REGS_PER_ADDRESS
A number, the maximum number of registers that can appear in a valid memory address. Note that it is up to you to specify a value equal to the maximum number that GO_IF_LEGITIMATE_ADDRESS would ever accept.
GO_IF_LEGITIMATE_ADDRESS (mode, x, label)
A C compound statement with a conditional goto label; executed if x (an RTX) is a legitimate memory address on the target machine for a memory operand of mode mode. It usually pays to define several simpler macros to serve as subroutines for this one. Otherwise it may be too complicated to understand. This macro must exist in two variants: a strict variant and a non-strict one. The strict variant is used in the reload pass. It must be defined so that any pseudo-register that has not been allocated a hard register is considered a memory reference. In contexts where some kind of register is required, a pseudo-register with no hard register must be rejected. The non-strict variant is used in other passes. It must be defined to accept all pseudo-registers in every context where some kind of register is required. Compiler source files that want to use the strict variant of this macro define the macro REG_OK_STRICT. You should use an #ifdef REG_OK_STRICT conditional to define the strict variant in that case and the non-strict variant otherwise. Subroutines to check for acceptable registers for various purposes (one for base registers, one for index registers, and so on) are typically among the subroutines used to define GO_IF_LEGITIMATE_ADDRESS. Then only these subroutine macros need have two variants; the higher levels of macros may be the same whether strict or not. Normally, constant addresses which are the sum of a symbol_ref and an integer are stored inside a const RTX to mark them as constant. Therefore, there is no need to recognize such sums specifically as legitimate addresses. Normally you would simply recognize any const as legitimate. Usually PRINT_OPERAND_ADDRESS is not prepared to handle constant sums that are not marked with const. It assumes that a naked plus indicates indexing. If so, then you must reject such naked constant sums as illegitimate addresses, so that none of them will be given to PRINT_OPERAND_ADDRESS. On some machines, whether a symbolic address is legitimate depends on the section that the address refers to. On these machines, define the macro ENCODE_SECTION_INFO to store the information into the symbol_ref, and then check for it here. When you see a const, you will have to look inside it to find the symbol_ref in order to determine the section. See section Defining the Output Assembler Language. The best way to modify the name string is by adding text to the beginning, with suitable punctuation to prevent any ambiguity. Allocate the new name in saveable_obstack. You will have to modify ASM_OUTPUT_LABELREF to remove and decode the added text and output the name accordingly, and define STRIP_NAME_ENCODING to access the original name string. You can check the information stored here into the symbol_ref in the definitions of the macros GO_IF_LEGITIMATE_ADDRESS and PRINT_OPERAND_ADDRESS.
REG_OK_FOR_BASE_P (x)
A C expression that is nonzero if x (assumed to be a reg RTX) is valid for use as a base register. For hard registers, it should always accept those which the hardware permits and reject the others. Whether the macro accepts or rejects pseudo registers must be controlled by REG_OK_STRICT as described above. This usually requires two variant definitions, of which REG_OK_STRICT controls the one actually used.
REG_OK_FOR_INDEX_P (x)
A C expression that is nonzero if x (assumed to be a reg RTX) is valid for use as an index register. The difference between an index register and a base register is that the index register may be scaled. If an address involves the sum of two registers, neither one of them scaled, then either one may be labeled the "base" and the other the "index"; but whichever labeling is used must fit the machine's constraints of which registers may serve in each capacity. The compiler will try both labelings, looking for one that is valid, and will reload one or both registers only if neither labeling works.
LEGITIMIZE_ADDRESS (x, oldx, mode, win)
A C compound statement that attempts to replace x with a valid memory address for an operand of mode mode. win will be a C statement label elsewhere in the code; the macro definition may use
GO_IF_LEGITIMATE_ADDRESS (mode, x, win);
to avoid further processing if the address has become legitimate. x will always be the result of a call to break_out_memory_refs, and oldx will be the operand that was given to that function to produce x. The code generated by this macro should not alter the substructure of x. If it transforms x into a more legitimate form, it should assign x (which will always be a C variable) a new value. It is not necessary for this macro to come up with a legitimate address. The compiler has standard ways of doing so in all cases. In fact, it is safe for this macro to do nothing. But often a machine-dependent strategy can generate better code.
GO_IF_MODE_DEPENDENT_ADDRESS (addr, label)
A C statement or compound statement with a conditional goto label; executed if memory address x (an RTX) can have different meanings depending on the machine mode of the memory reference it is used for or if the address is valid for some modes but not others. Autoincrement and autodecrement addresses typically have mode-dependent effects because the amount of the increment or decrement is the size of the operand being addressed. Some machines have other mode-dependent addresses. Many RISC machines have no mode-dependent addresses. You may assume that addr is a valid address for the machine.
LEGITIMATE_CONSTANT_P (x)
A C expression that is nonzero if x is a legitimate constant for an immediate operand on the target machine. You can assume that x satisfies CONSTANT_P, so you need not check this. In fact, `1' is a suitable definition for this macro on machines where anything CONSTANT_P is valid.

Condition Code Status

This describes the condition code status.

The file `conditions.h' defines a variable cc_status to describe how the condition code was computed (in case the interpretation of the condition code depends on the instruction that it was set by). This variable contains the RTL expressions on which the condition code is currently based, and several standard flags.

Sometimes additional machine-specific flags must be defined in the machine description header file. It can also add additional machine-specific information by defining CC_STATUS_MDEP.

CC_STATUS_MDEP
C code for a data type which is used for declaring the mdep component of cc_status. It defaults to int. This macro is not used on machines that do not use cc0.
CC_STATUS_MDEP_INIT
A C expression to initialize the mdep field to "empty". The default definition does nothing, since most machines don't use the field anyway. If you want to use the field, you should probably define this macro to initialize it. This macro is not used on machines that do not use cc0.
NOTICE_UPDATE_CC (exp, insn)
A C compound statement to set the components of cc_status appropriately for an insn insn whose body is exp. It is this macro's responsibility to recognize insns that set the condition code as a byproduct of other activity as well as those that explicitly set (cc0). This macro is not used on machines that do not use cc0. If there are insns that do not set the condition code but do alter other machine registers, this macro must check to see whether they invalidate the expressions that the condition code is recorded as reflecting. For example, on the 68000, insns that store in address registers do not set the condition code, which means that usually NOTICE_UPDATE_CC can leave cc_status unaltered for such insns. But suppose that the previous insn set the condition code based on location `a4@(102)' and the current insn stores a new value in `a4'. Although the condition code is not changed by this, it will no longer be true that it reflects the contents of `a4@(102)'. Therefore, NOTICE_UPDATE_CC must alter cc_status in this case to say that nothing is known about the condition code value. The definition of NOTICE_UPDATE_CC must be prepared to deal with the results of peephole optimization: insns whose patterns are parallel RTXs containing various reg, mem or constants which are just the operands. The RTL structure of these insns is not sufficient to indicate what the insns actually do. What NOTICE_UPDATE_CC should do when it sees one is just to run CC_STATUS_INIT. A possible definition of NOTICE_UPDATE_CC is to call a function that looks at an attribute (see section Instruction Attributes) named, for example, `cc'. This avoids having detailed information about patterns in two places, the `md' file and in NOTICE_UPDATE_CC.
EXTRA_CC_MODES
A list of names to be used for additional modes for condition code values in registers (see section Defining Jump Instruction Patterns). These names are added to enum machine_mode and all have class MODE_CC. By convention, they should start with `CC' and end with `mode'. You should only define this macro if your machine does not use cc0 and only if additional modes are required.
EXTRA_CC_NAMES
A list of C strings giving the names for the modes listed in EXTRA_CC_MODES. For example, the Sparc defines this macro and EXTRA_CC_MODES as
#define EXTRA_CC_MODES CC_NOOVmode, CCFPmode, CCFPEmode
#define EXTRA_CC_NAMES "CC_NOOV", "CCFP", "CCFPE"
This macro is not required if EXTRA_CC_MODES is not defined.
SELECT_CC_MODE (op, x, y)
Returns a mode from class MODE_CC to be used when comparison operation code op is applied to rtx x and y. For example, on the Sparc, SELECT_CC_MODE is defined as (see see section Defining Jump Instruction Patterns for a description of the reason for this definition)
#define SELECT_CC_MODE(OP,X,Y) \
  (GET_MODE_CLASS (GET_MODE (X)) == MODE_FLOAT          \
   ? ((OP == EQ || OP == NE) ? CCFPmode : CCFPEmode)    \
   : ((GET_CODE (X) == PLUS || GET_CODE (X) == MINUS    \
       || GET_CODE (X) == NEG) \
      ? CC_NOOVmode : CCmode))
You need not define this macro if EXTRA_CC_MODES is not defined.
CANONICALIZE_COMPARISON (code, op0, op1)
One some machines not all possible comparisons are defined, but you can convert an invalid comparison into a valid one. For example, the Alpha does not have a GT comparison, but you can use an LT comparison instead and swap the order of the operands. On such machines, define this macro to be a C statement to do any required conversions. code is the initial comparison code and op0 and op1 are the left and right operands of the comparison, respectively. You should modify code, op0, and op1 as required. GNU CC will not assume that the comparison resulting from this macro is valid but will see if the resulting insn matches a pattern in the `md' file. You need not define this macro if it would never change the comparison code or operands.
REVERSIBLE_CC_MODE (mode)
A C expression whose value is one if it is always safe to reverse a comparison whose mode is mode. If SELECT_CC_MODE can ever return mode for a floating-point inequality comparison, then REVERSIBLE_CC_MODE (mode) must be zero. You need not define this macro if it would always returns zero or if the floating-point format is anything other than IEEE_FLOAT_FORMAT. For example, here is the definition used on the Sparc, where floating-point inequality comparisons are always given CCFPEmode:
#define REVERSIBLE_CC_MODE(MODE)  ((MODE) != CCFPEmode)

Describing Relative Costs of Operations

These macros let you describe the relative speed of various operations on the target machine.

CONST_COSTS (x, code, outer_code)
A part of a C switch statement that describes the relative costs of constant RTL expressions. It must contain case labels for expression codes const_int, const, symbol_ref, label_ref and const_double. Each case must ultimately reach a return statement to return the relative cost of the use of that kind of constant value in an expression. The cost may depend on the precise value of the constant, which is available for examination in x, and the rtx code of the expression in which it is contained, found in outer_code. code is the expression code--redundant, since it can be obtained with GET_CODE (x).
RTX_COSTS (x, code, outer_code)
Like CONST_COSTS but applies to nonconstant RTL expressions. This can be used, for example, to indicate how costly a multiply instruction is. In writing this macro, you can use the construct COSTS_N_INSNS (n) to specify a cost equal to n fast instructions. outer_code is the code of the expression in which x is contained. This macro is optional; do not define it if the default cost assumptions are adequate for the target machine.
ADDRESS_COST (address)
An expression giving the cost of an addressing mode that contains address. If not defined, the cost is computed from the address expression and the CONST_COSTS values. For most CISC machines, the default cost is a good approximation of the true cost of the addressing mode. However, on RISC machines, all instructions normally have the same length and execution time. Hence all addresses will have equal costs. In cases where more than one form of an address is known, the form with the lowest cost will be used. If multiple forms have the same, lowest, cost, the one that is the most complex will be used. For example, suppose an address that is equal to the sum of a register and a constant is used twice in the same basic block. When this macro is not defined, the address will be computed in a register and memory references will be indirect through that register. On machines where the cost of the addressing mode containing the sum is no higher than that of a simple indirect reference, this will produce an additional instruction and possibly require an additional register. Proper specification of this macro eliminates this overhead for such machines. Similar use of this macro is made in strength reduction of loops. address need not be valid as an address. In such a case, the cost is not relevant and can be any value; invalid addresses need not be assigned a different cost. On machines where an address involving more than one register is as cheap as an address computation involving only one register, defining ADDRESS_COST to reflect this can cause two registers to be live over a region of code where only one would have been if ADDRESS_COST were not defined in that manner. This effect should be considered in the definition of this macro. Equivalent costs should probably only be given to addresses with different numbers of registers on machines with lots of registers. This macro will normally either not be defined or be defined as a constant.
REGISTER_MOVE_COST (from, to)
A C expression for the cost of moving data from a register in class from to one in class to. The classes are expressed using the enumeration values such as GENERAL_REGS. A value of 4 is the default; other values are interpreted relative to that. It is not required that the cost always equal 2 when from is the same as to; on some machines it is expensive to move between registers if they are not general registers. If reload sees an insn consisting of a single set between two hard registers, and if REGISTER_MOVE_COST applied to their classes returns a value of 2, reload does not check to ensure that the constraints of the insn are met. Setting a cost of other than 2 will allow reload to verify that the constraints are met. You should do this if the `movm' pattern's constraints do not allow such copying.
MEMORY_MOVE_COST (m)
A C expression for the cost of moving data of mode m between a register and memory. A value of 2 is the default; this cost is relative to those in REGISTER_MOVE_COST. If moving between registers and memory is more expensive than between two registers, you should define this macro to express the relative cost.
BRANCH_COST
A C expression for the cost of a branch instruction. A value of 1 is the default; other values are interpreted relative to that.

Here are additional macros which do not specify precise relative costs, but only that certain actions are more expensive than GNU CC would ordinarily expect.

SLOW_BYTE_ACCESS
Define this macro as a C expression which is nonzero if accessing less than a word of memory (i.e. a char or a short) is no faster than accessing a word of memory, i.e., if such access require more than one instruction or if there is no difference in cost between byte and (aligned) word loads. When this macro is not defined, the compiler will access a field by finding the smallest containing object; when it is defined, a fullword load will be used if alignment permits. Unless bytes accesses are faster than word accesses, using word accesses is preferable since it may eliminate subsequent memory access if subsequent accesses occur to other fields in the same word of the structure, but to different bytes.
SLOW_ZERO_EXTEND
Define this macro if zero-extension (of a char or short to an int) can be done faster if the destination is a register that is known to be zero. If you define this macro, you must have instruction patterns that recognize RTL structures like this:
(set (strict_low_part (subreg:QI (reg:SI ...) 0)) ...)
and likewise for HImode.
SLOW_UNALIGNED_ACCESS
Define this macro to be the value 1 if unaligned accesses have a cost many times greater than aligned accesses, for example if they are emulated in a trap handler. When this macro is non-zero, the compiler will act as if STRICT_ALIGNMENT were non-zero when generating code for block moves. This can cause significantly more instructions to be produced. Therefore, do not set this macro non-zero if unaligned accesses only add a cycle or two to the time for a memory access. If the value of this macro is always zero, it need not be defined.
DONT_REDUCE_ADDR
Define this macro to inhibit strength reduction of memory addresses. (On some machines, such strength reduction seems to do harm rather than good.)
MOVE_RATIO
The number of scalar move insns which should be generated instead of a string move insn or a library call. Increasing the value will always make code faster, but eventually incurs high cost in increased code size. If you don't define this, a reasonable default is used.
NO_FUNCTION_CSE
Define this macro if it is as good or better to call a constant function address than to call an address kept in a register.
NO_RECURSIVE_FUNCTION_CSE
Define this macro if it is as good or better for a function to call itself with an explicit address than to call an address kept in a register.
ADJUST_COST (insn, link, dep_insn, cost)
A C statement (sans semicolon) to update the integer variable cost based on the relationship between insn that is dependent on dep_insn through the dependence link. The default is to make no adjustment to cost. This can be used for example to specify to the scheduler that an output- or anti-dependence does not incur the same cost as a data-dependence.

Dividing the Output into Sections (Texts, Data, ...)

An object file is divided into sections containing different types of data. In the most common case, there are three sections: the text section, which holds instructions and read-only data; the data section, which holds initialized writable data; and the bss section, which holds uninitialized data. Some systems have other kinds of sections.

The compiler must tell the assembler when to switch sections. These macros control what commands to output to tell the assembler this. You can also define additional sections.

TEXT_SECTION_ASM_OP
A C expression whose value is a string containing the assembler operation that should precede instructions and read-only data. Normally ".text" is right.
DATA_SECTION_ASM_OP
A C expression whose value is a string containing the assembler operation to identify the following data as writable initialized data. Normally ".data" is right.
SHARED_SECTION_ASM_OP
if defined, a C expression whose value is a string containing the assembler operation to identify the following data as shared data. If not defined, DATA_SECTION_ASM_OP will be used.
INIT_SECTION_ASM_OP
if defined, a C expression whose value is a string containing the assembler operation to identify the following data as initialization code. If not defined, GNU CC will assume such a section does not exist.
EXTRA_SECTIONS
A list of names for sections other than the standard two, which are in_text and in_data. You need not define this macro on a system with no other sections (that GCC needs to use).
EXTRA_SECTION_FUNCTIONS
One or more functions to be defined in `varasm.c'. These functions should do jobs analogous to those of text_section and data_section, for your additional sections. Do not define this macro if you do not define EXTRA_SECTIONS.
READONLY_DATA_SECTION
On most machines, read-only variables, constants, and jump tables are placed in the text section. If this is not the case on your machine, this macro should be defined to be the name of a function (either data_section or a function defined in EXTRA_SECTIONS) that switches to the section to be used for read-only items. If these items should be placed in the text section, this macro should not be defined.
SELECT_SECTION (exp, reloc)
A C statement or statements to switch to the appropriate section for output of exp. You can assume that exp is either a VAR_DECL node or a constant of some sort. reloc indicates whether the initial value of exp requires link-time relocations. Select the section by calling text_section or one of the alternatives for other sections. Do not define this macro if you put all read-only variables and constants in the read-only data section (usually the text section).
SELECT_RTX_SECTION (mode, rtx)
A C statement or statements to switch to the appropriate section for output of rtx in mode mode. You can assume that rtx is some kind of constant in RTL. The argument mode is redundant except in the case of a const_int rtx. Select the section by calling text_section or one of the alternatives for other sections. Do not define this macro if you put all constants in the read-only data section.
JUMP_TABLES_IN_TEXT_SECTION
Define this macro if jump tables (for tablejump insns) should be output in the text section, along with the assembler instructions. Otherwise, the readonly data section is used. This macro is irrelevant if there is no separate readonly data section.
ENCODE_SECTION_INFO (decl)
Define this macro if references to a symbol must be treated differently depending on something about the variable or function named by the symbol (such as what section it is in). The macro definition, if any, is executed immediately after the rtl for decl has been created and stored in DECL_RTL (decl). The value of the rtl will be a mem whose address is a symbol_ref. The usual thing for this macro to do is to record a flag in the symbol_ref (such as SYMBOL_REF_FLAG) or to store a modified name string in the symbol_ref (if one bit is not enough information).
STRIP_NAME_ENCODING (var, sym_name)
Decode sym_name and store the real name part in var, sans the characters that encode section info. Define this macro if ENCODE_SECTION_INFO alters the symbol's name string.

Position Independent Code

This section describes macros that help implement generation of position independent code. Simply defining these macros is not enough to generate valid PIC; you must also add support to the macros GO_IF_LEGITIMATE_ADDRESS and PRINT_OPERAND_ADDRESS, as well as LEGITIMIZE_ADDRESS. You must modify the definition of `movsi' to do something appropriate when the source operand contains a symbolic address. You may also need to alter the handling of switch statements so that they use relative addresses.

PIC_OFFSET_TABLE_REGNUM
The register number of the register used to address a table of static data addresses in memory. In some cases this register is defined by a processor's "application binary interface" (ABI). When this macro is defined, RTL is generated for this register once, as with the stack pointer and frame pointer registers. If this macro is not defined, it is up to the machine-dependent files to allocate such a register (if necessary).
PIC_OFFSET_TABLE_REG_CALL_CLOBBERED
Define this macro if the register defined by PIC_OFFSET_TABLE_REGNUM is clobbered by calls. Do not define this macro if PPIC_OFFSET_TABLE_REGNUM is not defined.
FINALIZE_PIC
By generating position-independent code, when two different programs (A and B) share a common library (libC.a), the text of the library can be shared whether or not the library is linked at the same address for both programs. In some of these environments, position-independent code requires not only the use of different addressing modes, but also special code to enable the use of these addressing modes. The FINALIZE_PIC macro serves as a hook to emit these special codes once the function is being compiled into assembly code, but not before. (It is not done before, because in the case of compiling an inline function, it would lead to multiple PIC prologues being included in functions which used inline functions and were compiled to assembly language.)
LEGITIMATE_PIC_OPERAND_P (x)
A C expression that is nonzero if x is a legitimate immediate operand on the target machine when generating position independent code. You can assume that x satisfies CONSTANT_P, so you need not check this. You can also assume flag_pic is true, so you need not check it either. You need not define this macro if all constants (including SYMBOL_REF) can be immediate operands when generating position independent code.

Defining the Output Assembler Language

This section describes macros whose principal purpose is to describe how to write instructions in assembler language--rather than what the instructions do.

The Overall Framework of an Assembler File

This describes the overall framework of an assembler file.

ASM_FILE_START (stream)
A C expression which outputs to the stdio stream stream some appropriate text to go at the start of an assembler file. Normally this macro is defined to output a line containing `#NO_APP', which is a comment that has no effect on most assemblers but tells the GNU assembler that it can save time by not checking for certain assembler constructs. On systems that use SDB, it is necessary to output certain commands; see `attasm.h'.
ASM_FILE_END (stream)
A C expression which outputs to the stdio stream stream some appropriate text to go at the end of an assembler file. If this macro is not defined, the default is to output nothing special at the end of the file. Most systems don't require any definition. On systems that use SDB, it is necessary to output certain commands; see `attasm.h'.
ASM_IDENTIFY_GCC (file)
A C statement to output assembler commands which will identify the object file as having been compiled with GNU CC (or another GNU compiler). If you don't define this macro, the string `gcc_compiled.:' is output. This string is calculated to define a symbol which, on BSD systems, will never be defined for any other reason. GDB checks for the presence of this symbol when reading the symbol table of an executable. On non-BSD systems, you must arrange communication with GDB in some other fashion. If GDB is not used on your system, you can define this macro with an empty body.
ASM_COMMENT_START
A C string constant describing how to begin a comment in the target assembler language. The compiler assumes that the comment will end at the end of the line.
ASM_APP_ON
A C string constant for text to be output before each asm statement or group of consecutive ones. Normally this is "#APP", which is a comment that has no effect on most assemblers but tells the GNU assembler that it must check the lines that follow for all valid assembler constructs.
ASM_APP_OFF
A C string constant for text to be output after each asm statement or group of consecutive ones. Normally this is "#NO_APP", which tells the GNU assembler to resume making the time-saving assumptions that are valid for ordinary compiler output.
ASM_OUTPUT_SOURCE_FILENAME (stream, name)
A C statement to output COFF information or DWARF debugging information which indicates that filename name is the current source file to the stdio stream stream. This macro need not be defined if the standard form of output for the file format in use is appropriate.
ASM_OUTPUT_SOURCE_LINE (stream, line)
A C statement to output DBX or SDB debugging information before code for line number line of the current source file to the stdio stream stream. This macro need not be defined if the standard form of debugging information for the debugger in use is appropriate.
ASM_OUTPUT_IDENT (stream, string)
A C statement to output something to the assembler file to handle a `#ident' directive containing the text string. If this macro is not defined, nothing is output for a `#ident' directive.
ASM_OUTPUT_SECTION_NAME (stream, decl, name)
A C statement to output something to the assembler file to switch to section name for object decl which is either a FUNCTION_DECL, a VAR_DECL or NULL_TREE. Some target formats do not support arbitrary sections. Do not define this macro in such cases. At present this macro is only used to support section attributes. When this macro is undefined, section attributes are disabled.
OBJC_PROLOGUE
A C statement to output any assembler statements which are required to precede any Objective C object definitions or message sending. The statement is executed only when compiling an Objective C program.

Output of Data

This describes data output.

ASM_OUTPUT_LONG_DOUBLE (stream, value)
ASM_OUTPUT_DOUBLE (stream, value)
ASM_OUTPUT_FLOAT (stream, value)
ASM_OUTPUT_THREE_QUARTER_FLOAT (stream, value)
ASM_OUTPUT_SHORT_FLOAT (stream, value)
ASM_OUTPUT_BYTE_FLOAT (stream, value)
A C statement to output to the stdio stream stream an assembler instruction to assemble a floating-point constant of TFmode, DFmode, SFmode, TQFmode, HFmode, or QFmode, respectively, whose value is value. value will be a C expression of type REAL_VALUE_TYPE. Macros such as REAL_VALUE_TO_TARGET_DOUBLE are useful for writing these definitions.
ASM_OUTPUT_QUADRUPLE_INT (stream, exp)
ASM_OUTPUT_DOUBLE_INT (stream, exp)
ASM_OUTPUT_INT (stream, exp)
ASM_OUTPUT_SHORT (stream, exp)
ASM_OUTPUT_CHAR (stream, exp)
A C statement to output to the stdio stream stream an assembler instruction to assemble an integer of 16, 8, 4, 2 or 1 bytes, respectively, whose value is value. The argument exp will be an RTL expression which represents a constant value. Use `output_addr_const (stream, exp)' to output this value as an assembler expression. For sizes larger than UNITS_PER_WORD, if the action of a macro would be identical to repeatedly calling the macro corresponding to a size of UNITS_PER_WORD, once for each word, you need not define the macro.
ASM_OUTPUT_BYTE (stream, value)
A C statement to output to the stdio stream stream an assembler instruction to assemble a single byte containing the number value.
ASM_BYTE_OP
A C string constant giving the pseudo-op to use for a sequence of single-byte constants. If this macro is not defined, the default is "byte".
ASM_OUTPUT_ASCII (stream, ptr, len)
A C statement to output to the stdio stream stream an assembler instruction to assemble a string constant containing the len bytes at ptr. ptr will be a C expression of type char * and len a C expression of type int. If the assembler has a .ascii pseudo-op as found in the Berkeley Unix assembler, do not define the macro ASM_OUTPUT_ASCII.
ASM_OUTPUT_POOL_PROLOGUE (file funname fundecl size)
A C statement to output assembler commands to define the start of the constant pool for a function. funname is a string giving the name of the function. Should the return type of the function be required, it can be obtained via fundecl. size is the size, in bytes, of the constant pool that will be written immediately after this call. If no constant-pool prefix is required, the usual case, this macro need not be defined.
ASM_OUTPUT_SPECIAL_POOL_ENTRY (file, x, mode, align, labelno, jumpto)
A C statement (with or without semicolon) to output a constant in the constant pool, if it needs special treatment. (This macro need not do anything for RTL expressions that can be output normally.) The argument file is the standard I/O stream to output the assembler code on. x is the RTL expression for the constant to output, and mode is the machine mode (in case x is a `const_int'). align is the required alignment for the value x; you should output an assembler directive to force this much alignment. The argument labelno is a number to use in an internal label for the address of this pool entry. The definition of this macro is responsible for outputting the label definition at the proper place. Here is how to do this:
ASM_OUTPUT_INTERNAL_LABEL (file, "LC", labelno);
When you output a pool entry specially, you should end with a goto to the label jumpto. This will prevent the same pool entry from being output a second time in the usual manner. You need not define this macro if it would do nothing.
IS_ASM_LOGICAL_LINE_SEPARATOR (C)
Define this macro as a C expression which is nonzero if C is used as a logical line separator by the assembler. If you do not define this macro, the default is that only the character `;' is treated as a logical line separator.
ASM_OPEN_PAREN
ASM_CLOSE_PAREN
These macros are defined as C string constant, describing the syntax in the assembler for grouping arithmetic expressions. The following definitions are correct for most assemblers:
#define ASM_OPEN_PAREN "("
#define ASM_CLOSE_PAREN ")"

These macros are provided by `real.h' for writing the definitions of ASM_OUTPUT_DOUBLE and the like:

REAL_VALUE_TO_TARGET_SINGLE (x, l)
REAL_VALUE_TO_TARGET_DOUBLE (x, l)
REAL_VALUE_TO_TARGET_LONG_DOUBLE (x, l)
These translate x, of type REAL_VALUE_TYPE, to the target's floating point representation, and store its bit pattern in the array of long int whose address is l. The number of elements in the output array is determined by the size of the desired target floating point data type: 32 bits of it go in each long int array element. Each array element holds 32 bits of the result, even if long int is wider than 32 bits on the host machine. The array element values are designed so that you can print them out using fprintf in the order they should appear in the target machine's memory.
REAL_VALUE_TO_DECIMAL (x, format, string)
This macro converts x, of type REAL_VALUE_TYPE, to a decimal number and stores it as a string into string. You must pass, as string, the address of a long enough block of space to hold the result. The argument format is a printf-specification that serves as a suggestion for how to format the output string.

Output of Uninitialized Variables

Each of the macros in this section is used to do the whole job of outputting a single uninitialized variable.

ASM_OUTPUT_COMMON (stream, name, size, rounded)
A C statement (sans semicolon) to output to the stdio stream stream the assembler definition of a common-label named name whose size is size bytes. The variable rounded is the size rounded up to whatever alignment the caller wants. Use the expression assemble_name (stream, name) to output the name itself; before and after that, output the additional assembler syntax for defining the name, and a newline. This macro controls how the assembler definitions of uninitialized global variables are output.
ASM_OUTPUT_ALIGNED_COMMON (stream, name, size, alignment)
Like ASM_OUTPUT_COMMON except takes the required alignment as a separate, explicit argument. If you define this macro, it is used in place of ASM_OUTPUT_COMMON, and gives you more flexibility in handling the required alignment of the variable. The alignment is specified as the number of bits.
ASM_OUTPUT_SHARED_COMMON (stream, name, size, rounded)
If defined, it is similar to ASM_OUTPUT_COMMON, except that it is used when name is shared. If not defined, ASM_OUTPUT_COMMON will be used.
ASM_OUTPUT_LOCAL (stream, name, size, rounded)
A C statement (sans semicolon) to output to the stdio stream stream the assembler definition of a local-common-label named name whose size is size bytes. The variable rounded is the size rounded up to whatever alignment the caller wants. Use the expression assemble_name (stream, name) to output the name itself; before and after that, output the additional assembler syntax for defining the name, and a newline. This macro controls how the assembler definitions of uninitialized static variables are output.
ASM_OUTPUT_ALIGNED_LOCAL (stream, name, size, alignment)
Like ASM_OUTPUT_LOCAL except takes the required alignment as a separate, explicit argument. If you define this macro, it is used in place of ASM_OUTPUT_LOCAL, and gives you more flexibility in handling the required alignment of the variable. The alignment is specified as the number of bits.
ASM_OUTPUT_SHARED_LOCAL (stream, name, size, rounded)
If defined, it is similar to ASM_OUTPUT_LOCAL, except that it is used when name is shared. If not defined, ASM_OUTPUT_LOCAL will be used.

Output and Generation of Labels

This is about outputting labels.

ASM_OUTPUT_LABEL (stream, name)
A C statement (sans semicolon) to output to the stdio stream stream the assembler definition of a label named name. Use the expression assemble_name (stream, name) to output the name itself; before and after that, output the additional assembler syntax for defining the name, and a newline.
ASM_DECLARE_FUNCTION_NAME (stream, name, decl)
A C statement (sans semicolon) to output to the stdio stream stream any text necessary for declaring the name name of a function which is being defined. This macro is responsible for outputting the label definition (perhaps using ASM_OUTPUT_LABEL). The argument decl is the FUNCTION_DECL tree node representing the function. If this macro is not defined, then the function name is defined in the usual manner as a label (by means of ASM_OUTPUT_LABEL).
ASM_DECLARE_FUNCTION_SIZE (stream, name, decl)
A C statement (sans semicolon) to output to the stdio stream stream any text necessary for declaring the size of a function which is being defined. The argument name is the name of the function. The argument decl is the FUNCTION_DECL tree node representing the function. If this macro is not defined, then the function size is not defined.
ASM_DECLARE_OBJECT_NAME (stream, name, decl)
A C statement (sans semicolon) to output to the stdio stream stream any text necessary for declaring the name name of an initialized variable which is being defined. This macro must output the label definition (perhaps using ASM_OUTPUT_LABEL). The argument decl is the VAR_DECL tree node representing the variable. If this macro is not defined, then the variable name is defined in the usual manner as a label (by means of ASM_OUTPUT_LABEL).
ASM_FINISH_DECLARE_OBJECT (stream, decl, toplevel, atend)
A C statement (sans semicolon) to finish up declaring a variable name once the compiler has processed its initializer fully and thus has had a chance to determine the size of an array when controlled by an initializer. This is used on systems where it's necessary to declare something about the size of the object. If you don't define this macro, that is equivalent to defining it to do nothing.
ASM_GLOBALIZE_LABEL (stream, name)
A C statement (sans semicolon) to output to the stdio stream stream some commands that will make the label name global; that is, available for reference from other files. Use the expression assemble_name (stream, name) to output the name itself; before and after that, output the additional assembler syntax for making that name global, and a newline.
ASM_WEAKEN_LABEL
A C statement (sans semicolon) to output to the stdio stream stream some commands that will make the label name weak; that is, available for reference from other files but only used if no other definition is available. Use the expression assemble_name (stream, name) to output the name itself; before and after that, output the additional assembler syntax for making that name weak, and a newline. If you don't define this macro, GNU CC will not support weak symbols and you should not define the SUPPORTS_WEAK macro.
SUPPORTS_WEAK
A C expression which evaluates to true if the target supports weak symbols. If you don't define this macro, `defaults.h' provides a default definition. If ASM_WEAKEN_LABEL is defined, the default definition is `1'; otherwise, it is `0'. Define this macro if you want to control weak symbol support with a compiler flag such as `-melf'.
ASM_OUTPUT_EXTERNAL (stream, decl, name)
A C statement (sans semicolon) to output to the stdio stream stream any text necessary for declaring the name of an external symbol named name which is referenced in this compilation but not defined. The value of decl is the tree node for the declaration. This macro need not be defined if it does not need to output anything. The GNU assembler and most Unix assemblers don't require anything.
ASM_OUTPUT_EXTERNAL_LIBCALL (stream, symref)
A C statement (sans semicolon) to output on stream an assembler pseudo-op to declare a library function name external. The name of the library function is given by symref, which has type rtx and is a symbol_ref. This macro need not be defined if it does not need to output anything. The GNU assembler and most Unix assemblers don't require anything.
ASM_OUTPUT_LABELREF (stream, name)
A C statement (sans semicolon) to output to the stdio stream stream a reference in assembler syntax to a label named name. This should add `_' to the front of the name, if that is customary on your operating system, as it is in most Berkeley Unix systems. This macro is used in assemble_name.
ASM_OUTPUT_INTERNAL_LABEL (stream, prefix, num)
A C statement to output to the stdio stream stream a label whose name is made from the string prefix and the number num. It is absolutely essential that these labels be distinct from the labels used for user-level functions and variables. Otherwise, certain programs will have name conflicts with internal labels. It is desirable to exclude internal labels from the symbol table of the object file. Most assemblers have a naming convention for labels that should be excluded; on many systems, the letter `L' at the beginning of a label has this effect. You should find out what convention your system uses, and follow it. The usual definition of this macro is as follows:
fprintf (stream, "L%s%d:\n", prefix, num)
ASM_GENERATE_INTERNAL_LABEL (string, prefix, num)
A C statement to store into the string string a label whose name is made from the string prefix and the number num. This string, when output subsequently by assemble_name, should produce the output that ASM_OUTPUT_INTERNAL_LABEL would produce with the same prefix and num. If the string begins with `*', then assemble_name will output the rest of the string unchanged. It is often convenient for ASM_GENERATE_INTERNAL_LABEL to use `*' in this way. If the string doesn't start with `*', then ASM_OUTPUT_LABELREF gets to output the string, and may change it. (Of course, ASM_OUTPUT_LABELREF is also part of your machine description, so you should know what it does on your machine.)
ASM_FORMAT_PRIVATE_NAME (outvar, name, number)
A C expression to assign to outvar (which is a variable of type char *) a newly allocated string made from the string name and the number number, with some suitable punctuation added. Use alloca to get space for the string. The string will be used as an argument to ASM_OUTPUT_LABELREF to produce an assembler label for an internal static variable whose name is name. Therefore, the string must be such as to result in valid assembler code. The argument number is different each time this macro is executed; it prevents conflicts between similarly-named internal static variables in different scopes. Ideally this string should not be a valid C identifier, to prevent any conflict with the user's own symbols. Most assemblers allow periods or percent signs in assembler symbols; putting at least one of these between the name and the number will suffice.
ASM_OUTPUT_DEF (stream, name, value)
A C statement to output to the stdio stream stream assembler code which defines (equates) the symbol name to have the value value. If SET_ASM_OP is defined, a default definition is provided which is correct for most systems.
OBJC_GEN_METHOD_LABEL (buf, is_inst, class_name, cat_name, sel_name)
Define this macro to override the default assembler names used for Objective C methods. The default name is a unique method number followed by the name of the class (e.g. `_1_Foo'). For methods in categories, the name of the category is also included in the assembler name (e.g. `_1_Foo_Bar'). These names are safe on most systems, but make debugging difficult since the method's selector is not present in the name. Therefore, particular systems define other ways of computing names. buf is an expression of type char * which gives you a buffer in which to store the name; its length is as long as class_name, cat_name and sel_name put together, plus 50 characters extra. The argument is_inst specifies whether the method is an instance method or a class method; class_name is the name of the class; cat_name is the name of the category (or NULL if the method is not in a category); and sel_name is the name of the selector. On systems where the assembler can handle quoted names, you can use this macro to provide more human-readable names.

How Initialization Functions Are Handled

The compiled code for certain languages includes constructors (also called initialization routines)---functions to initialize data in the program when the program is started. These functions need to be called before the program is "started"---that is to say, before main is called.

Compiling some languages generates destructors (also called termination routines) that should be called when the program terminates.

To make the initialization and termination functions work, the compiler must output something in the assembler code to cause those functions to be called at the appropriate time. When you port the compiler to a new system, you need to specify how to do this.

There are two major ways that GCC currently supports the execution of initialization and termination functions. Each way has two variants. Much of the structure is common to all four variations.

The linker must build two lists of these functions--a list of initialization functions, called __CTOR_LIST__, and a list of termination functions, called __DTOR_LIST__.

Each list always begins with an ignored function pointer (which may hold 0, -1, or a count of the function pointers after it, depending on the environment). This is followed by a series of zero or more function pointers to constructors (or destructors), followed by a function pointer containing zero.

Depending on the operating system and its executable file format, either `crtstuff.c' or `libgcc2.c' traverses these lists at startup time and exit time. Constructors are called in reverse order of the list; destructors in forward order.

The best way to handle static constructors works only for object file formats which provide arbitrarily-named sections. A section is set aside for a list of constructors, and another for a list of destructors. Traditionally these are called `.ctors' and `.dtors'. Each object file that defines an initialization function also puts a word in the constructor section to point to that function. The linker accumulates all these words into one contiguous `.ctors' section. Termination functions are handled similarly.

To use this method, you need appropriate definitions of the macros ASM_OUTPUT_CONSTRUCTOR and ASM_OUTPUT_DESTRUCTOR. Usually you can get them by including `svr4.h'.

When arbitrary sections are available, there are two variants, depending upon how the code in `crtstuff.c' is called. On systems that support an init section which is executed at program startup, parts of `crtstuff.c' are compiled into that section. The program is linked by the gcc driver like this:

ld -o output_file crtbegin.o ... crtend.o -lgcc

The head of a function (__do_global_ctors) appears in the init section of `crtbegin.o'; the remainder of the function appears in the init section of `crtend.o'. The linker will pull these two parts of the section together, making a whole function. If any of the user's object files linked into the middle of it contribute code, then that code will be executed as part of the body of __do_global_ctors.

To use this variant, you must define the INIT_SECTION_ASM_OP macro properly.

If no init section is available, do not define INIT_SECTION_ASM_OP. Then __do_global_ctors is built into the text section like all other functions, and resides in `libgcc.a'. When GCC compiles any function called main, it inserts a procedure call to __main as the first executable code after the function prologue. The __main function, also defined in `libgcc2.c', simply calls `__do_global_ctors'.

In file formats that don't support arbitrary sections, there are again two variants. In the simplest variant, the GNU linker (GNU ld) and an `a.out' format must be used. In this case, ASM_OUTPUT_CONSTRUCTOR is defined to produce a .stabs entry of type `N_SETT', referencing the name __CTOR_LIST__, and with the address of the void function containing the initialization code as its value. The GNU linker recognizes this as a request to add the value to a "set"; the values are accumulated, and are eventually placed in the executable as a vector in the format described above, with a leading (ignored) count and a trailing zero element. ASM_OUTPUT_DESTRUCTOR is handled similarly. Since no init section is available, the absence of INIT_SECTION_ASM_OP causes the compilation of main to call __main as above, starting the initialization process.

The last variant uses neither arbitrary sections nor the GNU linker. This is preferable when you want to do dynamic linking and when using file formats which the GNU linker does not support, such as `ECOFF'. In this case, ASM_OUTPUT_CONSTRUCTOR does not produce an N_SETT symbol; initialization and termination functions are recognized simply by their names. This requires an extra program in the linkage step, called collect2. This program pretends to be the linker, for use with GNU CC; it does its job by running the ordinary linker, but also arranges to include the vectors of initialization and termination functions. These functions are called via __main as described above.

Choosing among these configuration options has been simplified by a set of operating-system-dependent files in the `config' subdirectory. These files define all of the relevant parameters. Usually it is sufficient to include one into your specific machine-dependent configuration file. These files are:

`aoutos.h'
For operating systems using the `a.out' format.
`next.h'
For operating systems using the `MachO' format.
`svr3.h'
For System V Release 3 and similar systems using `COFF' format.
`svr4.h'
For System V Release 4 and similar systems using `ELF' format.
`vms.h'
For the VMS operating system.

Macros Controlling Initialization Routines

Here are the macros that control how the compiler handles initialization and termination functions:

INIT_SECTION_ASM_OP
If defined, a C string constant for the assembler operation to identify the following data as initialization code. If not defined, GNU CC will assume such a section does not exist. When you are using special sections for initialization and termination functions, this macro also controls how `crtstuff.c' and `libgcc2.c' arrange to run the initialization functions.
HAS_INIT_SECTION
If defined, main will not call __main as described above. This macro should be defined for systems that control the contents of the init section on a symbol-by-symbol basis, such as OSF/1, and should not be defined explicitly for systems that support INIT_SECTION_ASM_OP.
LD_INIT_SWITCH
If defined, a C string constant for a switch that tells the linker that the following symbol is an initialization routine.
LD_FINI_SWITCH
If defined, a C string constant for a switch that tells the linker that the following symbol is a finalization routine.
INVOKE__main
If defined, main will call __main despite the presence of INIT_SECTION_ASM_OP. This macro should be defined for systems where the init section is not actually run automatically, but is still useful for collecting the lists of constructors and destructors.
ASM_OUTPUT_CONSTRUCTOR (stream, name)
Define this macro as a C statement to output on the stream stream the assembler code to arrange to call the function named name at initialization time. Assume that name is the name of a C function generated automatically by the compiler. This function takes no arguments. Use the function assemble_name to output the name name; this performs any system-specific syntactic transformations such as adding an underscore. If you don't define this macro, nothing special is output to arrange to call the function. This is correct when the function will be called in some other manner--for example, by means of the collect2 program, which looks through the symbol table to find these functions by their names.
ASM_OUTPUT_DESTRUCTOR (stream, name)
This is like ASM_OUTPUT_CONSTRUCTOR but used for termination functions rather than initialization functions.

If your system uses collect2 as the means of processing constructors, then that program normally uses nm to scan an object file for constructor functions to be called. On certain kinds of systems, you can define these macros to make collect2 work faster (and, in some cases, make it work at all):

OBJECT_FORMAT_COFF
Define this macro if the system uses COFF (Common Object File Format) object files, so that collect2 can assume this format and scan object files directly for dynamic constructor/destructor functions.
OBJECT_FORMAT_ROSE
Define this macro if the system uses ROSE format object files, so that collect2 can assume this format and scan object files directly for dynamic constructor/destructor functions. These macros are effective only in a native compiler; collect2 as part of a cross compiler always uses nm for the target machine.
REAL_NM_FILE_NAME
Define this macro as a C string constant containing the file name to use to execute nm. The default is to search the path normally for nm. If your system supports shared libraries and has a program to list the dynamic dependencies of a given library or executable, you can define these macros to enable support for running initialization and termination functions in shared libraries:
LDD_SUFFIX
Define this macro to a C string constant containing the name of the program which lists dynamic dependencies, like "ldd" under SunOS 4.
PARSE_LDD_OUTPUT (PTR)
Define this macro to be C code that extracts filenames from the output of the program denoted by LDD_SUFFIX. PTR is a variable of type char * that points to the beginning of a line of output from LDD_SUFFIX. If the line lists a dynamic dependency, the code must advance PTR to the beginning of the filename on that line. Otherwise, it must set PTR to NULL.

Output of Assembler Instructions

This describes assembler instruction output.

REGISTER_NAMES
A C initializer containing the assembler's names for the machine registers, each one as a C string constant. This is what translates register numbers in the compiler into assembler language.
ADDITIONAL_REGISTER_NAMES
If defined, a C initializer for an array of structures containing a name and a register number. This macro defines additional names for hard registers, thus allowing the asm option in declarations to refer to registers using alternate names.
ASM_OUTPUT_OPCODE (stream, ptr)
Define this macro if you are using an unusual assembler that requires different names for the machine instructions. The definition is a C statement or statements which output an assembler instruction opcode to the stdio stream stream. The macro-operand ptr is a variable of type char * which points to the opcode name in its "internal" form--the form that is written in the machine description. The definition should output the opcode name to stream, performing any translation you desire, and increment the variable ptr to point at the end of the opcode so that it will not be output twice. In fact, your macro definition may process less than the entire opcode name, or more than the opcode name; but if you want to process text that includes `%'-sequences to substitute operands, you must take care of the substitution yourself. Just be sure to increment ptr over whatever text should not be output normally. If you need to look at the operand values, they can be found as the elements of recog_operand. If the macro definition does nothing, the instruction is output in the usual way.
FINAL_PRESCAN_INSN (insn, opvec, noperands)
If defined, a C statement to be executed just prior to the output of assembler code for insn, to modify the extracted operands so they will be output differently. Here the argument opvec is the vector containing the operands extracted from insn, and noperands is the number of elements of the vector which contain meaningful data for this insn. The contents of this vector are what will be used to convert the insn template into assembler code, so you can change the assembler output by changing the contents of the vector. This macro is useful when various assembler syntaxes share a single file of instruction patterns; by defining this macro differently, you can cause a large class of instructions to be output differently (such as with rearranged operands). Naturally, variations in assembler syntax affecting individual insn patterns ought to be handled by writing conditional output routines in those patterns. If this macro is not defined, it is equivalent to a null statement.
PRINT_OPERAND (stream, x, code)
A C compound statement to output to stdio stream stream the assembler syntax for an instruction operand x. x is an RTL expression. code is a value that can be used to specify one of several ways of printing the operand. It is used when identical operands must be printed differently depending on the context. code comes from the `%' specification that was used to request printing of the operand. If the specification was just `%digit' then code is 0; if the specification was `%ltr digit' then code is the ASCII code for ltr. If x is a register, this macro should print the register's name. The names can be found in an array reg_names whose type is char *[]. reg_names is initialized from REGISTER_NAMES. When the machine description has a specification `%punct' (a `%' followed by a punctuation character), this macro is called with a null pointer for x and the punctuation character for code.
PRINT_OPERAND_PUNCT_VALID_P (code)
A C expression which evaluates to true if code is a valid punctuation character for use in the PRINT_OPERAND macro. If PRINT_OPERAND_PUNCT_VALID_P is not defined, it means that no punctuation characters (except for the standard one, `%') are used in this way.
PRINT_OPERAND_ADDRESS (stream, x)
A C compound statement to output to stdio stream stream the assembler syntax for an instruction operand that is a memory reference whose address is x. x is an RTL expression. On some machines, the syntax for a symbolic address depends on the section that the address refers to. On these machines, define the macro ENCODE_SECTION_INFO to store the information into the symbol_ref, and then check for it here. See section Defining the Output Assembler Language.
DBR_OUTPUT_SEQEND(file)
A C statement, to be executed after all slot-filler instructions have been output. If necessary, call dbr_sequence_length to determine the number of slots filled in a sequence (zero if not currently outputting a sequence), to decide how many no-ops to output, or whatever. Don't define this macro if it has nothing to do, but it is helpful in reading assembly output if the extent of the delay sequence is made explicit (e.g. with white space). Note that output routines for instructions with delay slots must be prepared to deal with not being output as part of a sequence (i.e. when the scheduling pass is not run, or when no slot fillers could be found.) The variable final_sequence is null when not processing a sequence, otherwise it contains the sequence rtx being output.
REGISTER_PREFIX
LOCAL_LABEL_PREFIX
USER_LABEL_PREFIX
IMMEDIATE_PREFIX
If defined, C string expressions to be used for the `%R', `%L', `%U', and `%I' options of asm_fprintf (see `final.c'). These are useful when a single `md' file must support multiple assembler formats. In that case, the various `tm.h' files can define these macros differently.
ASSEMBLER_DIALECT
If your target supports multiple dialects of assembler language (such as different opcodes), define this macro as a C expression that gives the numeric index of the assembler language dialect to use, with zero as the first variant. If this macro is defined, you may use `{option0|option1|option2...}' constructs in the output templates of patterns (see section Output Templates and Operand Substitution) or in the first argument of asm_fprintf. This construct outputs `option0', `option1' or `option2', etc., if the value of ASSEMBLER_DIALECT is zero, one or two, etc. Any special characters within these strings retain their usual meaning. If you do not define this macro, the characters `{', `|' and `}' do not have any special meaning when used in templates or operands to asm_fprintf. Define the macros REGISTER_PREFIX, LOCAL_LABEL_PREFIX, USER_LABEL_PREFIX and IMMEDIATE_PREFIX if you can express the variations in assemble language syntax with that mechanism. Define ASSEMBLER_DIALECT and use the `{option0|option1}' syntax if the syntax variant are larger and involve such things as different opcodes or operand order.
ASM_OUTPUT_REG_PUSH (stream, regno)
A C expression to output to stream some assembler code which will push hard register number regno onto the stack. The code need not be optimal, since this macro is used only when profiling.
ASM_OUTPUT_REG_POP (stream, regno)
A C expression to output to stream some assembler code which will pop hard register number regno off of the stack. The code need not be optimal, since this macro is used only when profiling.

Output of Dispatch Tables

This concerns dispatch tables.

ASM_OUTPUT_ADDR_DIFF_ELT (stream, value, rel)
This macro should be provided on machines where the addresses in a dispatch table are relative to the table's own address. The definition should be a C statement to output to the stdio stream stream an assembler pseudo-instruction to generate a difference between two labels. value and rel are the numbers of two internal labels. The definitions of these labels are output using ASM_OUTPUT_INTERNAL_LABEL, and they must be printed in the same way here. For example,
fprintf (stream, "\t.word L%d-L%d\n",
         value, rel)
ASM_OUTPUT_ADDR_VEC_ELT (stream, value)
This macro should be provided on machines where the addresses in a dispatch table are absolute. The definition should be a C statement to output to the stdio stream stream an assembler pseudo-instruction to generate a reference to a label. value is the number of an internal label whose definition is output using ASM_OUTPUT_INTERNAL_LABEL. For example,
fprintf (stream, "\t.word L%d\n", value)
ASM_OUTPUT_CASE_LABEL (stream, prefix, num, table)
Define this if the label before a jump-table needs to be output specially. The first three arguments are the same as for ASM_OUTPUT_INTERNAL_LABEL; the fourth argument is the jump-table which follows (a jump_insn containing an addr_vec or addr_diff_vec). This feature is used on system V to output a swbeg statement for the table. If this macro is not defined, these labels are output with ASM_OUTPUT_INTERNAL_LABEL.
ASM_OUTPUT_CASE_END (stream, num, table)
Define this if something special must be output at the end of a jump-table. The definition should be a C statement to be executed after the assembler code for the table is written. It should write the appropriate code to stdio stream stream. The argument table is the jump-table insn, and num is the label-number of the preceding label. If this macro is not defined, nothing special is output at the end of the jump-table.

Assembler Commands for Alignment

This describes commands for alignment.

ASM_OUTPUT_ALIGN_CODE (file)
A C expression to output text to align the location counter in the way that is desirable at a point in the code that is reached only by jumping. This macro need not be defined if you don't want any special alignment to be done at such a time. Most machine descriptions do not currently define the macro.
ASM_OUTPUT_LOOP_ALIGN (file)
A C expression to output text to align the location counter in the way that is desirable at the beginning of a loop. This macro need not be defined if you don't want any special alignment to be done at such a time. Most machine descriptions do not currently define the macro.
ASM_OUTPUT_SKIP (stream, nbytes)
A C statement to output to the stdio stream stream an assembler instruction to advance the location counter by nbytes bytes. Those bytes should be zero when loaded. nbytes will be a C expression of type int.
ASM_NO_SKIP_IN_TEXT
Define this macro if ASM_OUTPUT_SKIP should not be used in the text section because it fails put zeros in the bytes that are skipped. This is true on many Unix systems, where the pseudo--op to skip bytes produces no-op instructions rather than zeros when used in the text section.
ASM_OUTPUT_ALIGN (stream, power)
A C statement to output to the stdio stream stream an assembler command to advance the location counter to a multiple of 2 to the power bytes. power will be a C expression of type int.

Controlling Debugging Information Format

This describes how to specify debugging information.

Macros Affecting All Debugging Formats

These macros affect all debugging formats.

DBX_REGISTER_NUMBER (regno)
A C expression that returns the DBX register number for the compiler register number regno. In simple cases, the value of this expression may be regno itself. But sometimes there are some registers that the compiler knows about and DBX does not, or vice versa. In such cases, some register may need to have one number in the compiler and another for DBX. If two registers have consecutive numbers inside GNU CC, and they can be used as a pair to hold a multiword value, then they must have consecutive numbers after renumbering with DBX_REGISTER_NUMBER. Otherwise, debuggers will be unable to access such a pair, because they expect register pairs to be consecutive in their own numbering scheme. If you find yourself defining DBX_REGISTER_NUMBER in way that does not preserve register pairs, then what you must do instead is redefine the actual register numbering scheme.
DEBUGGER_AUTO_OFFSET (x)
A C expression that returns the integer offset value for an automatic variable having address x (an RTL expression). The default computation assumes that x is based on the frame-pointer and gives the offset from the frame-pointer. This is required for targets that produce debugging output for DBX or COFF-style debugging output for SDB and allow the frame-pointer to be eliminated when the `-g' options is used.
DEBUGGER_ARG_OFFSET (offset, x)
A C expression that returns the integer offset value for an argument having address x (an RTL expression). The nominal offset is offset.
PREFERRED_DEBUGGING_TYPE
A C expression that returns the type of debugging output GNU CC produces when the user specifies `-g' or `-ggdb'. Define this if you have arranged for GNU CC to support more than one format of debugging output. Currently, the allowable values are DBX_DEBUG, SDB_DEBUG, DWARF_DEBUG, and XCOFF_DEBUG. The value of this macro only affects the default debugging output; the user can always get a specific type of output by using `-gstabs', `-gcoff', `-gdwarf', or `-gxcoff'.

Specific Options for DBX Output

These are specific options for DBX output.

DBX_DEBUGGING_INFO
Define this macro if GNU CC should produce debugging output for DBX in response to the `-g' option.
XCOFF_DEBUGGING_INFO
Define this macro if GNU CC should produce XCOFF format debugging output in response to the `-g' option. This is a variant of DBX format.
DEFAULT_GDB_EXTENSIONS
Define this macro to control whether GNU CC should by default generate GDB's extended version of DBX debugging information (assuming DBX-format debugging information is enabled at all). If you don't define the macro, the default is 1: always generate the extended information if there is any occasion to.
DEBUG_SYMS_TEXT
Define this macro if all .stabs commands should be output while in the text section.
ASM_STABS_OP
A C string constant naming the assembler pseudo op to use instead of .stabs to define an ordinary debugging symbol. If you don't define this macro, .stabs is used. This macro applies only to DBX debugging information format.
ASM_STABD_OP
A C string constant naming the assembler pseudo op to use instead of .stabd to define a debugging symbol whose value is the current location. If you don't define this macro, .stabd is used. This macro applies only to DBX debugging information format.
ASM_STABN_OP
A C string constant naming the assembler pseudo op to use instead of .stabn to define a debugging symbol with no name. If you don't define this macro, .stabn is used. This macro applies only to DBX debugging information format.
DBX_NO_XREFS
Define this macro if DBX on your system does not support the construct `xstagname'. On some systems, this construct is used to describe a forward reference to a structure named tagname. On other systems, this construct is not supported at all.
DBX_CONTIN_LENGTH
A symbol name in DBX-format debugging information is normally continued (split into two separate .stabs directives) when it exceeds a certain length (by default, 80 characters). On some operating systems, DBX requires this splitting; on others, splitting must not be done. You can inhibit splitting by defining this macro with the value zero. You can override the default splitting-length by defining this macro as an expression for the length you desire.
DBX_CONTIN_CHAR
Normally continuation is indicated by adding a `\' character to the end of a .stabs string when a continuation follows. To use a different character instead, define this macro as a character constant for the character you want to use. Do not define this macro if backslash is correct for your system.
DBX_STATIC_STAB_DATA_SECTION
Define this macro if it is necessary to go to the data section before outputting the `.stabs' pseudo-op for a non-global static variable.
DBX_TYPE_DECL_STABS_CODE
The value to use in the "code" field of the .stabs directive for a typedef. The default is N_LSYM.
DBX_STATIC_CONST_VAR_CODE
The value to use in the "code" field of the .stabs directive for a static variable located in the text section. DBX format does not provide any "right" way to do this. The default is N_FUN.
DBX_REGPARM_STABS_CODE
The value to use in the "code" field of the .stabs directive for a parameter passed in registers. DBX format does not provide any "right" way to do this. The default is N_RSYM.
DBX_REGPARM_STABS_LETTER
The letter to use in DBX symbol data to identify a symbol as a parameter passed in registers. DBX format does not customarily provide any way to do this. The default is 'P'.
DBX_MEMPARM_STABS_LETTER
The letter to use in DBX symbol data to identify a symbol as a stack parameter. The default is 'p'.
DBX_FUNCTION_FIRST
Define this macro if the DBX information for a function and its arguments should precede the assembler code for the function. Normally, in DBX format, the debugging information entirely follows the assembler code.
DBX_LBRAC_FIRST
Define this macro if the N_LBRAC symbol for a block should precede the debugging information for variables and functions defined in that block. Normally, in DBX format, the N_LBRAC symbol comes first.
DBX_BLOCKS_FUNCTION_RELATIVE
Define this macro if the value of a symbol describing the scope of a block (N_LBRAC or N_RBRAC) should be relative to the start of the enclosing function. Normally, GNU C uses an absolute address.

Open-Ended Hooks for DBX Format

These are hooks for DBX format.

DBX_OUTPUT_LBRAC (stream, name)
Define this macro to say how to output to stream the debugging information for the start of a scope level for variable names. The argument name is the name of an assembler symbol (for use with assemble_name) whose value is the address where the scope begins.
DBX_OUTPUT_RBRAC (stream, name)
Like DBX_OUTPUT_LBRAC, but for the end of a scope level.
DBX_OUTPUT_ENUM (stream, type)
Define this macro if the target machine requires special handling to output an enumeration type. The definition should be a C statement (sans semicolon) to output the appropriate information to stream for the type type.
DBX_OUTPUT_FUNCTION_END (stream, function)
Define this macro if the target machine requires special output at the end of the debugging information for a function. The definition should be a C statement (sans semicolon) to output the appropriate information to stream. function is the FUNCTION_DECL node for the function.
DBX_OUTPUT_STANDARD_TYPES (syms)
Define this macro if you need to control the order of output of the standard data types at the beginning of compilation. The argument syms is a tree which is a chain of all the predefined global symbols, including names of data types. Normally, DBX output starts with definitions of the types for integers and characters, followed by all the other predefined types of the particular language in no particular order. On some machines, it is necessary to output different particular types first. To do this, define DBX_OUTPUT_STANDARD_TYPES to output those symbols in the necessary order. Any predefined types that you don't explicitly output will be output afterward in no particular order. Be careful not to define this macro so that it works only for C. There are no global variables to access most of the built-in types, because another language may have another set of types. The way to output a particular type is to look through syms to see if you can find it. Here is an example:
{
  tree decl;
  for (decl = syms; decl; decl = TREE_CHAIN (decl))
    if (!strcmp (IDENTIFIER_POINTER (DECL_NAME (decl)),
                 "long int"))
      dbxout_symbol (decl);
  ...
}
This does nothing if the expected type does not exist. See the function init_decl_processing in `c-decl.c' to find the names to use for all the built-in C types. Here is another way of finding a particular type:
{
  tree decl;
  for (decl = syms; decl; decl = TREE_CHAIN (decl))
    if (TREE_CODE (decl) == TYPE_DECL
        && (TREE_CODE (TREE_TYPE (decl))
            == INTEGER_CST)
        && TYPE_PRECISION (TREE_TYPE (decl)) == 16
        && TYPE_UNSIGNED (TREE_TYPE (decl)))
      /* This must be unsigned short.  */
      dbxout_symbol (decl);
  ...
}

File Names in DBX Format

This describes file names in DBX format.

DBX_WORKING_DIRECTORY
Define this if DBX wants to have the current directory recorded in each object file. Note that the working directory is always recorded if GDB extensions are enabled.
DBX_OUTPUT_MAIN_SOURCE_FILENAME (stream, name)
A C statement to output DBX debugging information to the stdio stream stream which indicates that file name is the main source file--the file specified as the input file for compilation. This macro is called only once, at the beginning of compilation. This macro need not be defined if the standard form of output for DBX debugging information is appropriate.
DBX_OUTPUT_MAIN_SOURCE_DIRECTORY (stream, name)
A C statement to output DBX debugging information to the stdio stream stream which indicates that the current directory during compilation is named name. This macro need not be defined if the standard form of output for DBX debugging information is appropriate.
DBX_OUTPUT_MAIN_SOURCE_FILE_END (stream, name)
A C statement to output DBX debugging information at the end of compilation of the main source file name. If you don't define this macro, nothing special is output at the end of compilation, which is correct for most machines.
DBX_OUTPUT_SOURCE_FILENAME (stream, name)
A C statement to output DBX debugging information to the stdio stream stream which indicates that file name is the current source file. This output is generated each time input shifts to a different source file as a result of `#include', the end of an included file, or a `#line' command. This macro need not be defined if the standard form of output for DBX debugging information is appropriate.

Macros for SDB and DWARF Output

Here are macros for SDB and DWARF output.

SDB_DEBUGGING_INFO
Define this macro if GNU CC should produce COFF-style debugging output for SDB in response to the `-g' option.
DWARF_DEBUGGING_INFO
Define this macro if GNU CC should produce dwarf format debugging output in response to the `-g' option.
PUT_SDB_...
Define these macros to override the assembler syntax for the special SDB assembler directives. See `sdbout.c' for a list of these macros and their arguments. If the standard syntax is used, you need not define them yourself.
SDB_DELIM
Some assemblers do not support a semicolon as a delimiter, even between SDB assembler directives. In that case, define this macro to be the delimiter to use (usually `\n'). It is not necessary to define a new set of PUT_SDB_op macros if this is the only change required.
SDB_GENERATE_FAKE
Define this macro to override the usual method of constructing a dummy name for anonymous structure and union types. See `sdbout.c' for more information.
SDB_ALLOW_UNKNOWN_REFERENCES
Define this macro to allow references to unknown structure, union, or enumeration tags to be emitted. Standard COFF does not allow handling of unknown references, MIPS ECOFF has support for it.
SDB_ALLOW_FORWARD_REFERENCES
Define this macro to allow references to structure, union, or enumeration tags that have not yet been seen to be handled. Some assemblers choke if forward tags are used, while some require it.

Cross Compilation and Floating Point

While all modern machines use 2's complement representation for integers, there are a variety of representations for floating point numbers. This means that in a cross-compiler the representation of floating point numbers in the compiled program may be different from that used in the machine doing the compilation.

Because different representation systems may offer different amounts of range and precision, the cross compiler cannot safely use the host machine's floating point arithmetic. Therefore, floating point constants must be represented in the target machine's format. This means that the cross compiler cannot use atof to parse a floating point constant; it must have its own special routine to use instead. Also, constant folding must emulate the target machine's arithmetic (or must not be done at all).

The macros in the following table should be defined only if you are cross compiling between different floating point formats.

Otherwise, don't define them. Then default definitions will be set up which use double as the data type, == to test for equality, etc.

You don't need to worry about how many times you use an operand of any of these macros. The compiler never uses operands which have side effects.

REAL_VALUE_TYPE
A macro for the C data type to be used to hold a floating point value in the target machine's format. Typically this would be a struct containing an array of int.
REAL_VALUES_EQUAL (x, y)
A macro for a C expression which compares for equality the two values, x and y, both of type REAL_VALUE_TYPE.
REAL_VALUES_LESS (x, y)
A macro for a C expression which tests whether x is less than y, both values being of type REAL_VALUE_TYPE and interpreted as floating point numbers in the target machine's representation.
REAL_VALUE_LDEXP (x, scale)
A macro for a C expression which performs the standard library function ldexp, but using the target machine's floating point representation. Both x and the value of the expression have type REAL_VALUE_TYPE. The second argument, scale, is an integer.
REAL_VALUE_FIX (x)
A macro whose definition is a C expression to convert the target-machine floating point value x to a signed integer. x has type REAL_VALUE_TYPE.
REAL_VALUE_UNSIGNED_FIX (x)
A macro whose definition is a C expression to convert the target-machine floating point value x to an unsigned integer. x has type REAL_VALUE_TYPE.
REAL_VALUE_RNDZINT (x)
A macro whose definition is a C expression to round the target-machine floating point value x towards zero to an integer value (but still as a floating point number). x has type REAL_VALUE_TYPE, and so does the value.
REAL_VALUE_UNSIGNED_RNDZINT (x)
A macro whose definition is a C expression to round the target-machine floating point value x towards zero to an unsigned integer value (but still represented as a floating point number). x has type REAL_VALUE_TYPE, and so does the value.
REAL_VALUE_ATOF (string, mode)
A macro for a C expression which converts string, an expression of type char *, into a floating point number in the target machine's representation for mode mode. The value has type REAL_VALUE_TYPE.
REAL_INFINITY
Define this macro if infinity is a possible floating point value, and therefore division by 0 is legitimate.
REAL_VALUE_ISINF (x)
A macro for a C expression which determines whether x, a floating point value, is infinity. The value has type int. By default, this is defined to call isinf.
REAL_VALUE_ISNAN (x)
A macro for a C expression which determines whether x, a floating point value, is a "nan" (not-a-number). The value has type int. By default, this is defined to call isnan.

Define the following additional macros if you want to make floating point constant folding work while cross compiling. If you don't define them, cross compilation is still possible, but constant folding will not happen for floating point values.

REAL_ARITHMETIC (output, code, x, y)
A macro for a C statement which calculates an arithmetic operation of the two floating point values x and y, both of type REAL_VALUE_TYPE in the target machine's representation, to produce a result of the same type and representation which is stored in output (which will be a variable). The operation to be performed is specified by code, a tree code which will always be one of the following: PLUS_EXPR, MINUS_EXPR, MULT_EXPR, RDIV_EXPR, MAX_EXPR, MIN_EXPR. The expansion of this macro is responsible for checking for overflow. If overflow happens, the macro expansion should execute the statement return 0;, which indicates the inability to perform the arithmetic operation requested.
REAL_VALUE_NEGATE (x)
A macro for a C expression which returns the negative of the floating point value x. Both x and the value of the expression have type REAL_VALUE_TYPE and are in the target machine's floating point representation. There is no way for this macro to report overflow, since overflow can't happen in the negation operation.
REAL_VALUE_TRUNCATE (mode, x)
A macro for a C expression which converts the floating point value x to mode mode. Both x and the value of the expression are in the target machine's floating point representation and have type REAL_VALUE_TYPE. However, the value should have an appropriate bit pattern to be output properly as a floating constant whose precision accords with mode mode. There is no way for this macro to report overflow.
REAL_VALUE_TO_INT (low, high, x)
A macro for a C expression which converts a floating point value x into a double-precision integer which is then stored into low and high, two variables of type int.
REAL_VALUE_FROM_INT (x, low, high)
A macro for a C expression which converts a double-precision integer found in low and high, two variables of type int, into a floating point value which is then stored into x.

Miscellaneous Parameters

Here are several miscellaneous parameters.

PREDICATE_CODES
Define this if you have defined special-purpose predicates in the file `machine.c'. This macro is called within an initializer of an array of structures. The first field in the structure is the name of a predicate and the second field is an array of rtl codes. For each predicate, list all rtl codes that can be in expressions matched by the predicate. The list should have a trailing comma. Here is an example of two entries in the list for a typical RISC machine:
#define PREDICATE_CODES \
  {"gen_reg_rtx_operand", {SUBREG, REG}},  \
  {"reg_or_short_cint_operand", {SUBREG, REG, CONST_INT}},
Defining this macro does not affect the generated code (however, incorrect definitions that omit an rtl code that may be matched by the predicate can cause the compiler to malfunction). Instead, it allows the table built by `genrecog' to be more compact and efficient, thus speeding up the compiler. The most important predicates to include in the list specified by this macro are thoses used in the most insn patterns.
CASE_VECTOR_MODE
An alias for a machine mode name. This is the machine mode that elements of a jump-table should have.
CASE_VECTOR_PC_RELATIVE
Define this macro if jump-tables should contain relative addresses.
CASE_DROPS_THROUGH
Define this if control falls through a case insn when the index value is out of range. This means the specified default-label is actually ignored by the case insn proper.
CASE_VALUES_THRESHOLD
Define this to be the smallest number of different values for which it is best to use a jump-table instead of a tree of conditional branches. The default is four for machines with a casesi instruction and five otherwise. This is best for most machines.
WORD_REGISTER_OPERATIONS
Define this macro if operations between registers with integral mode smaller than a word are always performed on the entire register. Most RISC machines have this property and most CISC machines do not.
LOAD_EXTEND_OP (mode)
Define this macro to be a C expression indicating when insns that read memory in mode, an integral mode narrower than a word, set the bits outside of mode to be either the sign-extension or the zero-extension of the data read. Return SIGN_EXTEND for values of mode for which the insn sign-extends, ZERO_EXTEND for which it zero-extends, and NIL for other modes. This macro is not called with mode non-integral or with a width greater than or equal to BITS_PER_WORD, so you may return any value in this case. Do not define this macro if it would always return NIL. On machines where this macro is defined, you will normally define it as the constant SIGN_EXTEND or ZERO_EXTEND.
IMPLICIT_FIX_EXPR
An alias for a tree code that should be used by default for conversion of floating point values to fixed point. Normally, FIX_ROUND_EXPR is used.
FIXUNS_TRUNC_LIKE_FIX_TRUNC
Define this macro if the same instructions that convert a floating point number to a signed fixed point number also convert validly to an unsigned one.
EASY_DIV_EXPR
An alias for a tree code that is the easiest kind of division to compile code for in the general case. It may be TRUNC_DIV_EXPR, FLOOR_DIV_EXPR, CEIL_DIV_EXPR or ROUND_DIV_EXPR. These four division operators differ in how they round the result to an integer. EASY_DIV_EXPR is used when it is permissible to use any of those kinds of division and the choice should be made on the basis of efficiency.
MOVE_MAX
The maximum number of bytes that a single instruction can move quickly from memory to memory.
MAX_MOVE_MAX
The maximum number of bytes that a single instruction can move quickly from memory to memory. If this is undefined, the default is MOVE_MAX. Otherwise, it is the constant value that is the largest value that MOVE_MAX can have at run-time.
SHIFT_COUNT_TRUNCATED
A C expression that is nonzero if on this machine the number of bits actually used for the count of a shift operation is equal to the number of bits needed to represent the size of the object being shifted. When this macro is non-zero, the compiler will assume that it is safe to omit a sign-extend, zero-extend, and certain bitwise `and' instructions that truncates the count of a shift operation. On machines that have instructions that act on bitfields at variable positions, which may include `bit test' instructions, a nonzero SHIFT_COUNT_TRUNCATED also enables deletion of truncations of the values that serve as arguments to bitfield instructions. If both types of instructions truncate the count (for shifts) and position (for bitfield operations), or if no variable-position bitfield instructions exist, you should define this macro. However, on some machines, such as the 80386 and the 680x0, truncation only applies to shift operations and not the (real or pretended) bitfield operations. Define SHIFT_COUNT_TRUNCATED to be zero on such machines. Instead, add patterns to the `md' file that include the implied truncation of the shift instructions. You need not define this macro if it would always have the value of zero.
TRULY_NOOP_TRUNCATION (outprec, inprec)
A C expression which is nonzero if on this machine it is safe to "convert" an integer of inprec bits to one of outprec bits (where outprec is smaller than inprec) by merely operating on it as if it had only outprec bits. On many machines, this expression can be 1. When TRULY_NOOP_TRUNCATION returns 1 for a pair of sizes for modes for which MODES_TIEABLE_P is 0, suboptimal code can result. If this is the case, making TRULY_NOOP_TRUNCATION return 0 in such cases may improve things.
STORE_FLAG_VALUE
A C expression describing the value returned by a comparison operator with an integral mode and stored by a store-flag instruction (`scond') when the condition is true. This description must apply to all the `scond' patterns and all the comparison operators whose results have a MODE_INT mode. A value of 1 or -1 means that the instruction implementing the comparison operator returns exactly 1 or -1 when the comparison is true and 0 when the comparison is false. Otherwise, the value indicates which bits of the result are guaranteed to be 1 when the comparison is true. This value is interpreted in the mode of the comparison operation, which is given by the mode of the first operand in the `scond' pattern. Either the low bit or the sign bit of STORE_FLAG_VALUE be on. Presently, only those bits are used by the compiler. If STORE_FLAG_VALUE is neither 1 or -1, the compiler will generate code that depends only on the specified bits. It can also replace comparison operators with equivalent operations if they cause the required bits to be set, even if the remaining bits are undefined. For example, on a machine whose comparison operators return an SImode value and where STORE_FLAG_VALUE is defined as `0x80000000', saying that just the sign bit is relevant, the expression
(ne:SI (and:SI x (const_int power-of-2)) (const_int 0))
can be converted to
(ashift:SI x (const_int n))
where n is the appropriate shift count to move the bit being tested into the sign bit. There is no way to describe a machine that always sets the low-order bit for a true value, but does not guarantee the value of any other bits, but we do not know of any machine that has such an instruction. If you are trying to port GNU CC to such a machine, include an instruction to perform a logical-and of the result with 1 in the pattern for the comparison operators and let us know (see section How to Report Bugs). Often, a machine will have multiple instructions that obtain a value from a comparison (or the condition codes). Here are rules to guide the choice of value for STORE_FLAG_VALUE, and hence the instructions to be used: Many machines can produce both the value chosen for STORE_FLAG_VALUE and its negation in the same number of instructions. On those machines, you should also define a pattern for those cases, e.g., one matching
(set A (neg:m (ne:m B C)))
Some machines can also perform and or plus operations on condition code values with less instructions than the corresponding `scond' insn followed by and or plus. On those machines, define the appropriate patterns. Use the names incscc and decscc, respectively, for the the patterns which perform plus or minus operations on condition code values. See `rs6000.md' for some examples. The GNU Superoptizer can be used to find such instruction sequences on other machines. You need not define STORE_FLAG_VALUE if the machine has no store-flag instructions.
FLOAT_STORE_FLAG_VALUE
A C expression that gives a non-zero floating point value that is returned when comparison operators with floating-point results are true. Define this macro on machine that have comparison operations that return floating-point values. If there are no such operations, do not define this macro.
Pmode
An alias for the machine mode for pointers. On most machines, define this to be the integer mode corresponding to the width of a hardware pointer; SImode on 32-bit machine or DImode on 64-bit machines. On some machines you must define this to be one of the partial integer modes, such as PSImode. The width of Pmode must be at least as large as the value of POINTER_SIZE. If it is not equal, you must define the macro POINTERS_EXTEND_UNSIGNED to specify how pointers are extended to Pmode.
FUNCTION_MODE
An alias for the machine mode used for memory references to functions being called, in call RTL expressions. On most machines this should be QImode.
INTEGRATE_THRESHOLD (decl)
A C expression for the maximum number of instructions above which the function decl should not be inlined. decl is a FUNCTION_DECL node. The default definition of this macro is 64 plus 8 times the number of arguments that the function accepts. Some people think a larger threshold should be used on RISC machines.
SCCS_DIRECTIVE
Define this if the preprocessor should ignore #sccs directives and print no error message.
NO_IMPLICIT_EXTERN_C
Define this macro if the system header files support C++ as well as C. This macro inhibits the usual method of using system header files in C++, which is to pretend that the file's contents are enclosed in `extern "C" {...}'.
HANDLE_PRAGMA (stream)
Define this macro if you want to implement any pragmas. If defined, it should be a C statement to be executed when #pragma is seen. The argument stream is the stdio input stream from which the source text can be read. It is generally a bad idea to implement new uses of #pragma. The only reason to define this macro is for compatibility with other compilers that do support #pragma for the sake of any user programs which already use it.
VALID_MACHINE_DECL_ATTRIBUTE (decl, attributes, identifier, args)
If defined, a C expression whose value is nonzero if identifier with arguments args is a valid machine specific attribute for decl. The attributes in attributes have previously been assigned to decl.
VALID_MACHINE_TYPE_ATTRIBUTE (type, attributes, identifier, args)
If defined, a C expression whose value is nonzero if identifier with arguments args is a valid machine specific attribute for type. The attributes in attributes have previously been assigned to type.
COMP_TYPE_ATTRIBUTES (type1, type2)
If defined, a C expression whose value is zero if the attributes on type1 and type2 are incompatible, one if they are compatible, and two if they are nearly compatible (which causes a warning to be generated).
SET_DEFAULT_TYPE_ATTRIBUTES (type)
If defined, a C statement that assigns default attributes to newly defined type.
DOLLARS_IN_IDENTIFIERS
Define this macro to control use of the character `$' in identifier names. The value should be 0, 1, or 2. 0 means `$' is not allowed by default; 1 means it is allowed by default if `-traditional' is used; 2 means it is allowed by default provided `-ansi' is not used. 1 is the default; there is no need to define this macro in that case.
NO_DOLLAR_IN_LABEL
Define this macro if the assembler does not accept the character `$' in label names. By default constructors and destructors in G++ have `$' in the identifiers. If this macro is defined, `.' is used instead.
NO_DOT_IN_LABEL
Define this macro if the assembler does not accept the character `.' in label names. By default constructors and destructors in G++ have names that use `.'. If this macro is defined, these names are rewritten to avoid `.'.
DEFAULT_MAIN_RETURN
Define this macro if the target system expects every program's main function to return a standard "success" value by default (if no other value is explicitly returned). The definition should be a C statement (sans semicolon) to generate the appropriate rtl instructions. It is used only when compiling the end of main.
HAVE_ATEXIT
Define this if the target system supports the function atexit from the ANSI C standard. If this is not defined, and INIT_SECTION_ASM_OP is not defined, a default exit function will be provided to support C++.
EXIT_BODY
Define this if your exit function needs to do something besides calling an external function _cleanup before terminating with _exit. The EXIT_BODY macro is only needed if netiher HAVE_ATEXIT nor INIT_SECTION_ASM_OP are defined.
INSN_SETS_ARE_DELAYED (insn)
Define this macro as a C expression that is nonzero if it is safe for the delay slot scheduler to place instructions in the delay slot of insn, even if they appear to use a resource set or clobbered in insn. insn is always a jump_insn or an insn; GNU CC knows that every call_insn has this behavior. On machines where some insn or jump_insn is really a function call and hence has this behavior, you should define this macro. You need not define this macro if it would always return zero.
INSN_REFERENCES_ARE_DELAYED (insn)
Define this macro as a C expression that is nonzero if it is safe for the delay slot scheduler to place instructions in the delay slot of insn, even if they appear to set or clobber a resource referenced in insn. insn is always a jump_insn or an insn. On machines where some insn or jump_insn is really a function call and its operands are registers whose use is actually in the subroutine it calls, you should define this macro. Doing so allows the delay slot scheduler to move instructions which copy arguments into the argument registers into the delay slot of insn. You need not define this macro if it would always return zero.
MACHINE_DEPENDENT_REORG (insn)
In rare cases, correct code generation requires extra machine dependent processing between the second jump optimization pass and delayed branch scheduling. On those machines, define this macro as a C statement to act on the code starting at insn.

RTL Representation

Most of the work of the compiler is done on an intermediate representation called register transfer language. In this language, the instructions to be output are described, pretty much one by one, in an algebraic form that describes what the instruction does.

RTL is inspired by Lisp lists. It has both an internal form, made up of structures that point at other structures, and a textual form that is used in the machine description and in printed debugging dumps. The textual form uses nested parentheses to indicate the pointers in the internal form.

RTL Object Types

RTL uses five kinds of objects: expressions, integers, wide integers, strings and vectors. Expressions are the most important ones. An RTL expression ("RTX", for short) is a C structure, but it is usually referred to with a pointer; a type that is given the typedef name rtx.

An integer is simply an int; their written form uses decimal digits. A wide integer is an integral object whose type is HOST_WIDE_INT (see section The Configuration File); their written form uses decimal digits.

A string is a sequence of characters. In core it is represented as a char * in usual C fashion, and it is written in C syntax as well. However, strings in RTL may never be null. If you write an empty string in a machine description, it is represented in core as a null pointer rather than as a pointer to a null character. In certain contexts, these null pointers instead of strings are valid. Within RTL code, strings are most commonly found inside symbol_ref expressions, but they appear in other contexts in the RTL expressions that make up machine descriptions.

A vector contains an arbitrary number of pointers to expressions. The number of elements in the vector is explicitly present in the vector. The written form of a vector consists of square brackets (`[...]') surrounding the elements, in sequence and with whitespace separating them. Vectors of length zero are not created; null pointers are used instead.

Expressions are classified by expression codes (also called RTX codes). The expression code is a name defined in `rtl.def', which is also (in upper case) a C enumeration constant. The possible expression codes and their meanings are machine-independent. The code of an RTX can be extracted with the macro GET_CODE (x) and altered with PUT_CODE (x, newcode).

The expression code determines how many operands the expression contains, and what kinds of objects they are. In RTL, unlike Lisp, you cannot tell by looking at an operand what kind of object it is. Instead, you must know from its context--from the expression code of the containing expression. For example, in an expression of code subreg, the first operand is to be regarded as an expression and the second operand as an integer. In an expression of code plus, there are two operands, both of which are to be regarded as expressions. In a symbol_ref expression, there is one operand, which is to be regarded as a string.

Expressions are written as parentheses containing the name of the expression type, its flags and machine mode if any, and then the operands of the expression (separated by spaces).

Expression code names in the `md' file are written in lower case, but when they appear in C code they are written in upper case. In this manual, they are shown as follows: const_int.

In a few contexts a null pointer is valid where an expression is normally wanted. The written form of this is (nil).

Access to Operands

For each expression type `rtl.def' specifies the number of contained objects and their kinds, with four possibilities: `e' for expression (actually a pointer to an expression), `i' for integer, `w' for wide integer, `s' for string, and `E' for vector of expressions. The sequence of letters for an expression code is called its format. Thus, the format of subreg is `ei'.

A few other format characters are used occasionally:

u
`u' is equivalent to `e' except that it is printed differently in debugging dumps. It is used for pointers to insns.
n
`n' is equivalent to `i' except that it is printed differently in debugging dumps. It is used for the line number or code number of a note insn.
S
`S' indicates a string which is optional. In the RTL objects in core, `S' is equivalent to `s', but when the object is read, from an `md' file, the string value of this operand may be omitted. An omitted string is taken to be the null string.
V
`V' indicates a vector which is optional. In the RTL objects in core, `V' is equivalent to `E', but when the object is read from an `md' file, the vector value of this operand may be omitted. An omitted vector is effectively the same as a vector of no elements.
0
`0' means a slot whose contents do not fit any normal category. `0' slots are not printed at all in dumps, and are often used in special ways by small parts of the compiler.

There are macros to get the number of operands, the format, and the class of an expression code:

GET_RTX_LENGTH (code)
Number of operands of an RTX of code code.
GET_RTX_FORMAT (code)
The format of an RTX of code code, as a C string.
GET_RTX_CLASS (code)
A single character representing the type of RTX operation that code code performs. The following classes are defined:
o
An RTX code that represents an actual object, such as reg or mem. subreg is not in this class.
<
An RTX code for a comparison. The codes in this class are NE, EQ, LE, LT, GE, GT, LEU, LTU, GEU, GTU.
1
An RTX code for a unary arithmetic operation, such as neg.
c
An RTX code for a commutative binary operation, other than NE and EQ (which have class `<').
2
An RTX code for a noncommutative binary operation, such as MINUS.
b
An RTX code for a bitfield operation, either ZERO_EXTRACT or SIGN_EXTRACT.
3
An RTX code for other three input operations, such as IF_THEN_ELSE.
i
An RTX code for a machine insn (INSN, JUMP_INSN, and CALL_INSN).
m
An RTX code for something that matches in insns, such as MATCH_DUP.
x
All other RTX codes.

Operands of expressions are accessed using the macros XEXP, XINT, XWINT and XSTR. Each of these macros takes two arguments: an expression-pointer (RTX) and an operand number (counting from zero). Thus,

XEXP (x, 2)

accesses operand 2 of expression x, as an expression.

XINT (x, 2)

accesses the same operand as an integer. XSTR, used in the same fashion, would access it as a string.

Any operand can be accessed as an integer, as an expression or as a string. You must choose the correct method of access for the kind of value actually stored in the operand. You would do this based on the expression code of the containing expression. That is also how you would know how many operands there are.

For example, if x is a subreg expression, you know that it has two operands which can be correctly accessed as XEXP (x, 0) and XINT (x, 1). If you did XINT (x, 0), you would get the address of the expression operand but cast as an integer; that might occasionally be useful, but it would be cleaner to write (int) XEXP (x, 0). XEXP (x, 1) would also compile without error, and would return the second, integer operand cast as an expression pointer, which would probably result in a crash when accessed. Nothing stops you from writing XEXP (x, 28) either, but this will access memory past the end of the expression with unpredictable results.

Access to operands which are vectors is more complicated. You can use the macro XVEC to get the vector-pointer itself, or the macros XVECEXP and XVECLEN to access the elements and length of a vector.

XVEC (exp, idx)
Access the vector-pointer which is operand number idx in exp.
XVECLEN (exp, idx)
Access the length (number of elements) in the vector which is in operand number idx in exp. This value is an int.
XVECEXP (exp, idx, eltnum)
Access element number eltnum in the vector which is in operand number idx in exp. This value is an RTX. It is up to you to make sure that eltnum is not negative and is less than XVECLEN (exp, idx).

All the macros defined in this section expand into lvalues and therefore can be used to assign the operands, lengths and vector elements as well as to access them.

Flags in an RTL Expression

RTL expressions contain several flags (one-bit bitfields) that are used in certain types of expression. Most often they are accessed with the following macros:

MEM_VOLATILE_P (x)
In mem expressions, nonzero for volatile memory references. Stored in the volatil field and printed as `/v'.
MEM_IN_STRUCT_P (x)
In mem expressions, nonzero for reference to an entire structure, union or array, or to a component of one. Zero for references to a scalar variable or through a pointer to a scalar. Stored in the in_struct field and printed as `/s'.
REG_LOOP_TEST_P
In reg expressions, nonzero if this register's entire life is contained in the exit test code for some loop. Stored in the in_struct field and printed as `/s'.
REG_USERVAR_P (x)
In a reg, nonzero if it corresponds to a variable present in the user's source code. Zero for temporaries generated internally by the compiler. Stored in the volatil field and printed as `/v'.
REG_FUNCTION_VALUE_P (x)
Nonzero in a reg if it is the place in which this function's value is going to be returned. (This happens only in a hard register.) Stored in the integrated field and printed as `/i'. The same hard register may be used also for collecting the values of functions called by this one, but REG_FUNCTION_VALUE_P is zero in this kind of use.
SUBREG_PROMOTED_VAR_P
Nonzero in a subreg if it was made when accessing an object that was promoted to a wider mode in accord with the PROMOTED_MODE machine description macro (see section Storage Layout). In this case, the mode of the subreg is the declared mode of the object and the mode of SUBREG_REG is the mode of the register that holds the object. Promoted variables are always either sign- or zero-extended to the wider mode on every assignment. Stored in the in_struct field and printed as `/s'.
SUBREG_PROMOTED_UNSIGNED_P
Nonzero in a subreg that has SUBREG_PROMOTED_VAR_P nonzero if the object being referenced is kept zero-extended and zero if it is kept sign-extended. Stored in the unchanging field and printed as `/u'.
RTX_UNCHANGING_P (x)
Nonzero in a reg or mem if the value is not changed. (This flag is not set for memory references via pointers to constants. Such pointers only guarantee that the object will not be changed explicitly by the current function. The object might be changed by other functions or by aliasing.) Stored in the unchanging field and printed as `/u'.
RTX_INTEGRATED_P (insn)
Nonzero in an insn if it resulted from an in-line function call. Stored in the integrated field and printed as `/i'. This may be deleted; nothing currently depends on it.
SYMBOL_REF_USED (x)
In a symbol_ref, indicates that x has been used. This is normally only used to ensure that x is only declared external once. Stored in the used field.
SYMBOL_REF_FLAG (x)
In a symbol_ref, this is used as a flag for machine-specific purposes. Stored in the volatil field and printed as `/v'.
LABEL_OUTSIDE_LOOP_P
In label_ref expressions, nonzero if this is a reference to a label that is outside the innermost loop containing the reference to the label. Stored in the in_struct field and printed as `/s'.
INSN_DELETED_P (insn)
In an insn, nonzero if the insn has been deleted. Stored in the volatil field and printed as `/v'.
INSN_ANNULLED_BRANCH_P (insn)
In an insn in the delay slot of a branch insn, indicates that an annulling branch should be used. See the discussion under sequence below. Stored in the unchanging field and printed as `/u'.
INSN_FROM_TARGET_P (insn)
In an insn in a delay slot of a branch, indicates that the insn is from the target of the branch. If the branch insn has INSN_ANNULLED_BRANCH_P set, this insn should only be executed if the branch is taken. For annulled branches with this bit clear, the insn should be executed only if the branch is not taken. Stored in the in_struct field and printed as `/s'.
CONSTANT_POOL_ADDRESS_P (x)
Nonzero in a symbol_ref if it refers to part of the current function's "constants pool". These are addresses close to the beginning of the function, and GNU CC assumes they can be addressed directly (perhaps with the help of base registers). Stored in the unchanging field and printed as `/u'.
CONST_CALL_P (x)
In a call_insn, indicates that the insn represents a call to a const function. Stored in the unchanging field and printed as `/u'.
LABEL_PRESERVE_P (x)
In a code_label, indicates that the label can never be deleted. Labels referenced by a non-local goto will have this bit set. Stored in the in_struct field and printed as `/s'.
SCHED_GROUP_P (insn)
During instruction scheduling, in an insn, indicates that the previous insn must be scheduled together with this insn. This is used to ensure that certain groups of instructions will not be split up by the instruction scheduling pass, for example, use insns before a call_insn may not be separated from the call_insn. Stored in the in_struct field and printed as `/s'.

These are the fields which the above macros refer to:

used
Normally, this flag is used only momentarily, at the end of RTL generation for a function, to count the number of times an expression appears in insns. Expressions that appear more than once are copied, according to the rules for shared structure (see section Structure Sharing Assumptions). In a symbol_ref, it indicates that an external declaration for the symbol has already been written. In a reg, it is used by the leaf register renumbering code to ensure that each register is only renumbered once.
volatil
This flag is used in mem, symbol_ref and reg expressions and in insns. In RTL dump files, it is printed as `/v'. In a mem expression, it is 1 if the memory reference is volatile. Volatile memory references may not be deleted, reordered or combined. In a symbol_ref expression, it is used for machine-specific purposes. In a reg expression, it is 1 if the value is a user-level variable. 0 indicates an internal compiler temporary. In an insn, 1 means the insn has been deleted.
in_struct
In mem expressions, it is 1 if the memory datum referred to is all or part of a structure or array; 0 if it is (or might be) a scalar variable. A reference through a C pointer has 0 because the pointer might point to a scalar variable. This information allows the compiler to determine something about possible cases of aliasing. In an insn in the delay slot of a branch, 1 means that this insn is from the target of the branch. During instruction scheduling, in an insn, 1 means that this insn must be scheduled as part of a group together with the previous insn. In reg expressions, it is 1 if the register has its entire life contained within the test expression of some loop. In subreg expressions, 1 means that the subreg is accessing an object that has had its mode promoted from a wider mode. In label_ref expressions, 1 means that the referenced label is outside the innermost loop containing the insn in which the label_ref was found. In code_label expressions, it is 1 if the label may never be deleted. This is used for labels which are the target of non-local gotos. In an RTL dump, this flag is represented as `/s'.
unchanging
In reg and mem expressions, 1 means that the value of the expression never changes. In subreg expressions, it is 1 if the subreg references an unsigned object whose mode has been promoted to a wider mode. In an insn, 1 means that this is an annulling branch. In a symbol_ref expression, 1 means that this symbol addresses something in the per-function constants pool. In a call_insn, 1 means that this instruction is a call to a const function. In an RTL dump, this flag is represented as `/u'.
integrated
In some kinds of expressions, including insns, this flag means the rtl was produced by procedure integration. In a reg expression, this flag indicates the register containing the value to be returned by the current function. On machines that pass parameters in registers, the same register number may be used for parameters as well, but this flag is not set on such uses.

Machine Modes

A machine mode describes a size of data object and the representation used for it. In the C code, machine modes are represented by an enumeration type, enum machine_mode, defined in `machmode.def'. Each RTL expression has room for a machine mode and so do certain kinds of tree expressions (declarations and types, to be precise).

In debugging dumps and machine descriptions, the machine mode of an RTL expression is written after the expression code with a colon to separate them. The letters `mode' which appear at the end of each machine mode name are omitted. For example, (reg:SI 38) is a reg expression with machine mode SImode. If the mode is VOIDmode, it is not written at all.

Here is a table of machine modes. The term "byte" below refers to an object of BITS_PER_UNIT bits (see section Storage Layout).

QImode
"Quarter-Integer" mode represents a single byte treated as an integer.
HImode
"Half-Integer" mode represents a two-byte integer.
PSImode
"Partial Single Integer" mode represents an integer which occupies four bytes but which doesn't really use all four. On some machines, this is the right mode to use for pointers.
SImode
"Single Integer" mode represents a four-byte integer.
PDImode
"Partial Double Integer" mode represents an integer which occupies eight bytes but which doesn't really use all eight. On some machines, this is the right mode to use for certain pointers.
DImode
"Double Integer" mode represents an eight-byte integer.
TImode
"Tetra Integer" (?) mode represents a sixteen-byte integer.
SFmode
"Single Floating" mode represents a single-precision (four byte) floating point number.
DFmode
"Double Floating" mode represents a double-precision (eight byte) floating point number.
XFmode
"Extended Floating" mode represents a triple-precision (twelve byte) floating point number. This mode is used for IEEE extended floating point. On some systems not all bits within these bytes will actually be used.
TFmode
"Tetra Floating" mode represents a quadruple-precision (sixteen byte) floating point number.
CCmode
"Condition Code" mode represents the value of a condition code, which is a machine-specific set of bits used to represent the result of a comparison operation. Other machine-specific modes may also be used for the condition code. These modes are not used on machines that use cc0 (see see section Condition Code Status).
BLKmode
"Block" mode represents values that are aggregates to which none of the other modes apply. In RTL, only memory references can have this mode, and only if they appear in string-move or vector instructions. On machines which have no such instructions, BLKmode will not appear in RTL.
VOIDmode
Void mode means the absence of a mode or an unspecified mode. For example, RTL expressions of code const_int have mode VOIDmode because they can be taken to have whatever mode the context requires. In debugging dumps of RTL, VOIDmode is expressed by the absence of any mode.
SCmode, DCmode, XCmode, TCmode
These modes stand for a complex number represented as a pair of floating point values. The floating point values are in SFmode, DFmode, XFmode, and TFmode, respectively.
CQImode, CHImode, CSImode, CDImode, CTImode, COImode
These modes stand for a complex number represented as a pair of integer values. The integer values are in QImode, HImode, SImode, DImode, TImode, and OImode, respectively.

The machine description defines Pmode as a C macro which expands into the machine mode used for addresses. Normally this is the mode whose size is BITS_PER_WORD, SImode on 32-bit machines.

The only modes which a machine description must support are QImode, and the modes corresponding to BITS_PER_WORD, FLOAT_TYPE_SIZE and DOUBLE_TYPE_SIZE. The compiler will attempt to use DImode for 8-byte structures and unions, but this can be prevented by overriding the definition of MAX_FIXED_MODE_SIZE. Alternatively, you can have the compiler use TImode for 16-byte structures and unions. Likewise, you can arrange for the C type short int to avoid using HImode.

Very few explicit references to machine modes remain in the compiler and these few references will soon be removed. Instead, the machine modes are divided into mode classes. These are represented by the enumeration type enum mode_class defined in `machmode.h'. The possible mode classes are:

MODE_INT
Integer modes. By default these are QImode, HImode, SImode, DImode, and TImode.
MODE_PARTIAL_INT
The "partial integer" modes, PSImode and PDImode.
MODE_FLOAT
floating point modes. By default these are SFmode, DFmode, XFmode and TFmode.
MODE_COMPLEX_INT
Complex integer modes. (These are not currently implemented).
MODE_COMPLEX_FLOAT
Complex floating point modes. By default these are SCmode, DCmode, XCmode, and TCmode.
MODE_FUNCTION
Algol or Pascal function variables including a static chain. (These are not currently implemented).
MODE_CC
Modes representing condition code values. These are CCmode plus any modes listed in the EXTRA_CC_MODES macro. See section Defining Jump Instruction Patterns, also see section Condition Code Status.
MODE_RANDOM
This is a catchall mode class for modes which don't fit into the above classes. Currently VOIDmode and BLKmode are in MODE_RANDOM.

Here are some C macros that relate to machine modes:

GET_MODE (x)
Returns the machine mode of the RTX x.
PUT_MODE (x, newmode)
Alters the machine mode of the RTX x to be newmode.
NUM_MACHINE_MODES
Stands for the number of machine modes available on the target machine. This is one greater than the largest numeric value of any machine mode.
GET_MODE_NAME (m)
Returns the name of mode m as a string.
GET_MODE_CLASS (m)
Returns the mode class of mode m.
GET_MODE_WIDER_MODE (m)
Returns the next wider natural mode. For example, the expression GET_MODE_WIDER_MODE (QImode) returns HImode.
GET_MODE_SIZE (m)
Returns the size in bytes of a datum of mode m.
GET_MODE_BITSIZE (m)
Returns the size in bits of a datum of mode m.
GET_MODE_MASK (m)
Returns a bitmask containing 1 for all bits in a word that fit within mode m. This macro can only be used for modes whose bitsize is less than or equal to HOST_BITS_PER_INT.
GET_MODE_ALIGNMENT (m))
Return the required alignment, in bits, for an object of mode m.
GET_MODE_UNIT_SIZE (m)
Returns the size in bytes of the subunits of a datum of mode m. This is the same as GET_MODE_SIZE except in the case of complex modes. For them, the unit size is the size of the real or imaginary part.
GET_MODE_NUNITS (m)
Returns the number of units contained in a mode, i.e., GET_MODE_SIZE divided by GET_MODE_UNIT_SIZE.
GET_CLASS_NARROWEST_MODE (c)
Returns the narrowest mode in mode class c.

The global variables byte_mode and word_mode contain modes whose classes are MODE_INT and whose bitsizes are either BITS_PER_UNIT or BITS_PER_WORD, respectively. On 32-bit machines, these are QImode and SImode, respectively.

Constant Expression Types

The simplest RTL expressions are those that represent constant values.

(const_int i)
This type of expression represents the integer value i. i is customarily accessed with the macro INTVAL as in INTVAL (exp), which is equivalent to XWINT (exp, 0). There is only one expression object for the integer value zero; it is the value of the variable const0_rtx. Likewise, the only expression for integer value one is found in const1_rtx, the only expression for integer value two is found in const2_rtx, and the only expression for integer value negative one is found in constm1_rtx. Any attempt to create an expression of code const_int and value zero, one, two or negative one will return const0_rtx, const1_rtx, const2_rtx or constm1_rtx as appropriate. Similarly, there is only one object for the integer whose value is STORE_FLAG_VALUE. It is found in const_true_rtx. If STORE_FLAG_VALUE is one, const_true_rtx and const1_rtx will point to the same object. If STORE_FLAG_VALUE is -1, const_true_rtx and constm1_rtx will point to the same object.
(const_double:m addr i0 i1 ...)
Represents either a floating-point constant of mode m or an integer constant too large to fit into HOST_BITS_PER_WIDE_INT bits but small enough to fit within twice that number of bits (GNU CC does not provide a mechanism to represent even larger constants). In the latter case, m will be VOIDmode. addr is used to contain the mem expression that corresponds to the location in memory that at which the constant can be found. If it has not been allocated a memory location, but is on the chain of all const_double expressions in this compilation (maintained using an undisplayed field), addr contains const0_rtx. If it is not on the chain, addr contains cc0_rtx. addr is customarily accessed with the macro CONST_DOUBLE_MEM and the chain field via CONST_DOUBLE_CHAIN. If m is VOIDmode, the bits of the value are stored in i0 and i1. i0 is customarily accessed with the macro CONST_DOUBLE_LOW and i1 with CONST_DOUBLE_HIGH. If the constant is floating point (regardless of its precision), then the number of integers used to store the value depends on the size of REAL_VALUE_TYPE (see section Cross Compilation and Floating Point). The integers represent a floating point number, but not precisely in the target machine's or host machine's floating point format. To convert them to the precise bit pattern used by the target machine, use the macro REAL_VALUE_TO_TARGET_DOUBLE and friends (see section Output of Data). The macro CONST0_RTX (mode) refers to an expression with value 0 in mode mode. If mode mode is of mode class MODE_INT, it returns const0_rtx. Otherwise, it returns a CONST_DOUBLE expression in mode mode. Similarly, the macro CONST1_RTX (mode) refers to an expression with value 1 in mode mode and similarly for CONST2_RTX.
(const_string str)
Represents a constant string with value str. Currently this is used only for insn attributes (see section Instruction Attributes) since constant strings in C are placed in memory.
(symbol_ref:mode symbol)
Represents the value of an assembler label for data. symbol is a string that describes the name of the assembler label. If it starts with a `*', the label is the rest of symbol not including the `*'. Otherwise, the label is symbol, usually prefixed with `_'. The symbol_ref contains a mode, which is usually Pmode. Usually that is the only mode for which a symbol is directly valid.
(label_ref label)
Represents the value of an assembler label for code. It contains one operand, an expression, which must be a code_label that appears in the instruction sequence to identify the place where the label should go. The reason for using a distinct expression type for code label references is so that jump optimization can distinguish them.
(const:m exp)
Represents a constant that is the result of an assembly-time arithmetic computation. The operand, exp, is an expression that contains only constants (const_int, symbol_ref and label_ref expressions) combined with plus and minus. However, not all combinations are valid, since the assembler cannot do arbitrary arithmetic on relocatable symbols. m should be Pmode.
(high:m exp)
Represents the high-order bits of exp, usually a symbol_ref. The number of bits is machine-dependent and is normally the number of bits specified in an instruction that initializes the high order bits of a register. It is used with lo_sum to represent the typical two-instruction sequence used in RISC machines to reference a global memory location. m should be Pmode.

Registers and Memory

Here are the RTL expression types for describing access to machine registers and to main memory.

(reg:m n)
For small values of the integer n (those that are less than FIRST_PSEUDO_REGISTER), this stands for a reference to machine register number n: a hard register. For larger values of n, it stands for a temporary value or pseudo register. The compiler's strategy is to generate code assuming an unlimited number of such pseudo registers, and later convert them into hard registers or into memory references. m is the machine mode of the reference. It is necessary because machines can generally refer to each register in more than one mode. For example, a register may contain a full word but there may be instructions to refer to it as a half word or as a single byte, as well as instructions to refer to it as a floating point number of various precisions. Even for a register that the machine can access in only one mode, the mode must always be specified. The symbol FIRST_PSEUDO_REGISTER is defined by the machine description, since the number of hard registers on the machine is an invariant characteristic of the machine. Note, however, that not all of the machine registers must be general registers. All the machine registers that can be used for storage of data are given hard register numbers, even those that can be used only in certain instructions or can hold only certain types of data. A hard register may be accessed in various modes throughout one function, but each pseudo register is given a natural mode and is accessed only in that mode. When it is necessary to describe an access to a pseudo register using a nonnatural mode, a subreg expression is used. A reg expression with a machine mode that specifies more than one word of data may actually stand for several consecutive registers. If in addition the register number specifies a hardware register, then it actually represents several consecutive hardware registers starting with the specified one. Each pseudo register number used in a function's RTL code is represented by a unique reg expression. Some pseudo register numbers, those within the range of FIRST_VIRTUAL_REGISTER to LAST_VIRTUAL_REGISTER only appear during the RTL generation phase and are eliminated before the optimization phases. These represent locations in the stack frame that cannot be determined until RTL generation for the function has been completed. The following virtual register numbers are defined:
VIRTUAL_INCOMING_ARGS_REGNUM
This points to the first word of the incoming arguments passed on the stack. Normally these arguments are placed there by the caller, but the callee may have pushed some arguments that were previously passed in registers. When RTL generation is complete, this virtual register is replaced by the sum of the register given by ARG_POINTER_REGNUM and the value of FIRST_PARM_OFFSET.
VIRTUAL_STACK_VARS_REGNUM
If FRAME_GROWS_DOWNWARD is defined, this points to immediately above the first variable on the stack. Otherwise, it points to the first variable on the stack. VIRTUAL_STACK_VARS_REGNUM is replaced with the sum of the register given by FRAME_POINTER_REGNUM and the value STARTING_FRAME_OFFSET.
VIRTUAL_STACK_DYNAMIC_REGNUM
This points to the location of dynamically allocated memory on the stack immediately after the stack pointer has been adjusted by the amount of memory desired. This virtual register is replaced by the sum of the register given by STACK_POINTER_REGNUM and the value STACK_DYNAMIC_OFFSET.
VIRTUAL_OUTGOING_ARGS_REGNUM
This points to the location in the stack at which outgoing arguments should be written when the stack is pre-pushed (arguments pushed using push insns should always use STACK_POINTER_REGNUM). This virtual register is replaced by the sum of the register given by STACK_POINTER_REGNUM and the value STACK_POINTER_OFFSET.
(subreg:m reg wordnum)
subreg expressions are used to refer to a register in a machine mode other than its natural one, or to refer to one register of a multi-word reg that actually refers to several registers. Each pseudo-register has a natural mode. If it is necessary to operate on it in a different mode--for example, to perform a fullword move instruction on a pseudo-register that contains a single byte--the pseudo-register must be enclosed in a subreg. In such a case, wordnum is zero. Usually m is at least as narrow as the mode of reg, in which case it is restricting consideration to only the bits of reg that are in m. Sometimes m is wider than the mode of reg. These subreg expressions are often called paradoxical. They are used in cases where we want to refer to an object in a wider mode but do not care what value the additional bits have. The reload pass ensures that paradoxical references are only made to hard registers. The other use of subreg is to extract the individual registers of a multi-register value. Machine modes such as DImode and TImode can indicate values longer than a word, values which usually require two or more consecutive registers. To access one of the registers, use a subreg with mode SImode and a wordnum that says which register. Storing in a non-paradoxical subreg has undefined results for bits belonging to the same word as the subreg. This laxity makes it easier to generate efficient code for such instructions. To represent an instruction that preserves all the bits outside of those in the subreg, use strict_low_part around the subreg. The compilation parameter WORDS_BIG_ENDIAN, if set to 1, says that word number zero is the most significant part; otherwise, it is the least significant part. Between the combiner pass and the reload pass, it is possible to have a paradoxical subreg which contains a mem instead of a reg as its first operand. After the reload pass, it is also possible to have a non-paradoxical subreg which contains a mem; this usually occurs when the mem is a stack slot which replaced a pseudo register. Note that it is not valid to access a DFmode value in SFmode using a subreg. On some machines the most significant part of a DFmode value does not have the same format as a single-precision floating value. It is also not valid to access a single word of a multi-word value in a hard register when less registers can hold the value than would be expected from its size. For example, some 32-bit machines have floating-point registers that can hold an entire DFmode value. If register 10 were such a register (subreg:SI (reg:DF 10) 1) would be invalid because there is no way to convert that reference to a single machine register. The reload pass prevents subreg expressions such as these from being formed. The first operand of a subreg expression is customarily accessed with the SUBREG_REG macro and the second operand is customarily accessed with the SUBREG_WORD macro.
(scratch:m)
This represents a scratch register that will be required for the execution of a single instruction and not used subsequently. It is converted into a reg by either the local register allocator or the reload pass. scratch is usually present inside a clobber operation (see section Side Effect Expressions).
(cc0)
This refers to the machine's condition code register. It has no operands and may not have a machine mode. There are two ways to use it: There is only one expression object of code cc0; it is the value of the variable cc0_rtx. Any attempt to create an expression of code cc0 will return cc0_rtx. Instructions can set the condition code implicitly. On many machines, nearly all instructions set the condition code based on the value that they compute or store. It is not necessary to record these actions explicitly in the RTL because the machine description includes a prescription for recognizing the instructions that do so (by means of the macro NOTICE_UPDATE_CC). See section Condition Code Status. Only instructions whose sole purpose is to set the condition code, and instructions that use the condition code, need mention (cc0). On some machines, the condition code register is given a register number and a reg is used instead of (cc0). This is usually the preferable approach if only a small subset of instructions modify the condition code. Other machines store condition codes in general registers; in such cases a pseudo register should be used. Some machines, such as the Sparc and RS/6000, have two sets of arithmetic instructions, one that sets and one that does not set the condition code. This is best handled by normally generating the instruction that does not set the condition code, and making a pattern that both performs the arithmetic and sets the condition code register (which would not be (cc0) in this case). For examples, search for `addcc' and `andcc' in `sparc.md'.
(pc)
This represents the machine's program counter. It has no operands and may not have a machine mode. (pc) may be validly used only in certain specific contexts in jump instructions. There is only one expression object of code pc; it is the value of the variable pc_rtx. Any attempt to create an expression of code pc will return pc_rtx. All instructions that do not jump alter the program counter implicitly by incrementing it, but there is no need to mention this in the RTL.
(mem:m addr)
This RTX represents a reference to main memory at an address represented by the expression addr. m specifies how large a unit of memory is accessed.

RTL Expressions for Arithmetic

Unless otherwise specified, all the operands of arithmetic expressions must be valid for mode m. An operand is valid for mode m if it has mode m, or if it is a const_int or const_double and m is a mode of class MODE_INT.

For commutative binary operations, constants should be placed in the second operand.

(plus:m x y)
Represents the sum of the values represented by x and y carried out in machine mode m.
(lo_sum:m x y)
Like plus, except that it represents that sum of x and the low-order bits of y. The number of low order bits is machine-dependent but is normally the number of bits in a Pmode item minus the number of bits set by the high code (see section Constant Expression Types). m should be Pmode.
(minus:m x y)
Like plus but represents subtraction.
(compare:m x y)
Represents the result of subtracting y from x for purposes of comparison. The result is computed without overflow, as if with infinite precision. Of course, machines can't really subtract with infinite precision. However, they can pretend to do so when only the sign of the result will be used, which is the case when the result is stored in the condition code. And that is the only way this kind of expression may validly be used: as a value to be stored in the condition codes. The mode m is not related to the modes of x and y, but instead is the mode of the condition code value. If (cc0) is used, it is VOIDmode. Otherwise it is some mode in class MODE_CC, often CCmode. See section Condition Code Status. Normally, x and y must have the same mode. Otherwise, compare is valid only if the mode of x is in class MODE_INT and y is a const_int or const_double with mode VOIDmode. The mode of x determines what mode the comparison is to be done in; thus it must not be VOIDmode. If one of the operands is a constant, it should be placed in the second operand and the comparison code adjusted as appropriate. A compare specifying two VOIDmode constants is not valid since there is no way to know in what mode the comparison is to be performed; the comparison must either be folded during the compilation or the first operand must be loaded into a register while its mode is still known.
(neg:m x)
Represents the negation (subtraction from zero) of the value represented by x, carried out in mode m.
(mult:m x y)
Represents the signed product of the values represented by x and y carried out in machine mode m. Some machines support a multiplication that generates a product wider than the operands. Write the pattern for this as
(mult:m (sign_extend:m x) (sign_extend:m y))
where m is wider than the modes of x and y, which need not be the same. Write patterns for unsigned widening multiplication similarly using zero_extend.
(div:m x y)
Represents the quotient in signed division of x by y, carried out in machine mode m. If m is a floating point mode, it represents the exact quotient; otherwise, the integerized quotient. Some machines have division instructions in which the operands and quotient widths are not all the same; you should represent such instructions using truncate and sign_extend as in,
(truncate:m1 (div:m2 x (sign_extend:m2 y)))
(udiv:m x y)
Like div but represents unsigned division.
(mod:m x y)
(umod:m x y)
Like div and udiv but represent the remainder instead of the quotient.
(smin:m x y)
(smax:m x y)
Represents the smaller (for smin) or larger (for smax) of x and y, interpreted as signed integers in mode m.
(umin:m x y)
(umax:m x y)
Like smin and smax, but the values are interpreted as unsigned integers.
(not:m x)
Represents the bitwise complement of the value represented by x, carried out in mode m, which must be a fixed-point machine mode.
(and:m x y)
Represents the bitwise logical-and of the values represented by x and y, carried out in machine mode m, which must be a fixed-point machine mode.
(ior:m x y)
Represents the bitwise inclusive-or of the values represented by x and y, carried out in machine mode m, which must be a fixed-point mode.
(xor:m x y)
Represents the bitwise exclusive-or of the values represented by x and y, carried out in machine mode m, which must be a fixed-point mode.
(ashift:m x c)
Represents the result of arithmetically shifting x left by c places. x have mode m, a fixed-point machine mode. c be a fixed-point mode or be a constant with mode VOIDmode; which mode is determined by the mode called for in the machine description entry for the left-shift instruction. For example, on the Vax, the mode of c is QImode regardless of m.
(lshiftrt:m x c)
(ashiftrt:m x c)
Like ashift but for right shift. Unlike the case for left shift, these two operations are distinct.
(rotate:m x c)
(rotatert:m x c)
Similar but represent left and right rotate. If c is a constant, use rotate.
(abs:m x)
Represents the absolute value of x, computed in mode m.
(sqrt:m x)
Represents the square root of x, computed in mode m. Most often m will be a floating point mode.
(ffs:m x)
Represents one plus the index of the least significant 1-bit in x, represented as an integer of mode m. (The value is zero if x is zero.) The mode of x need not be m; depending on the target machine, various mode combinations may be valid.

Comparison Operations

Comparison operators test a relation on two operands and are considered to represent a machine-dependent nonzero value described by, but not necessarily equal to, STORE_FLAG_VALUE (see section Miscellaneous Parameters) if the relation holds, or zero if it does not. The mode of the comparison operation is independent of the mode of the data being compared. If the comparison operation is being tested (e.g., the first operand of an if_then_else), the mode must be VOIDmode. If the comparison operation is producing data to be stored in some variable, the mode must be in class MODE_INT. All comparison operations producing data must use the same mode, which is machine-specific.

There are two ways that comparison operations may be used. The comparison operators may be used to compare the condition codes (cc0) against zero, as in (eq (cc0) (const_int 0)). Such a construct actually refers to the result of the preceding instruction in which the condition codes were set. The instructing setting the condition code must be adjacent to the instruction using the condition code; only note insns may separate them.

Alternatively, a comparison operation may directly compare two data objects. The mode of the comparison is determined by the operands; they must both be valid for a common machine mode. A comparison with both operands constant would be invalid as the machine mode could not be deduced from it, but such a comparison should never exist in RTL due to constant folding.

In the example above, if (cc0) were last set to (compare x y), the comparison operation is identical to (eq x y). Usually only one style of comparisons is supported on a particular machine, but the combine pass will try to merge the operations to produce the eq shown in case it exists in the context of the particular insn involved.

Inequality comparisons come in two flavors, signed and unsigned. Thus, there are distinct expression codes gt and gtu for signed and unsigned greater-than. These can produce different results for the same pair of integer values: for example, 1 is signed greater-than -1 but not unsigned greater-than, because -1 when regarded as unsigned is actually 0xffffffff which is greater than 1.

The signed comparisons are also used for floating point values. Floating point comparisons are distinguished by the machine modes of the operands.

(eq:m x y)
1 if the values represented by x and y are equal, otherwise 0.
(ne:m x y)
1 if the values represented by x and y are not equal, otherwise 0.
(gt:m x y)
1 if the x is greater than y. If they are fixed-point, the comparison is done in a signed sense.
(gtu:m x y)
Like gt but does unsigned comparison, on fixed-point numbers only.
(lt:m x y)
(ltu:m x y)
Like gt and gtu but test for "less than".
(ge:m x y)
(geu:m x y)
Like gt and gtu but test for "greater than or equal".
(le:m x y)
(leu:m x y)
Like gt and gtu but test for "less than or equal".
(if_then_else cond then else)
This is not a comparison operation but is listed here because it is always used in conjunction with a comparison operation. To be precise, cond is a comparison expression. This expression represents a choice, according to cond, between the value represented by then and the one represented by else. On most machines, if_then_else expressions are valid only to express conditional jumps.
(cond [test1 value1 test2 value2 ...] default)
Similar to if_then_else, but more general. Each of test1, test2, ... is performed in turn. The result of this expression is the value corresponding to the first non-zero test, or default if none of the tests are non-zero expressions. This is currently not valid for instruction patterns and is supported only for insn attributes. See section Instruction Attributes.

Bit Fields

Special expression codes exist to represent bitfield instructions. These types of expressions are lvalues in RTL; they may appear on the left side of an assignment, indicating insertion of a value into the specified bit field.

(sign_extract:m loc size pos)
This represents a reference to a sign-extended bit field contained or starting in loc (a memory or register reference). The bit field is size bits wide and starts at bit pos. The compilation option BITS_BIG_ENDIAN says which end of the memory unit pos counts from. If loc is in memory, its mode must be a single-byte integer mode. If loc is in a register, the mode to use is specified by the operand of the insv or extv pattern (see section Standard Pattern Names For Generation) and is usually a full-word integer mode. The mode of pos is machine-specific and is also specified in the insv or extv pattern. The mode m is the same as the mode that would be used for loc if it were a register.
(zero_extract:m loc size pos)
Like sign_extract but refers to an unsigned or zero-extended bit field. The same sequence of bits are extracted, but they are filled to an entire word with zeros instead of by sign-extension.

Conversions

All conversions between machine modes must be represented by explicit conversion operations. For example, an expression which is the sum of a byte and a full word cannot be written as (plus:SI (reg:QI 34) (reg:SI 80)) because the plus operation requires two operands of the same machine mode. Therefore, the byte-sized operand is enclosed in a conversion operation, as in

(plus:SI (sign_extend:SI (reg:QI 34)) (reg:SI 80))

The conversion operation is not a mere placeholder, because there may be more than one way of converting from a given starting mode to the desired final mode. The conversion operation code says how to do it.

For all conversion operations, x must not be VOIDmode because the mode in which to do the conversion would not be known. The conversion must either be done at compile-time or x must be placed into a register.

(sign_extend:m x)
Represents the result of sign-extending the value x to machine mode m. m must be a fixed-point mode and x a fixed-point value of a mode narrower than m.
(zero_extend:m x)
Represents the result of zero-extending the value x to machine mode m. m must be a fixed-point mode and x a fixed-point value of a mode narrower than m.
(float_extend:m x)
Represents the result of extending the value x to machine mode m. m must be a floating point mode and x a floating point value of a mode narrower than m.
(truncate:m x)
Represents the result of truncating the value x to machine mode m. m must be a fixed-point mode and x a fixed-point value of a mode wider than m.
(float_truncate:m x)
Represents the result of truncating the value x to machine mode m. m must be a floating point mode and x a floating point value of a mode wider than m.
(float:m x)
Represents the result of converting fixed point value x, regarded as signed, to floating point mode m.
(unsigned_float:m x)
Represents the result of converting fixed point value x, regarded as unsigned, to floating point mode m.
(fix:m x)
When m is a fixed point mode, represents the result of converting floating point value x to mode m, regarded as signed. How rounding is done is not specified, so this operation may be used validly in compiling C code only for integer-valued operands.
(unsigned_fix:m x)
Represents the result of converting floating point value x to fixed point mode m, regarded as unsigned. How rounding is done is not specified.
(fix:m x)
When m is a floating point mode, represents the result of converting floating point value x (valid for mode m) to an integer, still represented in floating point mode m, by rounding towards zero.

Declarations

Declaration expression codes do not represent arithmetic operations but rather state assertions about their operands.

(strict_low_part (subreg:m (reg:n r) 0))
This expression code is used in only one context: as the destination operand of a set expression. In addition, the operand of this expression must be a non-paradoxical subreg expression. The presence of strict_low_part says that the part of the register which is meaningful in mode n, but is not part of mode m, is not to be altered. Normally, an assignment to such a subreg is allowed to have undefined effects on the rest of the register when m is less than a word.

Side Effect Expressions

The expression codes described so far represent values, not actions. But machine instructions never produce values; they are meaningful only for their side effects on the state of the machine. Special expression codes are used to represent side effects.

The body of an instruction is always one of these side effect codes; the codes described above, which represent values, appear only as the operands of these.

(set lval x)
Represents the action of storing the value of x into the place represented by lval. lval must be an expression representing a place that can be stored in: reg (or subreg or strict_low_part), mem, pc or cc0. If lval is a reg, subreg or mem, it has a machine mode; then x must be valid for that mode. If lval is a reg whose machine mode is less than the full width of the register, then it means that the part of the register specified by the machine mode is given the specified value and the rest of the register receives an undefined value. Likewise, if lval is a subreg whose machine mode is narrower than the mode of the register, the rest of the register can be changed in an undefined way. If lval is a strict_low_part of a subreg, then the part of the register specified by the machine mode of the subreg is given the value x and the rest of the register is not changed. If lval is (cc0), it has no machine mode, and x may be either a compare expression or a value that may have any mode. The latter case represents a "test" instruction. The expression (set (cc0) (reg:m n)) is equivalent to (set (cc0) (compare (reg:m n) (const_int 0))). Use the former expression to save space during the compilation. If lval is (pc), we have a jump instruction, and the possibilities for x are very limited. It may be a label_ref expression (unconditional jump). It may be an if_then_else (conditional jump), in which case either the second or the third operand must be (pc) (for the case which does not jump) and the other of the two must be a label_ref (for the case which does jump). x may also be a mem or (plus:SI (pc) y), where y may be a reg or a mem; these unusual patterns are used to represent jumps through branch tables. If lval is neither (cc0) nor (pc), the mode of lval must not be VOIDmode and the mode of x must be valid for the mode of lval. lval is customarily accessed with the SET_DEST macro and x with the SET_SRC macro.
(return)
As the sole expression in a pattern, represents a return from the current function, on machines where this can be done with one instruction, such as Vaxes. On machines where a multi-instruction "epilogue" must be executed in order to return from the function, returning is done by jumping to a label which precedes the epilogue, and the return expression code is never used. Inside an if_then_else expression, represents the value to be placed in pc to return to the caller. Note that an insn pattern of (return) is logically equivalent to (set (pc) (return)), but the latter form is never used.
(call function nargs)
Represents a function call. function is a mem expression whose address is the address of the function to be called. nargs is an expression which can be used for two purposes: on some machines it represents the number of bytes of stack argument; on others, it represents the number of argument registers. Each machine has a standard machine mode which function must have. The machine description defines macro FUNCTION_MODE to expand into the requisite mode name. The purpose of this mode is to specify what kind of addressing is allowed, on machines where the allowed kinds of addressing depend on the machine mode being addressed.
(clobber x)
Represents the storing or possible storing of an unpredictable, undescribed value into x, which must be a reg, scratch or mem expression. One place this is used is in string instructions that store standard values into particular hard registers. It may not be worth the trouble to describe the values that are stored, but it is essential to inform the compiler that the registers will be altered, lest it attempt to keep data in them across the string instruction. If x is (mem:BLK (const_int 0)), it means that all memory locations must be presumed clobbered. Note that the machine description classifies certain hard registers as "call-clobbered". All function call instructions are assumed by default to clobber these registers, so there is no need to use clobber expressions to indicate this fact. Also, each function call is assumed to have the potential to alter any memory location, unless the function is declared const. If the last group of expressions in a parallel are each a clobber expression whose arguments are reg or match_scratch (see section RTL Template) expressions, the combiner phase can add the appropriate clobber expressions to an insn it has constructed when doing so will cause a pattern to be matched. This feature can be used, for example, on a machine that whose multiply and add instructions don't use an MQ register but which has an add-accumulate instruction that does clobber the MQ register. Similarly, a combined instruction might require a temporary register while the constituent instructions might not. When a clobber expression for a register appears inside a parallel with other side effects, the register allocator guarantees that the register is unoccupied both before and after that insn. However, the reload phase may allocate a register used for one of the inputs unless the `&' constraint is specified for the selected alternative (see section Constraint Modifier Characters). You can clobber either a specific hard register, a pseudo register, or a scratch expression; in the latter two cases, GNU CC will allocate a hard register that is available there for use as a temporary. For instructions that require a temporary register, you should use scratch instead of a pseudo-register because this will allow the combiner phase to add the clobber when required. You do this by coding (clobber (match_scratch ...)). If you do clobber a pseudo register, use one which appears nowhere else--generate a new one each time. Otherwise, you may confuse CSE. There is one other known use for clobbering a pseudo register in a parallel: when one of the input operands of the insn is also clobbered by the insn. In this case, using the same pseudo register in the clobber and elsewhere in the insn produces the expected results.
(use x)
Represents the use of the value of x. It indicates that the value in x at this point in the program is needed, even though it may not be apparent why this is so. Therefore, the compiler will not attempt to delete previous instructions whose only effect is to store a value in x. x must be a reg expression. During the delayed branch scheduling phase, x may be an insn. This indicates that x previously was located at this place in the code and its data dependencies need to be taken into account. These use insns will be deleted before the delayed branch scheduling phase exits.
(parallel [x0 x1 ...])
Represents several side effects performed in parallel. The square brackets stand for a vector; the operand of parallel is a vector of expressions. x0, x1 and so on are individual side effect expressions--expressions of code set, call, return, clobber or use. "In parallel" means that first all the values used in the individual side-effects are computed, and second all the actual side-effects are performed. For example,
(parallel [(set (reg:SI 1) (mem:SI (reg:SI 1)))
           (set (mem:SI (reg:SI 1)) (reg:SI 1))])
says unambiguously that the values of hard register 1 and the memory location addressed by it are interchanged. In both places where (reg:SI 1) appears as a memory address it refers to the value in register 1 before the execution of the insn. It follows that it is incorrect to use parallel and expect the result of one set to be available for the next one. For example, people sometimes attempt to represent a jump-if-zero instruction this way:
(parallel [(set (cc0) (reg:SI 34))
           (set (pc) (if_then_else
                        (eq (cc0) (const_int 0))
                        (label_ref ...)
                        (pc)))])
But this is incorrect, because it says that the jump condition depends on the condition code value before this instruction, not on the new value that is set by this instruction. Peephole optimization, which takes place together with final assembly code output, can produce insns whose patterns consist of a parallel whose elements are the operands needed to output the resulting assembler code--often reg, mem or constant expressions. This would not be well-formed RTL at any other stage in compilation, but it is ok then because no further optimization remains to be done. However, the definition of the macro NOTICE_UPDATE_CC, if any, must deal with such insns if you define any peephole optimizations.
(sequence [insns ...])
Represents a sequence of insns. Each of the insns that appears in the vector is suitable for appearing in the chain of insns, so it must be an insn, jump_insn, call_insn, code_label, barrier or note. A sequence RTX is never placed in an actual insn during RTL generation. It represents the sequence of insns that result from a define_expand before those insns are passed to emit_insn to insert them in the chain of insns. When actually inserted, the individual sub-insns are separated out and the sequence is forgotten. After delay-slot scheduling is completed, an insn and all the insns that reside in its delay slots are grouped together into a sequence. The insn requiring the delay slot is the first insn in the vector; subsequent insns are to be placed in the delay slot. INSN_ANNULLED_BRANCH_P is set on an insn in a delay slot to indicate that a branch insn should be used that will conditionally annul the effect of the insns in the delay slots. In such a case, INSN_FROM_TARGET_P indicates that the insn is from the target of the branch and should be executed only if the branch is taken; otherwise the insn should be executed only if the branch is not taken. See section Delay Slot Scheduling.

These expression codes appear in place of a side effect, as the body of an insn, though strictly speaking they do not always describe side effects as such:

(asm_input s)
Represents literal assembler code as described by the string s.
(unspec [operands ...] index)
(unspec_volatile [operands ...] index)
Represents a machine-specific operation on operands. index selects between multiple machine-specific operations. unspec_volatile is used for volatile operations and operations that may trap; unspec is used for other operations. These codes may appear inside a pattern of an insn, inside a parallel, or inside an expression.
(addr_vec:m [lr0 lr1 ...])
Represents a table of jump addresses. The vector elements lr0, etc., are label_ref expressions. The mode m specifies how much space is given to each address; normally m would be Pmode.
(addr_diff_vec:m base [lr0 lr1 ...])
Represents a table of jump addresses expressed as offsets from base. The vector elements lr0, etc., are label_ref expressions and so is base. The mode m specifies how much space is given to each address-difference.

Embedded Side-Effects on Addresses

Four special side-effect expression codes appear as memory addresses.

(pre_dec:m x)
Represents the side effect of decrementing x by a standard amount and represents also the value that x has after being decremented. x must be a reg or mem, but most machines allow only a reg. m must be the machine mode for pointers on the machine in use. The amount x is decremented by is the length in bytes of the machine mode of the containing memory reference of which this expression serves as the address. Here is an example of its use:
(mem:DF (pre_dec:SI (reg:SI 39)))
This says to decrement pseudo register 39 by the length of a DFmode value and use the result to address a DFmode value.
(pre_inc:m x)
Similar, but specifies incrementing x instead of decrementing it.
(post_dec:m x)
Represents the same side effect as pre_dec but a different value. The value represented here is the value x has before being decremented.
(post_inc:m x)
Similar, but specifies incrementing x instead of decrementing it.

These embedded side effect expressions must be used with care. Instruction patterns may not use them. Until the `flow' pass of the compiler, they may occur only to represent pushes onto the stack. The `flow' pass finds cases where registers are incremented or decremented in one instruction and used as an address shortly before or after; these cases are then transformed to use pre- or post-increment or -decrement.

If a register used as the operand of these expressions is used in another address in an insn, the original value of the register is used. Uses of the register outside of an address are not permitted within the same insn as a use in an embedded side effect expression because such insns behave differently on different machines and hence must be treated as ambiguous and disallowed.

An instruction that can be represented with an embedded side effect could also be represented using parallel containing an additional set to describe how the address register is altered. This is not done because machines that allow these operations at all typically allow them wherever a memory address is called for. Describing them as additional parallel stores would require doubling the number of entries in the machine description.

Assembler Instructions as Expressions

The RTX code asm_operands represents a value produced by a user-specified assembler instruction. It is used to represent an asm statement with arguments. An asm statement with a single output operand, like this:

asm ("foo %1,%2,%0" : "=a" (outputvar) : "g" (x + y), "di" (*z));

is represented using a single asm_operands RTX which represents the value that is stored in outputvar:

(set rtx-for-outputvar
     (asm_operands "foo %1,%2,%0" "a" 0
                   [rtx-for-addition-result rtx-for-*z]
                   [(asm_input:m1 "g")
                    (asm_input:m2 "di")]))

Here the operands of the asm_operands RTX are the assembler template string, the output-operand's constraint, the index-number of the output operand among the output operands specified, a vector of input operand RTX's, and a vector of input-operand modes and constraints. The mode m1 is the mode of the sum x+y; m2 is that of *z.

When an asm statement has multiple output values, its insn has several such set RTX's inside of a parallel. Each set contains a asm_operands; all of these share the same assembler template and vectors, but each contains the constraint for the respective output operand. They are also distinguished by the output-operand index number, which is 0, 1, ... for successive output operands.

Insns

The RTL representation of the code for a function is a doubly-linked chain of objects called insns. Insns are expressions with special codes that are used for no other purpose. Some insns are actual instructions; others represent dispatch tables for switch statements; others represent labels to jump to or various sorts of declarative information.

In addition to its own specific data, each insn must have a unique id-number that distinguishes it from all other insns in the current function (after delayed branch scheduling, copies of an insn with the same id-number may be present in multiple places in a function, but these copies will always be identical and will only appear inside a sequence), and chain pointers to the preceding and following insns. These three fields occupy the same position in every insn, independent of the expression code of the insn. They could be accessed with XEXP and XINT, but instead three special macros are always used:

INSN_UID (i)
Accesses the unique id of insn i.
PREV_INSN (i)
Accesses the chain pointer to the insn preceding i. If i is the first insn, this is a null pointer.
NEXT_INSN (i)
Accesses the chain pointer to the insn following i. If i is the last insn, this is a null pointer.

The first insn in the chain is obtained by calling get_insns; the last insn is the result of calling get_last_insn. Within the chain delimited by these insns, the NEXT_INSN and PREV_INSN pointers must always correspond: if insn is not the first insn,

NEXT_INSN (PREV_INSN (insn)) == insn

is always true and if insn is not the last insn,

PREV_INSN (NEXT_INSN (insn)) == insn

is always true.

After delay slot scheduling, some of the insns in the chain might be sequence expressions, which contain a vector of insns. The value of NEXT_INSN in all but the last of these insns is the next insn in the vector; the value of NEXT_INSN of the last insn in the vector is the same as the value of NEXT_INSN for the sequence in which it is contained. Similar rules apply for PREV_INSN.

This means that the above invariants are not necessarily true for insns inside sequence expressions. Specifically, if insn is the first insn in a sequence, NEXT_INSN (PREV_INSN (insn)) is the insn containing the sequence expression, as is the value of PREV_INSN (NEXT_INSN (insn)) is insn is the last insn in the sequence expression. You can use these expressions to find the containing sequence expression.

Every insn has one of the following six expression codes:

insn
The expression code insn is used for instructions that do not jump and do not do function calls. sequence expressions are always contained in insns with code insn even if one of those insns should jump or do function calls. Insns with code insn have four additional fields beyond the three mandatory ones listed above. These four are described in a table below.
jump_insn
The expression code jump_insn is used for instructions that may jump (or, more generally, may contain label_ref expressions). If there is an instruction to return from the current function, it is recorded as a jump_insn. jump_insn insns have the same extra fields as insn insns, accessed in the same way and in addition contain a field JUMP_LABEL which is defined once jump optimization has completed. For simple conditional and unconditional jumps, this field contains the code_label to which this insn will (possibly conditionally) branch. In a more complex jump, JUMP_LABEL records one of the labels that the insn refers to; the only way to find the others is to scan the entire body of the insn. Return insns count as jumps, but since they do not refer to any labels, they have zero in the JUMP_LABEL field.
call_insn
The expression code call_insn is used for instructions that may do function calls. It is important to distinguish these instructions because they imply that certain registers and memory locations may be altered unpredictably. call_insn insns have the same extra fields as insn insns, accessed in the same way and in addition contain a field CALL_INSN_FUNCTION_USAGE, which contains a list (chain of expr_list expressions) containing use and clobber expressions that denote hard registers used or clobbered by the called function. A register specified in a clobber in this list is modified after the execution of the call_insn, while a register in a clobber in the body of the call_insn is clobbered before the insn completes execution. clobber expressions in this list augment registers specified in CALL_USED_REGISTERS (see section Basic Characteristics of Registers).
code_label
A code_label insn represents a label that a jump insn can jump to. It contains two special fields of data in addition to the three standard ones. CODE_LABEL_NUMBER is used to hold the label number, a number that identifies this label uniquely among all the labels in the compilation (not just in the current function). Ultimately, the label is represented in the assembler output as an assembler label, usually of the form `Ln' where n is the label number. When a code_label appears in an RTL expression, it normally appears within a label_ref which represents the address of the label, as a number. The field LABEL_NUSES is only defined once the jump optimization phase is completed and contains the number of times this label is referenced in the current function.
barrier
Barriers are placed in the instruction stream when control cannot flow past them. They are placed after unconditional jump instructions to indicate that the jumps are unconditional and after calls to volatile functions, which do not return (e.g., exit). They contain no information beyond the three standard fields.
note
note insns are used to represent additional debugging and declarative information. They contain two nonstandard fields, an integer which is accessed with the macro NOTE_LINE_NUMBER and a string accessed with NOTE_SOURCE_FILE. If NOTE_LINE_NUMBER is positive, the note represents the position of a source line and NOTE_SOURCE_FILE is the source file name that the line came from. These notes control generation of line number data in the assembler output. Otherwise, NOTE_LINE_NUMBER is not really a line number but a code with one of the following values (and NOTE_SOURCE_FILE must contain a null pointer):
NOTE_INSN_DELETED
Such a note is completely ignorable. Some passes of the compiler delete insns by altering them into notes of this kind.
NOTE_INSN_BLOCK_BEG
NOTE_INSN_BLOCK_END
These types of notes indicate the position of the beginning and end of a level of scoping of variable names. They control the output of debugging information.
NOTE_INSN_LOOP_BEG
NOTE_INSN_LOOP_END
These types of notes indicate the position of the beginning and end of a while or for loop. They enable the loop optimizer to find loops quickly.
NOTE_INSN_LOOP_CONT
Appears at the place in a loop that continue statements jump to.
NOTE_INSN_LOOP_VTOP
This note indicates the place in a loop where the exit test begins for those loops in which the exit test has been duplicated. This position becomes another virtual start of the loop when considering loop invariants.
NOTE_INSN_FUNCTION_END
Appears near the end of the function body, just before the label that return statements jump to (on machine where a single instruction does not suffice for returning). This note may be deleted by jump optimization.
NOTE_INSN_SETJMP
Appears following each call to setjmp or a related function.
These codes are printed symbolically when they appear in debugging dumps.

The machine mode of an insn is normally VOIDmode, but some phases use the mode for various purposes; for example, the reload pass sets it to HImode if the insn needs reloading but not register elimination and QImode if both are required. The common subexpression elimination pass sets the mode of an insn to QImode when it is the first insn in a block that has already been processed.

Here is a table of the extra fields of insn, jump_insn and call_insn insns:

PATTERN (i)
An expression for the side effect performed by this insn. This must be one of the following codes: set, call, use, clobber, return, asm_input, asm_output, addr_vec, addr_diff_vec, trap_if, unspec, unspec_volatile, parallel, or sequence. If it is a parallel, each element of the parallel must be one these codes, except that parallel expressions cannot be nested and addr_vec and addr_diff_vec are not permitted inside a parallel expression.
INSN_CODE (i)
An integer that says which pattern in the machine description matches this insn, or -1 if the matching has not yet been attempted. Such matching is never attempted and this field remains -1 on an insn whose pattern consists of a single use, clobber, asm_input, addr_vec or addr_diff_vec expression. Matching is also never attempted on insns that result from an asm statement. These contain at least one asm_operands expression. The function asm_noperands returns a non-negative value for such insns. In the debugging output, this field is printed as a number followed by a symbolic representation that locates the pattern in the `md' file as some small positive or negative offset from a named pattern.
LOG_LINKS (i)
A list (chain of insn_list expressions) giving information about dependencies between instructions within a basic block. Neither a jump nor a label may come between the related insns.
REG_NOTES (i)
A list (chain of expr_list and insn_list expressions) giving miscellaneous information about the insn. It is often information pertaining to the registers used in this insn.

The LOG_LINKS field of an insn is a chain of insn_list expressions. Each of these has two operands: the first is an insn, and the second is another insn_list expression (the next one in the chain). The last insn_list in the chain has a null pointer as second operand. The significant thing about the chain is which insns appear in it (as first operands of insn_list expressions). Their order is not significant.

This list is originally set up by the flow analysis pass; it is a null pointer until then. Flow only adds links for those data dependencies which can be used for instruction combination. For each insn, the flow analysis pass adds a link to insns which store into registers values that are used for the first time in this insn. The instruction scheduling pass adds extra links so that every dependence will be represented. Links represent data dependencies, antidependencies and output dependencies; the machine mode of the link distinguishes these three types: antidependencies have mode REG_DEP_ANTI, output dependencies have mode REG_DEP_OUTPUT, and data dependencies have mode VOIDmode.

The REG_NOTES field of an insn is a chain similar to the LOG_LINKS field but it includes expr_list expressions in addition to insn_list expressions. There are several kinds of register notes, which are distinguished by the machine mode, which in a register note is really understood as being an enum reg_note. The first operand op of the note is data whose meaning depends on the kind of note.

The macro REG_NOTE_KIND (x) returns the kind of register note. Its counterpart, the macro PUT_REG_NOTE_KIND (x, newkind) sets the register note type of x to be newkind.

Register notes are of three classes: They may say something about an input to an insn, they may say something about an output of an insn, or they may create a linkage between two insns. There are also a set of values that are only used in LOG_LINKS.

These register notes annotate inputs to an insn:

REG_DEAD
The value in op dies in this insn; that is to say, altering the value immediately after this insn would not affect the future behavior of the program. This does not necessarily mean that the register op has no useful value after this insn since it may also be an output of the insn. In such a case, however, a REG_DEAD note would be redundant and is usually not present until after the reload pass, but no code relies on this fact.
REG_INC
The register op is incremented (or decremented; at this level there is no distinction) by an embedded side effect inside this insn. This means it appears in a post_inc, pre_inc, post_dec or pre_dec expression.
REG_NONNEG
The register op is known to have a nonnegative value when this insn is reached. This is used so that decrement and branch until zero instructions, such as the m68k dbra, can be matched. The REG_NONNEG note is added to insns only if the machine description has a `decrement_and_branch_until_zero' pattern.
REG_NO_CONFLICT
This insn does not cause a conflict between op and the item being set by this insn even though it might appear that it does. In other words, if the destination register and op could otherwise be assigned the same register, this insn does not prevent that assignment. Insns with this note are usually part of a block that begins with a clobber insn specifying a multi-word pseudo register (which will be the output of the block), a group of insns that each set one word of the value and have the REG_NO_CONFLICT note attached, and a final insn that copies the output to itself with an attached REG_EQUAL note giving the expression being computed. This block is encapsulated with REG_LIBCALL and REG_RETVAL notes on the first and last insns, respectively.
REG_LABEL
This insn uses op, a code_label, but is not a jump_insn. The presence of this note allows jump optimization to be aware that op is, in fact, being used.

The following notes describe attributes of outputs of an insn:

REG_EQUIV
REG_EQUAL
This note is only valid on an insn that sets only one register and indicates that that register will be equal to op at run time; the scope of this equivalence differs between the two types of notes. The value which the insn explicitly copies into the register may look different from op, but they will be equal at run time. If the output of the single set is a strict_low_part expression, the note refers to the register that is contained in SUBREG_REG of the subreg expression. For REG_EQUIV, the register is equivalent to op throughout the entire function, and could validly be replaced in all its occurrences by op. ("Validly" here refers to the data flow of the program; simple replacement may make some insns invalid.) For example, when a constant is loaded into a register that is never assigned any other value, this kind of note is used. When a parameter is copied into a pseudo-register at entry to a function, a note of this kind records that the register is equivalent to the stack slot where the parameter was passed. Although in this case the register may be set by other insns, it is still valid to replace the register by the stack slot throughout the function. In the case of REG_EQUAL, the register that is set by this insn will be equal to op at run time at the end of this insn but not necessarily elsewhere in the function. In this case, op is typically an arithmetic expression. For example, when a sequence of insns such as a library call is used to perform an arithmetic operation, this kind of note is attached to the insn that produces or copies the final value. These two notes are used in different ways by the compiler passes. REG_EQUAL is used by passes prior to register allocation (such as common subexpression elimination and loop optimization) to tell them how to think of that value. REG_EQUIV notes are used by register allocation to indicate that there is an available substitute expression (either a constant or a mem expression for the location of a parameter on the stack) that may be used in place of a register if insufficient registers are available. Except for stack homes for parameters, which are indicated by a REG_EQUIV note and are not useful to the early optimization passes and pseudo registers that are equivalent to a memory location throughout there entire life, which is not detected until later in the compilation, all equivalences are initially indicated by an attached REG_EQUAL note. In the early stages of register allocation, a REG_EQUAL note is changed into a REG_EQUIV note if op is a constant and the insn represents the only set of its destination register. Thus, compiler passes prior to register allocation need only check for REG_EQUAL notes and passes subsequent to register allocation need only check for REG_EQUIV notes.
REG_UNUSED
The register op being set by this insn will not be used in a subsequent insn. This differs from a REG_DEAD note, which indicates that the value in an input will not be used subsequently. These two notes are independent; both may be present for the same register.
REG_WAS_0
The single output of this insn contained zero before this insn. op is the insn that set it to zero. You can rely on this note if it is present and op has not been deleted or turned into a note; its absence implies nothing.

These notes describe linkages between insns. They occur in pairs: one insn has one of a pair of notes that points to a second insn, which has the inverse note pointing back to the first insn.

REG_RETVAL
This insn copies the value of a multi-insn sequence (for example, a library call), and op is the first insn of the sequence (for a library call, the first insn that was generated to set up the arguments for the library call). Loop optimization uses this note to treat such a sequence as a single operation for code motion purposes and flow analysis uses this note to delete such sequences whose results are dead. A REG_EQUAL note will also usually be attached to this insn to provide the expression being computed by the sequence.
REG_LIBCALL
This is the inverse of REG_RETVAL: it is placed on the first insn of a multi-insn sequence, and it points to the last one.
REG_CC_SETTER
REG_CC_USER
On machines that use cc0, the insns which set and use cc0 set and use cc0 are adjacent. However, when branch delay slot filling is done, this may no longer be true. In this case a REG_CC_USER note will be placed on the insn setting cc0 to point to the insn using cc0 and a REG_CC_SETTER note will be placed on the insn using cc0 to point to the insn setting cc0.

These values are only used in the LOG_LINKS field, and indicate the type of dependency that each link represents. Links which indicate a data dependence (a read after write dependence) do not use any code, they simply have mode VOIDmode, and are printed without any descriptive text.

REG_DEP_ANTI
This indicates an anti dependence (a write after read dependence).
REG_DEP_OUTPUT
This indicates an output dependence (a write after write dependence).

For convenience, the machine mode in an insn_list or expr_list is printed using these symbolic codes in debugging dumps.

The only difference between the expression codes insn_list and expr_list is that the first operand of an insn_list is assumed to be an insn and is printed in debugging dumps as the insn's unique id; the first operand of an expr_list is printed in the ordinary way as an expression.

RTL Representation of Function-Call Insns

Insns that call subroutines have the RTL expression code call_insn. These insns must satisfy special rules, and their bodies must use a special RTL expression code, call.

A call expression has two operands, as follows:

(call (mem:fm addr) nbytes)

Here nbytes is an operand that represents the number of bytes of argument data being passed to the subroutine, fm is a machine mode (which must equal as the definition of the FUNCTION_MODE macro in the machine description) and addr represents the address of the subroutine.

For a subroutine that returns no value, the call expression as shown above is the entire body of the insn, except that the insn might also contain use or clobber expressions.

For a subroutine that returns a value whose mode is not BLKmode, the value is returned in a hard register. If this register's number is r, then the body of the call insn looks like this:

(set (reg:m r)
     (call (mem:fm addr) nbytes))

This RTL expression makes it clear (to the optimizer passes) that the appropriate register receives a useful value in this insn.

When a subroutine returns a BLKmode value, it is handled by passing to the subroutine the address of a place to store the value. So the call insn itself does not "return" any value, and it has the same RTL form as a call that returns nothing.

On some machines, the call instruction itself clobbers some register, for example to contain the return address. call_insn insns on these machines should have a body which is a parallel that contains both the call expression and clobber expressions that indicate which registers are destroyed. Similarly, if the call instruction requires some register other than the stack pointer that is not explicitly mentioned it its RTL, a use subexpression should mention that register.

Functions that are called are assumed to modify all registers listed in the configuration macro CALL_USED_REGISTERS (see section Basic Characteristics of Registers) and, with the exception of const functions and library calls, to modify all of memory.

Insns containing just use expressions directly precede the call_insn insn to indicate which registers contain inputs to the function. Similarly, if registers other than those in CALL_USED_REGISTERS are clobbered by the called function, insns containing a single clobber follow immediately after the call to indicate which registers.

Structure Sharing Assumptions

The compiler assumes that certain kinds of RTL expressions are unique; there do not exist two distinct objects representing the same value. In other cases, it makes an opposite assumption: that no RTL expression object of a certain kind appears in more than one place in the containing structure.

These assumptions refer to a single function; except for the RTL objects that describe global variables and external functions, and a few standard objects such as small integer constants, no RTL objects are common to two functions.

Reading RTL

To read an RTL object from a file, call read_rtx. It takes one argument, a stdio stream, and returns a single RTL object.

Reading RTL from a file is very slow. This is not currently a problem since reading RTL occurs only as part of building the compiler.

People frequently have the idea of using RTL stored as text in a file as an interface between a language front end and the bulk of GNU CC. This idea is not feasible.

GNU CC was designed to use RTL internally only. Correct RTL for a given program is very dependent on the particular target machine. And the RTL does not contain all the information about the program.

The proper way to interface GNU CC to a new language front end is with the "tree" data structure. There is no manual for this data structure, but it is described in the files `tree.h' and `tree.def'.

Index

!

  • `!' in constraint
  • #

  • `#' in constraint
  • # in template
  • #pragma
  • %

  • `%' in constraint
  • `%' in template
  • &

  • `&' in constraint
  • '

  • '
  • (

  • (nil)
  • *

  • `*' in constraint
  • * in template
  • +

  • `+' in constraint
  • -

  • -lgcc, use with -nodefaultlibs
  • -lgcc, use with -nostdlib
  • -nodefaultlibs and unresolved references
  • -nostdlib and unresolved references
  • /

  • `/i' in RTL dump
  • `/s' in RTL dump, `/s' in RTL dump
  • `/u' in RTL dump
  • `/v' in RTL dump
  • 0

  • `0' in constraint
  • <

  • `<' in constraint
  • =

  • `=' in constraint
  • >

  • `>' in constraint
  • ?

  • `?' in constraint
  • \

  • \
  • _

  • __bb_init_func
  • __builtin_args_info
  • __builtin_classify_type
  • __builtin_next_arg
  • __builtin_saveregs
  • __CTOR_LIST__
  • __DTOR_LIST__
  • a

  • abort
  • abs
  • abs and attributes
  • absm2 instruction pattern
  • absolute value
  • access to operands
  • accessors
  • ACCUMULATE_OUTGOING_ARGS
  • ACCUMULATE_OUTGOING_ARGS and stack frames
  • ADDITIONAL_REGISTER_NAMES
  • addm3 instruction pattern
  • addr_diff_vec
  • addr_diff_vec, length of
  • addr_vec
  • addr_vec, length of
  • address
  • address constraints
  • ADDRESS_COST
  • address_operand
  • addressing modes
  • ADJUST_COST
  • ADJUST_INSN_LENGTH
  • aggregates as return values
  • ALL_REGS
  • Alliant
  • allocate_stack instruction pattern
  • ALLOCATE_TRAMPOLINE
  • Alpha OSF/1
  • AMD29K options
  • analysis, data flow
  • and
  • and and attributes
  • and, canonicalization of
  • andm3 instruction pattern
  • apostrophes
  • APPLY_RESULT_SIZE
  • ARG_POINTER_REGNUM
  • ARG_POINTER_REGNUM and virtual registers
  • arg_pointer_rtx
  • ARGS_GROW_DOWNWARD
  • argument passing
  • arguments in frame (88k)
  • arguments in registers
  • arguments on stack
  • arithmetic libraries
  • arithmetic shift
  • arithmetic simplifications
  • arithmetic, in RTL
  • ARM options
  • ashift
  • ashift and attributes
  • ashiftrt
  • ashiftrt and attributes
  • ashlm3 instruction pattern
  • ashrm3 instruction pattern
  • ASM_APP_OFF
  • ASM_APP_ON
  • ASM_BYTE_OP
  • ASM_CLOSE_PAREN
  • ASM_COMMENT_START
  • ASM_DECLARE_FUNCTION_NAME
  • ASM_DECLARE_FUNCTION_SIZE
  • ASM_DECLARE_OBJECT_NAME
  • ASM_FILE_END
  • ASM_FILE_START
  • ASM_FINAL_SPEC
  • ASM_FINISH_DECLARE_OBJECT
  • ASM_FORMAT_PRIVATE_NAME
  • asm_fprintf
  • ASM_GENERATE_INTERNAL_LABEL
  • ASM_GLOBALIZE_LABEL
  • ASM_IDENTIFY_GCC
  • asm_input
  • ASM_NO_SKIP_IN_TEXT
  • asm_noperands
  • ASM_OPEN_PAREN
  • asm_operands, RTL sharing
  • asm_operands, usage
  • ASM_OUTPUT_ADDR_DIFF_ELT
  • ASM_OUTPUT_ADDR_VEC_ELT
  • ASM_OUTPUT_ALIGN
  • ASM_OUTPUT_ALIGN_CODE
  • ASM_OUTPUT_ALIGNED_COMMON
  • ASM_OUTPUT_ALIGNED_LOCAL
  • ASM_OUTPUT_ASCII
  • ASM_OUTPUT_BYTE
  • ASM_OUTPUT_CASE_END
  • ASM_OUTPUT_CASE_LABEL
  • ASM_OUTPUT_CHAR
  • ASM_OUTPUT_COMMON
  • ASM_OUTPUT_CONSTRUCTOR
  • ASM_OUTPUT_DEF
  • ASM_OUTPUT_DESTRUCTOR
  • ASM_OUTPUT_DOUBLE
  • ASM_OUTPUT_DOUBLE_INT
  • ASM_OUTPUT_EXTERNAL
  • ASM_OUTPUT_EXTERNAL_LIBCALL
  • ASM_OUTPUT_FLOAT
  • ASM_OUTPUT_IDENT
  • ASM_OUTPUT_INT
  • ASM_OUTPUT_INTERNAL_LABEL
  • ASM_OUTPUT_LABEL
  • ASM_OUTPUT_LABELREF
  • ASM_OUTPUT_LOCAL
  • ASM_OUTPUT_LONG_DOUBLE
  • ASM_OUTPUT_LOOP_ALIGN
  • ASM_OUTPUT_OPCODE
  • ASM_OUTPUT_POOL_PROLOGUE
  • ASM_OUTPUT_QUADRUPLE_INT
  • ASM_OUTPUT_REG_POP
  • ASM_OUTPUT_REG_PUSH
  • ASM_OUTPUT_SECTION_NAME
  • ASM_OUTPUT_SHARED_COMMON
  • ASM_OUTPUT_SHARED_LOCAL
  • ASM_OUTPUT_SHORT
  • ASM_OUTPUT_SKIP
  • ASM_OUTPUT_SOURCE_FILENAME
  • ASM_OUTPUT_SOURCE_LINE
  • ASM_OUTPUT_SPECIAL_POOL_ENTRY
  • ASM_SPEC
  • ASM_STABD_OP
  • ASM_STABN_OP
  • ASM_STABS_OP
  • ASM_WEAKEN_LABEL
  • assemble_name
  • assembler format
  • assembler instructions in RTL
  • assembler syntax, 88k
  • ASSEMBLER_DIALECT
  • assembly code, invalid
  • assigning attribute values to insns
  • asterisk in template
  • atof
  • attr
  • attr_flag
  • attribute expressions
  • attribute specifications
  • attribute specifications example
  • attributes, defining
  • autoincrement addressing, availability
  • autoincrement/decrement addressing
  • autoincrement/decrement analysis
  • b

  • backslash
  • backtrace for bug reports
  • barrier
  • BASE_REG_CLASS
  • basic blocks
  • bcmp
  • bcond instruction pattern
  • bcopy, implicit usage
  • BIGGEST_ALIGNMENT
  • BIGGEST_FIELD_ALIGNMENT
  • Bison parser generator
  • bit fields
  • bit shift overflow (88k)
  • BITFIELD_NBYTES_LIMITED
  • BITS_BIG_ENDIAN
  • BITS_BIG_ENDIAN, effect on sign_extract
  • BITS_PER_UNIT
  • BITS_PER_WORD
  • bitwise complement
  • bitwise exclusive-or
  • bitwise inclusive-or
  • bitwise logical-and
  • BLKmode
  • BLKmode, and function return values
  • BLOCK_PROFILER
  • BLOCK_PROFILER_CODE
  • BRANCH_COST
  • break_out_memory_refs
  • bug criteria
  • bug report mailing lists
  • bugs
  • bugs, known
  • byte writes (29k)
  • byte_mode
  • BYTES_BIG_ENDIAN
  • bzero
  • bzero, implicit usage
  • c

  • C statements for assembler output
  • C++ misunderstandings
  • C++ static data, declaring and defining
  • C_INCLUDE_PATH
  • call
  • call instruction pattern
  • call usage
  • call-clobbered register
  • call-saved register
  • call-used register
  • call_insn
  • call_insn and `/u'
  • CALL_INSN_FUNCTION_USAGE
  • call_pop instruction pattern
  • CALL_USED_REGISTERS
  • call_used_regs
  • call_value instruction pattern
  • call_value_pop instruction pattern
  • CALLER_SAVE_PROFITABLE
  • calling conventions
  • calling functions in RTL
  • CAN_DEBUG_WITHOUT_FP
  • CAN_ELIMINATE
  • canonicalization of instructions
  • CANONICALIZE_COMPARISON
  • case sensitivity and VMS
  • CASE_DROPS_THROUGH
  • CASE_VALUES_THRESHOLD
  • CASE_VECTOR_MODE
  • CASE_VECTOR_PC_RELATIVE
  • casesi instruction pattern
  • CC
  • cc0
  • cc0, RTL sharing
  • cc0_rtx
  • CC1_SPEC
  • CC1PLUS_SPEC
  • cc_status
  • CC_STATUS_MDEP
  • CC_STATUS_MDEP_INIT
  • CCmode
  • CDImode
  • change_address
  • CHAR_TYPE_SIZE
  • CHECK_FLOAT_VALUE
  • CHImode
  • class definitions, register
  • class preference constraints
  • CLASS_LIKELY_SPILLED_P
  • CLASS_MAX_NREGS
  • classes of RTX codes
  • CLEAR_INSN_CACHE
  • CLIB
  • clobber
  • cmpm instruction pattern
  • cmpstrm instruction pattern
  • code generation conventions
  • code generation RTL sequences
  • code motion
  • code_label
  • code_label and `/i'
  • CODE_LABEL_NUMBER
  • codes, RTL expression
  • COImode
  • COLLECT_EXPORT_LIST
  • combiner pass
  • command options
  • common subexpression elimination
  • COMP_TYPE_ATTRIBUTES
  • compare
  • compare, canonicalization of
  • compiler bugs, reporting
  • compiler passes and files
  • compiler version, specifying
  • COMPILER_PATH
  • complement, bitwise
  • computing the length of an insn
  • cond
  • cond and attributes
  • condition code register
  • condition code status
  • condition codes
  • CONDITIONAL_REGISTER_USAGE
  • conditions, in patterns
  • configuration dependent notes
  • configuration file
  • conflicting types
  • const0_rtx
  • CONST0_RTX
  • const1_rtx
  • CONST1_RTX
  • CONST2_RTX
  • const2_rtx
  • CONST_CALL_P
  • CONST_COSTS
  • const_double
  • const_double, RTL sharing
  • CONST_DOUBLE_CHAIN
  • CONST_DOUBLE_LOW
  • CONST_DOUBLE_MEM
  • CONST_DOUBLE_OK_FOR_LETTER_P
  • const_int
  • const_int and attribute tests
  • const_int and attributes
  • const_int, RTL sharing
  • CONST_OK_FOR_LETTER_P
  • const_string
  • const_string and attributes
  • const_true_rtx
  • constant attributes
  • constant folding
  • constant folding and floating point
  • constant propagation
  • CONSTANT_ADDRESS_P
  • CONSTANT_ALIGNMENT
  • CONSTANT_P
  • CONSTANT_POOL_ADDRESS_P
  • constants in constraints
  • constm1_rtx
  • constraint modifier characters
  • constraint, matching
  • constraints
  • constraints, machine specific
  • constructors, output of
  • contributors
  • controlling register usage
  • controlling the compilation driver
  • conventions, run-time
  • conversions
  • Convex options
  • copy_rtx_if_shared
  • core dump
  • costs of instructions
  • COSTS_N_INSNS
  • CPLUS_INCLUDE_PATH
  • CPP_PREDEFINES
  • CPP_SPEC
  • CQImode
  • cross compilation and floating point
  • cross compiling
  • cross-compiler
  • cross-jumping
  • CROSS_LIBGCC1
  • CRTSTUFF_T_CFLAGS
  • CSImode
  • CTImode
  • CUMULATIVE_ARGS
  • current_function_epilogue_delay_list
  • current_function_outgoing_args_size
  • current_function_pops_args
  • current_function_pretend_args_size
  • d

  • `d' in constraint
  • data flow analysis
  • DATA_ALIGNMENT
  • data_section
  • DATA_SECTION_ASM_OP
  • DBR_OUTPUT_SEQEND
  • dbr_sequence_length
  • DBX
  • DBX_BLOCKS_FUNCTION_RELATIVE
  • DBX_CONTIN_CHAR
  • DBX_CONTIN_LENGTH
  • DBX_DEBUGGING_INFO
  • DBX_FUNCTION_FIRST
  • DBX_LBRAC_FIRST
  • DBX_MEMPARM_STABS_LETTER
  • DBX_NO_XREFS
  • DBX_OUTPUT_ENUM
  • DBX_OUTPUT_FUNCTION_END
  • DBX_OUTPUT_LBRAC
  • DBX_OUTPUT_MAIN_SOURCE_DIRECTORY
  • DBX_OUTPUT_MAIN_SOURCE_FILE_END
  • DBX_OUTPUT_MAIN_SOURCE_FILENAME
  • DBX_OUTPUT_RBRAC
  • DBX_OUTPUT_SOURCE_FILENAME
  • DBX_OUTPUT_STANDARD_TYPES
  • DBX_REGISTER_NUMBER
  • DBX_REGPARM_STABS_CODE
  • DBX_REGPARM_STABS_LETTER
  • DBX_STATIC_CONST_VAR_CODE
  • DBX_STATIC_STAB_DATA_SECTION
  • DBX_TYPE_DECL_STABS_CODE
  • DBX_WORKING_DIRECTORY
  • DCmode
  • De Morgan's law
  • dead code
  • dead_or_set_p
  • death notes
  • debug_rtx
  • DEBUG_SYMS_TEXT
  • DEBUGGER_ARG_OFFSET
  • DEBUGGER_AUTO_OFFSET
  • debugging information generation
  • debugging information options
  • debugging, 88k OCS
  • declaration scope
  • declarations, RTL
  • declaring static data in C++
  • DEFAULT_CALLER_SAVES
  • DEFAULT_GDB_EXTENSIONS
  • DEFAULT_MAIN_RETURN
  • DEFAULT_PCC_STRUCT_RETURN
  • DEFAULT_SHORT_ENUMS
  • DEFAULT_SIGNED_CHAR
  • define_asm_attributes
  • define_attr
  • define_delay
  • define_expand
  • define_function_unit
  • define_insn
  • define_insn example
  • define_peephole
  • define_split
  • defining attributes and their values
  • defining jump instruction patterns
  • defining peephole optimizers
  • defining RTL sequences for code generation
  • defining static data in C++
  • delay slots, defining
  • DELAY_SLOTS_FOR_EPILOGUE
  • delayed branch scheduling
  • dependencies for make as output
  • dependencies, make
  • DEPENDENCIES_OUTPUT
  • Dependent Patterns
  • destructors, output of
  • DFmode
  • dialect options
  • digits in constraint
  • DImode
  • DIR_SEPARATOR
  • directory options
  • disabling certain registers
  • dispatch table
  • div
  • div and attributes
  • DIVDI3_LIBCALL
  • divide instruction, 88k
  • division, division, division
  • divm3 instruction pattern
  • divmodm4 instruction pattern
  • DIVSI3_LIBCALL
  • djgpp
  • DOLLARS_IN_IDENTIFIERS
  • DONE
  • DONT_DECLARE_SYS_SIGLIST
  • DONT_REDUCE_ADDR
  • DOUBLE_TYPE_SIZE
  • driver
  • DW bit (29k)
  • DWARF_DEBUGGING_INFO
  • DYNAMIC_CHAIN_ADDRESS
  • e

  • `E' in constraint
  • EASY_DIV_EXPR
  • EDOM, implicit usage
  • ELIGIBLE_FOR_EPILOGUE_DELAY
  • ELIMINABLE_REGS
  • empty constraints
  • EMPTY_FIELD_BOUNDARY
  • EMX
  • ENCODE_SECTION_INFO
  • ENCODE_SECTION_INFO and address validation
  • ENCODE_SECTION_INFO usage
  • ENDFILE_SPEC
  • endianness
  • enum machine_mode
  • enum reg_class
  • environment variables
  • epilogue
  • eq
  • eq and attributes
  • eq_attr
  • equal
  • errno, implicit usage
  • error messages
  • exclamation point
  • exclusive-or, bitwise
  • EXECUTABLE_SUFFIX
  • exit status and VMS
  • EXIT_BODY
  • EXIT_IGNORE_STACK
  • EXPAND_BUILTIN_SAVEREGS
  • expander definitions
  • expr_list
  • expression codes
  • extendmn instruction pattern
  • extensible constraints
  • extern int target_flags
  • external declaration scope
  • EXTRA_CC_MODES
  • EXTRA_CC_NAMES
  • EXTRA_CONSTRAINT
  • EXTRA_SECTION_FUNCTIONS
  • EXTRA_SECTIONS
  • extv instruction pattern
  • extzv instruction pattern
  • f

  • `F' in constraint
  • FAIL
  • fatal signal
  • FATAL_EXIT_CODE
  • features, optional, in system conventions
  • ffs
  • ffsm2 instruction pattern
  • file name suffix
  • file names
  • files and passes of the compiler
  • final pass
  • FINAL_PRESCAN_INSN
  • FINAL_REG_PARM_STACK_SPACE
  • final_scan_insn
  • final_sequence
  • FINALIZE_PIC
  • FIRST_INSN_ADDRESS
  • FIRST_PARM_OFFSET
  • FIRST_PARM_OFFSET and virtual registers
  • FIRST_PSEUDO_REGISTER
  • FIRST_STACK_REG
  • FIRST_VIRTUAL_REGISTER
  • fix, fix
  • fix_truncmn2 instruction pattern
  • fixed register
  • FIXED_REGISTERS
  • fixed_regs
  • fixmn2 instruction pattern
  • FIXUNS_TRUNC_LIKE_FIX_TRUNC
  • fixuns_truncmn2 instruction pattern
  • fixunsmn2 instruction pattern
  • flags in RTL expression
  • float
  • float as function value type
  • FLOAT_ARG_TYPE
  • float_extend
  • FLOAT_STORE_FLAG_VALUE
  • float_truncate
  • FLOAT_TYPE_SIZE
  • FLOAT_VALUE_TYPE
  • FLOAT_WORDS_BIG_ENDIAN
  • FLOATIFY
  • floating point and cross compilation
  • floatmn2 instruction pattern
  • floatunsmn2 instruction pattern
  • force_reg
  • frame layout
  • FRAME_GROWS_DOWNWARD
  • FRAME_GROWS_DOWNWARD and virtual registers
  • frame_pointer_needed
  • FRAME_POINTER_REGNUM
  • FRAME_POINTER_REGNUM and virtual registers
  • FRAME_POINTER_REQUIRED
  • frame_pointer_rtx
  • fscanf, and constant strings
  • ftruncm2 instruction pattern
  • function call conventions
  • function entry and exit
  • function units, for scheduling
  • function-call insns
  • FUNCTION_ARG
  • FUNCTION_ARG_ADVANCE
  • FUNCTION_ARG_BOUNDARY
  • FUNCTION_ARG_CALLEE_COPIES
  • FUNCTION_ARG_PADDING
  • FUNCTION_ARG_PARTIAL_NREGS
  • FUNCTION_ARG_PASS_BY_REFERENCE
  • FUNCTION_ARG_REGNO_P
  • FUNCTION_BLOCK_PROFILER
  • FUNCTION_BOUNDARY
  • FUNCTION_CONVERSION_BUG
  • FUNCTION_EPILOGUE
  • FUNCTION_EPILOGUE and trampolines
  • FUNCTION_INCOMING_ARG
  • FUNCTION_MODE
  • FUNCTION_OUTGOING_VALUE
  • FUNCTION_PROFILER
  • FUNCTION_PROLOGUE
  • FUNCTION_PROLOGUE and trampolines
  • FUNCTION_VALUE
  • FUNCTION_VALUE_REGNO_P
  • functions, leaf
  • g

  • `G' in constraint
  • `g' in constraint
  • ge
  • ge and attributes
  • GEN_ERRNO_RTX
  • gencodes
  • genconfig
  • general_operand
  • GENERAL_REGS
  • generating assembler output
  • generating insns
  • genflags
  • genflags, crash on Sun 4
  • get_attr
  • get_attr_length
  • GET_CLASS_NARROWEST_MODE
  • GET_CODE
  • get_frame_size
  • get_insns
  • get_last_insn
  • GET_MODE
  • GET_MODE_ALIGNMENT
  • GET_MODE_BITSIZE
  • GET_MODE_CLASS
  • GET_MODE_MASK
  • GET_MODE_NAME
  • GET_MODE_NUNITS
  • GET_MODE_SIZE
  • GET_MODE_UNIT_SIZE
  • GET_MODE_WIDER_MODE
  • GET_RTX_CLASS
  • GET_RTX_FORMAT
  • GET_RTX_LENGTH
  • geu
  • geu and attributes
  • global offset table
  • global register allocation
  • GLOBALDEF
  • GLOBALREF
  • GLOBALVALUEDEF
  • GLOBALVALUEREF
  • GNU CC and portability
  • GNU Pascal command options
  • GO_IF_LEGITIMATE_ADDRESS
  • GO_IF_MODE_DEPENDENT_ADDRESS
  • gp-relative references (MIPS)
  • GPC_EXEC_PREFIX
  • gprof
  • greater than, greater than, greater than
  • grouping options
  • gt
  • gt and attributes
  • gtu
  • gtu and attributes
  • h

  • `H' in constraint
  • HANDLE_PRAGMA
  • hard registers
  • HARD_FRAME_POINTER_REGNUM
  • HARD_REGNO_MODE_OK
  • HARD_REGNO_NREGS
  • hardware models and configurations, specifying
  • HAS_INIT_SECTION
  • HAVE_ATEXIT
  • HAVE_POST_DECREMENT
  • HAVE_POST_INCREMENT
  • HAVE_PRE_DECREMENT
  • HAVE_PRE_INCREMENT
  • HAVE_PUTENV
  • HAVE_VPRINTF
  • header files and VMS
  • high
  • HImode
  • HImode, in insn
  • host makefile fragment
  • HOST_BITS_PER_CHAR
  • HOST_BITS_PER_INT
  • HOST_BITS_PER_LONG
  • HOST_BITS_PER_SHORT
  • HOST_FLOAT_FORMAT
  • HOST_FLOAT_WORDS_BIG_ENDIAN
  • HOST_WORDS_BIG_ENDIAN
  • HPPA Options
  • i

  • `I' in constraint
  • `i' in constraint
  • i386 Options
  • IBM RS/6000 and PowerPC Options
  • IBM RT options
  • IBM RT PC
  • identifying source, compiler (88k)
  • IEEE_FLOAT_FORMAT
  • if_then_else
  • if_then_else and attributes
  • if_then_else usage
  • immediate_operand
  • IMMEDIATE_PREFIX
  • IMPLICIT_FIX_EXPR
  • in_data
  • in_struct
  • in_struct, in code_label
  • in_struct, in insn, in_struct, in insn
  • in_struct, in label_ref
  • in_struct, in mem
  • in_struct, in reg
  • in_struct, in subreg
  • in_text
  • include files and VMS
  • INCLUDE_DEFAULTS
  • inclusive-or, bitwise
  • INCOMING_REGNO
  • incompatibilities of GNU CC
  • increment operators
  • INDEX_REG_CLASS
  • indirect_jump instruction pattern
  • INIT_CUMULATIVE_ARGS
  • INIT_CUMULATIVE_INCOMING_ARGS
  • INIT_ENVIRONMENT
  • INIT_SECTION_ASM_OP, INIT_SECTION_ASM_OP
  • INIT_TARGET_OPTABS
  • INITIAL_ELIMINATION_OFFSET
  • INITIAL_FRAME_POINTER_OFFSET
  • initialization routines
  • INITIALIZE_TRAMPOLINE
  • inline, automatic
  • insn
  • insn and `/i'
  • insn and `/s'
  • insn and `/u'
  • insn attributes
  • insn canonicalization
  • insn lengths, computing
  • insn splitting
  • insn-attr.h
  • INSN_ANNULLED_BRANCH_P
  • INSN_CACHE_DEPTH
  • INSN_CACHE_LINE_WIDTH
  • INSN_CACHE_SIZE
  • INSN_CLOBBERS_REGNO_P
  • INSN_CODE
  • INSN_DELETED_P
  • INSN_FROM_TARGET_P
  • insn_list
  • INSN_REFERENCES_ARE_DELAYED
  • INSN_SETS_ARE_DELAYED
  • INSN_UID
  • insns
  • insns, generating
  • insns, recognizing
  • INSTALL
  • installation trouble
  • installing GNU Pascal
  • instruction attributes
  • instruction combination
  • instruction patterns
  • instruction recognizer
  • instruction scheduling, instruction scheduling
  • instruction splitting
  • insv instruction pattern
  • INT_TYPE_SIZE
  • INTEGRATE_THRESHOLD
  • integrated
  • integrated, in insn
  • integrated, in reg
  • Intel 386 Options
  • Interdependence of Patterns
  • interfacing to GNU CC output
  • INTIFY
  • invalid assembly code
  • invalid input
  • INVOKE__main
  • ior
  • ior and attributes
  • ior, canonicalization of
  • iorm3 instruction pattern
  • IS_ASM_LOGICAL_LINE_SEPARATOR
  • isinf
  • isnan
  • j

  • jump instruction patterns
  • jump instructions and set
  • jump optimization
  • jump threading
  • jump_insn
  • JUMP_LABEL
  • JUMP_TABLES_IN_TEXT_SECTION
  • k

  • kernel and user registers (29k)
  • known causes of trouble
  • l

  • LABEL_NUSES
  • LABEL_OUTSIDE_LOOP_P
  • LABEL_PRESERVE_P
  • label_ref
  • label_ref and `/s'
  • label_ref, RTL sharing
  • language dialect options
  • large bit shifts (88k)
  • large return values
  • LAST_STACK_REG
  • LAST_VIRTUAL_REGISTER
  • LD_FINI_SWITCH
  • LD_INIT_SWITCH
  • LDD_SUFFIX
  • ldexp
  • le
  • le and attributes
  • leaf functions
  • leaf_function
  • leaf_function_p
  • LEAF_REG_REMAP
  • LEAF_REGISTERS
  • left rotate
  • left shift
  • LEGITIMATE_CONSTANT_P
  • LEGITIMATE_PIC_OPERAND_P
  • LEGITIMIZE_ADDRESS
  • less than
  • less than or equal
  • leu
  • leu and attributes
  • LIB2FUNCS_EXTRA
  • LIB_SPEC
  • LIBCALL_VALUE
  • `libgcc.a'
  • LIBGCC1
  • LIBGCC2_CFLAGS
  • LIBGCC2_WORDS_BIG_ENDIAN
  • LIBGCC_NEEDS_DOUBLE
  • LIBGCC_SPEC
  • Libraries
  • library subroutine names
  • LIBRARY_PATH
  • LIMIT_RELOAD_CLASS
  • link options
  • LINK_LIBGCC_SPECIAL
  • LINK_LIBGCC_SPECIAL_1
  • LINK_SPEC
  • Linux
  • lo_sum
  • load address instruction
  • LOAD_EXTEND_OP
  • load_multiple instruction pattern
  • local register allocation
  • LOCAL_INCLUDE_DIR
  • LOCAL_LABEL_PREFIX
  • LOG_LINKS
  • logical-and, bitwise
  • LONG_DOUBLE_TYPE_SIZE
  • LONG_LONG_TYPE_SIZE
  • LONG_TYPE_SIZE
  • longjmp and automatic variables
  • longjmp incompatibilities
  • longjmp warnings
  • LONGJMP_RESTORE_FROM_STACK
  • loop optimization
  • lshiftrt
  • lshiftrt and attributes
  • lshrm3 instruction pattern
  • lt
  • lt and attributes
  • ltu
  • m

  • `m' in constraint
  • M680x0 options
  • M88k options
  • machine dependent options
  • machine description macros
  • machine descriptions
  • machine mode conversions
  • machine modes
  • machine specific constraints
  • MACHINE_DEPENDENT_REORG
  • macros, target description
  • main and the exit status
  • make
  • make_safe_from
  • makefile fragment
  • match_dup
  • match_dup and attributes
  • match_op_dup
  • match_operand
  • match_operand and attributes
  • match_operator
  • match_par_dup
  • match_parallel
  • match_scratch
  • matching constraint
  • matching operands
  • math libraries
  • math, in RTL
  • MAX_BITS_PER_WORD
  • MAX_CHAR_TYPE_SIZE
  • MAX_FIXED_MODE_SIZE
  • MAX_INT_TYPE_SIZE
  • MAX_LONG_TYPE_SIZE
  • MAX_MOVE_MAX
  • MAX_OFILE_ALIGNMENT
  • MAX_REGS_PER_ADDRESS
  • MAX_WCHAR_TYPE_SIZE
  • maxm3 instruction pattern
  • MAYBE_REG_PARM_STACK_SPACE
  • mcount
  • MD_CALL_PROTOTYPES
  • MD_EXEC_PREFIX
  • MD_STARTFILE_PREFIX
  • MD_STARTFILE_PREFIX_1
  • mem
  • mem and `/s'
  • mem and `/u'
  • mem and `/v'
  • mem, RTL sharing
  • MEM_IN_STRUCT_P
  • MEM_VOLATILE_P
  • memcpy, implicit usage
  • memory model (29k)
  • memory reference, nonoffsettable
  • memory references in constraints
  • MEMORY_MOVE_COST
  • memset, implicit usage
  • messages, warning
  • messages, warning and error
  • MIN_UNITS_PER_WORD
  • minm3 instruction pattern
  • minus
  • minus and attributes
  • minus, canonicalization of
  • MIPS options
  • misunderstandings in C++
  • mktemp, and constant strings
  • mod
  • mod and attributes
  • MODDI3_LIBCALL
  • mode classes
  • MODE_CC
  • MODE_COMPLEX_FLOAT
  • MODE_COMPLEX_INT
  • MODE_FLOAT
  • MODE_FUNCTION
  • MODE_INT
  • MODE_PARTIAL_INT
  • MODE_RANDOM
  • MODES_TIEABLE_P
  • modifiers in constraints
  • modm3 instruction pattern
  • MODSI3_LIBCALL
  • MOVE_MAX
  • MOVE_RATIO
  • movm instruction pattern
  • movmodecc instruction pattern
  • movstrictm instruction pattern
  • movstrm instruction pattern
  • MS-DOS, MS-DOS
  • MULDI3_LIBCALL
  • mulhisi3 instruction pattern
  • mulm3 instruction pattern
  • mulqihi3 instruction pattern
  • MULSI3_LIBCALL
  • mulsidi3 instruction pattern
  • mult
  • mult and attributes
  • mult, canonicalization of
  • MULTIBYTE_CHARS
  • MULTILIB_DEFAULTS
  • MULTILIB_DIRNAMES
  • MULTILIB_MATCHES
  • MULTILIB_OPTIONS
  • multiple alternative constraints
  • multiplication
  • MUST_PASS_IN_STACK, and FUNCTION_ARG
  • n

  • `n' in constraint
  • N_REG_CLASSES
  • name augmentation
  • named patterns and conditions
  • names, pattern
  • ne
  • ne and attributes
  • neg
  • neg and attributes
  • neg, canonicalization of
  • negm2 instruction pattern
  • nested functions, trampolines for
  • next_cc0_user
  • NEXT_INSN
  • NEXT_OBJC_RUNTIME
  • nil
  • no constraints
  • no-op move instructions
  • NO_BUILTIN_PTRDIFF_TYPE
  • NO_BUILTIN_SIZE_TYPE
  • NO_DOLLAR_IN_LABEL
  • NO_DOT_IN_LABEL
  • NO_FUNCTION_CSE
  • NO_IMPLICIT_EXTERN_C
  • NO_MD_PROTOTYPES
  • NO_RECURSIVE_FUNCTION_CSE
  • NO_REGS
  • NO_STAB_H
  • NO_SYS_SIGLIST
  • NON_SAVING_SETJMP
  • nongcc_SI_type
  • nongcc_word_type
  • nonoffsettable memory reference
  • nop instruction pattern
  • not
  • not and attributes
  • not equal
  • not using constraints
  • not, canonicalization of
  • note
  • NOTE_INSN_BLOCK_BEG
  • NOTE_INSN_BLOCK_END
  • NOTE_INSN_DELETED
  • NOTE_INSN_FUNCTION_END
  • NOTE_INSN_LOOP_BEG
  • NOTE_INSN_LOOP_CONT
  • NOTE_INSN_LOOP_END
  • NOTE_INSN_LOOP_VTOP
  • NOTE_INSN_SETJMP
  • NOTE_LINE_NUMBER
  • NOTE_SOURCE_FILE
  • NOTICE_UPDATE_CC
  • NUM_MACHINE_MODES
  • o

  • `o' in constraint
  • OBJC_GEN_METHOD_LABEL
  • OBJC_INCLUDE_PATH
  • OBJC_INT_SELECTORS
  • OBJC_PROLOGUE
  • OBJC_SELECTORS_WITHOUT_LABELS
  • OBJECT_FORMAT_COFF
  • OBJECT_FORMAT_ROSE
  • OBJECT_SUFFIX
  • OBSTACK_CHUNK_ALLOC
  • OBSTACK_CHUNK_FREE
  • OBSTACK_CHUNK_SIZE
  • OCS (88k)
  • offsettable address
  • OLDAR
  • OLDCC
  • one_cmplm2 instruction pattern
  • ONLY_INT_FIELDS
  • operand access
  • operand constraints
  • operand substitution
  • operands
  • OPTIMIZATION_OPTIONS
  • optimize options
  • optional hardware or system features
  • options to control warnings
  • options, code generation
  • options, debugging
  • options, dialect
  • options, directory search
  • options, GNU Pascal command
  • options, grouping
  • options, linking
  • options, optimization
  • options, order
  • options, preprocessor
  • order of evaluation, side effects
  • order of options
  • order of register allocation
  • ORDER_REGS_FOR_LOCAL_ALLOC
  • Ordering of Patterns
  • OS/2
  • OUTGOING_REG_PARM_STACK_SPACE
  • OUTGOING_REGNO
  • output file option
  • output of assembler code
  • output statements
  • output templates
  • output_addr_const
  • output_asm_insn
  • overflow while constant folding
  • OVERLAPPING_REGNO_P
  • overloaded virtual fn, warning
  • OVERRIDE_OPTIONS
  • p

  • `p' in constraint
  • parallel
  • parameters, miscellaneous
  • PARM_BOUNDARY
  • PARSE_LDD_OUTPUT
  • parser generator, Bison
  • parsing pass
  • passes and files of the compiler
  • passing arguments
  • PATH_SEPARATOR
  • PATTERN
  • pattern conditions
  • pattern names
  • Pattern Ordering
  • patterns
  • pc
  • pc and attributes
  • pc, RTL sharing
  • pc_rtx
  • PCC_BITFIELD_TYPE_MATTERS
  • PCC_STATIC_STRUCT_RETURN
  • PDImode
  • peephole optimization
  • peephole optimization, RTL representation
  • peephole optimizer definitions
  • percent sign
  • perform_...
  • PIC, PIC
  • PIC_OFFSET_TABLE_REG_CALL_CLOBBERED
  • PIC_OFFSET_TABLE_REGNUM
  • plus
  • plus and attributes
  • plus, canonicalization of
  • Pmode
  • POINTER_SIZE
  • POINTERS_EXTEND_UNSIGNED
  • portability
  • portions of temporary objects, pointers to
  • position independent code
  • POSIX
  • post_dec
  • post_inc
  • pragma
  • pre_dec
  • pre_inc
  • predefined macros
  • PREDICATE_CODES
  • PREFERRED_DEBUGGING_TYPE
  • PREFERRED_OUTPUT_RELOAD_CLASS
  • PREFERRED_RELOAD_CLASS
  • preprocessing numbers
  • preprocessing tokens
  • preprocessor options
  • PRESERVE_DEATH_INFO_REGNO_P
  • prev_active_insn
  • prev_cc0_setter
  • PREV_INSN
  • PRINT_OPERAND
  • PRINT_OPERAND_ADDRESS
  • PRINT_OPERAND_PUNCT_VALID_P
  • processor selection (29k)
  • product
  • prof
  • PROFILE_BEFORE_PROLOGUE
  • profiling, code generation
  • program counter
  • prologue
  • PROMOTE_FOR_CALL_ONLY
  • PROMOTE_FUNCTION_ARGS
  • PROMOTE_FUNCTION_RETURN
  • PROMOTE_MODE
  • PROMOTE_PROTOTYPES
  • pseudo registers
  • PSImode
  • PTRDIFF_TYPE
  • push address instruction
  • PUSH_ROUNDING
  • PUSH_ROUNDING, interaction with STACK_BOUNDARY
  • PUT_CODE
  • PUT_MODE
  • PUT_REG_NOTE_KIND
  • PUT_SDB_...
  • putenv
  • q

  • `Q', in constraint
  • QImode
  • QImode, in insn
  • question mark
  • quotient
  • r

  • `r' in constraint
  • r0-relative references (88k)
  • read-only strings
  • READONLY_DATA_SECTION
  • REAL_ARITHMETIC
  • REAL_INFINITY
  • REAL_NM_FILE_NAME
  • REAL_VALUE_ATOF
  • REAL_VALUE_FIX
  • REAL_VALUE_FROM_INT
  • REAL_VALUE_ISINF
  • REAL_VALUE_ISNAN
  • REAL_VALUE_LDEXP
  • REAL_VALUE_NEGATE
  • REAL_VALUE_RNDZINT
  • REAL_VALUE_TO_DECIMAL
  • REAL_VALUE_TO_INT
  • REAL_VALUE_TO_TARGET_DOUBLE
  • REAL_VALUE_TO_TARGET_LONG_DOUBLE
  • REAL_VALUE_TO_TARGET_SINGLE
  • REAL_VALUE_TRUNCATE
  • REAL_VALUE_TYPE
  • REAL_VALUE_UNSIGNED_FIX
  • REAL_VALUE_UNSIGNED_RNDZINT
  • REAL_VALUES_EQUAL
  • REAL_VALUES_LESS
  • recog_operand
  • recognizing insns
  • reg
  • reg and `/i'
  • reg and `/s'
  • reg and `/u'
  • reg and `/v'
  • reg, RTL sharing
  • REG_ALLOC_ORDER
  • REG_CC_SETTER
  • REG_CC_USER
  • REG_CLASS_CONTENTS
  • REG_CLASS_FROM_LETTER
  • REG_CLASS_NAMES
  • REG_DEAD
  • REG_DEP_ANTI
  • REG_DEP_OUTPUT
  • REG_EQUAL
  • REG_EQUIV
  • REG_FUNCTION_VALUE_P
  • REG_INC
  • REG_LABEL
  • REG_LIBCALL
  • REG_LOOP_TEST_P
  • reg_names
  • REG_NO_CONFLICT
  • REG_NONNEG
  • REG_NOTE_KIND
  • REG_NOTES
  • REG_OK_FOR_BASE_P
  • REG_OK_FOR_INDEX_P
  • REG_OK_STRICT
  • REG_PARM_STACK_SPACE
  • REG_PARM_STACK_SPACE, and FUNCTION_ARG
  • REG_RETVAL
  • REG_UNUSED
  • REG_USERVAR_P
  • REG_WAS_0
  • register allocation
  • register allocation order
  • register allocation, stupid
  • register class definitions
  • register class preference constraints
  • register class preference pass
  • register pairs
  • register positions in frame (88k), register positions in frame (88k)
  • Register Transfer Language (RTL)
  • register usage
  • register use analysis
  • register-to-stack conversion
  • REGISTER_MOVE_COST
  • REGISTER_NAMES
  • register_operand
  • REGISTER_PREFIX
  • registers arguments
  • registers in constraints
  • REGNO_OK_FOR_BASE_P
  • REGNO_OK_FOR_INDEX_P
  • REGNO_REG_CLASS
  • regs_ever_live
  • relative costs
  • RELATIVE_PREFIX_NOT_LINKDIR
  • reload pass
  • reload_completed
  • reload_in instruction pattern
  • reload_in_progress
  • reload_out instruction pattern
  • reloading
  • remainder
  • reporting bugs
  • representation of RTL
  • rest_of_compilation
  • rest_of_decl_compilation
  • restore_stack_block instruction pattern
  • restore_stack_function instruction pattern
  • restore_stack_nonlocal instruction pattern
  • return
  • return instruction pattern
  • return value of main
  • return values in registers
  • RETURN_ADDR_IN_PREVIOUS_FRAME
  • RETURN_ADDR_RTX
  • RETURN_IN_MEMORY
  • RETURN_POPS_ARGS
  • returning aggregate values
  • returning structures and unions
  • REVERSIBLE_CC_MODE
  • right rotate
  • right shift
  • rotate, rotate
  • rotatert
  • rotlm3 instruction pattern
  • rotrm3 instruction pattern
  • ROUND_TYPE_ALIGN
  • ROUND_TYPE_SIZE
  • RS/6000 and PowerPC Options
  • RT options
  • RT PC
  • RTL addition
  • RTL comparison
  • RTL comparison operations
  • RTL constant expression types
  • RTL constants
  • RTL declarations
  • RTL difference
  • RTL expression
  • RTL expressions for arithmetic
  • RTL format
  • RTL format characters
  • RTL function-call insns
  • RTL generation
  • RTL insn template
  • RTL integers
  • RTL memory expressions
  • RTL object types
  • RTL postdecrement
  • RTL postincrement
  • RTL predecrement
  • RTL preincrement
  • RTL register expressions
  • RTL representation
  • RTL side effect expressions
  • RTL strings
  • RTL structure sharing assumptions
  • RTL subtraction
  • RTL sum
  • RTL vectors
  • RTX (See RTL)
  • RTX_COSTS
  • RTX_INTEGRATED_P
  • RTX_UNCHANGING_P
  • run-time conventions
  • run-time options
  • run-time target specification
  • s

  • `s' in constraint
  • save_stack_block instruction pattern
  • save_stack_function instruction pattern
  • save_stack_nonlocal instruction pattern
  • saveable_obstack
  • scalars, returned as values
  • scanf, and constant strings
  • SCCS_DIRECTIVE
  • SCHED_GROUP_P
  • scheduling, delayed branch
  • scheduling, instruction, scheduling, instruction
  • SCmode
  • scond instruction pattern
  • scope of declaration
  • scope of external declarations
  • scratch
  • scratch operands
  • scratch, RTL sharing
  • SDB_ALLOW_FORWARD_REFERENCES
  • SDB_ALLOW_UNKNOWN_REFERENCES
  • SDB_DEBUGGING_INFO
  • SDB_DELIM
  • SDB_GENERATE_FAKE
  • search path
  • second include path
  • SECONDARY_INPUT_RELOAD_CLASS
  • SECONDARY_MEMORY_NEEDED
  • SECONDARY_MEMORY_NEEDED_MODE
  • SECONDARY_MEMORY_NEEDED_RTX
  • SECONDARY_OUTPUT_RELOAD_CLASS
  • SECONDARY_RELOAD_CLASS
  • SELECT_CC_MODE
  • SELECT_RTX_SECTION
  • SELECT_SECTION
  • sequence
  • sequential consistency on 88k
  • set
  • set_attr
  • set_attr_alternative
  • SET_DEFAULT_TYPE_ATTRIBUTES
  • SET_DEST
  • SET_SRC
  • setjmp incompatibilities
  • SETUP_FRAME_ADDRESSES
  • SETUP_INCOMING_VARARGS
  • SFmode
  • shared strings
  • shared VMS run time system
  • SHARED_SECTION_ASM_OP
  • sharing of RTL components
  • shift
  • SHIFT_COUNT_TRUNCATED
  • SHORT_TYPE_SIZE
  • side effects, order of evaluation
  • sign_extend
  • sign_extract
  • sign_extract, canonicalization of
  • signed division
  • signed maximum
  • signed minimum
  • SIGNED_CHAR_SPEC
  • SImode
  • simple constraints
  • simplifications, arithmetic
  • SIZE_TYPE
  • SLOW_BYTE_ACCESS
  • SLOW_UNALIGNED_ACCESS
  • SLOW_ZERO_EXTEND
  • SMALL_REGISTER_CLASSES
  • smaller data references (88k)
  • smaller data references (MIPS)
  • smax
  • smin
  • smulm3_highpart instruction pattern
  • SPARC options
  • specifying compiler version and target machine
  • specifying hardware config
  • specifying machine version
  • speed of instructions
  • splitting instructions
  • sqrt
  • sqrtm2 instruction pattern
  • square root
  • sscanf, and constant strings
  • stack arguments
  • stack checks (29k)
  • stack frame layout
  • STACK_BOUNDARY
  • STACK_DYNAMIC_OFFSET
  • STACK_DYNAMIC_OFFSET and virtual registers
  • STACK_GROWS_DOWNWARD
  • STACK_PARMS_IN_REG_PARM_AREA
  • STACK_POINTER_OFFSET
  • STACK_POINTER_OFFSET and virtual registers
  • STACK_POINTER_REGNUM
  • STACK_POINTER_REGNUM and virtual registers
  • stack_pointer_rtx
  • STACK_REGS
  • standard pattern names
  • STANDARD_EXEC_PREFIX
  • STANDARD_INCLUDE_DIR
  • STANDARD_STARTFILE_PREFIX
  • STARTFILE_SPEC
  • STARTING_FRAME_OFFSET
  • STARTING_FRAME_OFFSET and virtual registers
  • static data in C++, declaring and defining
  • STATIC_CHAIN
  • STATIC_CHAIN_INCOMING
  • STATIC_CHAIN_INCOMING_REGNUM
  • STATIC_CHAIN_REGNUM
  • `stdarg.h' and register arguments
  • `stdarg.h' and RT PC
  • storage layout
  • STORE_FLAG_VALUE
  • `store_multiple' instruction pattern
  • storem bug (29k)
  • strcpy
  • strength-reduction
  • STRICT_ALIGNMENT
  • STRICT_ARGUMENT_NAMING
  • strict_low_part
  • string constants
  • STRIP_NAME_ENCODING
  • strlenm instruction pattern
  • STRUCT_VALUE
  • STRUCT_VALUE_INCOMING
  • STRUCT_VALUE_INCOMING_REGNUM
  • STRUCT_VALUE_REGNUM
  • structure passing (88k)
  • structure value address
  • STRUCTURE_SIZE_BOUNDARY
  • structures
  • structures, returning
  • stupid register allocation
  • subm3 instruction pattern
  • submodel options
  • subreg
  • subreg and `/s'
  • subreg and `/u'
  • subreg, special reload handling
  • subreg, in strict_low_part
  • SUBREG_PROMOTED_UNSIGNED_P
  • SUBREG_PROMOTED_VAR_P
  • SUBREG_REG
  • SUBREG_WORD
  • SUCCESS_EXIT_CODE
  • SUPPORTS_WEAK
  • suppressing warnings
  • surprises in C++
  • SVr4
  • SWITCH_TAKES_ARG
  • SWITCHES_NEED_SPACES
  • symbol_ref
  • symbol_ref and `/u'
  • symbol_ref and `/v'
  • symbol_ref, RTL sharing
  • SYMBOL_REF_FLAG
  • SYMBOL_REF_FLAG, in ENCODE_SECTION_INFO
  • SYMBOL_REF_USED
  • symbolic label
  • syntax checking
  • synthesized methods, warning
  • sys_siglist
  • System V
  • SYSTEM_INCLUDE_DIR
  • t

  • `t-target'
  • tablejump instruction pattern
  • tagging insns
  • tail recursion optimization
  • target description macros
  • target machine, specifying
  • target makefile fragment
  • target options
  • target specifications
  • target-parameter-dependent code
  • TARGET_BELL
  • TARGET_BS
  • TARGET_CR
  • TARGET_EDOM
  • TARGET_FF
  • TARGET_FLOAT_FORMAT
  • TARGET_MEM_FUNCTIONS
  • TARGET_NEWLINE
  • TARGET_OPTIONS
  • TARGET_SWITCHES
  • TARGET_TAB
  • TARGET_VERSION
  • TARGET_VT
  • TCmode
  • tcov
  • temporaries, lifetime of
  • termination routines
  • text_section
  • TEXT_SECTION_ASM_OP
  • TFmode
  • TImode
  • `tm.h' macros
  • TMPDIR
  • top level of compiler
  • TRADITIONAL_RETURN_FLOAT
  • TRAMPOLINE_ALIGNMENT
  • TRAMPOLINE_SECTION
  • TRAMPOLINE_SIZE
  • TRAMPOLINE_TEMPLATE
  • trampolines for nested functions
  • TRANSFER_FROM_TRAMPOLINE
  • TRULY_NOOP_TRUNCATION
  • truncate
  • truncmn instruction pattern
  • tstm instruction pattern
  • typedef names as function parameters
  • u

  • udiv
  • UDIVDI3_LIBCALL
  • udivm3 instruction pattern
  • udivmodm4 instruction pattern
  • UDIVSI3_LIBCALL
  • Ultrix calling convention
  • umax
  • umaxm3 instruction pattern
  • umin
  • uminm3 instruction pattern
  • umod
  • UMODDI3_LIBCALL
  • umodm3 instruction pattern
  • UMODSI3_LIBCALL
  • umulhisi3 instruction pattern
  • umulm3_highpart instruction pattern
  • umulqihi3 instruction pattern
  • umulsidi3 instruction pattern
  • unchanging
  • unchanging, in call_insn
  • unchanging, in insn
  • unchanging, in subreg
  • unchanging, in symbol_ref
  • unchanging, in reg and mem
  • undefined behavior
  • undefined function value
  • underscores, avoiding (88k)
  • unions
  • unions, returning
  • UNITS_PER_WORD
  • UNKNOWN_FLOAT_FORMAT
  • unreachable code
  • unresolved references and -nodefaultlibs
  • unresolved references and -nostdlib
  • unshare_all_rtl
  • unsigned division
  • unsigned greater than, unsigned greater than
  • unsigned less than, unsigned less than
  • unsigned minimum and maximum
  • unsigned_fix
  • unsigned_float
  • unspec
  • unspec_volatile
  • untyped_call instruction pattern
  • untyped_return instruction pattern
  • use
  • USE_C_ALLOCA
  • USE_PROTOTYPES
  • used
  • used, in symbol_ref
  • USER_LABEL_PREFIX
  • USG
  • v

  • `V' in constraint
  • VALID_MACHINE_DECL_ATTRIBUTE
  • VALID_MACHINE_TYPE_ATTRIBUTE
  • values, returned by functions
  • varargs implementation
  • `varargs.h' and RT PC
  • Vax calling convention
  • VAX options
  • VAX_FLOAT_FORMAT
  • `VAXCRTL'
  • VIRTUAL_INCOMING_ARGS_REGNUM
  • VIRTUAL_OUTGOING_ARGS_REGNUM
  • VIRTUAL_STACK_DYNAMIC_REGNUM
  • VIRTUAL_STACK_VARS_REGNUM
  • VMS
  • VMS and case sensitivity
  • VMS and include files
  • VOIDmode
  • volatil
  • volatil, in insn
  • volatil, in mem
  • volatil, in reg
  • volatil, in symbol_ref
  • volatile memory references
  • voting between constraint alternatives
  • vprintf
  • w

  • warning for overloaded virtual fn
  • warning for synthesized methods
  • warning messages
  • warnings vs errors
  • WCHAR_TYPE
  • WCHAR_TYPE_SIZE
  • which_alternative
  • whitespace
  • Win32
  • Windows 95
  • Windows NT
  • word_mode
  • WORD_REGISTER_OPERATIONS
  • WORD_SWITCH_TAKES_ARG
  • WORDS_BIG_ENDIAN
  • WORDS_BIG_ENDIAN, effect on subreg
  • x

  • `X' in constraint
  • `x-host'
  • XCmode
  • XCOFF_DEBUGGING_INFO
  • XEXP
  • XFmode
  • XINT
  • `xm-machine.h'
  • xor
  • xor, canonicalization of
  • xorm3 instruction pattern
  • XSTR
  • XVEC
  • XVECEXP
  • XVECLEN
  • XWINT
  • z

  • zero division on 88k
  • zero_extend
  • zero_extendmn instruction pattern
  • zero_extract
  • zero_extract, canonicalization of

  • This document was generated on 25 September 1997 using the texi2html translator version 1.51a.